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340
overrides/config/consolehud.cfg
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340
overrides/config/consolehud.cfg
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# Configuration file
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general {
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B:"Advanced Held Item Tooltips"=true
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B:"Advanced Held Item Tooltips Dots"=true
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B:"Advanced Held Item Tooltips Modded"=true
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I:"Advanced Held Item Tooltips Rows"=5
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I:"Advanced Held Item Tooltips X-Offset"=0
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I:"Advanced Held Item Tooltips Y-Offset"=59
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# Always show player coordinates on screen.
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B:"Coordinate Display"=false
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# Enhances vanilla held item tooltips with information about enchantments, potions effects, shulker box contents and more.
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B:"Held Item Tooltips"=true
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# Enable the hotbar to hover anywhere on the screen. By default just moves it up a little from the screen bottom.
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B:"Hovering Hotbar"=true
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# Show a small player model in a configurable corner of the screen while the player is performing certain actions like sprinting, sneaking, or flying.
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B:"Paper Doll"=true
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B:"Paper Doll Always"=true
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B:"Paper Doll Burning"=true
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B:"Paper Doll Crouching"=true
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B:"Paper Doll Elytra Flying"=false
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B:"Paper Doll Flying"=false
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I:"Paper Doll Position Preset"=0
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B:"Paper Doll Riding"=true
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I:"Paper Doll Scale"=4
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B:"Paper Doll Sprinting"=true
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I:"Paper Doll X-Offset"=-50
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I:"Paper Doll Y-Offset"=0
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# Show an animated icon on the screen whenever the world is being saved (every 45 seconds by default). This only works in singleplayer.
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B:"Save Icon"=true
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helditemtooltips {
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# Disables held item tooltips for specified items and mods, mainly to prevent custom tooltips from overlapping.
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S:Blacklist <
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psi:cad
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psi:psimetal_shovel
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psi:psimetal_pickaxe
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psi:psimetal_axe
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psi:psimetal_exosuit_helmet
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psi:psimetal_exosuit_chestplate
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psi:psimetal_exosuit_leggings
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psi:psimetal_exosuit_boots
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matteroverdrive:dilithium_ore
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matteroverdrive:tritanium_ore
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matteroverdrive:tritanium_block
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matteroverdrive:machine_hull
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matteroverdrive:decomposer
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matteroverdrive:matter_recycler
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matteroverdrive:replicator
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matteroverdrive:matter_pipe
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matteroverdrive:heavy_matter_pipe
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matteroverdrive:network_pipe
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matteroverdrive:network_router
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matteroverdrive:matter_analyzer
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matteroverdrive:pattern_monitor
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matteroverdrive:pattern_storage
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matteroverdrive:network_switch
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matteroverdrive:solar_panel
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matteroverdrive:gravitational_anomaly
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matteroverdrive:gravitational_stabilizer
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matteroverdrive:fusion_reactor_controller
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matteroverdrive:fusion_reactor_coil
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matteroverdrive:fusion_reactor_io
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matteroverdrive:matter_plasma
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matteroverdrive:molten_tritanium
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matteroverdrive:tritanium_crate
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matteroverdrive:tritanium_crate_white
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matteroverdrive:tritanium_crate_orange
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matteroverdrive:tritanium_crate_magenta
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matteroverdrive:tritanium_crate_light_blue
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matteroverdrive:tritanium_crate_yellow
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matteroverdrive:tritanium_crate_lime
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matteroverdrive:tritanium_crate_pink
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matteroverdrive:tritanium_crate_gray
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matteroverdrive:tritanium_crate_silver
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matteroverdrive:tritanium_crate_cyan
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matteroverdrive:tritanium_crate_purple
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matteroverdrive:tritanium_crate_blue
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matteroverdrive:tritanium_crate_brown
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matteroverdrive:tritanium_crate_green
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matteroverdrive:tritanium_crate_red
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matteroverdrive:tritanium_crate_black
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matteroverdrive:inscriber
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matteroverdrive:contract_market
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matteroverdrive:android_spawner
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matteroverdrive:spacetime_accelerator
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matteroverdrive:pylon
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matteroverdrive:transporter
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matteroverdrive:star_map
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matteroverdrive:holo_sign
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matteroverdrive:weapon_station
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matteroverdrive:android_station
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matteroverdrive:charging_station
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matteroverdrive:decorative.stripes
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matteroverdrive:decorative.coils
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matteroverdrive:decorative.clean
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matteroverdrive:decorative.vent.dark
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matteroverdrive:decorative.vent.bright
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matteroverdrive:decorative.holo_matrix
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matteroverdrive:decorative.tritanium_plate
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matteroverdrive:decorative.tritanium_plate_stripe
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matteroverdrive:decorative.carbon_fiber_plate
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matteroverdrive:decorative.matter_tube
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matteroverdrive:decorative.beams
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matteroverdrive:decorative.floor_tiles
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matteroverdrive:decorative.floor_tile
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matteroverdrive:decorative.floor_noise
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matteroverdrive:decorative.white_plate
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matteroverdrive:decorative.separator
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matteroverdrive:decorative.tritanium_lamp
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matteroverdrive:decorative.tritanium_plate_colored
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matteroverdrive:decorative.engine_exhaust_plasma
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matteroverdrive:microwave
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matteroverdrive:industrial_glass
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matteroverdrive:new_tritanium_crate
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>
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# Cache the tooltip so it doesn't have to be remade every tick. This will prevent it from updating stats like durability while it is displayed.
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B:"Cache Tooltip"=true
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# Amount of ticks the held item tooltip will be displayed for.
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# Min: 0
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# Max: 2147483647
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I:"Display Time"=40
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# Maximum amount of rows to be displayed for held item tooltips.
