# Configuration file Item { Augment { # If TRUE, the recipe for the Experience Accumulator is enabled. [default: true] B:AugmentExpAccumulator=true # If TRUE, the recipe for the Virtual Farm's Soil Virtualization is enabled. [default: true] B:AugmentFarmSoil=true # If TRUE, the recipe for the Morb Capture is enabled. [default: true] B:AugmentMorbCapture=true # If TRUE, the recipe for the Nether Simulator is enabled. [default: true] B:AugmentNether=true # If TRUE, the recipe for the Perma-Morb Inducer is enabled. [default: true] B:AugmentPermamorb=true # If TRUE, the recipe for the Industrialized Rancher is enabled. [default: true] B:AugmentRancher=true } } Plugins { # If TRUE, support for Actually Additions is enabled. [default: true] B:"Actually Additions"=true # If TRUE, support for Extra Utilities 2 is enabled. [default: true] B:"Extra Utilities 2"=true } Version { S:Identifier=1.12.2-1.0.0.2-25 } VirtualMachine { Farm { # Adjust this value to change the Energy consumption (in RF/t) for a Virtual Farm. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 40] I:BasePower=40 B:Enable=true } Fishery { # Adjust this value to change the Energy consumption (in RF/t) for a Virtual Fishery. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 50] I:BasePower=50 B:Enable=true } DarkRoom { # Adjust this value to change the Energy consumption (in RF/t) for a Virtual Dark Room. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 80] I:BasePower=80 B:Enable=true } AnimalFarm { # Adjust this value to change the Energy consumption (in RF/t) for a Virtual Animal Farm. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 80] I:BasePower=80 B:Enable=true } MobSpawner { # Adjust this value to change the Energy consumption (in RF/t) for a Virtual Mob Spawner. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 80] I:BasePower=80 B:Enable=true } MobFarm { # Adjust this value to change the Energy consumption (in RF/t) for a Virtual Mob Farm. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 200] I:BasePower=200 B:Enable=true } }