Files
Epoch-Runner-Server/overrides/config/animania_farm.cfg
Jacob Vinding 44b79588a3 Initial
2025-12-26 23:36:50 +01:00

433 lines
12 KiB
INI

# Configuration file
general {
farm {
# Allow eggs to be thrown
B:allowEggThrowing=false
# Ticks that a Cheese takes to mature
I:cheeseMaturityTime=24000
# Chicken Bed Block Preferred
S:chickenBed=animania:block_straw
# Chicken Bed Block Backup
S:chickenBed2=minecraft:grass
# Food Items that chickens can eat (use # for meta)
S:chickenFood <
minecraft:wheat_seeds
minecraft:melon_seeds
minecraft:beetroot_seeds
minecraft:pumpkin_seeds
simplecorn:corncob
biomesoplenty:turnip_seeds
harvestcraft:cornitem
>
# If chickens need to lay eggs in a nest or not
B:chickensDropEggs=false
# Cow Bed Block Preferred
S:cowBed=animania:block_straw
# Cow Bed Block Backup
S:cowBed2=minecraft:grass
# Food Items that cows can eat (use # for meta)
S:cowFood <
minecraft:wheat
simplecorn:corncob
harvestcraft:barleyitem
harvestcraft:oatsitem
harvestcraft:ryeitem
harvestcraft:cornitem
>
# Female Cows Milkable at Spawn
B:cowsMilkableAtSpawn=false
# Disable cart and wagon
B:disableRollingVehicles=false
# Disable salt creation using cheese mold
B:disableSaltCreation=false
# Goat Bed Block Preferred
S:goatBed=animania:block_straw
# Goat Bed Block Backup
S:goatBed2=minecraft:grass
# Food Items that goats can eat (use # for meta)
S:goatFood <
minecraft:wheat
minecraft:string
minecraft:stick
minecraft:apple
simplecorn:corncob
harvestcraft:barleyitem
harvestcraft:oatsitem
harvestcraft:ryeitem
harvestcraft:cornitem
>
# Honey creation rate for playermade hives
I:hivePlayermadeHoneyRate=450
# Allow Beehives during world gen
B:hiveSpawning=true
# Frequency of Beehives (1-10)
I:hiveSpawningFrequency=3
# Valid Biome Types for hive. Types can be seen here:
# https://github.com/MinecraftForge/MinecraftForge/blob/1.12.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java
S:hiveValidBiomeTypes <
JUNGLE
CONIFEROUS
SWAMP
FOREST
PLAINS
>
# Honey creation rate for wild hives
I:hiveWildHoneyRate=700
# Horse Bed Block Preferred
S:horseBed=animania:block_straw
# Horse Bed Block Backup
S:horseBed2=minecraft:grass
# Food Items that horses can eat (use # for meta)
S:horseFood <
minecraft:wheat
harvestcraft:barleyitem
harvestcraft:oatsitem
harvestcraft:ryeitem
minecraft:apple
minecraft:carrot
>
# Pig Bed Block Preferred
S:pigBed=animania:block_straw
# Pig Bed Block Backup
S:pigBed2=minecraft:grass
# Food Items that pigs can eat (use # for meta)
S:pigFood <
minecraft:carrot
minecraft:beetroot
minecraft:potato
minecraft:poisonous_potato
minecraft:bread
>
# Whether roosters attack other roosters to defend their territory
B:roostersFight=false
# Salt items that are created in the cheese mold
I:saltCreationAmount=16
# Sheep Bed Block Preferred
S:sheepBed=animania:block_straw
# Sheep Bed Block Backup
S:sheepBed2=minecraft:grass
# Food Items that sheep can eat (use # for meta)
S:sheepFood <
minecraft:wheat
harvestcraft:barleyitem
harvestcraft:oatsitem
harvestcraft:ryeitem
>
# Can sleep using Wagon
B:sleepAllowedWagon=true
##########################################################################################################
# spawning_and_breeding
#--------------------------------------------------------------------------------------------------------#
# Spawning and Breeding
##########################################################################################################
spawning_and_breeding {
# BiomeDictionary types for spawning Leghorn Chickens
S:chickenLeghornBiomeTypes <
PLAINS
>
# BiomeDictionary types for spawning Orpington Chickens
S:chickenOrpingtonBiomeTypes <
JUNGLE
SWAMP
>
# BiomeDictionary types for spawning Plymouth Rock Chickens
S:chickenPlymouthRockBiomeTypes <
MOUNTAIN
>
# BiomeDictionary types for spawning Rhode Island Red Chickens
S:chickenRhodeIslandRedBiomeTypes <
FOREST
>
# BiomeDictionary types for spawning Wyandotte Chickens
S:chickenWyandotteBiomeTypes <
FOREST
>
# BiomeDictionary types for spawning Angus Cows
S:cowAngusBiomeTypes <
JUNGLE
MESA
SWAMP
>
# BiomeDictionary types for spawning Friesian Cows
S:cowFriesianBiomeTypes <
PLAINS
>
