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differ diff --git a/overrides/ESM/ServerWorld/anchors.dat b/overrides/ESM/ServerWorld/anchors.dat new file mode 100644 index 0000000..e63e2d6 --- /dev/null +++ b/overrides/ESM/ServerWorld/anchors.dat @@ -0,0 +1,62 @@ +[ + { + "id": 0, + "name": "Anchor 0", + "Radius": 0, + "muffledSounds": {} + }, + { + "id": 1, + "name": "Anchor 1", + "Radius": 0, + "muffledSounds": {} + }, + { + "id": 2, + "name": "Anchor 2", + "Radius": 0, + "muffledSounds": {} + }, + { + "id": 3, + "name": "Anchor 3", + "Radius": 0, + "muffledSounds": {} + }, + { + "id": 4, + "name": "Anchor 4", + "Radius": 0, + "muffledSounds": {} + }, + { + "id": 5, + "name": "Anchor 5", + "Radius": 0, + "muffledSounds": {} + }, + { + "id": 6, + "name": "Anchor 6", + "Radius": 0, + "muffledSounds": {} + }, + { + "id": 7, + "name": "Anchor 7", + "Radius": 0, + "muffledSounds": {} + }, + { + "id": 8, + "name": "Anchor 8", + "Radius": 0, + "muffledSounds": {} + }, + { + "id": 9, + "name": "Anchor 9", + "Radius": 0, + "muffledSounds": {} + } +] \ No newline at end of file diff --git a/overrides/ESM/soundsMuffled.dat b/overrides/ESM/soundsMuffled.dat new file mode 100644 index 0000000..9e26dfe --- /dev/null +++ b/overrides/ESM/soundsMuffled.dat @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/overrides/LICENSE.md b/overrides/LICENSE.md new file mode 100644 index 0000000..a65a552 --- /dev/null +++ b/overrides/LICENSE.md @@ -0,0 +1,3 @@ +The code here is ARR, as per the forked (with permission) project. + +Non-code Assets (Translations, etc) are LGPL v3. diff --git a/overrides/config/DistantHorizons.toml b/overrides/config/DistantHorizons.toml new file mode 100644 index 0000000..e12a3b2 --- /dev/null +++ b/overrides/config/DistantHorizons.toml @@ -0,0 +1,790 @@ +_version = 3 + +[client] + # + # Should Distant Horizon's config button appear in Minecraft's options screen next to the fov slider? + showDhOptionsButtonInMinecraftUi = true + + [client.advanced] + + [client.advanced.graphics] + + [client.advanced.graphics.quality] + # + # The radius of the mod's render distance. (measured in chunks) + lodChunkRenderDistanceRadius = 256 + # + # This indicates how quickly LODs decrease in quality the further away they are. + # Higher settings will render higher quality fake chunks farther away, + # but will increase memory and GPU usage. + horizontalQuality = "MEDIUM" + # + # What is the maximum detail LODs should be drawn at? + # Higher settings will increase memory and GPU usage. + # + # CHUNK: render 1 LOD for each Chunk. + # HALF_CHUNK: render 4 LODs for each Chunk. + # FOUR_BLOCKS: render 16 LODs for each Chunk. + # TWO_BLOCKS: render 64 LODs for each Chunk. + # BLOCK: render 256 LODs for each Chunk (width of one block). + # + # Lowest Quality: CHUNK + # Highest Quality: BLOCK + maxHorizontalResolution = "BLOCK" + # + # This indicates how well LODs will represent + # overhangs, caves, floating islands, etc. + # Higher options will make the world more accurate, butwill increase memory and GPU usage. + # + # Lowest Quality: HEIGHT_MAP + # Highest Quality: EXTREME + verticalQuality = "MEDIUM" + # + # How should LOD transparency be handled. + # + # COMPLETE: LODs will render transparent. + # FAKE: LODs will be opaque, but shaded to match the blocks underneath. + # DISABLED: LODs will be opaque. + transparency = "COMPLETE" + # + # What blocks shouldn't be rendered as LODs? + # + # NONE: Represent all blocks in the LODs + # NON_COLLIDING: Only represent solid blocks in the LODs (tall grass, torches, etc. won't count for a LOD's height) + blocksToIgnore = "NON_COLLIDING" + # + # Should the blocks underneath avoided blocks gain the color of the avoided block? + # + # True: a red flower will tint the grass below it red. + # False: skipped blocks will not change color of surface below them. + tintWithAvoidedBlocks = true + # + # What the value should vanilla Minecraft's texture LodBias be? + # If set to 0 the mod wont overwrite vanilla's default (which so happens to also be 0) + lodBias = "0.0" + # + # How should LODs be shaded? + # + # AUTO: Uses the same side shading as vanilla Minecraft blocks. + # ENABLED: Simulates Minecraft's block shading for LODs. + # Can be used to force LOD shading when using some shaders. + # DISABLED: All LOD sides will be rendered with the same brightness. + lodShading = "AUTO" + # + # How should the sides and bottom of grass block LODs render? + # + # AS_GRASS: all sides of dirt LOD's render using the top (green) color. + # FADE_TO_DIRT: sides fade from grass to dirt. + # AS_DIRT: sides render entirely as dirt. + grassSideRendering = "FADE_TO_DIRT" + # + # If true LODs will fade away as you get closer to them. + # If false LODs will cut off abruptly at a set distance from the camera. + # This setting is affected by the vanilla overdraw prevention config. + ditherDhFade = true + # + # How should vanilla Minecraft fade into Distant Horizons LODs? + # + # NONE: Fastest, there will be a pronounced border between DH and MC rendering. + # SINGLE_PASS: Fades after MC's transparent pass, opaque blocks underwater won't be faded. + # DOUBLE_PASS: Slowest, fades after both MC's opaque and transparent passes, provides the smoothest transition. + vanillaFadeMode = "DOUBLE_PASS" + # + # How bright LOD colors are. + # + # 0 = black + # 1 = normal + # 2 = near white + brightnessMultiplier = "1.0" + # + # How saturated LOD colors are. + # + # 0 = black and white + # 1 = normal + # 2 = very saturated + saturationMultiplier = "1.0" + + [client.advanced.graphics.ssao] + # + # Enable Screen Space Ambient Occlusion + enableSsao = true + # + # Determines how many points in space are sampled for the occlusion test. + # Higher numbers will improve quality and reduce banding, but will increase GPU load. + sampleCount = 6 + # + # Determines the radius Screen Space Ambient Occlusion is applied, measured in blocks. + radius = "4.0" + # + # Determines how dark the Screen Space Ambient Occlusion effect will be. + strength = "0.2" + # + # Increasing the value can reduce banding at the cost of reducing the strength of the effect. + bias = "0.02" + # + # Determines how dark the occlusion shadows can be. + # 0 = totally black at the corners + # 1 = no shadow + minLight = "0.25" + # + # The radius, measured in pixels, that blurring is calculated for the SSAO. + # Higher numbers will reduce banding at the cost of GPU performance. + blurRadius = 2 + + [client.advanced.graphics.genericRendering] + # + # If true non terrain objects will be rendered in DH's terrain. + # This includes beacon beams and clouds. + enableGenericRendering = true + # + # If true LOD beacon beams will be rendered. + enableBeaconRendering = true + # + # Sets the maximum height at which beacons will render.This will only affect new beacons coming into LOD render distance.Beacons currently visible in LOD chunks will not be affected. + beaconRenderHeight = 6000 + # + # If true LOD clouds will be rendered. + enableCloudRendering = true + # + # Can be disabled to use much slower but more compatible direct rendering. + # Disabling this can be used to fix some crashes on Mac. + enableInstancedRendering = true + + [client.advanced.graphics.fog] + # + # Determines if fog is drawn on DH LODs. + enableDhFog = true + # + # What color should fog use? + # + # USE_WORLD_FOG_COLOR: Use the world's fog color. + # USE_SKY_COLOR: Use the sky's color. + colorMode = "USE_WORLD_FOG_COLOR" + # + # Should Minecraft's fog render? + # Note: Other mods may conflict with this setting. + enableVanillaFog = false + # + # At what distance should the far fog start? + # + # 0.0: Fog starts at the player's position. + # 1.0: Fog starts at the closest edge of the vanilla render distance. + # 1.414: Fog starts at the corner of the vanilla render distance. + farFogStart = "0.4" + # + # Where should the far fog end? + # + # 0.0: Fog ends at player's position. + # 1.0: Fog ends at the closest edge of the vanilla render distance. + # 1.414: Fog ends at the corner of the vanilla render distance. + farFogEnd = "1.0" + # + # What is the minimum fog thickness? + # + # 0.0: No fog. + # 1.0: Fully opaque fog. + farFogMin = "0.0" + # + # What is the maximum fog thickness? + # + # 0.0: No fog. + # 1.0: Fully opaque fog. + farFogMax = "1.0" + # + # How should the fog thickness should be calculated? + # + # LINEAR: Linear based on distance (will ignore 'density') + # EXPONENTIAL: 1/(e^(distance*density)) + # EXPONENTIAL_SQUARED: 1/(e^((distance*density)^2) + farFogFalloff = "EXPONENTIAL_SQUARED" + # + # Used in conjunction with the Fog Falloff. + farFogDensity = "2.5" + + [client.advanced.graphics.fog.heightFog] + # + # How should height effect the fog thickness? + # Note: height fog is combined with the other fog settings. + # + # SPHERICAL: Fog is calculated based on camera distance. + # CYLINDRICAL: Ignore height, fog is calculated based on horizontal distance. + # + # MAX: max(heightFog, farFog) + # ADDITION: heightFog + farFog + # MULTIPLY: heightFog * farFog + # INVERSE_MULTIPLY: 1 - (1-heightFog) * (1-farFog) + # LIMITED_ADDITION: farFog + max(farFog, heightFog) + # MULTIPLY_ADDITION: farFog + farFog * heightFog + # INVERSE_MULTIPLY_ADDITION: farFog + 1 - (1-heightFog) * (1-farFog) + # AVERAGE: farFog*0.5 + heightFog*0.5 + heightFogMixMode = "SPHERICAL" + # + # Where should the height fog start? + # + # ABOVE_CAMERA: Height fog starts at the camera and goes towards the sky + # BELOW_CAMERA: Height fog starts at the camera and goes towards the void + # ABOVE_AND_BELOW_CAMERA: Height fog starts from the camera to goes towards both the sky and void + # ABOVE_SET_HEIGHT: Height fog starts from a set height and goes towards the sky + # BELOW_SET_HEIGHT: Height fog starts from a set height and goes towards the void + # ABOVE_AND_BELOW_SET_HEIGHT: Height fog starts from a set height and goes towards both the sky and void + heightFogDirection = "BELOW_SET_HEIGHT" + # + # If the height fog is calculated around a set height, what is that height position? + heightFogBaseHeight = "80.0" + # + # Should the start of the height fog be offset? + # + # 0.0: Fog start with no offset. + # 1.0: Fog start with offset of the entire world's height. (Includes depth) + heightFogStart = "0.0" + # + # Should the end of the height fog be offset? + # + # 0.0: Fog end with no offset. + # 1.0: Fog end with offset of the entire world's height. (Include depth) + heightFogEnd = "0.6" + # + # What is the minimum fog thickness? + # + # 0.0: No fog. + # 1.0: Fully opaque fog. + heightFogMin = "0.0" + # + # What is the maximum fog thickness? + # + # 0.0: No fog. + # 1.0: Fully opaque fog. + heightFogMax = "1.0" + # + # How should the height fog thickness should be calculated? + # + # LINEAR: Linear based on height (will ignore 'density') + # EXPONENTIAL: 1/(e^(height*density)) + # EXPONENTIAL_SQUARED: 1/(e^((height*density)^2) + heightFogFalloff = "EXPONENTIAL_SQUARED" + # + # What is the height fog's density? + heightFogDensity = "20.0" + + [client.advanced.graphics.noiseTexture] + # + # Should a noise texture be applied to LODs? + # + # This is done to simulate textures and make the LODs appear more detailed. + enableNoiseTexture = true + # + # How many steps of noise should be applied to LODs? + noiseSteps = 4 + # + # How intense should the noise should be? + noiseIntensity = "5.0" + # + # Defines how far should the noise texture render before it fades away. (in blocks) + # Set to 0 to disable noise from fading away + noiseDropoff = 1024 + + [client.advanced.graphics.culling] + # + # Determines how far from the camera Distant Horizons will start rendering. + # Measured as a percentage of the vanilla render distance. + # + # 0 = auto, overdraw will change based on the vanilla render distance. + # + # Higher values will prevent LODs from rendering behind vanilla blocks at a higher distance, + # but may cause holes in the world. + # Holes are most likely to appear when flying through unloaded terrain. + # + # Increasing the vanilla render distance increases the effectiveness of this setting. + overdrawPrevention = "0.0" + # + # If enabled caves won't be rendered. + # + # Note: for some world types this can cause + # overhangs or walls for floating objects. + # Tweaking the caveCullingHeight, can resolve some + # of those issues. + enableCaveCulling = true + # + # At what Y value should cave culling start? + # Lower this value if you get walls for areas with 0 light. + caveCullingHeight = 60 + # + # If false all beacons near the camera won't be drawn to prevent vanilla overdraw. + # If true all beacons will be rendered. + # + # Generally this should be left as true. It's main purpose is for debugging + # beacon updating/rendering. + disableBeaconDistanceCulling = true + # + # If true LODs outside the player's camera + # aren't drawn, increasing GPU performance. + # + # If false all LODs are drawn, even those behind + # the player's camera, decreasing GPU performance. + # + # Disable this if you see LODs disappearing at the corners of your vision. + disableFrustumCulling = false + # + # Identical to the other frustum culling option + # only used when a shader mod is present using the DH API + # and the shadow pass is being rendered. + # + # Disable this if shadows render incorrectly. + disableShadowPassFrustumCulling = false + # + # A comma separated list of block resource locations that won't be rendered by DH. + # Air is always included in this list. + # Requires a restart to change. + ignoredRenderBlockCsv = "minecraft:barrier,minecraft:structure_void,minecraft:light,minecraft:tripwire,minecraft:brown_mushroom" + # + # A comma separated list of block resource locations that shouldn't be rendered + # if they are in a 0 sky light underground area. + # Air is always included in this list. + # Requires a restart to change. + ignoredRenderCaveBlockCsv = "minecraft:glow_lichen,minecraft:rail,minecraft:water,minecraft:lava,minecraft:bubble_column,minecraft:cave_vines_plant,minecraft:vine,minecraft:cave_vines,minecraft:short_grass,minecraft:tall_grass,minecraft:small_dripleaf,minecraft:big_dripleaf,minecraft:big_dripleaf_stem,minecraft:sculk_vein" + + [client.advanced.graphics.experimental] + # + # This is the earth size ratio when applying the curvature shader effect. + # Note: Enabling this feature may cause rendering bugs. + # + # 0 = flat/disabled + # 1 = 1 to 1 (6,371,000 blocks) + # 100 = 1 to 100 (63,710 blocks) + # 10000 = 1 to 10000 (637.1 blocks) + # + # Note: Due to current limitations, the min value is 50 + # and the max value is 5000. Any values outside this range + # will be set to 0 (disabled). + earthCurveRatio = 0 + + [client.advanced.multiplayer] + # + # How should multiplayer save folders should be named? + # + # NAME_ONLY: Example: "Minecraft Server" + # IP_ONLY: Example: "192.168.1.40" + # NAME_IP: Example: "Minecraft Server IP 192.168.1.40" + # NAME_IP_PORT: Example: "Minecraft Server IP 192.168.1.40:25565"NAME_IP_PORT_MC_VERSION: Example: "Minecraft Server IP 192.168.1.40:25565 GameVersion 1.16.5" + serverFolderNameMode = "NAME_ONLY" + + [client.advanced.autoUpdater] + # + # Automatically check for updates on game launch? + enableAutoUpdater = true + # + # Should Distant Horizons silently, automatically download and install new versions? + # This setting is force disabled on dedicated servers for stability reasons. + enableSilentUpdates = false + # + # If DH should use the nightly (provided by Gitlab), or stable (provided by Modrinth) build. + # If [AUTO] is selected DH will update to new stable releases if the current jar is a stable jar + # and will update to new nightly builds if the current jar is a nightly jar (IE the version number ends in '-dev'). + updateBranch = "AUTO" + + [client.advanced.debugging] + # + # What renderer is active? + # + # DEFAULT: Default lod renderer + # DEBUG: Debug testing renderer + # DISABLED: Disable rendering + rendererMode = "DEFAULT" + # + # Should specialized colors/rendering modes be used? + # + # OFF: LODs will be drawn with their normal colors. + # SHOW_DETAIL: LODs' color will be based on their detail level. + # SHOW_BLOCK_MATERIAL: LODs' color will be based on their material. + # SHOW_OVERLAPPING_QUADS: LODs will be drawn with total white, but overlapping quads will be drawn with red. + debugRendering = "OFF" + # + # If enabled this will disable (most) vanilla Minecraft rendering. + # + # NOTE: Do not report any issues when this mode is on! + # This setting is only for fun and debugging. + # Mod compatibility is not guaranteed. + lodOnlyMode = false + # + # If enabled the LODs will render as wireframe. + renderWireframe = false + # + # If true the F8 key can be used to cycle through the different debug modes. + # and the F6 key can be used to enable and disable LOD rendering. + enableDebugKeybindings = false + # + # Stops vertex colors from being passed. + # Useful for debugging shaders + enableWhiteWorld = false + # + # If true overlapping quads will be rendered as bright red for easy identification. + # If false the quads will be rendered normally. + showOverlappingQuadErrors = false + # + # If true OpenGL Buffer garbage collection will be logged + # this also includes the number of live buffers. + logBufferGarbageCollection = false + + [client.advanced.debugging.debugWireframe] + # + # If enabled, various wireframes for debugging internal functions will be drawn. + # + # NOTE: There WILL be performance hit! + # Additionally, only stuff that's loaded after you enable this + # will render their debug wireframes. + enableRendering = false + # + # Render queued world gen tasks? + showWorldGenQueue = false + # + # Render queued network sync on load tasks? + showNetworkSyncOnLoadQueue = false + # + # Render LOD section status? + showRenderSectionStatus = false + # + # A white box will be drawn when an LOD starts rendering + # and a purple box when an LOD stops rendering. + # + # This can be used to debug Quad Tree holes. + showRenderSectionToggling = false + # + # Render Quad Tree Rendering status? + showQuadTreeRenderStatus = false + # + # Render full