# Configuration file Item { Transporter { # Adjust this value to change the amount of Energy (in RF) stored by a Basic Transporter. This base value will scale with item level. [range: 10000 ~ 250000, default: 50000] I:BaseCapacity=50000 # Adjust this value to change the amount of Energy (in RF) required to blink a distance of 1 block. [range: 0 ~ 2147483647, default: 150] I:BlinkCost=150 # Adjust this value to change the amount of Fluid (in mb) required to blink through blocks. [range: 0 ~ 2147483647, default: 50] I:BlinkFluidCost=50 # Adjust this value to change the amount of Energy (in RF) required to teleport a distance of 1 block. [range: 0 ~ 2147483647, default: 50] I:BlockCost=50 # Adjust this value to change the cooldown (in ticks) between usages. [range: 0 ~ 2147483647, default: 5] I:Cooldown=5 # Adjust this value to change the amount of Energy (in RF) required to teleport across dimensions. [range: 0 ~ 2147483647, default: 50000] I:DimensionCost=50000 # Adjust this value to change the amount of Fluid (in mb) required to teleport across dimensions. [range: 0 ~ 2147483647, default: 250] I:DimensionFluidCost=250 # Require sneaking to teleport. [default: true] B:Sneaking=true } } Version { S:Identifier=0.1.10 }