# Configuration file waterPolluted { # Defines the density of this liquid. [range: -2147483648 ~ 2147483647, default: 1000] I:density=1000 # Set to 'false' if you don't need this unit. [default: true] B:enabled=true # Defines how many hits it takes to break the block. # -1 makes the block indestructible. [range: -1.0 ~ 3.4028235E38, default: 100.0] S:hardness=100.0 # Defines the block resistance to explosions. [range: 0.0 ~ 3.4028235E38, default: 500.0] S:resistance=500.0 # Defines the viscosity of this liquid. [range: -2147483648 ~ 2147483647, default: 1000] I:viscosity=1000 }