data update/lock status? + showFullDataUpdateStatus = false + + [client.advanced.debugging.openGl] + # + # Defines how OpenGL errors are handled. + # Requires rebooting Minecraft to change. + # Will catch OpenGL errors thrown by other mods. + overrideVanillaGLLogger = true + # + # If true each Open GL error will only be logged once. + # Enabling this may cause some error logs to be missed. + # Does nothing if overrideVanillaGLLogger is set to false. + # + # Generally this can be kept as 'true' to prevent log spam. + # However, Please set this to 'false' if a developer needs your log to debug a GL issue. + onlyLogGlErrorsOnce = true + # + # Defines how OpenGL errors are handled. + # May incorrectly catch OpenGL errors thrown by other mods. + # + # IGNORE: Do nothing. + # LOG: write an error to the log. + # LOG_THROW: write to the log and throw an exception. + # Warning: this should only be enabled when debugging the LOD renderer + # as it may break Minecraft's renderer when an exception is thrown. + glErrorHandlingMode = "IGNORE" + # + # Massively reduces FPS. + # Should only be used if mysterious EXCEPTION_ACCESS_VIOLATION crashes are happening in DH's rendering code for troubleshooting. + validateBufferIdsBeforeRendering = false + + [client.advanced.debugging.f3Screen] + # + # Shows info about each thread pool. + showPlayerPos = true + # + # Defines what internal detail level the player position will be shown as. + # Internal detail level means: 6 = 1x1 block, 7 = 2x2 blocks, etc. + playerPosSectionDetailLevel = 6 + # + # Shows info about each thread pool. + showThreadPools = true + # + # Shows the combined memory use and array counts for all DH pooled objects. + showCombinedObjectPools = false + # + # Shows the memory use and array counts for each DH object pool. + showSeparatedObjectPools = false + # + # Shows how many chunks are queud for processing and the max count that can be queued. + showQueuedChunkUpdateCount = true + # + # Shows what levels are loaded and world gen/rendering info about those levels. + showLevelStatus = true + + [client.advanced.debugging.exampleConfigScreen] + boolTest = false + byteTest = "8" + intTest = 69420 + doubleTest = "420.69" + shortTest = "69" + longTest = "42069" + floatTest = "0.42069" + stringTest = "Test input box" + listTest = ["option 1", "option 2", "option 3"] + mapTest = "{}" + linkableTest = 420 + +[common] + + [common.worldGenerator] + # + # Should Distant Horizons slowly generate LODs + # outside the vanilla render distance? + # Depending on the generator mode, this will import existing chunks + # and/or generating missing chunks. + enableDistantGeneration = true + # + # How detailed should LODs be generated outside the vanilla render distance? + # + # PRE_EXISTING_ONLY + # Only create LOD data for already generated chunks. + # + # + # SURFACE + # Generate the world surface, + # this does NOT include trees, + # or structures. + # + # FEATURES + # Generate everything except structures. + # WARNING: This may cause world generator bugs or instability when paired with certain world generator mods. + # + # INTERNAL_SERVER + # Ask the local server to generate/load each chunk. + # This is the most compatible and will generate structures correctly, + # but may cause server/simulation lag. + # Note: unlike other modes this option DOES save generated chunks to + # Minecraft's region files. + distantGeneratorMode = "FEATURES" + # + # How should distant generator progress be displayed? + # + # OVERLAY: may be the same as CHAT for some Minecraft versions + # CHAT + # LOG + # DISABLED + showGenerationProgress = "OVERLAY" + # + # How often should the distant generator progress be displayed? + generationProgressDisplayIntervalInSeconds = 2 + # + # For how many seconds should instructions for disabling the distant generator progress be displayed? + # Setting this to 0 hides the instructional message so the world gen progress is shown immediately when it starts. + generationProgressDisableMessageDisplayTimeInSeconds = 20 + + [common.lodBuilding] + # + # Enabling this will drastically increase chunk processing time + # and you may need to increase your CPU load to handle it. + # + # Normally DH will attempt to skip creating LODs for chunks it's already seen + # and that haven't changed. + # + # However sometimes that logic incorrectly prevents LODs from being updated. + # Disabling this check may fix issues where LODs aren't updated after + # blocks have been changed. + disableUnchangedChunkCheck = false + # + # What algorithm should be used to compress new LOD data? + # This setting will only affect new or updated LOD data, + # any data already generated when this setting is changed will be + # unaffected until it needs to be re-written to the database. + # + # UNCOMPRESSED + # Should only be used for testing, is worse in every way vs [LZ4]. + # Expected Compression Ratio: 1.0 + # Estimated average DTO read speed: 1.64 milliseconds + # Estimated average DTO write speed: 12.44 milliseconds + # + # LZ4 + # A good option if you're CPU limited and have plenty of hard drive space. + # Expected Compression Ratio: 0.36 + # Estimated average DTO read speed: 1.85 ms + # Estimated average DTO write speed: 9.46 ms + # + # LZMA2 + # Slow but very good compression. + # Expected Compression Ratio: 0.14 + # Estimated average DTO read speed: 11.89 ms + # Estimated average DTO write speed: 192.01 ms + dataCompression = "LZMA2" + # + # How should block data be compressed when creating LOD data? + # This setting will only affect new or updated LOD data, + # any data already generated when this setting is changed will be + # unaffected until it is modified or re-loaded. + # + # MERGE_SAME_BLOCKS + # Every block/biome change is recorded in the database. + # This is what DH 2.0 and 2.0.1 all used by default and will store a lot of data. + # Expected Compression Ratio: 1.0 + # + # VISUALLY_EQUAL + # Only visible block/biome changes are recorded in the database. + # Hidden blocks (IE ores) are ignored. + # Expected Compression Ratio: 0.7 + worldCompression = "VISUALLY_EQUAL" + # + # True: Recalculate chunk height maps before chunks can be used by DH. + # This can fix problems with worlds created by World Painter or + # other external tools where the heightmap format may be incorrect. + # False: Assume any height maps handled by Minecraft are correct. + # + # Fastest: False + # Most Compatible: True + recalculateChunkHeightmaps = false + # + # If true LOD generation for pre-existing chunks will attempt to pull the lighting data + # saved in Minecraft's Region files. + # If false DH will pull in chunks without lighting and re-light them. + # + # Setting this to true will result in faster LOD generation + # for already generated worlds, but is broken by most lighting mods. + # + # Set this to false if LODs are black. + pullLightingForPregeneratedChunks = false + # + # When DH pulls in pre-existing chunks it will attempt to + # run any missing world generation steps; for example: + # if a chunk has the status SURFACE, DH will skip BIOMES + # and SURFACE, but will run FEATURES. + # + # However if for some reason the chunks are malformed + # or there's some other issue that causes the status + # to be incorrect that can either cause world gen + # lock-ups and/or crashes. + # If either of those happen try setting this to True. + assumePreExistingChunksAreFinished = false + + [common.lodBuilding.experimental] + # + # When active DH will attempt to fill missing LOD data + # with any data that is present in the tree, preventing holes when moving + # when a N-sized generator (or server) is active. + # + # This is only used when N-sized world generation is available + # and/or when on a server where [generateOnlyInHighestDetail] is false. + # + # Experimental: + # Enabling this option will increase CPU and harddrive use + # and may cause rendering bugs. + upsampleLowerDetailLodsToFillHoles = false + + [common.multiThreading] + # + # How many threads should be used by Distant Horizons? + numberOfThreads = 6 + # + # A value between 1.0 and 0.0 that represents the percentage + # of time each thread can run before going idle. + # + # This can be used to reduce CPU usage if the thread count + # is already set to 1 for the given option, or more finely + # tune CPU performance. + threadRunTimeRatio = "1.0" + + [common.logging] + # + # If enabled, the mod will log information about the world generation process. + # This can be useful for debugging. + logWorldGenEvent = "LOG_ERROR_TO_CHAT_AND_INFO_TO_FILE" + # + # If enabled, the mod will log performance about the world generation process. + # This can be useful for debugging. + logWorldGenPerformance = "LOG_ERROR_TO_CHAT_AND_INFO_TO_FILE" + # + # If enabled, the mod will log information about the world generation process. + # This can be useful for debugging. + logWorldGenLoadEvent = "LOG_ERROR_TO_CHAT_AND_INFO_TO_FILE" + # + # If enabled, the mod will log information about the renderer buffer process. + # This can be useful for debugging. + logRendererBufferEvent = "LOG_ERROR_TO_CHAT_AND_INFO_TO_FILE" + # + # If enabled, the mod will log information about the renderer OpenGL process. + # This can be useful for debugging. + logRendererGLEvent = "LOG_ERROR_TO_CHAT_AND_INFO_TO_FILE" + # + # If enabled, the mod will log information about network operations. + # This can be useful for debugging. + logNetworkEvent = "LOG_ERROR_TO_CHAT_AND_INFO_TO_FILE" + + [common.logging.warning] + # + # If enabled, a chat message will be displayed if Java doesn't have enough + # memory allocated to run DH well. + showLowMemoryWarningOnStartup = true + # + # If enabled, a chat message will be displayed if DH detects + # that any pooled objects have been garbage collected. + showPoolInsufficientMemoryWarning = true + # + # If enabled, a chat message will be displayed if vanilla MC's + # render distance is higher than the recommended amount. + showHighVanillaRenderDistanceWarning = true + # + # If enabled, a chat message will be displayed when a replay is started + # giving some basic information about how DH will function. + showReplayWarningOnStartup = true + # + # If enabled, a chat message will be displayed when DH has too many chunks + # queued for updating. + showUpdateQueueOverloadedChatWarning = false + # + # If enabled, a chat message will be displayed when a potentially problematic + # mod is installed alongside DH. + showModCompatibilityWarningsOnStartup = true + +[server] + # + # Makes the server send level keys for each world. + # Disable this if you use alternative ways to send level keys. + sendLevelKeys = true + # + # Prefix of the level keys sent to the clients. + # If the mod is running behind a proxy, each backend should use a unique value. + # If this value is empty, level key will be based on the server's seed hash. + levelKeyPrefix = "" + # + # How many LOD generation requests per second should a client send? + # Also limits the number of client requests allowed to stay in the server's queue. + generationRequestRateLimit = 20 + # + # Defines the distance allowed to generate around the player. + maxGenerationRequestDistance = 4096 + # + # Defines the X-coordinate of the central point for generation boundaries, in blocks. + generationBoundsX = 0 + # + # Defines the Z-coordinate of the central point for generation boundaries, in blocks. + generationBoundsZ = 0 + # + # Defines the radius around the central point within which generation is allowed, in blocks. + # If this value is set to 0, generation bounds are disabled. + generationBoundsRadius = 0 + # + # If true, clients will receive real-time LOD updates for chunks outside the client's render distance. + enableRealTimeUpdates = true + # + # Defines the distance the player will receive updates around. + realTimeUpdateDistanceRadiusInChunks = 256 + # + # If true, clients will receive updated LODs when joining or loading new LODs. + synchronizeOnLoad = true + # + # How many LOD sync requests per second should a client send? + # Also limits the amount of player's requests allowed to stay in the server's queue. + syncOnLoadRateLimit = 50 + # + # Defines the distance allowed to be synchronized around the player. + # Should be the same or larger than maxGenerationRequestDistance in most cases. + maxSyncOnLoadRequestDistance = 4096 + # + # Maximum speed for uploading LODs to the clients, in KB/s. + # Value of 0 disables the limit. + maxDataTransferSpeed = 500 + + [server.experimental] + # + # When enabled on the client, this allows loading lower detail levels as needed to speed up terrain generation. + # This must also be enabled on the server; otherwise, it will have no effect. + # For better performance when switching LOD detail levels, enabling [upsampleLowerDetailLodsToFillHoles] is recommended. + enableNSizedGeneration = false + diff --git a/overrides/config/EnderStorage.cfg b/overrides/config/EnderStorage.cfg new file mode 100644 index 0000000..df6c551 --- /dev/null +++ b/overrides/config/EnderStorage.cfg @@ -0,0 +1,14 @@ +# The RegistryName for the Item to lock EnderChests and Tanks. +S:"personalItem"="minecraft:diamond" + +# Causes chests to lose personal settings and drop the diamond on break. +B:"anarchyMode"=false + +# The size of each inventory of EnderStorage, 0 = 3x3, 1 = 3x9, 2 = 6x9, default = 1 +I:"item_storage_size"=1 + +# Disables the tank on top of creators heads. +B:"disableCreatorVisuals"=false + +# Enable this to make EnderStorage use vanilla's EnderChest sounds instead of the standard chest. +B:"useVanillaEnderChestsSounds"=false diff --git a/overrides/config/MouseTweaks.cfg b/overrides/config/MouseTweaks.cfg new file mode 100644 index 0000000..81190ac --- /dev/null +++ b/overrides/config/MouseTweaks.cfg @@ -0,0 +1,8 @@ +RMBTweak=1 +LMBTweakWithItem=1 +LMBTweakWithoutItem=1 +WheelTweak=1 +WheelSearchOrder=1 +WheelScrollDirection=0 +ScrollItemScaling=0 +Debug=0 diff --git a/overrides/config/NoChatReports/NCR-Client.json b/overrides/config/NoChatReports/NCR-Client.json new file mode 100644 index 0000000..ab19344 --- /dev/null +++ b/overrides/config/NoChatReports/NCR-Client.json @@ -0,0 +1,20 @@ +{ + "defaultSigningMode": "PROMPT", + "enableMod": true, + "showNCRButton": true, + "showReloadButton": true, + "verifiedIconEnabled": true, + "showServerSafety": true, + "hideInsecureMessageIndicators": true, + "hideModifiedMessageIndicators": true, + "hideSystemMessageIndicators": true, + "hideWarningToast": true, + "hideSigningRequestMessage": false, + "alwaysHideReportButton": false, + "skipRealmsWarning": false, + "disableTelemetry": true, + "removeTelemetryButton": true, + "demandOnServer": false, + "verifiedIconOffsetX": 0, + "verifiedIconOffsetY": 0 +} \ No newline at end of file diff --git a/overrides/config/NoChatReports/NCR-Common.json b/overrides/config/NoChatReports/NCR-Common.json new file mode 100644 index 0000000..f79a76a --- /dev/null +++ b/overrides/config/NoChatReports/NCR-Common.json @@ -0,0 +1,7 @@ +{ + "demandOnClientMessage": "You do not have No Chat Reports, and this server is configured to require it on client!", + "demandOnClient": false, + "convertToGameMessage": true, + "addQueryData": true, + "enableDebugLog": false +} \ No newline at end of file diff --git a/overrides/config/NoChatReports/NCR-Encryption.json b/overrides/config/NoChatReports/NCR-Encryption.json new file mode 100644 index 0000000..295af76 --- /dev/null +++ b/overrides/config/NoChatReports/NCR-Encryption.json @@ -0,0 +1,28 @@ +{ + "skipWarning": false, + "enableEncryption": false, + "encryptPublic": true, + "showEncryptionButton": true, + "showEncryptionIndicators": true, + "encryptionKey": "blfrngArk3chG6wzncOZ5A\u003d\u003d", + "encryptionPassphrase": "", + "algorithmName": "AES/CFB8+Base64", + "encryptableCommands": [ + "msg:1", + "w:1", + "whisper:1", + "tell:1", + "r:0", + "dm:1", + "me:0", + "m:1", + "t:1", + "pm:1", + "emsg:1", + "epm:1", + "etell:1", + "ewhisper:1", + "message:1", + "reply:0" + ] +} \ No newline at end of file diff --git a/overrides/config/NoChatReports/NCR-ServerPreferences.json b/overrides/config/NoChatReports/NCR-ServerPreferences.json new file mode 100644 index 0000000..2762d0f --- /dev/null +++ b/overrides/config/NoChatReports/NCR-ServerPreferences.json @@ -0,0 +1,3 @@ +{ + "signingModes": {} +} \ No newline at end of file diff --git a/overrides/config/NoChatReports/README.md b/overrides/config/NoChatReports/README.md new file mode 100644 index 0000000..33141b5 --- /dev/null +++ b/overrides/config/NoChatReports/README.md @@ -0,0 +1,3 @@ +# No Chat Reports +You can find updated documentation of configuration files on the wiki: +https://github.com/Aizistral-Studios/No-Chat-Reports/wiki/Configuration-Files diff --git a/overrides/config/ProjectRed.cfg b/overrides/config/ProjectRed.cfg new file mode 100644 index 0000000..da163d4 --- /dev/null +++ b/overrides/config/ProjectRed.cfg @@ -0,0 +1,82 @@ +# General settings +"general" { + # If set to false, logic gates will not make sounds + B:"gate_sounds"=true + + # If set to false, logic gates will not emit light + B:"gate_lights"=true + + # Minimum amount of ticks the timer gates can be set to (min 4) + I:"gate_min_timer_ticks"=4 + + # If set to true, the basic screwdriver will not take damage + B:"infinite_screwdriver"=false +} + +# Settings related to machines and devices +"machines" { + # Allow the Diamond Block Breaker to be crafted + B:"diamond_block_breaker"=false + + # Max blocks in a moving frame structure + I:"frame_move_limit"=1024 +} + +# Client render settings +"rendering" { + # If set to false, flat wire textures will be used for logic gates. Significant performance improvement + B:"gate_3d_wires"=true + + # If set to false, wires will be rendered in the TESR rather than the WorldRenderer + B:"static_wire_renderer"=true + + # If set to false, gates will be rendered in the TESR rather than the WorldRenderer + B:"static_gate_renderer"=true + + # Max lights on screen at a time, -1 for unlimited + I:"max_lights"=-1 + + # Use fabulous shader pipeline for lights when on Fabulous Graphics mode + B:"fabulous_lights"=true +} + +# World gen settings +"world_gen" { + B:"ruby_ore"=true + + I:"ruby_ore_vein_size"=8 + + B:"sapphire_ore"=true + + I:"sapphire_ore_vein_size"=8 + + B:"peridot_ore"=true + + I:"peridot_ore_vein_size"=10 + + B:"tin_ore"=true + + I:"tin_ore_vein_size"=8 + + B:"silver_ore"=true + + I:"silver_ore_vein_size"=9 + + B:"electrotine_ore"=true + + I:"electrotine_ore_vein_size"=8 + + B:"marble_cave"=true +} + +# Control the loading of various compatibility hooks. These settings are ignored unless the Compatibility module is installed. +"compatibility" { + # This allows computers to connect to bundled cables with the RS API. + B:"computercraft"=true +} + +# Settings for Fabrication circuit compilation +"fabrication" { + # Tile count before auto-compile becomes disallowed (-1 to always allow, 0 to never allow). Recommended to keep this very low on servers. + I:"auto_compile_tile_limit"=20 +} diff --git a/overrides/config/YungsBridges-forge-1_18.toml b/overrides/config/YungsBridges-forge-1_18.toml new file mode 100644 index 0000000..43102a6 --- /dev/null +++ b/overrides/config/YungsBridges-forge-1_18.toml @@ -0,0 +1,31 @@ + +["YUNG's Bridges"] + # List of biomes that will NOT have bridges. + # Only river biomes are considered for bridge placement, so you need not specify non-river biomes here. + # List must be comma-separated values enclosed in square brackets. + # Entries must have the mod namespace included. + # For example: "[minecraft:river, minecraft:frozen_river]" + # Default: "[]" + "Blacklisted Biomes" = "[]" + + ########################################################################################################### + # Spawn Rates. + # Note that you may want to tweak these spawn rates if you are using a terrain overhaul mod. + # The spawn rate of each bridge is 1/N per chunk, where N is the spawn rate value. + # E.g. if you set N = 3 for small bridges, then an ATTEMPT will be made to spawn a small bridge every 3 chunks. + # Note that it is ONLY an attempt - the bridge will only spawn if the chunk contains fitting river terrain. + ########################################################################################################### + ["YUNG's Bridges"."Spawn Rates"] + # The spawn rate for small bridges. + # Default: 2 + #Range: 1 ~ 100 + "Small Bridge Spawn Rate" = 2 + # The spawn rate for medium bridges. + # Default: 2 + #Range: 1 ~ 100 + "Medium Bridge Spawn Rate" = 2 + # The spawn rate for large bridges. + # Default: 2 + #Range: 1 ~ 100 + "Large Bridge Spawn Rate" = 2 + diff --git a/overrides/config/YungsExtras-forge-1_18.toml b/overrides/config/YungsExtras-forge-1_18.toml new file mode 100644 index 0000000..51d983e --- /dev/null +++ b/overrides/config/YungsExtras-forge-1_18.toml @@ -0,0 +1,140 @@ + +["YUNG's Extras"] + + ########################################################################################################### + ## Desert Decorations + ########################################################################################################### + ["YUNG's Extras"."Desert Decorations"] + # List of additional biomes that will have Desert Decorations. + # By default, all biomes (including modded biomes) with the Desert category are automatically included, + # and do not need to be added here. + # List must be comma-separated values enclosed in square brackets. + # Entries must have the mod namespace included. + # For example: "[minecraft:plains, byg:alps]" + # Default: "[]" + "Additional Whitelisted Biomes (Desert)" = "[]" + # List of biomes that will NOT have Desert Decorations. + # By default, all Desert biomes will automatically have Desert Decorations, + # so you only need to blacklist biomes with the Desert category that you don't want to spawn + # Desert Decorations in. + # List must be comma-separated values enclosed in square brackets. + # Entries must have the mod namespace included. + # For example: "[minecraft:desert, byg:dunes]" + # Default: "[]" + "Blacklisted Biomes (Desert)" = "[beyond_earth:moon_desert]" + + ########################################################################################################### + ## Settings for the different Desert Well variations. + ## + ## The chance of each type of well spawning in a given chunk is 1 / N, where N is the config value set below for that well. + ## For example, if the value is 1000 then there is a 1 in 1000 chance of spawning, per chunk. + ########################################################################################################### + ["YUNG's Extras"."Desert Decorations"."Desert Wells"] + # Determines the spawn rate of small normal wells. + # Default: 1200 + "Normal Well Spawn Rate (Small)" = 1200 + # Determines the spawn rate of medium-sized normal wells. + # Default: 1200 + "Normal Well Spawn Rate (Medium)" = 1200 + # Determines the spawn rate of large normal wells. + # Default: 1200 + "Normal Well Spawn Rate (Large)" = 1200 + # Determines the spawn rate of small Wishing Wells. + # Default: 1200 + "Wishing Well Spawn Rate (Small)" = 1200 + # Determines the spawn rate of medium-sized Wishing Wells. + # Default: 1200 + "Wishing Well Spawn Rate (Medium)" = 1200 + # Determines the spawn rate of large Wishing Wells. + # Default: 1200 + "Wishing Well Spawn Rate (Large)" = 1200 + # Determines the spawn rate of small dry wells. + # Default: 1200 + "Dry Well Spawn Rate (Small)" = 1200 + # Determines the spawn rate of medium-sized dry wells. + # Default: 1200 + "Dry Well Spawn Rate (Medium)" = 1200 + # Determines the spawn rate of large dry wells. + # Default: 1200 + "Dry Well Spawn Rate (Large)" = 1200 + + ########################################################################################################### + ## Settings for the different Desert Obelisk variations. + ## + ## The chance of each type of obelisk spawning in a given chunk is 1 / N, where N is the config value set below for that obelisk. + ## For example, if the value is 1000 then there is a 1 in 1000 chance of spawning, per chunk. + ########################################################################################################### + ["YUNG's Extras"."Desert Decorations"."Desert Obelisks"] + # Determines the spawn rate of normal obelisks. + # Default: 700 + "Normal Obelisk Spawn Rate" = 700 + # Determines the spawn rate of chiseled obelisks. + # Default: 700 + "Chiseled Obelisk Spawn Rate" = 700 + # Determines the spawn rate of ruined obelisks. + # Default: 700 + "Ruined Obelisk Spawn Rate" = 700 + # Determines the spawn rate of blackstone obelisks. + # Default: 3000 + "Blackstone Obelisk Spawn Rate" = 3000 + + ########################################################################################################### + ## Settings for miscellaneous desert structures. + ## + ## The chance of each structure spawning in a given chunk is 1 / N, where N is the config value set below for that structure. + ## For example, if the value is 1000 then there is a 1 in 1000 chance of spawning, per chunk. + ########################################################################################################### + ["YUNG's Extras"."Desert Decorations"."Desert Miscellaneous"] + # Determines the spawn rate of small ruins. + # Default: 1000 + "Ruins Spawn Rate (Small)" = 1000 + # Determines the spawn rate of flame outposts. + # Default: 700 + "Flame Outpost Spawn Rate" = 700 + # Determines the spawn rate of abandoned vacation spots. + # Default: 1000 + "Abandoned Vacation Spot Spawn Rate" = 1000 + + ########################################################################################################### + ## Settings for swamp structures. + ## + ## The chance of each structure spawning in a given chunk is 1 / N, where N is the config value set below for that structure. + ## For example, if the value is 1000 then there is a 1 in 1000 chance of spawning, per chunk. + ########################################################################################################### + ["YUNG's Extras"."Swamp Structures"] + # List of additional biomes that will have Swamp Structures. + # By default, all biomes (including modded biomes) with the Swamp category are automatically included, + # and do not need to be added here. + # List must be comma-separated values enclosed in square brackets. + # Entries must have the mod namespace included. + # For example: "[minecraft:plains, byg:alps]" + # Default: "[]" + "Additional Whitelisted Biomes (Swamp)" = "[]" + # List of biomes that will NOT have Swamp Structures. + # By default, all Swamp biomes will automatically have Swamp Structures, + # so you only need to blacklist biomes with the Swamp category that you don't want to spawn + # Swamp Structures in. + # List must be comma-separated values enclosed in square brackets. + # Entries must have the mod namespace included. + # For example: "[minecraft:desert, byg:dunes]" + # Default: "[]" + "Blacklisted Biomes (Swamp)" = "[]" + # Determines the spawn rate of swamp pillars. + # Default: 900 + "Swamp Pillar Spawn Rate" = 900 + # Determines the spawn rate of outhouses. + # Default: 3000 + "Outhouse Spawn Rate" = 3000 + # Determines the spawn rate of swamp cubbies. + # Default: 1000 + "Swamp Cubby Spawn Rate" = 1000 + # Determines the spawn rate of ruined arches. + # Default: 1200 + "Ruined Arch Spawn Rate" = 1200 + # Determines the spawn rate of ruined double arches. + # Default: 1500 + "Ruined Double Arch Spawn Rate" = 1500 + # Determines the spawn rate of ruined gateways. + # Default: 2000 + "Ruined Gateway Spawn Rate" = 2000 + diff --git a/overrides/config/YungsExtras/README.txt b/overrides/config/YungsExtras/README.txt new file mode 100644 index 0000000..2a769de --- /dev/null +++ b/overrides/config/YungsExtras/README.txt @@ -0,0 +1,8 @@ +This directory is for a few additional options for YUNG's Extras. +Options provided may vary by version. +This directory contains subdirectories for supported versions. The first time you run YUNG's Extras, a version subdirectory will be created if that version supports advanced options. +For example, the first time you use YUNG's Extras for MC 1.16 on Forge, the 'forge-1_16' subdirectory will be created in this folder. +If no subdirectory for your version is created, then that version probably does not support the additional options. + +NOTE -- MOST OPTIONS CAN BE FOUND IN A CONFIG FILE OUTSIDE THIS FOLDER! +For example, on Forge 1.16 the file is 'YungsExtras-forge-1_16.toml'. \ No newline at end of file diff --git a/overrides/config/YungsExtras/forge-1_18/README.txt b/overrides/config/YungsExtras/forge-1_18/README.txt new file mode 100644 index 0000000..8159eb7 --- /dev/null +++ b/overrides/config/YungsExtras/forge-1_18/README.txt @@ -0,0 +1,29 @@ +###################################### +# wishing_wells.json # +###################################### + +This file contains a BlockSetSelector (see below) describing the probability of a given block being chosen. +These probabilities are used for Wishing Wells, which have +loot deposits at the bottom of them. + +###################################### +# BlockSetSelectors # +###################################### + +Describes a set of blockstates and the probability of each blockstate being chosen. + - entries: An object where each entry's key is a blockstate, and each value is that blockstate's probability of being chosen. + The total sum of all probabilities SHOULD NOT exceed 1.0! + - defaultBlock: The blockstate used for any leftover probability ranges. + For example, if the total sum of all the probabilities of the entries is 0.6, then + there is a 0.4 chance of the defaultBlock being selected. + +Here's an example block selector: +"entries": { + "minecraft:cobblestone": 0.25, + "minecraft:air": 0.2, + "minecraft:stone_bricks": 0.1 +}, +"defaultBlock": "minecraft:oak_planks" + +For each block, this selector has a 25% chance of returning cobblestone, 20% chance of choosing air, +10% chance of choosing stone bricks, and a 100 - (25 + 20 + 10) = 45% chance of choosing oak planks (since it's the default block). diff --git a/overrides/config/YungsExtras/forge-1_18/wishing_wells.json b/overrides/config/YungsExtras/forge-1_18/wishing_wells.json new file mode 100644 index 0000000..9485796 --- /dev/null +++ b/overrides/config/YungsExtras/forge-1_18/wishing_wells.json @@ -0,0 +1,10 @@ +{ + "lootBlockChances": { + "entries": { + "minecraft:gold_ore": 0.5, + "minecraft:gold_block": 0.01, + "minecraft:emerald_ore": 0.05 + }, + "defaultBlock": "minecraft:sandstone" + } +} \ No newline at end of file diff --git a/overrides/config/accessories.json5 b/overrides/config/accessories.json5 new file mode 100644 index 0000000..aac80eb --- /dev/null +++ b/overrides/config/accessories.json5 @@ -0,0 +1,31 @@ +{ + "clientData": { + "showGroupTabs": true, + "showUniqueRendering": false, + "inventoryButtonXOffset": 66, + "inventoryButtonYOffset": 9, + "creativeInventoryButtonXOffset": 96, + "creativeInventoryButtonYOffset": 7, + "forceNullRenderReplacement": false, + "disableEmptySlotScreenError": false, + "allowSlotScrolling": true, + "showUnusedSlots": false, + "equipControl": "MUST_NOT_CROUCH", + "hoverOptions": { + "hoveredOptions": { + "brightenHovered": true, + "cycleBrightness": true, + "line": false, + "clickbait": false + }, + "unHoveredOptions": { + "renderUnHovered": true, + "darkenUnHovered": true, + "darkenedBrightness": 0.5, + "darkenedOpacity": 1.0 + } + }, + "disabledDefaultRenders": [] + }, + "modifiers": [] +} \ No newline at end of file diff --git a/overrides/config/ad_astra-client.jsonc b/overrides/config/ad_astra-client.jsonc new file mode 100644 index 0000000..a94ee99 --- /dev/null +++ b/overrides/config/ad_astra-client.jsonc @@ -0,0 +1,23 @@ +{ + "showOxygenDistributorArea": false, + "showGravityNormalizerArea": false, + "jetSuitEnabled": true, + // Type: Integer + "oxygenBarX": 5, + // Type: Integer + "oxygenBarY": 25, + // Type: Float + "oxygenBarScale": 1.0, + // Type: Integer + "energyBarX": 11, + // Type: Integer + "energyBarY": 95, + // Type: Float + "energyBarScale": 1.0, + "spaceMuffler": true, + "radio": { + // Range: 0 - 100 + "volume": 50, + "favorites": [] + } +} \ No newline at end of file diff --git a/overrides/config/ad_astra.jsonc b/overrides/config/ad_astra.jsonc new file mode 100644 index 0000000..8b84b68 --- /dev/null +++ b/overrides/config/ad_astra.jsonc @@ -0,0 +1,77 @@ +{ + // Allow players to set custom flag images for their rockets. + "allowFlagImages": true, + // Allow rockets to be launched from any dimension, even if it's not considered a planet. + "launchAnywhere": false, + /* + * The random tick speed for breaking plants, torches, freezing water, etc. on planets. + * Type: Integer + */ + "planetRandomTickSpeed": 20, + // Always tick every planet chunk for things like freezing water, breaking plants, etc., regardless of whether the chunk can tick randomly or not. This has a small performance impact. + "forcePlanetTick": false, + /* + * The y level where rockets should leave the dimension and enter space. + * Type: Integer + */ + "atmosphereLeave": 600, + // A comma-separated list of planet IDs that should be hidden from the planets screen. e.g. minecraft:overworld,ad_astra:moon,ad_astra:mars,ad_astra:venus,ad_astra:mercury,ad_astra:glacio + "disabledPlanets": "", + // Disables oxygen damage. + "disableOxygen": false, + // Disables temperature damage. + "disableTemperature": false, + // Uses normal gravity for all planets. + "disableGravity": false, + // An Air Vortex is created when an oxygenated structure breaks its seal, causing every entity inside to rapidly get sucked out. This setting disables that. + "disableAirVortexes": false, + "cryoFreezer": { + // Type: Long + "ironTierMaxEnergyInOut": 100, + // Type: Long + "steelTierMaxEnergyInOut": 150, + // Type: Long + "deshTierMaxEnergyInOut": 250, + // Type: Long + "ostrumTierMaxEnergyInOut": 500, + // Type: Long + "ironTierEnergyCapacity": 10000, + // Type: Long + "steelTierEnergyCapacity": 20000, + // Type: Long + "deshTierEnergyCapacity": 50000, + // Type: Long + "ostrumTierEnergyCapacity": 100000, + // Type: Long + "steelTierFluidCapacity": 3000, + // Type: Long + "deshTierFluidCapacity": 5000, + // Type: Long + "ostrumTierFluidCapacity": 10000, + // Type: Long + "coalGeneratorEnergyGenerationPerTick": 20, + // Type: Long + "etrionicBlastFurnaceBlastingEnergyPerItem": 10, + // Type: Long + "waterPumpEnergyPerTick": 20, + // Type: Long + "waterPumpFluidGenerationPerTick": 50, + // Type: Long + "energizerEnergyCapacity": 2000000, + /* + * The maximum number of blocks that an oxygen distributor and gravity normalizer can distribute to. + * Type: Integer + */ + "maxDistributionBlocks": 6000, + /* + * The tick rate (20 ticks = 1 second) at which the oxygen distributor and gravity normalizer will recalculate the distribution area. + * Type: Integer + */ + "distributionRefreshRate": 100, + /* + * The tick rate (20 ticks = 1 second) at which cables and fluid pipes will recalculate their connections. + * Type: Integer + */ + "pipeRefreshRate": 50 + } +} \ No newline at end of file diff --git a/overrides/config/adchimneys-client.toml b/overrides/config/adchimneys-client.toml new file mode 100644 index 0000000..4aebd4e --- /dev/null +++ b/overrides/config/adchimneys-client.toml @@ -0,0 +1,19 @@ + +[Smoke] + #Affects probability of coloring smoke by chimneys + #Range: 0.0 ~ 1.0 + coloringFactor = 0.1 + #Maximum smoke particles that can be rendered at scene. + #If exceeded, smoke amount will be reduced proportionally for each rendered chimney + #Range: 0 ~ 2000 + maxRenderedParticlesAmount = 800 + #If true, smoke particles will collide with obstacles + canCollide = true + #If true, all emitters will produce smoke even without connected chimneys + emitWithoutChimney = true + #Use vanilla smoke particles for compatibility with some mods. + #Limitations: no wind, no coloring, no collisions + useVanillaSmokeParticles = false + #Whether to colorize smoke particles or not + colorize = true + diff --git a/overrides/config/adchimneys-common.toml b/overrides/config/adchimneys-common.toml new file mode 100644 index 0000000..e027c3e --- /dev/null +++ b/overrides/config/adchimneys-common.toml @@ -0,0 +1,48 @@ + +[Smoke] + #Default smoke color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) + defaultColor = -1 + #Maximum smoke particles amount per chimney + #Range: 1 ~ 100 + maxAmount = 18 + #Maximum smoke blow out distance + #Range: 0.0 ~ 20.0 + maxIntencity = 4.0 + #Maximum smoke particles scale + #Range: 1.0 ~ 10.0 + maxScale = 2.5 + #Maximum smoke particles render distance + #Range: 16 ~ 256 + maxRenderDistance = 128 + #Whether to replace vanilla smoke particles from a campfire or not + replaceVanillaCampfireSmoke = true + +[Paint] + #Whether a bucket of water is required to be in the player's inventory in order to paint + requiresWaterBucket = true + #Whether a dye is required to be in the player's inventory in order to paint + requiresDye = true + +[Pipe] + #Number of pipes that can be placed(when holding pipe items in both hands) / broken(when crouching) at once + #Range: 1 ~ 128 + maxPipesAtOnce = 8 + +[Vent] + #All settings related to the ventilation system are shared between several mods and therefore located in forgeendertech-common.toml + "whereAreTheSettings?" = ["I've read the hint and understood"] + +[Pump] + #If set to True, the redstone signal will turn the pump off instead of turning it on + invertedRedstoneSignal = false + + [Pump.ForgeEnergy] + #Whether Forge Energy is required or not + enabled = false + #Maximum amount of energy that can be held + #Range: 0 ~ 100000 + capacity = 10000 + #Amount of energy consumed per operation or second + #Range: 0 ~ 1000 + consumption = 50 + diff --git a/overrides/config/adchimneys/Emitters/bakery$brick_stove.cfg b/overrides/config/adchimneys/Emitters/bakery$brick_stove.cfg new file mode 100644 index 0000000..90e82bd --- /dev/null +++ b/overrides/config/adchimneys/Emitters/bakery$brick_stove.