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76
overrides/config/vehicle.cfg
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76
overrides/config/vehicle.cfg
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# Configuration file
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general {
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##########################################################################################################
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# client
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#--------------------------------------------------------------------------------------------------------#
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# Client-only configs
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##########################################################################################################
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client {
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##########################################################################################################
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# debug
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#--------------------------------------------------------------------------------------------------------#
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# Configuration options for debugging vehicles
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##########################################################################################################
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debug {
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# If true, the raytracer will be reloaded each tick.
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B:"Reload Raytracer Each Tick"=false
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# If true, renders an outline of all the elements on a vehicle's model. Useful for debugging interactions.
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B:"Render Vehicle Outlines"=false
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}
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##########################################################################################################
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# interaction
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#--------------------------------------------------------------------------------------------------------#
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# Configuration options for vehicle interaction
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##########################################################################################################
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interaction {
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# If true, raytraces will be performed on nearby vehicles when left-clicking the mouse, rather than just right-clicking it. This allows one to be damaged/broken when clicking anywhere on it, rather than just on its bounding box.
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B:"Left-Click Enabled"=true
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}
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##########################################################################################################
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# display
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#--------------------------------------------------------------------------------------------------------#
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# Configuration for display related options
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##########################################################################################################
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display {
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# If true, automatically switches to third person when mounting vehicles
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B:"Auto Perspective"=true
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# If true, displays a speedometer on the HUD when driving a vehicle
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B:"Show Speedometer"=true
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# If true, an animation is performed while cycling vehicles in the workstation
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B:"Workstation Animation"=true
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}
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}
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##########################################################################################################
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# server
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#--------------------------------------------------------------------------------------------------------#
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# Server-only configs
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##########################################################################################################
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server {
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# If true, vehicles will require fuel for them to be driven.
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B:"Fuel Enabled"=true
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# The distance threshold before the trailer detaches from a vehicle
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D:"Trailer Detach Distance"=6.0
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# The amount of ticks to wait before syncing data to clients about the trailer connection. This is important for smooth trailer movement on client side.
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I:"Trailer Sync Cooldown"=100
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}
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}
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