# BiomeDictionary types for spawning Hereford Cows
S:cowHerefordBiomeTypes <
MOUNTAIN
HILLS
>
# BiomeDictionary types for spawning Highland Cows
S:cowHighlandBiomeTypes <
MOUNTAIN
HILLS
>
# BiomeDictionary types for spawning Holstein Cows
S:cowHolsteinBiomeTypes <
FOREST
>
# BiomeDictionary types for spawning Jersey Cows
S:cowJerseyBiomeTypes <
WASTELAND
SWAMP
>
# BiomeDictionary types for spawning Longhorn Cows
S:cowLonghornBiomeTypes <
SAVANNA
>
# BiomeDictionary types for spawning Mooshroom Cows
S:cowMooshroomBiomeTypes <
MUSHROOM
MAGICAL
>
# BiomeDictionary types for spawning Draft Horses
S:draftHorseBiomeTypes <
PLAINS
SAVANNA
MESA
>
# BiomeDictionary types for spawning Alpine Goats
S:goatAlpineBiomeTypes <
MOUNTAIN
HILLS
>
# BiomeDictionary types for spawning Angora Goats
S:goatAngoraBiomeTypes <
PLAINS
>
# BiomeDictionary types for spawning Fainting Goats
S:goatFaintingBiomeTypes <
PLAINS
>
# BiomeDictionary types for spawning Kiko Goats
S:goatKikoBiomeTypes <
MOUNTAIN
HILLS
>
# BiomeDictionary types for spawning Kinder Goats
S:goatKinderBiomeTypes <
SAVANNA
MESA
>
# BiomeDictionary types for spawning Nigerian Dwarf Goats
S:goatNigerianDwarfBiomeTypes <
SANDY
>
# BiomeDictionary types for spawning Pygmy Goats
S:goatPygmyBiomeTypes <
SAVANNA
MESA
>
# Number of potential Chicken families per chunk
I:numberChickenFamilies=2
# Number of potential Cow families per chunk
I:numberCowFamilies=2
# Number of potential Goat families per chunk
I:numberGoatFamilies=1
# Number of potential Horse families per chunk
I:numberHorseFamilies=2
# Number of potential Pig families per chunk
I:numberPigFamilies=2
# Number of potential Sheep families per chunk
I:numberSheepFamilies=3
# BiomeDictionary types for spawning Duroc Pigs
S:pigDurocBiomeTypes <
JUNGLE
>
# BiomeDictionary types for spawning Hampshire Pigs
S:pigHampshireBiomeTypes <
MOUNTAIN
HILLS
>
# BiomeDictionary types for spawning Large Black Pigs
S:pigLargeBlackBiomeTypes <
SWAMP
DENSE
>
# BiomeDictionary types for spawning Large White Pigs
S:pigLargeWhiteBiomeTypes <
FOREST
>
# BiomeDictionary types for spawning Old Spot Pigs
S:pigOldSpotBiomeTypes <
FOREST
>
# BiomeDictionary types for spawning Yorkshire Pigs
S:pigYorkshireBiomeTypes <
PLAINS
>
# Remove vanilla Chickens
B:replaceVanillaChickens=true
# Remove vanilla Cows
B:replaceVanillaCows=true
# Remove vanilla Horses
B:replaceVanillaHorses=false
# Remove vanilla Pigs
B:replaceVanillaPigs=true
# Remove vanilla Sheep
B:replaceVanillaSheep=true
# BiomeDictionary types for spawning Dorper Sheep
S:sheepDorperBiomeTypes <
SAVANNA
>
# BiomeDictionary types for spawning Dorset Sheep
S:sheepDorsetBiomeTypes <
HILLS
>
# BiomeDictionary types for spawning Friesian Sheep
S:sheepFriesianBiomeTypes <
PLAINS
>
# BiomeDictionary types for spawning Jacob Sheep
S:sheepJacobBiomeTypes <
FOREST
>
# BiomeDictionary types for spawning Merino Sheep
S:sheepMerinoBiomeTypes <
PLAINS
>
# BiomeDictionary types for spawning Suffolk Sheep
S:sheepSuffolkBiomeTypes <
SAVANNA
MESA
>
# Spawn Animania Chickens in world
B:spawnAnimaniaChickens=true
# Spawn Animania Cows in world
B:spawnAnimaniaCows=true
# Spawn Animania Goats in world
B:spawnAnimaniaGoats=true
# Spawn Animania Horses in world
B:spawnAnimaniaHorses=true
# Spawn Animania Pigs in world
B:spawnAnimaniaPigs=true
# Spawn Animania Sheep in world
B:spawnAnimaniaSheep=true
# Spawn limit for Chickens in loaded chunks
I:spawnLimitChickens=40
# Spawn limit for Cows in loaded chunks
I:spawnLimitCows=40
# Spawn limit for Goats in loaded chunks
I:spawnLimitGoats=40
# Spawn limit for Horses in loaded chunks
I:spawnLimitHorses=40
# Spawn limit for Pigs in loaded chunks
I:spawnLimitPigs=40
# Spawn limit for Sheep in loaded chunks
I:spawnLimitSheep=40
# Spawn probability Chickens in loaded chunks
I:spawnProbabilityChickens=9
# Spawn probability Cows in loaded chunks
I:spawnProbabilityCows=9
# Spawn probability Goats in loaded chunks
I:spawnProbabilityGoats=8
# Spawn probability Horses in loaded chunks
I:spawnProbabilityHorses=8
# Spawn probability Pigs in loaded chunks
I:spawnProbabilityPigs=9
# Spawn probability Sheep in loaded chunks
I:spawnProbabilitySheep=8
}
}
}