Files
Epoch-Runner-Server/overrides/config/railcraft/modules/tracks_high_speed.cfg
Jacob Vinding 44b79588a3 Initial
2025-12-26 23:36:50 +01:00

50 lines
1.9 KiB
INI

# Configuration file
##########################################################################################################
# module
#--------------------------------------------------------------------------------------------------------#
# Disabling these Modules can greatly change how the mod functions.
# For example, disabling the Train Module will prevent you from linking carts.
# Disabling the Locomotive Module will remove the extra drag added to Trains.
# Disabling the World Module will disable all world gen.
#
# Railcraft will attempt to compensate for disabled Modules on a best effort basis.
# It will define alternate recipes and crafting paths, but the system is far from flawless.
# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed.
#
#
# railcraft:tracks|high_speed
# -- high speed tracks
#
# items/blocks/entities/etc added by this module:
# -- track_flex_high_speed
# -- transition
#
##########################################################################################################
module {
# Whether the railcraft:tracks|high_speed module is loaded or not
B:enabled=true
config {
# add entity names to exclude them from explosions caused by high speed collisions [default: [minecraft:bat], [minecraft:blaze], [minecraft:cave_spider], [minecraft:chicken], [minecraft:parrot], [minecraft:rabbit], [minecraft:spider], [minecraft:vex]]
S:ignoredEntities <
minecraft:bat
minecraft:blaze
minecraft:cave_spider
minecraft:chicken
minecraft:parrot
minecraft:rabbit
minecraft:spider
minecraft:vex
>
# change to limit max speed on high speed rails, useful if your computer can't keep up with chunk loading
# iron tracks operate at 0.4 blocks per tick [range: 0.6 ~ 1.2, default: 1.0]
S:maxSpeed=1.0
}
}