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: bakery:brick_stove:*] + S:id=bakery:brick_stove:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/bakery$cobblestone_stove.cfg b/overrides/config/adchimneys/Emitters/bakery$cobblestone_stove.cfg new file mode 100644 index 0000000..50f9aa6 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/bakery$cobblestone_stove.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: bakery:cobblestone_stove:*] + S:id=bakery:cobblestone_stove:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/bakery$deepslate_stove.cfg b/overrides/config/adchimneys/Emitters/bakery$deepslate_stove.cfg new file mode 100644 index 0000000..7fa2126 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/bakery$deepslate_stove.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: bakery:deepslate_stove:*] + S:id=bakery:deepslate_stove:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/bakery$end_stove.cfg b/overrides/config/adchimneys/Emitters/bakery$end_stove.cfg new file mode 100644 index 0000000..ae534e2 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/bakery$end_stove.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: bakery:end_stove:*] + S:id=bakery:end_stove:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/bakery$granite_stove.cfg b/overrides/config/adchimneys/Emitters/bakery$granite_stove.cfg new file mode 100644 index 0000000..fd67f08 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/bakery$granite_stove.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: bakery:granite_stove:*] + S:id=bakery:granite_stove:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/bakery$mud_stove.cfg b/overrides/config/adchimneys/Emitters/bakery$mud_stove.cfg new file mode 100644 index 0000000..bc5ecd4 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/bakery$mud_stove.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: bakery:mud_stove:*] + S:id=bakery:mud_stove:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/bakery$quartz_stove.cfg b/overrides/config/adchimneys/Emitters/bakery$quartz_stove.cfg new file mode 100644 index 0000000..918f1f6 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/bakery$quartz_stove.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: bakery:quartz_stove:*] + S:id=bakery:quartz_stove:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/bakery$red_nether_bricks_stove.cfg b/overrides/config/adchimneys/Emitters/bakery$red_nether_bricks_stove.cfg new file mode 100644 index 0000000..38b00ad --- /dev/null +++ b/overrides/config/adchimneys/Emitters/bakery$red_nether_bricks_stove.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: bakery:red_nether_bricks_stove:*] + S:id=bakery:red_nether_bricks_stove:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/bakery$sandstone_stove.cfg b/overrides/config/adchimneys/Emitters/bakery$sandstone_stove.cfg new file mode 100644 index 0000000..725e7e3 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/bakery$sandstone_stove.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: bakery:sandstone_stove:*] + S:id=bakery:sandstone_stove:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/bakery$stone_bricks_stove.cfg b/overrides/config/adchimneys/Emitters/bakery$stone_bricks_stove.cfg new file mode 100644 index 0000000..d21b499 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/bakery$stone_bricks_stove.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: bakery:stone_bricks_stove:*] + S:id=bakery:stone_bricks_stove:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/betterfurnacesreforged$amethyst_forge.cfg b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$amethyst_forge.cfg new file mode 100644 index 0000000..dcf393f --- /dev/null +++ b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$amethyst_forge.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:amethyst_forge:*] + S:id=betterfurnacesreforged:amethyst_forge:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.3] + S:intensity=1.3 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/betterfurnacesreforged$amethyst_furnace.cfg b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$amethyst_furnace.cfg new file mode 100644 index 0000000..b4d9790 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$amethyst_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:amethyst_furnace:*] + S:id=betterfurnacesreforged:amethyst_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.3] + S:intensity=1.3 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/betterfurnacesreforged$copper_forge.cfg b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$copper_forge.cfg new file mode 100644 index 0000000..7250ed9 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$copper_forge.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:copper_forge:*] + S:id=betterfurnacesreforged:copper_forge:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.1] + S:intensity=1.1 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/betterfurnacesreforged$copper_furnace.cfg b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$copper_furnace.cfg new file mode 100644 index 0000000..c73541a --- /dev/null +++ b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$copper_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:copper_furnace:*] + S:id=betterfurnacesreforged:copper_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.1] + S:intensity=1.1 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/betterfurnacesreforged$diamond_forge.cfg b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$diamond_forge.cfg new file mode 100644 index 0000000..cb39f60 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$diamond_forge.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:diamond_forge:*] + S:id=betterfurnacesreforged:diamond_forge:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.4] + S:intensity=1.4 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/betterfurnacesreforged$diamond_furnace.cfg b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$diamond_furnace.cfg new file mode 100644 index 0000000..1a80609 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$diamond_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:diamond_furnace:*] + S:id=betterfurnacesreforged:diamond_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.4] + S:intensity=1.4 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/betterfurnacesreforged$extreme_forge.cfg b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$extreme_forge.cfg new file mode 100644 index 0000000..391b455 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$extreme_forge.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:extreme_forge:*] + S:id=betterfurnacesreforged:extreme_forge:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 6.0] + S:amount=6.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 3.0] + S:intensity=3.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/betterfurnacesreforged$extreme_furnace.cfg b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$extreme_furnace.cfg new file mode 100644 index 0000000..87556e3 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$extreme_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:extreme_furnace:*] + S:id=betterfurnacesreforged:extreme_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 6.0] + S:amount=6.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 3.0] + S:intensity=3.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/betterfurnacesreforged$gold_forge.cfg b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$gold_forge.cfg new file mode 100644 index 0000000..2d75029 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$gold_forge.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:gold_forge:*] + S:id=betterfurnacesreforged:gold_forge:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.2] + S:intensity=1.2 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/betterfurnacesreforged$gold_furnace.cfg b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$gold_furnace.cfg new file mode 100644 index 0000000..9eece58 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$gold_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:gold_furnace:*] + S:id=betterfurnacesreforged:gold_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.2] + S:intensity=1.2 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/betterfurnacesreforged$iron_forge.cfg b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$iron_forge.cfg new file mode 100644 index 0000000..c2af5ce --- /dev/null +++ b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$iron_forge.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:iron_forge:*] + S:id=betterfurnacesreforged:iron_forge:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/betterfurnacesreforged$iron_furnace.cfg b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$iron_furnace.cfg new file mode 100644 index 0000000..1e52035 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$iron_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:iron_furnace:*] + S:id=betterfurnacesreforged:iron_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/betterfurnacesreforged$netherhot_forge.cfg b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$netherhot_forge.cfg new file mode 100644 index 0000000..6e42595 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$netherhot_forge.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:netherhot_forge:*] + S:id=betterfurnacesreforged:netherhot_forge:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 2.0] + S:intensity=2.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/betterfurnacesreforged$netherhot_furnace.cfg b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$netherhot_furnace.cfg new file mode 100644 index 0000000..e4a1080 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$netherhot_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:netherhot_furnace:*] + S:id=betterfurnacesreforged:netherhot_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 2.0] + S:intensity=2.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/betterfurnacesreforged$platinum_forge.cfg b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$platinum_forge.cfg new file mode 100644 index 0000000..2725fa1 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$platinum_forge.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:platinum_forge:*] + S:id=betterfurnacesreforged:platinum_forge:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] + S:intensity=1.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/betterfurnacesreforged$platinum_furnace.cfg b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$platinum_furnace.cfg new file mode 100644 index 0000000..fe12edf --- /dev/null +++ b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$platinum_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:platinum_furnace:*] + S:id=betterfurnacesreforged:platinum_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] + S:intensity=1.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/betterfurnacesreforged$steel_forge.cfg b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$steel_forge.cfg new file mode 100644 index 0000000..413cb2c --- /dev/null +++ b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$steel_forge.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:steel_forge:*] + S:id=betterfurnacesreforged:steel_forge:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.2] + S:intensity=1.2 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/betterfurnacesreforged$steel_furnace.cfg b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$steel_furnace.cfg new file mode 100644 index 0000000..0ee5343 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$steel_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:steel_furnace:*] + S:id=betterfurnacesreforged:steel_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.2] + S:intensity=1.2 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/betterfurnacesreforged$ultimate_forge.cfg b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$ultimate_forge.cfg new file mode 100644 index 0000000..d96819c --- /dev/null +++ b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$ultimate_forge.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:ultimate_forge:*] + S:id=betterfurnacesreforged:ultimate_forge:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 8.0] + S:amount=8.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 4.0] + S:intensity=4.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/betterfurnacesreforged$ultimate_furnace.cfg b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$ultimate_furnace.cfg new file mode 100644 index 0000000..a4c3f7b --- /dev/null +++ b/overrides/config/adchimneys/Emitters/betterfurnacesreforged$ultimate_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:ultimate_furnace:*] + S:id=betterfurnacesreforged:ultimate_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 8.0] + S:amount=8.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 4.0] + S:intensity=4.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/brickfurnace$brick_blast_furnace.cfg b/overrides/config/adchimneys/Emitters/brickfurnace$brick_blast_furnace.cfg new file mode 100644 index 0000000..a908e0b --- /dev/null +++ b/overrides/config/adchimneys/Emitters/brickfurnace$brick_blast_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11553025] + S:color=0x11553025 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: brickfurnace:brick_blast_furnace:*] + S:id=brickfurnace:brick_blast_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] + S:intensity=1.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/brickfurnace$brick_furnace.cfg b/overrides/config/adchimneys/Emitters/brickfurnace$brick_furnace.cfg new file mode 100644 index 0000000..7d620ed --- /dev/null +++ b/overrides/config/adchimneys/Emitters/brickfurnace$brick_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11964f3d] + S:color=0x11964f3d + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: brickfurnace:brick_furnace:*] + S:id=brickfurnace:brick_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/brickfurnace$brick_smoker.cfg b/overrides/config/adchimneys/Emitters/brickfurnace$brick_smoker.cfg new file mode 100644 index 0000000..4dbec4a --- /dev/null +++ b/overrides/config/adchimneys/Emitters/brickfurnace$brick_smoker.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11985442] + S:color=0x11985442 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: brickfurnace:brick_smoker:*] + S:id=brickfurnace:brick_smoker:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/byg$boric_campfire.cfg b/overrides/config/adchimneys/Emitters/byg$boric_campfire.cfg new file mode 100644 index 0000000..bc1be01 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/byg$boric_campfire.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: byg:boric_campfire:[lit=true, signal_fire=false]] + S:id=byg:boric_campfire:[lit=true, signal_fire=false] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] + S:amount=1.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] + S:intensity=0.1 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/byg$boric_campfire_signal.cfg b/overrides/config/adchimneys/Emitters/byg$boric_campfire_signal.cfg new file mode 100644 index 0000000..b7e6235 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/byg$boric_campfire_signal.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xbb29b113] + S:color=0xbb29b113 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: byg:boric_campfire:[lit=true, signal_fire=true]] + S:id=byg:boric_campfire:[lit=true, signal_fire=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/byg$cryptic_campfire.cfg b/overrides/config/adchimneys/Emitters/byg$cryptic_campfire.cfg new file mode 100644 index 0000000..172fd7c --- /dev/null +++ b/overrides/config/adchimneys/Emitters/byg$cryptic_campfire.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: byg:cryptic_campfire:[lit=true, signal_fire=false]] + S:id=byg:cryptic_campfire:[lit=true, signal_fire=false] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] + S:amount=1.