# Configuration file general { # If not empty, tumbleweeds spawn ONLY in the specified biomes. Else they appear in all hot, dry biomes. # Example entry: minecraft:desert S:"Biome Whitelist" < > # Chance a tumbleweed spawns in a chunk. D:Chance=0.4 # Should tumbleweeds damage crops. B:"Damage Crops"=true # These items will drop from a tumbleweed upon destroying. # ::[metadata] [amount] S:Drops < 3 minecraft:bone 3 minecraft:deadbush 3 minecraft:string 3 minecraft:feather 3 minecraft:wheat 3 minecraft:stick 3 minecraft:reeds 2 minecraft:melon_seeds 2 minecraft:pumpkin_seeds 2 minecraft:gold_nugget 1 minecraft:name_tag 1 minecraft:saddle 1 minecraft:emerald 1 minecraft:diamond 1 minecraft:iron_ingot 1 minecraft:gold_ingot > B:"Enable Drops"=true # Maximum number of tumbleweeds existing per player (technically 17x17 loaded chunks). I:"Max Per Player"=8 # Blocks from which tumbleweeds can spawn. # ::[metadata] S:"Spawning Blocks" < minecraft:deadbush > }