# Configuration file addons { I:recycler=10 I:redstone=1550 I:solar=10 } bases { B:allowBaseCamo=true B:baseBreakable=false "tier 1" { # Min: 1 # Max: 2147483647 I:baseBlastResistance=5 # Min: 1 # Max: 2147483647 I:baseHardness=20 # Min: 1 # Max: 2147483647 I:baseMaxCharge=500 # Min: 1 # Max: 2147483647 I:baseMaxIo=50 # Min: 1 # Max: 2147483647 I:baseMaxTurrets=1 } "tier 2" { # Min: 1 # Max: 2147483647 I:baseBlastResistance=10 # Min: 1 # Max: 2147483647 I:baseHardness=30 # Min: 1 # Max: 2147483647 I:baseMaxCharge=50000 # Min: 1 # Max: 2147483647 I:baseMaxIo=100 # Min: 1 # Max: 2147483647 I:baseMaxTurrets=1 } "tier 3" { # Min: 1 # Max: 2147483647 I:baseBlastResistance=15 # Min: 1 # Max: 2147483647 I:baseHardness=40 # Min: 1 # Max: 2147483647 I:baseMaxCharge=150000 # Min: 1 # Max: 2147483647 I:baseMaxIo=500 # Min: 1 # Max: 2147483647 I:baseMaxTurrets=2 } "tier 4" { # Min: 1 # Max: 2147483647 I:baseBlastResistance=20 # Min: 1 # Max: 2147483647 I:baseHardness=50 # Min: 1 # Max: 2147483647 I:baseMaxCharge=500000 # Min: 1 # Max: 2147483647 I:baseMaxIo=1500 # Min: 1 # Max: 2147483647 I:baseMaxTurrets=3 } "tier 5" { # Min: 1 # Max: 2147483647 I:baseBlastResistance=25 # Min: 1 # Max: 2147483647 I:baseHardness=60 # Min: 1 # Max: 2147483647 I:baseMaxCharge=10000000 # Min: 1 # Max: 2147483647 I:baseMaxIo=7500 # Min: 1 # Max: 2147483647 I:baseMaxTurrets=4 } } expanders { I:"Power expander tier five capacity"=5000000 I:"Power expander tier four capacity"=250000 I:"Power expander tier one capacity"=250 I:"Power expander tier three capacity"=75000 I:"Power expander tier two capacity"=25000 } general { # If loot is disabled, do loot addons enable loot anyway? B:doLootAddonsOverrideMobLootSetting=true # If turrets kills drop loot B:doTurretsKillsDropMobLoot=true # Which recipes to use. Valid values: auto, enderio, mekanism, vanilla S:recipes=auto # If enabled: Which items fit into ammo slots of base? S:stringAmmoAllowList < minecraft:cobblestone minecraft:planks > # Which entities should not be targeted by turrets? S:stringMobBlackList < ArmorStand > # Use a whitelist for ammo (which items fit into ammo slots of base)? B:useWhitelistForAmmo=true } globaltargetingparameters { B:"Can turrets attack mobs?"=true B:"Can turrets attack neutrals?"=true B:"Can turrets attack players?"=true I:"If a turret does not have a target, how many ticks should it wait before looking again?"=10 } miscellaneous { B:"Are turrets/turret bases breakable by anyone?"=false B:"Can grenades destroy normal blocks?"=false B:"Can rockets destroy normal blocks?"=false B:"Can rockets fired by the rocket launcher turret home on targets ?"=false B:"Can rockets fired by the rocket launcher turret hurt the Ender Dragon?"=false B:"Can the railgun destroy normal blocks?"