# Configuration file "client only" { # Whether or not to spawn particles when wearing an enderman skull [default: true] B:DisplaySkullParticles=true } general { # When the game decides to spawn an Evolved Enderman, what is the max that should spawn in the group? [range: 1 ~ 4, default: 2] I:EndermanMaxSpawnPerGroup=2 # Allow Evolved Enderman to spawn at any light level [default: true] B:EndermanSpawnIgnoreLightLevel=true # Probability Evolved Enderman will spawn when game deicdes to spawn a mob [range: 1 ~ 10, default: 3] I:EndermanSpawnProbability=3 # When the game decides to spawn a Frienderman, what is the max that should spawn in the group? [range: 1 ~ 4, default: 2] I:FriendermanMaxSpawnPerGroup=2 # Probability Frienderman will spawn when game deicdes to spawn a mob [range: 1 ~ 10, default: 3] I:FrindermanSpawnProbability=3 }