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# Min: 0
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# Max: 9
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I:Rows=4
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# Tie held item tooltips position to the hovering hotbar feature.
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B:"Tie To Hotbar"=true
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# Offset on x-axis from screen center.
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# Min: -2147483648
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# Max: 2147483647
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I:X-Offset=0
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# Offset on y-axis from screen bottom.
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# Min: 0
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# Max: 2147483647
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I:Y-Offset=59
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appearance {
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# Force the durability to always be on the tooltip. "Show Durability" has to be enabled for this to have any effect.
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B:"Force Durability"=true
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# Displays the item's durability as part of its held item tooltip.
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B:"Show Durability"=true
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# Show how many more lines there are that currently don't fit the tooltip.
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B:"Show Last Line"=true
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# Enables tooltip information added by other mods like Hwyla to be displayed as a held item tooltip.
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B:"Show Modded Tooltips"=false
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# Default text color. Only applied when the text doesn't already have a color assigned internally.
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# Valid values:
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# WHITE
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# ORANGE
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# MAGENTA
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# LIGHT_BLUE
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# YELLOW
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# LIME
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# PINK
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# GRAY
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# SILVER
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# CYAN
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# PURPLE
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# BLUE
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# BROWN
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# GREEN
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# RED
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# BLACK
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S:"Text Color"=SILVER
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}
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}
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paperdoll {
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# Disable flame overlay on the hud when on fire and display the burning paper doll instead.
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B:"Burning Doll"=false
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# Amount of ticks the paper doll will be kept on screen after its display conditions are no longer met. Set to 0 to always display the paper doll, no matter what action the player is performing.
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# Min: 0
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# Max: 2147483647
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I:"Display Time"=12
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# Only show the paper doll when in first person mode.
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B:"First Person Only"=true
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# Disable the paper doll from being slightly rotated every so often depending on the player rotation.
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B:"Fix Rotation"=false
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# Workaround for Mo' Bends so the player head won't go missing from the paper doll.
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B:"Mo' Bends Compat"=false
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# Shift the paper doll downwards when it would otherwise overlap with the potion icons. Only applicable when the "Screen Corner" is set to "topright".
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B:"Potion Shift"=true
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# Scale of the paper doll. This is additionally adjusted by the GUI Scale option in Video Settings.
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# Min: 1
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# Max: 24
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I:Scale=4
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# Define a screen corner to display the paper doll in.
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# Valid values:
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# TOP_LEFT
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# TOP_RIGHT
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# BOTTOM_LEFT
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# BOTTOM_RIGHT
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S:"Screen Corner"=TOP_LEFT
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# Offset on x-axis from original doll position.
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# Min: -2147483648
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# Max: 2147483647
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I:X-Offset=0
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# Offset on y-axis from original doll position.
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# Min: -2147483648
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# Max: 2147483647
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I:Y-Offset=7
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displayactions {
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# Enable the paper doll while the player is crouching.
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B:Crouching=true
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# Show the paper doll while the player is flying with an elytra.
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B:"Elytra Flying"=true
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# Display the paper doll when the player is using creative mode flight.
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B:Flying=true
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# Show the paper doll when the player is hurt.
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B:Hurt=false
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# Show the paper doll while the player is riding any entity.
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B:Riding=false
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# Enable the paper doll while the player is sprinting.
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B:Sprinting=true
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}
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}
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hoveringhotbar {
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# Attempt to be compatible with dysfunctional mods. Only enable this when modded hud elements aren't shifted together with the hotbar when they should be.
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B:"Mod Compatibility"=true
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# Offset on x-axis from screen center.
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# Min: -2147483648
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# Max: 2147483647
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I:X-Offset=0
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# Offset on y-axis from screen bottom.
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# Min: 0
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# Max: 2147483647
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I:Y-Offset=18
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}
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saveicon {
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# Amount of ticks the save icon will be displayed for.
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# Min: 0
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# Max: 2147483647
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I:"Display Time"=40
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# Shift the save icon downwards when it would otherwise overlap with the potion icons. Only applicable when the "Screen Corner" is set to "topright".
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B:"Potion Shift"=true
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# Use an animated chest model instead of the static texture.
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B:"Rotating Model"=true
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# Define a screen corner to display the save icon in.
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# Valid values:
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# TOP_LEFT
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# TOP_RIGHT
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# BOTTOM_LEFT
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# BOTTOM_RIGHT
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S:"Screen Corner"=BOTTOM_LEFT
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# Show a downwards pointing, animated arrow above the save icon.
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B:"Show Arrow"=true
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# Offset on x-axis from screen border.
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# Min: -2147483648
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# Max: 2147483647
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I:X-Offset=17
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# Offset on y-axis from screen border.
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# Min: -2147483648
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# Max: 2147483647
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I:Y-Offset=15
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}
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coordinates {
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# Thickness of the background border in pixels. Only has an effect when "Show Background" is enabled.
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# Min: 0
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# Max: 2147483647
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I:"Background Border"=2
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# Amount of decimal places for the three coordinates.
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# Min: 0
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# Max: 2147483647
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I:"Decimal Places"=0
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# Show black chat background behind coordinate display for better visibility.
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B:"Show Background"=true
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# Offset on x-axis from screen left.
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# Min: 0
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# Max: 2147483647
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I:X-Offset=0
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# Offset on y-axis from top.
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# Min: 0
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# Max: 2147483647
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I:Y-Offset=60
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}
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miscellaneous {
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# Multiplier for the camera tilt when elytra flying.
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# Min: 0.1
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# Max: 1.0
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D:"Elytra Tilt Multiplier"=0.5
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# Sum up stacks of equal items for the shulker box tooltip.
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B:"Sum Shulker Box Contents"=true
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# Tilt the camera according to elytra flight angle.
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B:"Tilt Elytra Camera"=true
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}
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}
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