=false B:"Can turrets damage their trusted players when they accidentally hit them?"=true B:"Do Mobs killed by turrets drop loot?"=true B:"Do loot addons override mob loot settings?"=true B:"Enable/Disable turret alarm sound. True=enabled, false=disabled"=true B:"Should turret bases be camouflage-able with normal blocks?"=true B:"Should turret warn message be displayed?"=true I:"Turret sound volume percentage (Between 0 - 100)"=40 S:"Which recipes should we do? (auto, enderio, mekanism, vanilla)"=auto S:disposableAmmoList < minecraft:cobblestone minecraft:planks > I:expanderPowerTierFiveCapacity=5000000 I:expanderPowerTierFourCapacity=250000 I:expanderPowerTierOneCapacity=2500 I:expanderPowerTierThreeCapacity=75000 I:expanderPowerTierTwoCapacity=25000 S:mobBlackList < ArmorStand > I:redstoneReactorAddonGen=1600 I:solarPanelAddonGen=10 I:warningDistance=5 B:whitelistForAmmo=true } modcompatibility { I:"How much essentia the Potentia Addon can store"=20 I:"Potentia Addons' RF conversion ratio per 1 essentia"=500 B:"Should we enable items that integrate with Thaumcraft?"=true } turretbasetierfive { I:BlastResistance=25 I:Hardness=60 I:MaxCharge=10000000 I:MaxIo=5000 } turretbasetierfour { I:BlastResistance=20 I:Hardness=50 I:MaxCharge=500000 I:MaxIo=1500 } turretbasetierone { I:BlastResistance=5 I:Hardness=20 I:MaxCharge=500 I:MaxIo=50 } turretbasetierthree { I:BlastResistance=15 I:Hardness=40 I:MaxCharge=150000 I:MaxIo=500 } turretbasetiertwo { I:BlastResistance=10 I:Hardness=30 I:MaxCharge=50000 I:MaxIo=100 } turretdisposable { I:Accuracy=50 I:Damage=2 D:DamageAmpBonus=0.05000000074505806 B:Enabled=true I:FireRateCooldown=25 I:PowerUsage=2 I:Range=10 } turretgrenade { I:Accuracy=30 I:Damage=8 D:DamageAmpBonus=0.07999999821186066 B:Enabled=true I:FireRateCooldown=40 I:PowerUsage=3000 I:Range=20 } turretincendiary { I:Accuracy=30 I:Damage=2 D:DamageAmpBonus=0.05000000074505806 B:Enabled=true I:FireRateCooldown=25 I:PowerUsage=250 I:Range=12 } turretlaser { I:Accuracy=10 I:Damage=2 D:DamageAmpBonus=0.05999999865889549 B:Enabled=true I:FireRateCooldown=10 I:PowerUsage=10000 I:Range=25 } turretmachinegun { I:Accuracy=30 I:Damage=2 D:DamageAmpBonus=0.05999999865889549 B:Enabled=true I:FireRateCooldown=8 I:PowerUsage=100 I:Range=18 } turretpotatocannon { I:Accuracy=30 I:Damage=3 D:DamageAmpBonus=0.05000000074505806 B:Enabled=true I:FireRateCooldown=35 I:PowerUsage=10 I:Range=15 } turretrailgun { I:Accuracy=0 I:Damage=25 D:DamageAmpBonus=0.10000000149011612 B:Enabled=true I:FireRateCooldown=100 I:PowerUsage=25000 I:Range=30 } turretrelativistic { I:Accuracy=0 I:Damage=0 B:Enabled=true I:FireRateCooldown=100 I:PowerUsage=5000 I:Range=20 } turretrocket { I:Accuracy=10 I:Damage=10 D:DamageAmpBonus=0.07999999821186066 B:Enabled=true I:FireRateCooldown=30 I:PowerUsage=5000 