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] + S:intensity=0.1 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/byg$cryptic_campfire_signal.cfg b/overrides/config/adchimneys/Emitters/byg$cryptic_campfire_signal.cfg new file mode 100644 index 0000000..e0936bd --- /dev/null +++ b/overrides/config/adchimneys/Emitters/byg$cryptic_campfire_signal.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xbbdc1b27] + S:color=0xbbdc1b27 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: byg:cryptic_campfire:[lit=true, signal_fire=true]] + S:id=byg:cryptic_campfire:[lit=true, signal_fire=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/car$blast_furnace.cfg b/overrides/config/adchimneys/Emitters/car$blast_furnace.cfg new file mode 100644 index 0000000..e3c6b6d --- /dev/null +++ b/overrides/config/adchimneys/Emitters/car$blast_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11b4b4b4] + S:color=0x11b4b4b4 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: car:blastfurnace:[powered=true]] + S:id=car:blastfurnace:[powered=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] + S:intensity=1.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/ceramics$kiln.cfg b/overrides/config/adchimneys/Emitters/ceramics$kiln.cfg new file mode 100644 index 0000000..046429b --- /dev/null +++ b/overrides/config/adchimneys/Emitters/ceramics$kiln.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11c46750] + S:color=0x11c46750 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ceramics:kiln:[lit=true]] + S:id=ceramics:kiln:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/charcoal_pit$blast_furnace.cfg b/overrides/config/adchimneys/Emitters/charcoal_pit$blast_furnace.cfg new file mode 100644 index 0000000..81c1ff7 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/charcoal_pit$blast_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: charcoal_pit:blast_furnace:[lit=true]] + S:id=charcoal_pit:blast_furnace:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] + S:intensity=1.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/charcoal_pit$bloomeryy.cfg b/overrides/config/adchimneys/Emitters/charcoal_pit$bloomeryy.cfg new file mode 100644 index 0000000..79235f1 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/charcoal_pit$bloomeryy.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: charcoal_pit:bloomeryy:[lit=true]] + S:id=charcoal_pit:bloomeryy:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] + S:intensity=1.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/charcoal_pit$distillery.cfg b/overrides/config/adchimneys/Emitters/charcoal_pit$distillery.cfg new file mode 100644 index 0000000..afda336 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/charcoal_pit$distillery.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: charcoal_pit:distillery:[lit=true]] + S:id=charcoal_pit:distillery:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/charcoal_pit$steam_press.cfg b/overrides/config/adchimneys/Emitters/charcoal_pit$steam_press.cfg new file mode 100644 index 0000000..868fbc4 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/charcoal_pit$steam_press.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: charcoal_pit:steam_press:[lit=true]] + S:id=charcoal_pit:steam_press:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/clayworks$kiln.cfg b/overrides/config/adchimneys/Emitters/clayworks$kiln.cfg new file mode 100644 index 0000000..de49e1b --- /dev/null +++ b/overrides/config/adchimneys/Emitters/clayworks$kiln.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: false] + B:emitWithoutChimney=false + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: clayworks:kiln:[lit=true]] + S:id=clayworks:kiln:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/cookingforblockheads$black_oven.cfg b/overrides/config/adchimneys/Emitters/cookingforblockheads$black_oven.cfg new file mode 100644 index 0000000..4f69ae8 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/cookingforblockheads$black_oven.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11191919] + S:color=0x11191919 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cookingforblockheads:black_oven:*] + S:id=cookingforblockheads:black_oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/cookingforblockheads$blue_oven.cfg b/overrides/config/adchimneys/Emitters/cookingforblockheads$blue_oven.cfg new file mode 100644 index 0000000..6e27dfa --- /dev/null +++ b/overrides/config/adchimneys/Emitters/cookingforblockheads$blue_oven.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11334cb2] + S:color=0x11334cb2 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cookingforblockheads:blue_oven:*] + S:id=cookingforblockheads:blue_oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/cookingforblockheads$brown_oven.cfg b/overrides/config/adchimneys/Emitters/cookingforblockheads$brown_oven.cfg new file mode 100644 index 0000000..1018439 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/cookingforblockheads$brown_oven.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11664c33] + S:color=0x11664c33 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cookingforblockheads:brown_oven:*] + S:id=cookingforblockheads:brown_oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/cookingforblockheads$cyan_oven.cfg b/overrides/config/adchimneys/Emitters/cookingforblockheads$cyan_oven.cfg new file mode 100644 index 0000000..6cde0a1 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/cookingforblockheads$cyan_oven.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x114c7f99] + S:color=0x114c7f99 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cookingforblockheads:cyan_oven:*] + S:id=cookingforblockheads:cyan_oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/cookingforblockheads$gray_oven.cfg b/overrides/config/adchimneys/Emitters/cookingforblockheads$gray_oven.cfg new file mode 100644 index 0000000..e42d253 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/cookingforblockheads$gray_oven.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x114c4c4c] + S:color=0x114c4c4c + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cookingforblockheads:gray_oven:*] + S:id=cookingforblockheads:gray_oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/cookingforblockheads$green_oven.cfg b/overrides/config/adchimneys/Emitters/cookingforblockheads$green_oven.cfg new file mode 100644 index 0000000..1b1b017 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/cookingforblockheads$green_oven.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11667f33] + S:color=0x11667f33 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cookingforblockheads:green_oven:*] + S:id=cookingforblockheads:green_oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/cookingforblockheads$light_blue_oven.cfg b/overrides/config/adchimneys/Emitters/cookingforblockheads$light_blue_oven.cfg new file mode 100644 index 0000000..8818902 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/cookingforblockheads$light_blue_oven.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x116699d8] + S:color=0x116699d8 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cookingforblockheads:light_blue_oven:*] + S:id=cookingforblockheads:light_blue_oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/cookingforblockheads$light_gray_oven.cfg b/overrides/config/adchimneys/Emitters/cookingforblockheads$light_gray_oven.cfg new file mode 100644 index 0000000..ed2e543 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/cookingforblockheads$light_gray_oven.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11999999] + S:color=0x11999999 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cookingforblockheads:light_gray_oven:*] + S:id=cookingforblockheads:light_gray_oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/cookingforblockheads$lime_oven.cfg b/overrides/config/adchimneys/Emitters/cookingforblockheads$lime_oven.cfg new file mode 100644 index 0000000..f5fa905 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/cookingforblockheads$lime_oven.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x117fcc19] + S:color=0x117fcc19 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cookingforblockheads:lime_oven:*] + S:id=cookingforblockheads:lime_oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/cookingforblockheads$magenta_oven.cfg b/overrides/config/adchimneys/Emitters/cookingforblockheads$magenta_oven.cfg new file mode 100644 index 0000000..c7a76be --- /dev/null +++ b/overrides/config/adchimneys/Emitters/cookingforblockheads$magenta_oven.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11b24cd8] + S:color=0x11b24cd8 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cookingforblockheads:magenta_oven:*] + S:id=cookingforblockheads:magenta_oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/cookingforblockheads$orange_oven.cfg b/overrides/config/adchimneys/Emitters/cookingforblockheads$orange_oven.cfg new file mode 100644 index 0000000..a408efd --- /dev/null +++ b/overrides/config/adchimneys/Emitters/cookingforblockheads$orange_oven.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11d87f33] + S:color=0x11d87f33 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cookingforblockheads:orange_oven:*] + S:id=cookingforblockheads:orange_oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/cookingforblockheads$oven.cfg b/overrides/config/adchimneys/Emitters/cookingforblockheads$oven.cfg new file mode 100644 index 0000000..fc69f29 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/cookingforblockheads$oven.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11ffffff] + S:color=0x11ffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cookingforblockheads:oven:*] + S:id=cookingforblockheads:oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/cookingforblockheads$pink_oven.cfg b/overrides/config/adchimneys/Emitters/cookingforblockheads$pink_oven.cfg new file mode 100644 index 0000000..50df070 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/cookingforblockheads$pink_oven.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11f27fa5] + S:color=0x11f27fa5 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cookingforblockheads:pink_oven:*] + S:id=cookingforblockheads:pink_oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/cookingforblockheads$purple_oven.cfg b/overrides/config/adchimneys/Emitters/cookingforblockheads$purple_oven.cfg new file mode 100644 index 0000000..9104e59 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/cookingforblockheads$purple_oven.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x117f3fb2] + S:color=0x117f3fb2 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cookingforblockheads:purple_oven:*] + S:id=cookingforblockheads:purple_oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/cookingforblockheads$red_oven.cfg b/overrides/config/adchimneys/Emitters/cookingforblockheads$red_oven.cfg new file mode 100644 index 0000000..8cae4a7 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/cookingforblockheads$red_oven.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11993333] + S:color=0x11993333 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cookingforblockheads:red_oven:*] + S:id=cookingforblockheads:red_oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/cookingforblockheads$white_oven.cfg b/overrides/config/adchimneys/Emitters/cookingforblockheads$white_oven.cfg new file mode 100644 index 0000000..2788c06 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/cookingforblockheads$white_oven.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11ffffff] + S:color=0x11ffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cookingforblockheads:white_oven:*] + S:id=cookingforblockheads:white_oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/cookingforblockheads$yellow_oven.cfg b/overrides/config/adchimneys/Emitters/cookingforblockheads$yellow_oven.cfg new file mode 100644 index 0000000..344e973 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/cookingforblockheads$yellow_oven.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11e5e533] + S:color=0x11e5e533 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cookingforblockheads:yellow_oven:*] + S:id=cookingforblockheads:yellow_oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/create$blaze_burner.cfg b/overrides/config/adchimneys/Emitters/create$blaze_burner.cfg new file mode 100644 index 0000000..e233da3 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/create$blaze_burner.cfg @@ -0,0 +1,64 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burnTimeRemaining] + S:activeTag=burnTimeRemaining + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: create:blaze_burner:*] + S:id=create:blaze_burner:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + create:blaze_burner:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/create$lit_blaze_burner.cfg b/overrides/config/adchimneys/Emitters/create$lit_blaze_burner.cfg new file mode 100644 index 0000000..e273d64 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/create$lit_blaze_burner.cfg @@ -0,0 +1,64 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: create:lit_blaze_burner:*] + S:id=create:lit_blaze_burner:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + create:lit_blaze_burner:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: BLOCK] + S:type=BLOCK +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] + S:amount=1.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] + S:intensity=0.1 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/createaddition$liquid_blaze_burner.cfg b/overrides/config/adchimneys/Emitters/createaddition$liquid_blaze_burner.cfg new file mode 100644 index 0000000..37e8355 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/createaddition$liquid_blaze_burner.cfg @@ -0,0 +1,64 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burnTimeRemaining] + S:activeTag=burnTimeRemaining + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: createaddition:liquid_blaze_burner:*] + S:id=createaddition:liquid_blaze_burner:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + createaddition:liquid_blaze_burner:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/createdieselgenerators$diesel_engine.cfg b/overrides/config/adchimneys/Emitters/createdieselgenerators$diesel_engine.cfg new file mode 100644 index 0000000..fa30904 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/createdieselgenerators$diesel_engine.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_speed_check] + S:activeTag=#hardcoded_speed_check + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: createdieselgenerators:diesel_engine:*] + S:id=createdieselgenerators:diesel_engine:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] + S:amount=1.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/createdieselgenerators$diesel_engine_silenced.cfg b/overrides/config/adchimneys/Emitters/createdieselgenerators$diesel_engine_silenced.cfg new file mode 100644 index 0000000..816f024 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/createdieselgenerators$diesel_engine_silenced.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_speed_check] + S:activeTag=#hardcoded_speed_check + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: createdieselgenerators:diesel_engine:[silenced=true]] + S:id=createdieselgenerators:diesel_engine:[silenced=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] + S:amount=1.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] + S:intensity=0.1 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 1.0] + S:scale=1.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/createdieselgenerators$diesel_engine_turbocharged.cfg b/overrides/config/adchimneys/Emitters/createdieselgenerators$diesel_engine_turbocharged.cfg new file mode 100644 index 0000000..638d2db --- /dev/null +++ b/overrides/config/adchimneys/Emitters/createdieselgenerators$diesel_engine_turbocharged.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_speed_check] + S:activeTag=#hardcoded_speed_check + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: createdieselgenerators:diesel_engine:[turbocharged=true]] + S:id=createdieselgenerators:diesel_engine:[turbocharged=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] + S:intensity=1.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/createdieselgenerators$large_diesel_engine.cfg b/overrides/config/adchimneys/Emitters/createdieselgenerators$large_diesel_engine.cfg new file mode 100644 index 0000000..71b6c2b --- /dev/null +++ b/overrides/config/adchimneys/Emitters/createdieselgenerators$large_diesel_engine.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_speed_check] + S:activeTag=#hardcoded_speed_check + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: createdieselgenerators:large_diesel_engine:*] + S:id=createdieselgenerators:large_diesel_engine:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] + S:amount=1.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/createdieselgenerators$large_diesel_engine_silenced.cfg b/overrides/config/adchimneys/Emitters/createdieselgenerators$large_diesel_engine_silenced.cfg new file mode 100644 index 0000000..71b6c2b --- /dev/null +++ b/overrides/config/adchimneys/Emitters/createdieselgenerators$large_diesel_engine_silenced.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_speed_check] + S:activeTag=#hardcoded_speed_check + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: createdieselgenerators:large_diesel_engine:*] + S:id=createdieselgenerators:large_diesel_engine:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] + S:amount=1.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/createtfmg$blast_furnace.cfg b/overrides/config/adchimneys/Emitters/createtfmg$blast_furnace.cfg new file mode 100644 index 0000000..62849ce --- /dev/null +++ b/overrides/config/adchimneys/Emitters/createtfmg$blast_furnace.cfg @@ -0,0 +1,64 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Timer] + S:activeTag=Timer + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tfmg:blast_furnace_output:*] + S:id=tfmg:blast_furnace_output:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + tfmg:fireproof_bricks:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/crossroads$firebox.cfg b/overrides/config/adchimneys/Emitters/crossroads$firebox.cfg new file mode 100644 index 0000000..b59fda4 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/crossroads$firebox.