mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_1: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}, {}, {}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, scope: {}, stock: {}}, ammo: [{}, {}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}, {}, {}, {}, {}, {}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}, {}, {}, {}, {}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}, {}, {}, {}, {}, {}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_1: {}, generic_0: {}, generic_2: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}, {}, {}, {}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_1: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, scope: {}, stock: {}}, ammo: [{}, {}, {}, {}, {}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, scope: {}, stock: {}}, ammo: [{}, {}, {}, {}, {}, {}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}, {}, {}, {}, {}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, scope: {}, stock: {}}, ammo: [{id: "flansmod:paw20ammo", Count: 1 as byte, Damage: 8 as short}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}, {}, {}, {}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, scope: {}, stock: {}}, ammo: [{}, {}, {}, {}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}, {}, {}, {}, {}, {}, {}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}, {}, {}, {}, {}, {}, {}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, generic_0: {}, scope: {}, stock: {}}, ammo: [{}, {}, {}, {}, {}, {}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({attachments: {barrel: {}, grip: {}, scope: {}, stock: {}}, ammo: [{}]})); mods.ItemStages.addItemStage("DISABLED", .withTag({power: 0})); mods.ItemStages.addItemStage("DISABLED", .withTag({power: 0})); mods.ItemStages.addItemStage("DISABLED", .withTag({power: 0})); mods.ItemStages.addItemStage("DISABLED", .withTag({power: 0})); mods.ItemStages.addItemStage("DISABLED", .withTag({power: 0})); mods.ItemStages.addItemStage("DISABLED", .withTag({power: 0})); mods.ItemStages.addItemStage("DISABLED", .withTag({power: 0})); mods.ItemStages.addItemStage("DISABLED", .withTag({power: 0})); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", .withTag({ammo: 20 as short, ammovariant: "default", camo: 0 as byte})); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", .withTag({RSControl: 0 as byte, Facing: 3 as byte, Energy: 0, SideCache: [1, 1, 2, 2, 2, 2] as byte[] as byte[], Level: 0 as byte})); mods.ItemStages.addItemStage("DISABLED", .withTag({RSControl: 0 as byte, Facing: 1 as byte, Energy: 0, Level: 0 as byte})); mods.ItemStages.addItemStage("DISABLED", .withTag({RSControl: 0 as byte, Facing: 1 as byte, Energy: 0, Level: 0 as byte})); mods.ItemStages.addItemStage("DISABLED", .withTag({RSControl: 0 as byte, Facing: 1 as byte, Energy: 0, Level: 0 as byte})); mods.ItemStages.addItemStage("DISABLED", .withTag({RSControl: 0 as byte, Facing: 1 as byte, Energy: 0, Level: 0 as byte})); mods.ItemStages.addItemStage("DISABLED", .withTag({RSControl: 0 as byte, Facing: 1 as byte, Energy: 0, Level: 0 as byte})); mods.ItemStages.addItemStage("DISABLED", .withTag({RSControl: 0 as byte, Facing: 1 as byte, Energy: 0, Level: 0 as byte})); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", .withTag({ammo: 1 as short, ammovariant: "default", camo: 0 as byte})); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", ); mods.ItemStages.addItemStage("DISABLED", );