# Configuration file general { B:"Advanced Held Item Tooltips"=true B:"Advanced Held Item Tooltips Dots"=true B:"Advanced Held Item Tooltips Modded"=true I:"Advanced Held Item Tooltips Rows"=5 I:"Advanced Held Item Tooltips X-Offset"=0 I:"Advanced Held Item Tooltips Y-Offset"=59 # Always show player coordinates on screen. B:"Coordinate Display"=false # Enhances vanilla held item tooltips with information about enchantments, potions effects, shulker box contents and more. B:"Held Item Tooltips"=true # Enable the hotbar to hover anywhere on the screen. By default just moves it up a little from the screen bottom. B:"Hovering Hotbar"=true # Show a small player model in a configurable corner of the screen while the player is performing certain actions like sprinting, sneaking, or flying. B:"Paper Doll"=true B:"Paper Doll Always"=true B:"Paper Doll Burning"=true B:"Paper Doll Crouching"=true B:"Paper Doll Elytra Flying"=false B:"Paper Doll Flying"=false I:"Paper Doll Position Preset"=0 B:"Paper Doll Riding"=true I:"Paper Doll Scale"=4 B:"Paper Doll Sprinting"=true I:"Paper Doll X-Offset"=-50 I:"Paper Doll Y-Offset"=0 # Show an animated icon on the screen whenever the world is being saved (every 45 seconds by default). This only works in singleplayer. B:"Save Icon"=true helditemtooltips { # Disables held item tooltips for specified items and mods, mainly to prevent custom tooltips from overlapping. S:Blacklist < psi:cad psi:psimetal_shovel psi:psimetal_pickaxe psi:psimetal_axe psi:psimetal_exosuit_helmet psi:psimetal_exosuit_chestplate psi:psimetal_exosuit_leggings psi:psimetal_exosuit_boots matteroverdrive:dilithium_ore matteroverdrive:tritanium_ore matteroverdrive:tritanium_block matteroverdrive:machine_hull matteroverdrive:decomposer matteroverdrive:matter_recycler matteroverdrive:replicator matteroverdrive:matter_pipe matteroverdrive:heavy_matter_pipe matteroverdrive:network_pipe matteroverdrive:network_router matteroverdrive:matter_analyzer matteroverdrive:pattern_monitor matteroverdrive:pattern_storage matteroverdrive:network_switch matteroverdrive:solar_panel matteroverdrive:gravitational_anomaly matteroverdrive:gravitational_stabilizer matteroverdrive:fusion_reactor_controller matteroverdrive:fusion_reactor_coil matteroverdrive:fusion_reactor_io matteroverdrive:matter_plasma matteroverdrive:molten_tritanium matteroverdrive:tritanium_crate matteroverdrive:tritanium_crate_white matteroverdrive:tritanium_crate_orange matteroverdrive:tritanium_crate_magenta matteroverdrive:tritanium_crate_light_blue matteroverdrive:tritanium_crate_yellow matteroverdrive:tritanium_crate_lime matteroverdrive:tritanium_crate_pink matteroverdrive:tritanium_crate_gray matteroverdrive:tritanium_crate_silver matteroverdrive:tritanium_crate_cyan matteroverdrive:tritanium_crate_purple matteroverdrive:tritanium_crate_blue matteroverdrive:tritanium_crate_brown matteroverdrive:tritanium_crate_green matteroverdrive:tritanium_crate_red matteroverdrive:tritanium_crate_black matteroverdrive:inscriber matteroverdrive:contract_market matteroverdrive:android_spawner matteroverdrive:spacetime_accelerator matteroverdrive:pylon matteroverdrive:transporter matteroverdrive:star_map matteroverdrive:holo_sign matteroverdrive:weapon_station matteroverdrive:android_station matteroverdrive:charging_station matteroverdrive:decorative.stripes matteroverdrive:decorative.coils matteroverdrive:decorative.clean matteroverdrive:decorative.vent.dark matteroverdrive:decorative.vent.bright matteroverdrive:decorative.holo_matrix matteroverdrive:decorative.tritanium_plate matteroverdrive:decorative.tritanium_plate_stripe matteroverdrive:decorative.carbon_fiber_plate matteroverdrive:decorative.matter_tube matteroverdrive:decorative.beams matteroverdrive:decorative.floor_tiles matteroverdrive:decorative.floor_tile matteroverdrive:decorative.floor_noise matteroverdrive:decorative.white_plate matteroverdrive:decorative.separator matteroverdrive:decorative.tritanium_lamp matteroverdrive:decorative.tritanium_plate_colored matteroverdrive:decorative.engine_exhaust_plasma matteroverdrive:microwave matteroverdrive:industrial_glass matteroverdrive:new_tritanium_crate > # Cache the tooltip so it doesn't have to be remade every tick. This will prevent it from updating stats like durability while it is displayed. B:"Cache Tooltip"=true # Amount of ticks the held item tooltip will be displayed for. # Min: 0 # Max: 2147483647 I:"Display Time"=40 # Maximum amount of rows to be displayed for held item tooltips. # Min: 0 # Max: 9 I:Rows=4 # Tie held item tooltips position to the hovering hotbar feature. B:"Tie To Hotbar"=true # Offset on x-axis from screen