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11232327] + S:color=0x11232327 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: crossroads:firebox:[active=true]] + S:id=crossroads:firebox:[active=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/divinerpg$coalstone_furnace.cfg b/overrides/config/adchimneys/Emitters/divinerpg$coalstone_furnace.cfg new file mode 100644 index 0000000..74576be --- /dev/null +++ b/overrides/config/adchimneys/Emitters/divinerpg$coalstone_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: divinerpg:coalstone_furnace:[lit=true]] + S:id=divinerpg:coalstone_furnace:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/divinerpg$demon_furnace.cfg b/overrides/config/adchimneys/Emitters/divinerpg$demon_furnace.cfg new file mode 100644 index 0000000..129570d --- /dev/null +++ b/overrides/config/adchimneys/Emitters/divinerpg$demon_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11a61900] + S:color=0x11a61900 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: divinerpg:demon_furnace:[lit=true]] + S:id=divinerpg:demon_furnace:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/divinerpg$greenlight_furnace.cfg b/overrides/config/adchimneys/Emitters/divinerpg$greenlight_furnace.cfg new file mode 100644 index 0000000..a4e8d24 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/divinerpg$greenlight_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11646a45] + S:color=0x11646a45 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: divinerpg:greenlight_furnace:[lit=true]] + S:id=divinerpg:greenlight_furnace:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/divinerpg$molten_furnace.cfg b/overrides/config/adchimneys/Emitters/divinerpg$molten_furnace.cfg new file mode 100644 index 0000000..8d99620 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/divinerpg$molten_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x1178705e] + S:color=0x1178705e + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: divinerpg:molten_furnace:[lit=true]] + S:id=divinerpg:molten_furnace:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/divinerpg$moonlight_furnace.cfg b/overrides/config/adchimneys/Emitters/divinerpg$moonlight_furnace.cfg new file mode 100644 index 0000000..b9dbce0 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/divinerpg$moonlight_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11575988] + S:color=0x11575988 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: divinerpg:moonlight_furnace:[lit=true]] + S:id=divinerpg:moonlight_furnace:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/divinerpg$oceanfire_furnace.cfg b/overrides/config/adchimneys/Emitters/divinerpg$oceanfire_furnace.cfg new file mode 100644 index 0000000..dac0c55 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/divinerpg$oceanfire_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11437d9b] + S:color=0x11437d9b + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: divinerpg:oceanfire_furnace:[lit=true]] + S:id=divinerpg:oceanfire_furnace:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/divinerpg$whitefire_furnace.cfg b/overrides/config/adchimneys/Emitters/divinerpg$whitefire_furnace.cfg new file mode 100644 index 0000000..fc38c62 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/divinerpg$whitefire_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11c7c7c7] + S:color=0x11c7c7c7 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: divinerpg:whitefire_furnace:[lit=true]] + S:id=divinerpg:whitefire_furnace:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/draconicevolution$generator.cfg b/overrides/config/adchimneys/Emitters/draconicevolution$generator.cfg new file mode 100644 index 0000000..dc76f0e --- /dev/null +++ b/overrides/config/adchimneys/Emitters/draconicevolution$generator.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: bc_managed_data/active] + S:activeTag=bc_managed_data/active + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: draconicevolution:generator:*] + S:id=draconicevolution:generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/electrodynamics$coalgenerator.cfg b/overrides/config/adchimneys/Emitters/electrodynamics$coalgenerator.cfg new file mode 100644 index 0000000..04d9995 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/electrodynamics$coalgenerator.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burnTime] + S:activeTag=burnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: electrodynamics:coalgenerator:*] + S:id=electrodynamics:coalgenerator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/enderio$primitive_alloy_smelter.cfg b/overrides/config/adchimneys/Emitters/enderio$primitive_alloy_smelter.cfg new file mode 100644 index 0000000..e7f860e --- /dev/null +++ b/overrides/config/adchimneys/Emitters/enderio$primitive_alloy_smelter.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: enderio:primitive_alloy_smelter:*] + S:id=enderio:primitive_alloy_smelter:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/enderio$stirling_generator.cfg b/overrides/config/adchimneys/Emitters/enderio$stirling_generator.cfg new file mode 100644 index 0000000..33319b5 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/enderio$stirling_generator.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: enderio:stirling_generator:[powered=true]] + S:id=enderio:stirling_generator:[powered=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/environmental$kiln.cfg b/overrides/config/adchimneys/Emitters/environmental$kiln.cfg new file mode 100644 index 0000000..582d380 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/environmental$kiln.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11674833] + S:color=0x11674833 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: environmental:kiln:[lit=true]] + S:id=environmental:kiln:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/farmersdelight$stove.cfg b/overrides/config/adchimneys/Emitters/farmersdelight$stove.cfg new file mode 100644 index 0000000..54aef47 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/farmersdelight$stove.cfg @@ -0,0 +1,67 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_cooking_pot_check] + S:activeTag=#hardcoded_cooking_pot_check + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: farmersdelight:stove:*] + S:id=farmersdelight:stove:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + farmersdelight:cooking_pot:* + farmersdelight:skillet:* + twilightdelight:fiery_cooking_pot:* + meadow:cooking_cauldron:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/furnacemk2$furnacemk2.cfg b/overrides/config/adchimneys/Emitters/furnacemk2$furnacemk2.cfg new file mode 100644 index 0000000..3bbeabb --- /dev/null +++ b/overrides/config/adchimneys/Emitters/furnacemk2$furnacemk2.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: furnacemk2:furnacemk2:[lit=true]] + S:id=furnacemk2:furnacemk2:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/gtceu$bronze_large_boiler.cfg b/overrides/config/adchimneys/Emitters/gtceu$bronze_large_boiler.cfg new file mode 100644 index 0000000..24b7011 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/gtceu$bronze_large_boiler.cfg @@ -0,0 +1,65 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:bronze_large_boiler:*] + S:id=gtceu:bronze_large_boiler:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + gtceu:steam_machine_casing:* + gtceu:bronze_firebox_casing:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/gtceu$coke_oven.cfg b/overrides/config/adchimneys/Emitters/gtceu$coke_oven.cfg new file mode 100644 index 0000000..2571926 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/gtceu$coke_oven.cfg @@ -0,0 +1,65 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:coke_oven:*] + S:id=gtceu:coke_oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + gtceu:coke_oven_bricks:* + gtceu:coke_oven_hatch:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/gtceu$hp_steam_liquid_boiler.cfg b/overrides/config/adchimneys/Emitters/gtceu$hp_steam_liquid_boiler.cfg new file mode 100644 index 0000000..a8f2382 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/gtceu$hp_steam_liquid_boiler.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:hp_steam_liquid_boiler:*] + S:id=gtceu:hp_steam_liquid_boiler:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] + S:amount=1.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/gtceu$hp_steam_solid_boiler.cfg b/overrides/config/adchimneys/Emitters/gtceu$hp_steam_solid_boiler.cfg new file mode 100644 index 0000000..16ff30b --- /dev/null +++ b/overrides/config/adchimneys/Emitters/gtceu$hp_steam_solid_boiler.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:hp_steam_solid_boiler:*] + S:id=gtceu:hp_steam_solid_boiler:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] + S:amount=1.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/gtceu$lp_steam_liquid_boiler.cfg b/overrides/config/adchimneys/Emitters/gtceu$lp_steam_liquid_boiler.cfg new file mode 100644 index 0000000..0bf55c3 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/gtceu$lp_steam_liquid_boiler.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:lp_steam_liquid_boiler:*] + S:id=gtceu:lp_steam_liquid_boiler:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] + S:amount=1.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/gtceu$lp_steam_solid_boiler.cfg b/overrides/config/adchimneys/Emitters/gtceu$lp_steam_solid_boiler.cfg new file mode 100644 index 0000000..e1355cd --- /dev/null +++ b/overrides/config/adchimneys/Emitters/gtceu$lp_steam_solid_boiler.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:lp_steam_solid_boiler:*] + S:id=gtceu:lp_steam_solid_boiler:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] + S:amount=1.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/gtceu$primitive_blast_furnace.cfg b/overrides/config/adchimneys/Emitters/gtceu$primitive_blast_furnace.cfg new file mode 100644 index 0000000..2d0558b --- /dev/null +++ b/overrides/config/adchimneys/Emitters/gtceu$primitive_blast_furnace.cfg @@ -0,0 +1,64 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:primitive_blast_furnace:*] + S:id=gtceu:primitive_blast_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + gtceu:firebricks:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/gtceu$steel_large_boiler.cfg b/overrides/config/adchimneys/Emitters/gtceu$steel_large_boiler.cfg new file mode 100644 index 0000000..683b55d --- /dev/null +++ b/overrides/config/adchimneys/Emitters/gtceu$steel_large_boiler.cfg @@ -0,0 +1,65 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:steel_large_boiler:*] + S:id=gtceu:steel_large_boiler:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + gtceu:solid_machine_casing:* + gtceu:steel_firebox_casing:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/gtceu$titanium_large_boiler.cfg b/overrides/config/adchimneys/Emitters/gtceu$titanium_large_boiler.cfg new file mode 100644 index 0000000..01bb497 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/gtceu$titanium_large_boiler.cfg @@ -0,0 +1,65 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:titanium_large_boiler:*] + S:id=gtceu:titanium_large_boiler:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + gtceu:stable_machine_casing:* + gtceu:titanium_firebox_casing:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/gtceu$tungstensteel_large_boiler.cfg b/overrides/config/adchimneys/Emitters/gtceu$tungstensteel_large_boiler.cfg new file mode 100644 index 0000000..fbb4c65 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/gtceu$tungstensteel_large_boiler.cfg @@ -0,0 +1,65 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:tungstensteel_large_boiler:*] + S:id=gtceu:tungstensteel_large_boiler:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + gtceu:robust_machine_casing:* + gtceu:tungstensteel_firebox_casing:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/handcrafted$oven.cfg b/overrides/config/adchimneys/Emitters/handcrafted$oven.cfg new file mode 100644 index 0000000..dcad223 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/handcrafted$oven.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: handcrafted:oven:[lit=true]] + S:id=handcrafted:oven:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/ic2$fuel_boiler.cfg b/overrides/config/adchimneys/Emitters/ic2$fuel_boiler.cfg new file mode 100644 index 0000000..f1377cc --- /dev/null +++ b/overrides/config/adchimneys/Emitters/ic2$fuel_boiler.cfg @@ -0,0 +1,64 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ic2:fuel_boiler:[active=true]] + S:id=ic2:fuel_boiler:[active=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + ic2:fuel_boiler_structure:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/ic2$generator.cfg b/overrides/config/adchimneys/Emitters/ic2$generator.cfg new file mode 100644 index 0000000..7341ca7 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/ic2$generator.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ic2:generator:[active=true]] + S:id=ic2:generator:[active=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/ic2$iron_furnace.cfg b/overrides/config/adchimneys/Emitters/ic2$iron_furnace.cfg new file mode 100644 index 0000000..650d111 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/ic2$iron_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ic2:iron_furnace:[active=true]] + S:id=ic2:iron_furnace:[active=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/ic2$liquid_generator.cfg b/overrides/config/adchimneys/Emitters/ic2$liquid_generator.cfg new file mode 100644 index 0000000..8566f78 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/ic2$liquid_generator.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ic2:liquid_generator:[active=true]] + S:id=ic2:liquid_generator:[active=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/ic2$slag_generator.cfg b/overrides/config/adchimneys/Emitters/ic2$slag_generator.cfg new file mode 100644 index 0000000..35509fe --- /dev/null +++ b/overrides/config/adchimneys/Emitters/ic2$slag_generator.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ic2:slag_generator:[active=true]] + S:id=ic2:slag_generator:[active=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/ic2$stone_canner.cfg b/overrides/config/adchimneys/Emitters/ic2$stone_canner.cfg new file mode 100644 index 0000000..345eb21 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/ic2$stone_canner.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ic2:stone_canner:[active=true]] + S:id=ic2:stone_canner:[active=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/ic2$stone_macerator.cfg b/overrides/config/adchimneys/Emitters/ic2$stone_macerator.cfg new file mode 100644 index 0000000..791d433 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/ic2$stone_macerator.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: false] + B:emitWithoutChimney=false + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ic2:stone_macerator:[active=true]] + S:id=ic2:stone_macerator:[active=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/ic2$wood_gassifier.cfg b/overrides/config/adchimneys/Emitters/ic2$wood_gassifier.cfg new file mode 100644 index 0000000..d59e0ae --- /dev/null +++ b/overrides/config/adchimneys/Emitters/ic2$wood_gassifier.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ic2:wood_gassifier:[active=true]] + S:id=ic2:wood_gassifier:[active=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/immersiveengineering$advanced_blast_furnace.cfg b/overrides/config/adchimneys/Emitters/immersiveengineering$advanced_blast_furnace.cfg new file mode 100644 index 0000000..ce79770 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/immersiveengineering$advanced_blast_furnace.cfg @@ -0,0 +1,64 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: false] + B:canEmitAside=false + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x115f2f21] + S:color=0x115f2f21 + + # If true, the smoke particles will be generated even without connected chimney. [default: false] + B:emitWithoutChimney=false + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: immersiveengineering:advanced_blast_furnace:[active=true, multiblockslave=false]] + S:id=immersiveengineering:advanced_blast_furnace:[active=true, multiblockslave=false] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + immersiveengineering:advanced_blast_furnace:[multiblockslave=true] + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] + S:intensity=1.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/immersiveengineering$alloy_smelter.cfg b/overrides/config/adchimneys/Emitters/immersiveengineering$alloy_smelter.cfg new file mode 100644 index 0000000..95c8c6a --- /dev/null +++ b/overrides/config/adchimneys/Emitters/immersiveengineering$alloy_smelter.cfg @@ -0,0 +1,64 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11794340] + S:color=0x11794340 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: immersiveengineering:alloy_smelter:[active=true, multiblockslave=false]] + S:id=immersiveengineering:alloy_smelter:[active=true, multiblockslave=false] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + immersiveengineering:alloy_smelter:[multiblockslave=true] + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.2] + S:intensity=1.2 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/immersiveengineering$blast_furnace.cfg b/overrides/config/adchimneys/Emitters/immersiveengineering$blast_furnace.cfg new file mode 100644 index 0000000..118091c --- /dev/null +++ b/overrides/config/adchimneys/Emitters/immersiveengineering$blast_furnace.cfg @@ -0,0 +1,64 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x115f2f21] + S:color=0x115f2f21 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: immersiveengineering:blast_furnace:[active=true, multiblockslave=false]] + S:id=immersiveengineering:blast_furnace:[active=true, multiblockslave=false] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + immersiveengineering:blast_furnace:[multiblockslave=true] + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] + S:intensity=1.