41 lines
1.6 KiB
INI
41 lines
1.6 KiB
INI
# Configuration file
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misc {
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S:Invasion_Message_alreadySkipping=§aYou are already skipping this nights invasion!
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S:Invasion_Message_cantSleep=You can't sleep during invasion nights!
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S:Invasion_Message_ended=§aThe invasion has ended! Next invasion in %d days!
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S:Invasion_Message_notInvasionNight=Not an invasion night, cant skip yet!
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S:Invasion_Message_skippedTooMany=§cYou've already skipped invasions %d times! You must fight!
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S:Invasion_Message_skipping=§aSkipping tonights invasion, skip count: %d
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S:Invasion_Message_started=§cAn invasion has started! Be prepared!
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S:Invasion_Message_startedButSkippedForYou=§aAn invasion has started! But skipped for you!
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S:Invasion_Message_startsTonight=§6An invasion starts tonight! SpoOoOoky!
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S:Invasion_Message_tooLate=§cToo late, invasion already started!
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# Use at own risk, will not support, requires game restart on change
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B:enableAdvancedDeveloperConfigFiles=true
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# First night number that an invasion starts, not specific to each player, uses global server world time
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I:firstInvasionNight=3
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# If set to 3, there are 2 days of no invasions then the 3rd day is an invasion, etc
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I:invadeEveryXDays=3
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# Max amount of invasions you can skip in a row before you are forced to deal with one
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I:maxConsecutiveInvasionSkips=3
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# Prevent players from sleeping through the night during invasion nights
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B:preventSleepDuringInvasions=true
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# For debugging things
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B:useLoggingDebug=false
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# For logging warnings/errors
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B:useLoggingError=true
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# For seldom used but important things to print out in production
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B:useLoggingLog=true
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}
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