center. # Min: -2147483648 # Max: 2147483647 I:X-Offset=0 # Offset on y-axis from screen bottom. # Min: 0 # Max: 2147483647 I:Y-Offset=59 appearance { # Force the durability to always be on the tooltip. "Show Durability" has to be enabled for this to have any effect. B:"Force Durability"=true # Displays the item's durability as part of its held item tooltip. B:"Show Durability"=true # Show how many more lines there are that currently don't fit the tooltip. B:"Show Last Line"=true # Enables tooltip information added by other mods like Hwyla to be displayed as a held item tooltip. B:"Show Modded Tooltips"=false # Default text color. Only applied when the text doesn't already have a color assigned internally. # Valid values: # WHITE # ORANGE # MAGENTA # LIGHT_BLUE # YELLOW # LIME # PINK # GRAY # SILVER # CYAN # PURPLE # BLUE # BROWN # GREEN # RED # BLACK S:"Text Color"=SILVER } } paperdoll { # Disable flame overlay on the hud when on fire and display the burning paper doll instead. B:"Burning Doll"=false # Amount of ticks the paper doll will be kept on screen after its display conditions are no longer met. Set to 0 to always display the paper doll, no matter what action the player is performing. # Min: 0 # Max: 2147483647 I:"Display Time"=12 # Only show the paper doll when in first person mode. B:"First Person Only"=true # Disable the paper doll from being slightly rotated every so often depending on the player rotation. B:"Fix Rotation"=false # Workaround for Mo' Bends so the player head won't go missing from the paper doll. B:"Mo' Bends Compat"=false # Shift the paper doll downwards when it would otherwise overlap with the potion icons. Only applicable when the "Screen Corner" is set to "topright". B:"Potion Shift"=true # Scale of the paper doll. This is additionally adjusted by the GUI Scale option in Video Settings. # Min: 1 # Max: 24 I:Scale=4 # Define a screen corner to display the paper doll in. # Valid values: # TOP_LEFT # TOP_RIGHT # BOTTOM_LEFT # BOTTOM_RIGHT S:"Screen Corner"=TOP_LEFT # Offset on x-axis from original doll position. # Min: -2147483648 # Max: 2147483647 I:X-Offset=0 # Offset on y-axis from original doll position. # Min: -2147483648 # Max: 2147483647 I:Y-Offset=7 displayactions { # Enable the paper doll while the player is crouching. B:Crouching=true # Show the paper doll while the player is flying with an elytra. B:"Elytra Flying"=true # Display the paper doll when the player is using creative mode flight. B:Flying=true # Show the paper doll when the player is hurt. B:Hurt=false # Show the paper doll while the player is riding any entity. B:Riding=false # Enable the paper doll while the player is sprinting. B:Sprinting=true } } hoveringhotbar { # Attempt to be compatible with dysfunctional mods. Only enable this when modded hud elements aren't shifted together with the hotbar when they should be. B:"Mod Compatibility"=true # Offset on x-axis from screen center. # Min: -2147483648 # Max: 2147483647 I:X-Offset=0 # Offset on y-axis from screen bottom. # Min: 0 # Max: 2147483647 I:Y-Offset=18 } saveicon { # Amount of ticks the save icon will be displayed for. # Min: 0 # Max: 2147483647 I:"Display Time"=40 # Shift the save icon downwards when it would otherwise overlap with the potion icons. Only applicable when the "Screen Corner" is set to "topright". B:"Potion Shift"=true # Use an animated chest model instead of the static texture. B:"Rotating Model"=true # Define a screen corner to display the save icon in. # Valid values: # TOP_LEFT # TOP_RIGHT # BOTTOM_LEFT # BOTTOM_RIGHT S:"Screen Corner"=BOTTOM_LEFT # Show a downwards pointing, animated arrow above the save icon. B:"Show Arrow"=true # Offset on x-axis from screen border. # Min: -2147483648 # Max: 2147483647 I:X-Offset=17 # Offset on y-axis from screen border. # Min: -2147483648 # Max: 2147483647 I:Y-Offset=15 } coordinates { # Thickness of the background border in pixels. Only has an effect when "Show Background" is enabled. # Min: 0 # Max: 2147483647 I:"Background Border"=2 # Amount of decimal places for the three coordinates. # Min: 0 # Max: 2147483647 I:"Decimal Places"=0 # Show black chat background behind coordinate display for better visibility. B:"Show Background"=true # Offset on x-axis from screen left. # Min: 0 # Max: 2147483647 I:X-Offset=0 # Offset on y-axis from top. # Min: 0 # Max: 2147483647 I:Y-Offset=60 } miscellaneous { # Multiplier for the camera tilt when elytra flying. # Min: 0.1 # Max: 1.0 D:"Elytra Tilt Multiplier"=0.5 # Sum up stacks of equal items for the shulker box tooltip. B:"Sum Shulker Box Contents"=true # Tilt the camera according to elytra flight angle. B:"Tilt Elytra Camera"=true } }