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/immersiveengineering$coke_oven.cfg b/overrides/config/adchimneys/Emitters/immersiveengineering$coke_oven.cfg new file mode 100644 index 0000000..2d5fb5b --- /dev/null +++ b/overrides/config/adchimneys/Emitters/immersiveengineering$coke_oven.cfg @@ -0,0 +1,64 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11333333] + S:color=0x11333333 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: immersiveengineering:coke_oven:[active=true, multiblockslave=false]] + S:id=immersiveengineering:coke_oven:[active=true, multiblockslave=false] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + immersiveengineering:coke_oven:[multiblockslave=true] + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] + S:intensity=1.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/immersiveengineering$diesel_generator.cfg b/overrides/config/adchimneys/Emitters/immersiveengineering$diesel_generator.cfg new file mode 100644 index 0000000..e046001 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/immersiveengineering$diesel_generator.cfg @@ -0,0 +1,64 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeTag=active + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11353535] + S:color=0x11353535 + + # If true, the smoke particles will be generated even without connected chimney. [default: false] + B:emitWithoutChimney=false + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: immersiveengineering:diesel_generator:[multiblockslave=false]] + S:id=immersiveengineering:diesel_generator:[multiblockslave=false] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + immersiveengineering:diesel_generator:[multiblockslave=true] + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/industrialforegoing$biofuel_generator.cfg b/overrides/config/adchimneys/Emitters/industrialforegoing$biofuel_generator.cfg new file mode 100644 index 0000000..547e444 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/industrialforegoing$biofuel_generator.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: progressBar/Tick] + S:activeTag=progressBar/Tick + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x1183471e] + S:color=0x1183471e + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: industrialforegoing:biofuel_generator:*] + S:id=industrialforegoing:biofuel_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/industrialforegoing$pitiful_generator.cfg b/overrides/config/adchimneys/Emitters/industrialforegoing$pitiful_generator.cfg new file mode 100644 index 0000000..01af9de --- /dev/null +++ b/overrides/config/adchimneys/Emitters/industrialforegoing$pitiful_generator.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: progressBar/Tick] + S:activeTag=progressBar/Tick + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x115c3c2c] + S:color=0x115c3c2c + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: industrialforegoing:pitiful_generator:*] + S:id=industrialforegoing:pitiful_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/ironfurnaces$copper_furnace.cfg b/overrides/config/adchimneys/Emitters/ironfurnaces$copper_furnace.cfg new file mode 100644 index 0000000..9b739be --- /dev/null +++ b/overrides/config/adchimneys/Emitters/ironfurnaces$copper_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11e2943c] + S:color=0x11e2943c + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ironfurnaces:copper_furnace:*] + S:id=ironfurnaces:copper_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] + S:intensity=1.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/ironfurnaces$crystal_furnace.cfg b/overrides/config/adchimneys/Emitters/ironfurnaces$crystal_furnace.cfg new file mode 100644 index 0000000..1f0a511 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/ironfurnaces$crystal_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x1123b6f6] + S:color=0x1123b6f6 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ironfurnaces:crystal_furnace:*] + S:id=ironfurnaces:crystal_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 2.5] + S:intensity=2.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/ironfurnaces$diamond_furnace.cfg b/overrides/config/adchimneys/Emitters/ironfurnaces$diamond_furnace.cfg new file mode 100644 index 0000000..fa0c5ad --- /dev/null +++ b/overrides/config/adchimneys/Emitters/ironfurnaces$diamond_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x113cdde2] + S:color=0x113cdde2 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ironfurnaces:diamond_furnace:*] + S:id=ironfurnaces:diamond_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 2.0] + S:intensity=2.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/ironfurnaces$emerald_furnace.cfg b/overrides/config/adchimneys/Emitters/ironfurnaces$emerald_furnace.cfg new file mode 100644 index 0000000..2ac5584 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/ironfurnaces$emerald_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x1120c22f] + S:color=0x1120c22f + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ironfurnaces:emerald_furnace:*] + S:id=ironfurnaces:emerald_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 2.0] + S:intensity=2.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/ironfurnaces$gold_furnace.cfg b/overrides/config/adchimneys/Emitters/ironfurnaces$gold_furnace.cfg new file mode 100644 index 0000000..e2016c5 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/ironfurnaces$gold_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11f6bb23] + S:color=0x11f6bb23 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ironfurnaces:gold_furnace:*] + S:id=ironfurnaces:gold_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] + S:intensity=1.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/ironfurnaces$iron_furnace.cfg b/overrides/config/adchimneys/Emitters/ironfurnaces$iron_furnace.cfg new file mode 100644 index 0000000..2462390 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/ironfurnaces$iron_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11727272] + S:color=0x11727272 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ironfurnaces:iron_furnace:*] + S:id=ironfurnaces:iron_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/ironfurnaces$million_furnace.cfg b/overrides/config/adchimneys/Emitters/ironfurnaces$million_furnace.cfg new file mode 100644 index 0000000..06a1433 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/ironfurnaces$million_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11ffffff] + S:color=0x11ffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ironfurnaces:million_furnace:*] + S:id=ironfurnaces:million_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/ironfurnaces$netherite_furnace.cfg b/overrides/config/adchimneys/Emitters/ironfurnaces$netherite_furnace.cfg new file mode 100644 index 0000000..82eeddf --- /dev/null +++ b/overrides/config/adchimneys/Emitters/ironfurnaces$netherite_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11241e1f] + S:color=0x11241e1f + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ironfurnaces:netherite_furnace:*] + S:id=ironfurnaces:netherite_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 4.0] + S:intensity=4.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/ironfurnaces$obsidian_furnace.cfg b/overrides/config/adchimneys/Emitters/ironfurnaces$obsidian_furnace.cfg new file mode 100644 index 0000000..0ca928c --- /dev/null +++ b/overrides/config/adchimneys/Emitters/ironfurnaces$obsidian_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11231732] + S:color=0x11231732 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ironfurnaces:obsidian_furnace:*] + S:id=ironfurnaces:obsidian_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 2.0] + S:intensity=2.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/ironfurnaces$silver_furnace.cfg b/overrides/config/adchimneys/Emitters/ironfurnaces$silver_furnace.cfg new file mode 100644 index 0000000..538b333 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/ironfurnaces$silver_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11818d8d] + S:color=0x11818d8d + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ironfurnaces:silver_furnace:*] + S:id=ironfurnaces:silver_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] + S:intensity=1.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/jumbofurnace$jumbo_furnace.cfg b/overrides/config/adchimneys/Emitters/jumbofurnace$jumbo_furnace.cfg new file mode 100644 index 0000000..810acad --- /dev/null +++ b/overrides/config/adchimneys/Emitters/jumbofurnace$jumbo_furnace.cfg @@ -0,0 +1,64 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11808080] + S:color=0x11808080 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: jumbofurnace:jumbo_furnace:[lit=true, x=1, y=1, z=0]] + S:id=jumbofurnace:jumbo_furnace:[lit=true, x=1, y=1, z=0] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + jumbofurnace:jumbo_furnace:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] + S:intensity=1.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/meadow$cooking_cauldron.cfg b/overrides/config/adchimneys/Emitters/meadow$cooking_cauldron.cfg new file mode 100644 index 0000000..c14573c --- /dev/null +++ b/overrides/config/adchimneys/Emitters/meadow$cooking_cauldron.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: CookingTime] + S:activeTag=CookingTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: meadow:cooking_cauldron:[hanging=true]] + S:id=meadow:cooking_cauldron:[hanging=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] + S:amount=1.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] + S:intensity=0.1 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/meadow$fondue.cfg b/overrides/config/adchimneys/Emitters/meadow$fondue.cfg new file mode 100644 index 0000000..d8b06b7 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/meadow$fondue.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: fondue.progress] + S:activeTag=fondue.progress + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: meadow:fondue:*] + S:id=meadow:fondue:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] + S:amount=1.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] + S:intensity=0.1 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/meadow$stove_tiles_lid.cfg b/overrides/config/adchimneys/Emitters/meadow$stove_tiles_lid.cfg new file mode 100644 index 0000000..d44a846 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/meadow$stove_tiles_lid.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: meadow:stove_tiles_lid:*] + S:id=meadow:stove_tiles_lid:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/meadow$stove_tiles_wood.cfg b/overrides/config/adchimneys/Emitters/meadow$stove_tiles_wood.cfg new file mode 100644 index 0000000..d91517f --- /dev/null +++ b/overrides/config/adchimneys/Emitters/meadow$stove_tiles_wood.cfg @@ -0,0 +1,67 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_cooking_pot_check] + S:activeTag=#hardcoded_cooking_pot_check + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: meadow:stove_tiles_wood:*] + S:id=meadow:stove_tiles_wood:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + farmersdelight:cooking_pot:* + farmersdelight:skillet:* + twilightdelight:fiery_cooking_pot:* + meadow:cooking_cauldron:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: BLOCK] + S:type=BLOCK +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/mekanism$fuelwood_heater.cfg b/overrides/config/adchimneys/Emitters/mekanism$fuelwood_heater.cfg new file mode 100644 index 0000000..fa0761a --- /dev/null +++ b/overrides/config/adchimneys/Emitters/mekanism$fuelwood_heater.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: activeState] + S:activeTag=activeState + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x117a5e53] + S:color=0x117a5e53 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mekanism:fuelwood_heater:*] + S:id=mekanism:fuelwood_heater:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/mekanismgenerators$bio_generator.cfg b/overrides/config/adchimneys/Emitters/mekanismgenerators$bio_generator.cfg new file mode 100644 index 0000000..40898de --- /dev/null +++ b/overrides/config/adchimneys/Emitters/mekanismgenerators$bio_generator.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: activeState] + S:activeTag=activeState + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x113e3d41] + S:color=0x113e3d41 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mekanismgenerators:bio_generator:*] + S:id=mekanismgenerators:bio_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/mekanismgenerators$gas_burning_generator.cfg b/overrides/config/adchimneys/Emitters/mekanismgenerators$gas_burning_generator.cfg new file mode 100644 index 0000000..c5682ed --- /dev/null +++ b/overrides/config/adchimneys/Emitters/mekanismgenerators$gas_burning_generator.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: activeState] + S:activeTag=activeState + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x113e3d41] + S:color=0x113e3d41 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mekanismgenerators:gas_burning_generator:*] + S:id=mekanismgenerators:gas_burning_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/mekanismgenerators$heat_generator.cfg b/overrides/config/adchimneys/Emitters/mekanismgenerators$heat_generator.cfg new file mode 100644 index 0000000..dc1a71a --- /dev/null +++ b/overrides/config/adchimneys/Emitters/mekanismgenerators$heat_generator.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: activeState] + S:activeTag=activeState + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x113e3d41] + S:color=0x113e3d41 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mekanismgenerators:heat_generator:*] + S:id=mekanismgenerators:heat_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] + S:intensity=1.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/minecraft$blast_furnace.cfg b/overrides/config/adchimneys/Emitters/minecraft$blast_furnace.cfg new file mode 100644 index 0000000..a4b92ce --- /dev/null +++ b/overrides/config/adchimneys/Emitters/minecraft$blast_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x113e3d41] + S:color=0x113e3d41 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: blast_furnace:[lit=true]] + S:id=blast_furnace:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] + S:intensity=1.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/minecraft$campfire.cfg b/overrides/config/adchimneys/Emitters/minecraft$campfire.cfg new file mode 100644 index 0000000..21d8190 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/minecraft$campfire.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: campfire:[lit=true, signal_fire=false]] + S:id=campfire:[lit=true, signal_fire=false] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] + S:amount=1.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] + S:intensity=0.1 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/minecraft$campfire_signal.cfg b/overrides/config/adchimneys/Emitters/minecraft$campfire_signal.cfg new file mode 100644 index 0000000..a68f550 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/minecraft$campfire_signal.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xbbff6600] + S:color=0xbbff6600 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: campfire:[lit=true, signal_fire=true]] + S:id=campfire:[lit=true, signal_fire=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/minecraft$furnace.cfg b/overrides/config/adchimneys/Emitters/minecraft$furnace.cfg new file mode 100644 index 0000000..b80566d --- /dev/null +++ b/overrides/config/adchimneys/Emitters/minecraft$furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11808080] + S:color=0x11808080 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: furnace:[lit=true]] + S:id=furnace:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/minecraft$smoker.cfg b/overrides/config/adchimneys/Emitters/minecraft$smoker.cfg new file mode 100644 index 0000000..6c228af --- /dev/null +++ b/overrides/config/adchimneys/Emitters/minecraft$smoker.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11654e2b] + S:color=0x11654e2b + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: smoker:[lit=true]] + S:id=smoker:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/minecraft$soul_campfire.cfg b/overrides/config/adchimneys/Emitters/minecraft$soul_campfire.cfg new file mode 100644 index 0000000..854869e --- /dev/null +++ b/overrides/config/adchimneys/Emitters/minecraft$soul_campfire.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: soul_campfire:[lit=true, signal_fire=false]] + S:id=soul_campfire:[lit=true, signal_fire=false] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] + S:amount=1.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] + S:intensity=0.1 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/minecraft$soul_campfire_signal.cfg b/overrides/config/adchimneys/Emitters/minecraft$soul_campfire_signal.cfg new file mode 100644 index 0000000..c0f476b --- /dev/null +++ b/overrides/config/adchimneys/Emitters/minecraft$soul_campfire_signal.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xbb7cf2f5] + S:color=0xbb7cf2f5 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: soul_campfire:[lit=true, signal_fire=true]] + S:id=soul_campfire:[lit=true, signal_fire=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/mysticalagriculture$basic_reprocessor.cfg b/overrides/config/adchimneys/Emitters/mysticalagriculture$basic_reprocessor.cfg new file mode 100644 index 0000000..7955c93 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/mysticalagriculture$basic_reprocessor.