I:Range=30 } turrets { B:canGrenadesDestroyBlocks=false B:canRailgunDestroyBlocks=false B:canRocketsDestroyBlocks=false B:canRocketsHome=false B:canRocketsHurtEnderDragon=false B:canTurretsConcealWithoutAddon=false # If turrets can target hostile mobs B:globalCanTargetMobs=true # If turrets can target neutrals (cow, sheep etc.) B:globalCanTargetNeutrals=true # If turrets can target players B:globalCanTargetPlayers=true B:turretAlarmSound=true B:turretBreakable=false B:turretDamageTrustedPlayers=false D:turretSoundVolume=4.0 I:turretTargetSearchTicks=10 B:turretWarnMessage=true I:turretWarningDistance=5 "disposable turret" { # Min: 0.0 # Max: 1.7976931348623157E308 D:accuracyUpgrade=0.2 # Min: 0.0 # Max: 1.7976931348623157E308 D:baseAccuracyDeviation=50.0 # Min: 0 # Max: 2147483647 I:baseDamage=2 # Min: 1 # Max: 2147483647 I:baseFireRate=25 # Min: 1 # Max: 2147483647 I:baseRange=10 # Min: 0.0 # Max: 1.7976931348623157E308 D:damageAmp=0.05 # Min: 0.0 # Max: 1.7976931348623157E308 D:efficiencyUpgrade=0.08 B:enabled=true # Min: 0.0 # Max: 1.7976931348623157E308 D:fireRateUpgrade=0.1 # Min: 1 # Max: 2147483647 I:maxSimultaneous=4 # Min: 1 # Max: 2147483647 I:powerUsage=2 # Min: 0 # Max: 2147483647 I:rangeUpgrade=2 # Min: 0.0 # Max: 1.7976931348623157E308 D:recyclerAddChance=0.05 # Min: 0.0 # Max: 1.7976931348623157E308 D:recyclerNegateChance=0.1 } "potato cannon turret" { # Min: 0.0 # Max: 1.7976931348623157E308 D:accuracyUpgrade=0.2 # Min: 0.0 # Max: 1.7976931348623157E308 D:baseAccuracyDeviation=30.0 # Min: 0 # Max: 2147483647 I:baseDamage=3 # Min: 1 # Max: 2147483647 I:baseFireRate=35 # Min: 1 # Max: 2147483647 I:baseRange=15 # Min: 0.0 # Max: 1.7976931348623157E308 D:damageAmp=0.05 # Min: 0.0 # Max: 1.7976931348623157E308 D:efficiencyUpgrade=0.08 B:enabled=true # Min: 0.0 # Max: 1.7976931348623157E308 D:fireRateUpgrade=0.1 # Min: 1 # Max: 2147483647 I:maxSimultaneous=4 # Min: 1 # Max: 2147483647 I:powerUsage=10 # Min: 0 # Max: 2147483647 I:rangeUpgrade=2 # Min: 0.0 # Max: 1.7976931348623157E308 D:recyclerAddChance=0.05 # Min: 0.0 # Max: 1.7976931348623157E308 D:recyclerNegateChance=0.1 } "machine gun turret" { # Min: 0.0 # Max: 1.7976931348623157E308 D:accuracyUpgrade=0.2 # Min: 0.0 # Max: 1.7976931348623157E308 D:baseAccuracyDeviation=30.0 # Min: 0 # Max: 2147483647 I:baseDamage=2 # Min: 1 # Max: 2147483647 I:baseFireRate=8 # Min: 1 # Max: 2147483647 I:baseRange=18 # Min: 0.0 # Max: 1.7976931348623157E308 D:damageAmp=0.06 # Min: 0.0 # Max: 1.7976931348623157E308 D:efficiencyUpgrade=0.08 B:enabled=true # Min: 0.0 # Max: 1.7976931348623157E308 D:fireRateUpgrade=0.1 # Min: 1 # Max: 2147483647 I:maxSimultaneous=4 # Min: 1 # Max: 2147483647 I:powerUsage=100 # Min: 0 # Max: 2147483647 I:rangeUpgrade=2 # Min: 0.0 # Max: 1.7976931348623157E308 