# Configuration file amethyst { B:generateAmethyst=true I:maxAmethystY=48 I:minAmethystY=0 I:veinCountAmethyst=2 I:veinSizeAmethyst=5 } "circuit database options" { B:"Server Template Saving by Ops only"=false } copper { B:generateCopper=true I:maxCopperY=90 I:minCopperY=35 I:veinCountCopper=8 I:veinSizeCopper=7 } ########################################################################################################## # enchantment ids #--------------------------------------------------------------------------------------------------------# # Enchantment ids ########################################################################################################## "enchantment ids" { I:disjunctionEnchantmentId=0 I:vorpalEnchantmentId=0 } "pneumatic tube options" { # When enabled, the Tube routing is more friendly for the CPU. In return it uses a bit more RAM. Caching also may contain bugs still. B:"Enable Tube Caching"=true # When encountering FPS issues with tubes with lots of items in it. Valid modes: "normal": Normal rendering, "reduced": All items going through tubes will display as 'one' item, "none": Only a small dot renders, "auto": will switch to "normal" on fancy graphics mode, and to "reduced" otherwise. S:"Tube Render Mode"=auto } ########################################################################################################## # recipe enabling #--------------------------------------------------------------------------------------------------------# # Toggle recipes to be enabled or not ########################################################################################################## "recipe enabling" { # Any item name ('minecraft:bucket', 'minecraft:minecart') added here will be blacklisted from being able to melt down into its raw materials. S:alloyFurnaceBlacklist < > } ruby { B:generateRuby=true I:maxRubyY=48 I:minRubyY=0 I:veinCountRuby=2 I:veinSizeRuby=5 } sapphire { B:generateSapphire=true I:maxSapphireY=48 I:minSapphireY=0 I:veinCountSapphire=2 I:veinSizeSapphire=5 } settings { I:"Albedo Support Lamp Brightness"=10 B:"Enable Gate Ticking Sounds"=true } silver { B:generateSilver=true I:maxSilverY=20 I:minSilverY=1 I:veinCountSilver=3 I:veinSizeSilver=6 } teslatite { B:generateTeslatite=true I:maxTeslatiteY=20 I:minTeslatiteY=1 I:veinCountTeslatite=4 I:veinSizeTeslatite=8 } tungsten { B:generateTungsten=true I:maxTungstenY=10 I:minTungstenY=1 I:veinCountTungsten=2 I:veinSizeTungsten=3 } ########################################################################################################## # world gen #--------------------------------------------------------------------------------------------------------# # Toggle blocks being generated into the world ########################################################################################################## "world gen" { I:veinSizeMarble=2048 D:volcanoActiveToInactiveRatio=0.5 D:volcanoSpawnChance=0.005 } zinc { B:generateZinc=true I:maxZincY=40 I:minZincY=15 I:veinCountZinc=6 I:veinSizeZinc=6 }