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45
overrides/config/forgivingvoid.cfg
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45
overrides/config/forgivingvoid.cfg
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# Configuration file
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general {
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# The amount of damage applied to the player when they land.
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# Min: 0
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# Max: 2147483647
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I:damageOnFall=0
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# List of additional dimension ids to be blacklisted from Forgiving Void. Options triggerInOverworld etc. take priority.
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S:dimensionBlacklist <
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>
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# Set to true if you want the dimensionBlacklist to be treated as a whitelist instead. Options triggerInOverworld etc. still take priority.
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B:dimensionBlacklistIsWhitelist=false
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# Set to true if players are rubber-banding while falling through the void. If you're hosting a public server, you should only do this if you have proper anti-cheat installed.
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B:disableVanillaAntiCheatWhileFalling=true
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# The height from which the player will be falling after falling through the void.
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# Min: 256
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# Max: 4096
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I:fallingHeight=300
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# Prevent death on void fall (limits damage to leave at least 0.5 hearts)
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B:preventDeath=true
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# For Game Stages support, set this to the game stage that needs to be unlocked in order for Forgiving Void to be enabled.
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S:requiredGameStage=
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# The y level at which Forgiving Void should forgive the player and send them towards the sky.
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# Min: -64
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# Max: 0
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I:triggerAtY=-32
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# Set to false to make Forgiving Void not trigger in the end void (dimension 1).
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B:triggerInEnd=true
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# Set to false to make Forgiving Void not trigger in the nether void (dimension -1).
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B:triggerInNether=true
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# Set to false to make Forgiving Void not trigger in the overworld void (dimension 0).
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B:triggerInOverworld=true
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}
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