# Configuration file general { # Should fluid be rendered in tanks/funnels? (millibuckets) B:enableFluidRender=true # Can funnels interact with cauldrons? B:fillCauldron=true # Can funnels fill items within containers? (chests, dispensers, etc) B:fillContainers=true # How much fluid should the funnel hold? (millibuckets) # Min: 1 # Max: 2147483647 I:funnelCapacity=1000 # How often should the funnel transfer fluids? (ticks) # Min: 0 # Max: 2147483647 I:funnelCooldown=15 # How much fluid should the funnel transfer at once? (milibuckets # Min: 0 # Max: 2147483647 I:funnelTransferMax=100 # How much fluid should a glass bottle hold? (millibuckets) # Min: 1 # Max: 2147483647 I:glassBottleSize=100 # Can funnels place fluids in the world? B:placeInWorld=true # can funnels take fluids from the world? B:takeFromWorld=true # How much fluid should the tank hold? (millibuckets) # Min: 1 # Max: 2147483647 I:tankCapacity=10000 # How much fluid should the tap hold? (millibuckets) # Min: 1 # Max: 2147483647 I:tapCapacity=1000 # How often should the tap transfer fluids? (ticks) # Min: 0 # Max: 2147483647 I:tapCooldown=15 # How much fluid should the tap transfer at once? (milibuckets # Min: 0 # Max: 2147483647 I:tapTransferMax=100 }