This commit is contained in:
Jacob Vinding
2025-12-27 00:06:47 +01:00
commit 1c991e905d
1095 changed files with 172738 additions and 0 deletions

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# Configuration file
backpack {
B:enabled=true
# Durability of a normal backpack. Set to 0 for unbreakable. Default: 214.
I:durability=214
# Armor points of a normal backpack. Valid values are 0 to 20. Default: 2.
# Has no effect if equipAsChestArmor is disabled.
I:armor=2
# Storage size of a normal backpack. Valid values are [1x1] to [17x6]. Default: [9x4].
# Changing this doesn't affect placed or equipped backpacks until turned back into an item.
S:size=[9x4]
}
cosmetic {
# Controls the opacity / visibility of the enchantment effect on equipped and placed backpacks, if present. Default: 80%.
S:enchantEffectOpacity=80.0%
}
entity {
# Controls whether mobs spawned naturally can randomly be wearing backpacks.
B:spawnNaturally=true
# Controls whether mobs spawned from spawners can randomly be wearing backpacks.
B:spawnFromSpawners=false
}
general {
# If enabled, places equipped backpacks as a block on death, instead of scattering the items all around. Default: true.
B:dropAsBlockOnDeath=true
# If enabled, allows equipped backpacks to be opened by other players by right clicking the target's back. Default: true.
B:enableEquippedInteraction=true
# If enabled, allows machines to interact with placed backpacks. Default: false.
B:enableMachineInteraction=false
# If enabled, allows players to open their own equipped backpack without requiring it to be placed first using a keybind. Default: false.
B:enableSelfInteraction=false
# If disabled, backpacks do not take up the player's chest armor equipment slot. Default: true.
B:equipAsChestArmor=true
}