# Configuration file aerometer { # Defines durability of the item. [range: 0 ~ 65535, default: 4] I:durability=4 # Set to 'false' if you don't need this unit. [default: true] B:enabled=true # Defines the material for repair on an anvil. [default: paneGlass] S:repair=paneGlass # If true, repair cost will grow for this item after each repair on an anvil. [default: false] B:repairCostGrow=false CraftingRecipe { main { # Amount of output units. [range: 1 ~ 64, default: 1] I:amount=1 # Recipe components list. # Components should be represented by its ids. # Id is a basic unit (block or item) identifier in format. # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). # Use '*' char as meta value to specify all possible values. # To define multiple block states, you can use block properties instead of meta. The format is # Also you may use just ore dictionary name as full id. # [default: [repeater], [logWood], [compass], [comparator], [stick], [paneGlass]] S:components < repeater logWood compass comparator stick paneGlass > # Output unit id. # Id is a basic unit (block or item) identifier in format. # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). # Unit name will be automatically converted to ore dictionary name with reverse word order (example: oreIronBlack). # Use '*' char as meta value to specify all possible values. # To define multiple block states, you can use block properties instead of meta. The format is # Also you may use just ore dictionary name as full id. # [default: adpother:aerometer] S:output=adpother:aerometer # Shaped recipe pattern in format or . # Where 'n' - number of recipe component (from 1 to 9). # Zero value (0) is for empty slot. # If pattern is empty, then recipe will be treated as shapeless. [default: 161 232 454] S:pattern=161 232 454 } } }