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307
overrides/config/cedunleashedlife.cfg
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307
overrides/config/cedunleashedlife.cfg
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# Configuration file
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##########################################################################################################
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# base
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#--------------------------------------------------------------------------------------------------------#
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# Base configuration, usually you don't have to touch anything here
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##########################################################################################################
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base {
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# Version, does nothing [default: 1.4.6]
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S:Version=1.4.6
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# Debug mode [default: false]
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B:debug=false
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}
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##########################################################################################################
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# bosscow configuration
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#--------------------------------------------------------------------------------------------------------#
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# Configure BossCow behavior [Requires MC Restart]
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##########################################################################################################
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"bosscow configuration" {
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# Set to true to enable BossCow [default: true]
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B:Enable=true
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# Maximum Health Base (2.0 health = 1 Heart) [range: 1.0 ~ 4096.0, default: 600.0]
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S:"Max Health Base"=600.0
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}
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##########################################################################################################
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# bovinebrevik configuration
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#--------------------------------------------------------------------------------------------------------#
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# Configure BovineBrevik behavior [Requires MC Restart]
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##########################################################################################################
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"bovinebrevik configuration" {
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# Biomes where BovineBrevik can naturally spawn [default: ]
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S:Biomes <
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>
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# Set to true to enable BovineBrevik [default: true]
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B:Enable=true
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# Max spawn count [range: 1 ~ 50, default: 5]
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I:"Group Max"=5
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# Min spawn count [range: 1 ~ 50, default: 1]
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I:"Group Min"=1
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# Maximum Health Base (2.0 health = 1 Heart) [range: 1.0 ~ 4096.0, default: 40.0]
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S:"Max Health Base"=40.0
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# Spawn Weight [range: 0 ~ 500, default: 12]
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I:Weight=12
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}
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##########################################################################################################
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# bubblecow configuration
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#--------------------------------------------------------------------------------------------------------#
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# Configure BubbleCow behavior [Requires MC Restart]
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##########################################################################################################
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"bubblecow configuration" {
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# Biomes where BubbleCow can naturally spawn [default: [minecraft:jungle], [minecraft:extreme_hills]]
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S:Biomes <
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minecraft:jungle
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minecraft:extreme_hills
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>
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# Set to true to enable BubbleCow [default: true]
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B:Enable=true
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# Max spawn count [range: 1 ~ 50, default: 1]
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I:"Group Max"=1
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# Min spawn count [range: 1 ~ 50, default: 1]
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I:"Group Min"=1
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# Maximum Health Base (2.0 health = 1 Heart) [range: 1.0 ~ 4096.0, default: 100.0]
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S:"Max Health Base"=100.0
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# Spawn Weight [range: 0 ~ 500, default: 4]
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I:Weight=4
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}
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##########################################################################################################
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# coloredcow configuration
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#--------------------------------------------------------------------------------------------------------#
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# Configure ColoredCow behavior [Requires MC Restart]
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##########################################################################################################
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"coloredcow configuration" {
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# Biomes where ColoredCow can naturally spawn [default: [cedunleashedlife:cow level]]
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S:Biomes <
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cedunleashedlife:cow level
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>
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# Set to true to enable ColoredCow [default: true]
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B:Enable=true
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# Max spawn count [range: 1 ~ 50, default: 15]
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I:"Group Max"=15
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# Min spawn count [range: 1 ~ 50, default: 5]
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I:"Group Min"=5
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# Maximum Health Base (2.0 health = 1 Heart) [range: 1.0 ~ 4096.0, default: 10.0]
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S:"Max Health Base"=10.0
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# Spawn Weight [range: 0 ~ 500, default: 12]
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I:Weight=12
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}
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##########################################################################################################
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# cow level dimension
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#--------------------------------------------------------------------------------------------------------#
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# Cow Level Configuration [Requires MC Restart]
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##########################################################################################################
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"cow level dimension" {
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# Cow Level Dimension ID [range: 2 ~ 2147483647, default: 420]
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I:ID=420
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}
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##########################################################################################################
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# customization
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#--------------------------------------------------------------------------------------------------------#
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# Various mod Config
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##########################################################################################################
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customization {
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# Cow Gun initial damage [range: 0.0 ~ 3.4028235E38, default: 35.0]
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S:"Cow Gun Damage"=35.0
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}
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##########################################################################################################
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# demonsheep configuration
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#--------------------------------------------------------------------------------------------------------#
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# Configure DemonSheep behavior [Requires MC Restart]
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##########################################################################################################
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"demonsheep configuration" {
