# Configuration file general { # RF Capacity for Portable Temperature Regular [range: 1 ~ 1600000, default: 400000] I:PortableTempRegulatorCap=400000 # How much RF per tick is consumed while the portable temp regulator is actively regulating temperature [range: 1 ~ 10000, default: 10] I:PortableTempRegulatorRFPerTick=10 # Set to false to disable energy (Forge Energy) requirement [default: true] B:RequireEnergy=true # RF Capacity of Temperator Regulator Block [range: 1 ~ 16000000, default: 1600000] I:TempRegulatorBlockRFCap=1600000 # Effective radius of Temperature Regulator Block [range: 1 ~ 40, default: 20] I:TempRegulatorBlockRadius=20 # How much RF per tick is consumed while the Temp Regulator (block) is actively regulating temperature [range: 1 ~ 10000, default: 100] I:TempRegulatorRFPerTick=100 # Makes health regen respect same logic as hunger. (If player has less than 10 thirst drops, health will not regen.) [default: true] B:ThirstHealthFix=false # RF Capacity for Thirst Quencher [range: 1 ~ 1600000, default: 400000] I:ThirstQuencherRFCap=400000 # How much RF per tick is consumed while the Thirst Quencher is actively quenching thirst [range: 1 ~ 10000, default: 10] I:ThirstQuencherRFPerTick=10 # How much water (in buckets) the Thirst Quencher can hold [range: 8 ~ 64, default: 16] I:ThirstQuencherWaterCapacity=16 }