D:recyclerAddChance=0.05 # Min: 0.0 # Max: 1.7976931348623157E308 D:recyclerNegateChance=0.1 } "incendiary turret" { # Min: 0.0 # Max: 1.7976931348623157E308 D:accuracyUpgrade=0.2 # Min: 0.0 # Max: 1.7976931348623157E308 D:baseAccuracyDeviation=30.0 # Min: 0 # Max: 2147483647 I:baseDamage=2 # Min: 1 # Max: 2147483647 I:baseFireRate=25 # Min: 1 # Max: 2147483647 I:baseRange=12 # Min: 0.0 # Max: 1.7976931348623157E308 D:damageAmp=0.05 # Min: 0.0 # Max: 1.7976931348623157E308 D:efficiencyUpgrade=0.08 B:enabled=true # Min: 0.0 # Max: 1.7976931348623157E308 D:fireRateUpgrade=0.1 # Min: 1 # Max: 2147483647 I:maxSimultaneous=4 # Min: 1 # Max: 2147483647 I:powerUsage=250 # Min: 0 # Max: 2147483647 I:rangeUpgrade=2 # Min: 0.0 # Max: 1.7976931348623157E308 D:recyclerAddChance=0.05 # Min: 0.0 # Max: 1.7976931348623157E308 D:recyclerNegateChance=0.1 } "grenade turret" { # Min: 0.0 # Max: 1.7976931348623157E308 D:accuracyUpgrade=0.2 # Min: 0.0 # Max: 1.7976931348623157E308 D:baseAccuracyDeviation=30.0 # Min: 0 # Max: 2147483647 I:baseDamage=8 # Min: 1 # Max: 2147483647 I:baseFireRate=40 # Min: 1 # Max: 2147483647 I:baseRange=20 # Min: 0.0 # Max: 1.7976931348623157E308 D:damageAmp=0.08 # Min: 0.0 # Max: 1.7976931348623157E308 D:efficiencyUpgrade=0.08 B:enabled=true # Min: 0.0 # Max: 1.7976931348623157E308 D:fireRateUpgrade=0.1 # Min: 1 # Max: 2147483647 I:maxSimultaneous=3 # Min: 1 # Max: 2147483647 I:powerUsage=3000 # Min: 0 # Max: 2147483647 I:rangeUpgrade=2 # Min: 0.0 # Max: 1.7976931348623157E308 D:recyclerAddChance=0.05 # Min: 0.0 # Max: 1.7976931348623157E308 D:recyclerNegateChance=0.1 } "relativistic turret" { # Min: 0.0 # Max: 1.7976931348623157E308 D:accuracyUpgrade=0.0 # Min: 0.0 # Max: 1.7976931348623157E308 D:baseAccuracyDeviation=0.0 # Min: 0 # Max: 2147483647 I:baseDamage=0 # Min: 1 # Max: 2147483647 I:baseFireRate=25 # Min: 1 # Max: 2147483647 I:baseRange=20 # Min: 0.0 # Max: 1.7976931348623157E308 D:damageAmp=0.0 # Min: 0.0 # Max: 1.7976931348623157E308 D:efficiencyUpgrade=0.08 B:enabled=true # Min: 0.0 # Max: 1.7976931348623157E308 D:fireRateUpgrade=0.1 # Min: 1 # Max: 2147483647 I:maxSimultaneous=4 # Min: 1 # Max: 2147483647 I:powerUsage=5000 # Min: 0 # Max: 2147483647 I:rangeUpgrade=2 # Min: 0.0 # Max: 1.7976931348623157E308 D:recyclerAddChance=0.05 # Min: 0.0 # Max: 1.7976931348623157E308 D:recyclerNegateChance=0.1 } "rocket turret" { # Min: 0.0 # Max: 1.7976931348623157E308 D:accuracyUpgrade=0.2 # Min: 0.0 # Max: 1.7976931348623157E308 D:baseAccuracyDeviation=10.0 # Min: 0 # Max: 2147483647 I:baseDamage=10 # Min: 1 # Max: 2147483647 I:baseFireRate=30 # Min: 1 # Max: 2147483647 I:baseRange=30 # Min: 0.0 # Max: 1.7976931348623157E308 D:damageAmp=0.08 # Min: 0.0 # Max: 1.7976931348623157E308 D:efficiencyUpgrade=0.08 B:enabled=true # Min: 0.0 # Max: 1.7976931348623157E308 D:fireRateUpgrade=0.1 # Min: 1 # Max: 2147483647 I:maxSimultaneous=3 # Min: 1 # Max: 2147483647 I:powerUsage=5000 # Min: 0 # Max: 2147483647 I:rangeUpgrade=2 # Min: 0.0 # Max: 1.7976931348623157E308 D:recyclerAddChance=0.05 # Min: 0.0 # Max: 1.7976931348623157E308 D:recyclerNegateChance=0.1 } "teleporter turret" { # Min: 0.0 # Max: 1.7976931348623157E308 D:accuracyUpgrade=0.2 # Min: 0.0 # Max: 1.7976931348623157E308 D:baseAccuracyDeviation=0.0 # Min: 0 # Max: 2147483647 I:baseDamage=0 # Min: 1 # Max: 2147483647 I:baseFireRate=100 # Min: 1 # Max: 2147483647 I:baseRange=20 # Min: 0.0 # Max: 1.7976931348623157E308 D:damageAmp=0.0 # Min: 0.0 # Max: 1.7976931348623157E308 D:efficiencyUpgrade=0.08 B:enabled=true # Min: 0.0 # Max: 1.7976931348623157E308 D:fireRateUpgrade=0.1 # Min: 1 # Max: 2147483647 I:maxSimultaneous=1 # Min: 1 # Max: 2147483647 I:powerUsage=15000 # Min: 0 # Max: 2147483647 I:rangeUpgrade=2 # Min: 0.0 # Max: 1.7976931348623157E308 D:recyclerAddChance=0.05 # Min: 0.0 # Max: 1.7976931348623157E308 D:recyclerNegateChance=0.1 } "laser turret" { # Min: 0.0 # Max: 1.7976931348623157E308 D:accuracyUpgrade=0.2 # Min: 0.0 # Max: 1.7976931348623157E308 D:baseAccuracyDeviation=10.0 # Min: 0 # Max: 2147483647 I:baseDamage=4 # Min: 1 # Max: 2147483647 I:baseFireRate=10 # Min: 1 # Max: 2147483647 I:baseRange=25 # Min: 0.0 # Max: 1.7976931348623157E308 D:damageAmp=0.06 # Min: 0.0 # Max: 1.7976931348623157E308 D:efficiencyUpgrade=0.08 B:enabled=true # Min: 0.0 # Max: 1.7976931348623157E308 D:fireRateUpgrade=0.1 # Min: 1 # Max: 2147483647 I:maxSimultaneous=4 # Min: 1 # Max: 2147483647 I:powerUsage=8000 # Min: 0 # Max: 2147483647 I:rangeUpgrade=2 # Min: 0.0 # Max: 1.7976931348623157E308 D:recyclerAddChance=0.05 # Min: 0.0 # Max: 1.7976931348623157E308 D:recyclerNegateChance=0.1 } "railgun turret" { # Min: 0.0 # Max: 1.7976931348623157E308 D:accuracyUpgrade=0.2 # Min: 0.0 # Max: 1.7976931348623157E308 D:baseAccuracyDeviation=3.0 # Min: 0 # Max: 2147483647 I:baseDamage=25 # Min: 1 # Max: 2147483647 I:baseFireRate=100 # Min: 1 # Max: 2147483647 I:baseRange=30 # Min: 0.0 # Max: 1.7976931348623157E308 D:damageAmp=0.1 # Min: 0.0 # Max: 1.7976931348623157E308 D:efficiencyUpgrade=0.08 B:enabled=true # Min: 0.0 # Max: 1.7976931348623157E308 D:fireRateUpgrade=0.1 # Min: 1 # Max: 2147483647 I:maxSimultaneous=2 # Min: 1 # Max: 2147483647 I:powerUsage=25000 # Min: 0 # Max: 2147483647 I:rangeUpgrade=2 # Min: 0.0 # Max: 1.7976931348623157E308 D:recyclerAddChance=0.05 # Min: 0.0 # Max: 1.7976931348623157E308 D:recyclerNegateChance=0.1 } } turretteleporter { I:Accuracy=0 I:Damage=0 B:Enabled=true I:FireRateCooldown=100 I:PowerUsage=15000 I:Range=20 } upgrades { D:accuracy=0.2 D:efficiency=0.08 I:range=2 D:rateOfFire=0.1 }