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# Biomes where DemonSheep can naturally spawn [default: [minecraft:hell]]
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S:Biomes <
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minecraft:hell
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>
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# Set to true to enable DemonSheep [default: true]
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B:Enable=true
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# Max spawn count [range: 1 ~ 50, default: 1]
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I:"Group Max"=1
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# Min spawn count [range: 1 ~ 50, default: 1]
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I:"Group Min"=1
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# Maximum Health Base (2.0 health = 1 Heart) [range: 1.0 ~ 4096.0, default: 200.0]
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S:"Max Health Base"=200.0
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# Spawn Weight [range: 0 ~ 500, default: 8]
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I:Weight=8
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}
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##########################################################################################################
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# dragon tweak
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#--------------------------------------------------------------------------------------------------------#
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# Dragon Tweak
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##########################################################################################################
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"dragon tweak" {
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# Set a custom name for the Dragon [default: Ender Dragon]
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S:"Custom Name"=Ender Dragon
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# Dragon base damage value [range: 1.0 ~ 4096.0, default: 20.0]
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S:Damage=20.0
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# Dragon base Health value [range: 1.0 ~ 4096.0, default: 700.0]
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S:Health=700.0
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# Minions that will spawns on Dragon Death - <modid:entityname:min:max:radius> [default: ]
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S:Minions <
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>
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# Minions spawn delay (milliseconds) [range: 200 ~ 20000, default: 500]
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I:"Minions Spawn Delay"=500
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}
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##########################################################################################################
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# fartingcow configuration
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#--------------------------------------------------------------------------------------------------------#
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# Configure FartingCow behavior [Requires MC Restart]
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##########################################################################################################
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"fartingcow configuration" {
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# Biomes where FartingCow can naturally spawn [default: [minecraft:plains], [minecraft:forest], [minecraft:taiga], [minecraft:extreme_hills], [minecraft:ocean], [minecraft:birch_forest], [minecraft:roofed_forest]]
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S:Biomes <
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minecraft:plains
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minecraft:forest
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minecraft:taiga
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minecraft:extreme_hills
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minecraft:ocean
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minecraft:birch_forest
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minecraft:roofed_forest
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>
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# Set to true to enable FartingCow [default: true]
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B:Enable=true
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# Max spawn count [range: 1 ~ 50, default: 5]
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I:"Group Max"=5
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# Min spawn count [range: 1 ~ 50, default: 1]
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I:"Group Min"=1
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# Maximum Health Base (2.0 health = 1 Heart) [range: 1.0 ~ 4096.0, default: 20.0]
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S:"Max Health Base"=20.0
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# Spawn Weight [range: 0 ~ 500, default: 12]
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I:Weight=12
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}
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##########################################################################################################
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# minicow configuration
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#--------------------------------------------------------------------------------------------------------#
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# Configure MiniCow behavior [Requires MC Restart]
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##########################################################################################################
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"minicow configuration" {
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# Set to true to enable MiniCow [default: true]
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B:Enable=true
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# Maximum Health Base (2.0 health = 1 Heart) [range: 1.0 ~ 4096.0, default: 1.0]
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S:"Max Health Base"=1.0
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}
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##########################################################################################################
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# wither tweak
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#--------------------------------------------------------------------------------------------------------#
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# Wither Tweak
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##########################################################################################################
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"wither tweak" {
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# Set a custom name for the Wither [default: Wither]
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S:"Custom Name"=Wither
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# Wither base damage value [range: 1.0 ~ 4096.0, default: 20.0]
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S:Damage=20.0
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# Wither base Health value [range: 1.0 ~ 4096.0, default: 800.0]
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S:Health=800.0
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# Minions that will spawns on Wither Death - <modid:entityname:min:max:radius> [default: ]
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S:Minions <
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>
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# Minions spawn delay (milliseconds) [range: 200 ~ 20000, default: 500]
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I:"Minions Spawn Delay"=500
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}
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##########################################################################################################
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# zombiecedkilleur configuration
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#--------------------------------------------------------------------------------------------------------#
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# Configure ZombieCedKilleur behavior [Requires MC Restart]
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##########################################################################################################
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"zombiecedkilleur configuration" {
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# Biomes where ZombieCedKilleur can naturally spawn [default: [minecraft:plains], [minecraft:forest], [minecraft:taiga], [minecraft:extreme_hills], [minecraft:ocean], [minecraft:birch_forest], [minecraft:roofed_forest]]
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S:Biomes <
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minecraft:plains
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minecraft:forest
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minecraft:taiga
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minecraft:extreme_hills
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minecraft:ocean
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minecraft:birch_forest
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minecraft:roofed_forest
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>
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# Set to true to enable ZombieCedKilleur [default: false]
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B:Enable=false
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# Max spawn count [range: 1 ~ 50, default: 5]
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I:"Group Max"=5
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# Min spawn count [range: 1 ~ 50, default: 1]
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I:"Group Min"=1
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# Maximum Health Base (2.0 health = 1 Heart) [range: 1.0 ~ 4096.0, default: 10.0]
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S:"Max Health Base"=10.0
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# Spawn Weight [range: 0 ~ 500, default: 12]
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I:Weight=12
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}
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