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: FuelLeft] + S:activeTag=FuelLeft + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11bbbab9] + S:color=0x11bbbab9 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mysticalagriculture:basic_reprocessor:*] + S:id=mysticalagriculture:basic_reprocessor:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/mysticalagriculture$imperium_furnace.cfg b/overrides/config/adchimneys/Emitters/mysticalagriculture$imperium_furnace.cfg new file mode 100644 index 0000000..74b5c7c --- /dev/null +++ b/overrides/config/adchimneys/Emitters/mysticalagriculture$imperium_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11008cf0] + S:color=0x11008cf0 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mysticalagriculture:imperium_furnace:*] + S:id=mysticalagriculture:imperium_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.6] + S:intensity=1.6 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/mysticalagriculture$imperium_reprocessor.cfg b/overrides/config/adchimneys/Emitters/mysticalagriculture$imperium_reprocessor.cfg new file mode 100644 index 0000000..bd324a0 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/mysticalagriculture$imperium_reprocessor.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: FuelLeft] + S:activeTag=FuelLeft + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11008cf0] + S:color=0x11008cf0 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mysticalagriculture:imperium_reprocessor:*] + S:id=mysticalagriculture:imperium_reprocessor:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.6] + S:intensity=1.6 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/mysticalagriculture$inferium_furnace.cfg b/overrides/config/adchimneys/Emitters/mysticalagriculture$inferium_furnace.cfg new file mode 100644 index 0000000..415d6b8 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/mysticalagriculture$inferium_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x1192ad00] + S:color=0x1192ad00 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mysticalagriculture:inferium_furnace:*] + S:id=mysticalagriculture:inferium_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/mysticalagriculture$inferium_reprocessor.cfg b/overrides/config/adchimneys/Emitters/mysticalagriculture$inferium_reprocessor.cfg new file mode 100644 index 0000000..c6fb825 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/mysticalagriculture$inferium_reprocessor.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: FuelLeft] + S:activeTag=FuelLeft + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x1192ad00] + S:color=0x1192ad00 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mysticalagriculture:inferium_reprocessor:*] + S:id=mysticalagriculture:inferium_reprocessor:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/mysticalagriculture$prudentium_furnace.cfg b/overrides/config/adchimneys/Emitters/mysticalagriculture$prudentium_furnace.cfg new file mode 100644 index 0000000..41c6a17 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/mysticalagriculture$prudentium_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x1100b32c] + S:color=0x1100b32c + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mysticalagriculture:prudentium_furnace:*] + S:id=mysticalagriculture:prudentium_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.2] + S:intensity=1.2 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/mysticalagriculture$prudentium_reprocessor.cfg b/overrides/config/adchimneys/Emitters/mysticalagriculture$prudentium_reprocessor.cfg new file mode 100644 index 0000000..f5d1e3d --- /dev/null +++ b/overrides/config/adchimneys/Emitters/mysticalagriculture$prudentium_reprocessor.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: FuelLeft] + S:activeTag=FuelLeft + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x1100b32c] + S:color=0x1100b32c + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mysticalagriculture:prudentium_reprocessor:*] + S:id=mysticalagriculture:prudentium_reprocessor:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.2] + S:intensity=1.2 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/mysticalagriculture$supremium_furnace.cfg b/overrides/config/adchimneys/Emitters/mysticalagriculture$supremium_furnace.cfg new file mode 100644 index 0000000..437e467 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/mysticalagriculture$supremium_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11d60000] + S:color=0x11d60000 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mysticalagriculture:supremium_furnace:*] + S:id=mysticalagriculture:supremium_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.8] + S:intensity=1.8 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/mysticalagriculture$supremium_reprocessor.cfg b/overrides/config/adchimneys/Emitters/mysticalagriculture$supremium_reprocessor.cfg new file mode 100644 index 0000000..7f59d3a --- /dev/null +++ b/overrides/config/adchimneys/Emitters/mysticalagriculture$supremium_reprocessor.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: FuelLeft] + S:activeTag=FuelLeft + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11d60000] + S:color=0x11d60000 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mysticalagriculture:supremium_reprocessor:*] + S:id=mysticalagriculture:supremium_reprocessor:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.8] + S:intensity=1.8 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/mysticalagriculture$tertium_furnace.cfg b/overrides/config/adchimneys/Emitters/mysticalagriculture$tertium_furnace.cfg new file mode 100644 index 0000000..7c95c77 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/mysticalagriculture$tertium_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11da5200] + S:color=0x11da5200 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mysticalagriculture:tertium_furnace:*] + S:id=mysticalagriculture:tertium_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.4] + S:intensity=1.4 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/mysticalagriculture$tertium_reprocessor.cfg b/overrides/config/adchimneys/Emitters/mysticalagriculture$tertium_reprocessor.cfg new file mode 100644 index 0000000..2c5997f --- /dev/null +++ b/overrides/config/adchimneys/Emitters/mysticalagriculture$tertium_reprocessor.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: FuelLeft] + S:activeTag=FuelLeft + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11da5200] + S:color=0x11da5200 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mysticalagriculture:tertium_reprocessor:*] + S:id=mysticalagriculture:tertium_reprocessor:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.4] + S:intensity=1.4 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/nethersdelight$blackstone_blast_furnace.cfg b/overrides/config/adchimneys/Emitters/nethersdelight$blackstone_blast_furnace.cfg new file mode 100644 index 0000000..ae70f66 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/nethersdelight$blackstone_blast_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: nethersdelight:blackstone_blast_furnace:*] + S:id=nethersdelight:blackstone_blast_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] + S:intensity=1.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/nethersdelight$blackstone_furnace.cfg b/overrides/config/adchimneys/Emitters/nethersdelight$blackstone_furnace.cfg new file mode 100644 index 0000000..5aaec2f --- /dev/null +++ b/overrides/config/adchimneys/Emitters/nethersdelight$blackstone_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: nethersdelight:blackstone_furnace:*] + S:id=nethersdelight:blackstone_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/nethersdelight$blackstone_stove.cfg b/overrides/config/adchimneys/Emitters/nethersdelight$blackstone_stove.cfg new file mode 100644 index 0000000..8bee708 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/nethersdelight$blackstone_stove.cfg @@ -0,0 +1,67 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_cooking_pot_check] + S:activeTag=#hardcoded_cooking_pot_check + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: nethersdelight:blackstone_stove:*] + S:id=nethersdelight:blackstone_stove:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + farmersdelight:cooking_pot:* + farmersdelight:skillet:* + twilightdelight:fiery_cooking_pot:* + meadow:cooking_cauldron:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/nethersdelight$nether_brick_smoker.cfg b/overrides/config/adchimneys/Emitters/nethersdelight$nether_brick_smoker.cfg new file mode 100644 index 0000000..493fca6 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/nethersdelight$nether_brick_smoker.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: nethersdelight:nether_brick_smoker:*] + S:id=nethersdelight:nether_brick_smoker:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/pneumaticcraft$advanced_air_compressor.cfg b/overrides/config/adchimneys/Emitters/pneumaticcraft$advanced_air_compressor.cfg new file mode 100644 index 0000000..e3724ad --- /dev/null +++ b/overrides/config/adchimneys/Emitters/pneumaticcraft$advanced_air_compressor.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burnTime] + S:activeTag=burnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11484848] + S:color=0x11484848 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: pneumaticcraft:advanced_air_compressor:*] + S:id=pneumaticcraft:advanced_air_compressor:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/pneumaticcraft$advanced_liquid_compressor.cfg b/overrides/config/adchimneys/Emitters/pneumaticcraft$advanced_liquid_compressor.cfg new file mode 100644 index 0000000..f1fffc2 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/pneumaticcraft$advanced_liquid_compressor.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11484848] + S:color=0x11484848 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: pneumaticcraft:advanced_liquid_compressor:[on=true]] + S:id=pneumaticcraft:advanced_liquid_compressor:[on=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/pneumaticcraft$air_compressor.cfg b/overrides/config/adchimneys/Emitters/pneumaticcraft$air_compressor.cfg new file mode 100644 index 0000000..b1bc028 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/pneumaticcraft$air_compressor.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burnTime] + S:activeTag=burnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11808080] + S:color=0x11808080 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: pneumaticcraft:air_compressor:*] + S:id=pneumaticcraft:air_compressor:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/pneumaticcraft$liquid_compressor.cfg b/overrides/config/adchimneys/Emitters/pneumaticcraft$liquid_compressor.cfg new file mode 100644 index 0000000..a6b632e --- /dev/null +++ b/overrides/config/adchimneys/Emitters/pneumaticcraft$liquid_compressor.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11808080] + S:color=0x11808080 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: pneumaticcraft:liquid_compressor:[on=true]] + S:id=pneumaticcraft:liquid_compressor:[on=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/projecte$dm_furnace.cfg b/overrides/config/adchimneys/Emitters/projecte$dm_furnace.cfg new file mode 100644 index 0000000..460fb4d --- /dev/null +++ b/overrides/config/adchimneys/Emitters/projecte$dm_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11151515] + S:color=0x11151515 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: projecte:dm_furnace:*] + S:id=projecte:dm_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 6.0] + S:amount=6.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 3.0] + S:intensity=3.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/projecte$rm_furnace.cfg b/overrides/config/adchimneys/Emitters/projecte$rm_furnace.cfg new file mode 100644 index 0000000..0171a0b --- /dev/null +++ b/overrides/config/adchimneys/Emitters/projecte$rm_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x114a0404] + S:color=0x114a0404 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: projecte:rm_furnace:*] + S:id=projecte:rm_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 8.0] + S:amount=8.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 4.0] + S:intensity=4.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/quark$blackstone_furnace.cfg b/overrides/config/adchimneys/Emitters/quark$blackstone_furnace.cfg new file mode 100644 index 0000000..e3f9145 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/quark$blackstone_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x113b3846] + S:color=0x113b3846 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: quark:blackstone_furnace:*] + S:id=quark:blackstone_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/quark$deepslate_furnace.cfg b/overrides/config/adchimneys/Emitters/quark$deepslate_furnace.cfg new file mode 100644 index 0000000..f10e5b6 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/quark$deepslate_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11686868] + S:color=0x11686868 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: quark:deepslate_furnace:*] + S:id=quark:deepslate_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/railcraft$blast_furnace.cfg b/overrides/config/adchimneys/Emitters/railcraft$blast_furnace.cfg new file mode 100644 index 0000000..aa228b4 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/railcraft$blast_furnace.cfg @@ -0,0 +1,64 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: railcraft:blast_furnace_bricks:[lit=true]] + S:id=railcraft:blast_furnace_bricks:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: master=1b] + S:identityTag=master=1b + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + railcraft:blast_furnace_bricks:[lit=true] + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 4.0] + S:amount=4.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] + S:intensity=1.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/railcraft$coke_oven.cfg b/overrides/config/adchimneys/Emitters/railcraft$coke_oven.cfg new file mode 100644 index 0000000..33d538c --- /dev/null +++ b/overrides/config/adchimneys/Emitters/railcraft$coke_oven.cfg @@ -0,0 +1,64 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: railcraft:coke_oven_bricks:[lit=true]] + S:id=railcraft:coke_oven_bricks:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: master=1b] + S:identityTag=master=1b + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + railcraft:coke_oven_bricks:[lit=true] + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/railcraft$fluid_fueled_firebox.cfg b/overrides/config/adchimneys/Emitters/railcraft$fluid_fueled_firebox.cfg new file mode 100644 index 0000000..eee8256 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/railcraft$fluid_fueled_firebox.cfg @@ -0,0 +1,65 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: railcraft:fluid_fueled_firebox:[lit=true]] + S:id=railcraft:fluid_fueled_firebox:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: master=1b] + S:identityTag=master=1b + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + railcraft:low_pressure_steam_boiler_tank:* + railcraft:high_pressure_steam_boiler_tank:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/railcraft$solid_fueled_firebox.cfg b/overrides/config/adchimneys/Emitters/railcraft$solid_fueled_firebox.cfg new file mode 100644 index 0000000..9142b7c --- /dev/null +++ b/overrides/config/adchimneys/Emitters/railcraft$solid_fueled_firebox.cfg @@ -0,0 +1,65 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: railcraft:solid_fueled_firebox:[lit=true]] + S:id=railcraft:solid_fueled_firebox:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: master=1b] + S:identityTag=master=1b + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + railcraft:low_pressure_steam_boiler_tank:* + railcraft:high_pressure_steam_boiler_tank:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/rftoolspower$blazing_generator.cfg b/overrides/config/adchimneys/Emitters/rftoolspower$blazing_generator.cfg new file mode 100644 index 0000000..b0a0325 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/rftoolspower$blazing_generator.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11787878] + S:color=0x11787878 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: rftoolspower:blazing_generator:[working=true]] + S:id=rftoolspower:blazing_generator:[working=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/rftoolspower$coal_generator.cfg b/overrides/config/adchimneys/Emitters/rftoolspower$coal_generator.cfg new file mode 100644 index 0000000..3255f38 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/rftoolspower$coal_generator.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11787878] + S:color=0x11787878 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: rftoolspower:coalgenerator:[lit=true]] + S:id=rftoolspower:coalgenerator:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/silents_mechanisms$coal_generator.cfg b/overrides/config/adchimneys/Emitters/silents_mechanisms$coal_generator.cfg new file mode 100644 index 0000000..07eeb41 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/silents_mechanisms$coal_generator.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11707070] + S:color=0x11707070 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: silents_mechanisms:coal_generator:*] + S:id=silents_mechanisms:coal_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] + S:amount=3.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] + S:intensity=1.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/silents_mechanisms$diesel_generator.cfg b/overrides/config/adchimneys/Emitters/silents_mechanisms$diesel_generator.cfg new file mode 100644 index 0000000..0905a12 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/silents_mechanisms$diesel_generator.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11dae643] + S:color=0x11dae643 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: silents_mechanisms:diesel_generator:*] + S:id=silents_mechanisms:diesel_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] + S:intensity=1.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/silents_mechanisms$lava_generator.cfg b/overrides/config/adchimneys/Emitters/silents_mechanisms$lava_generator.cfg new file mode 100644 index 0000000..9ca077c --- /dev/null +++ b/overrides/config/adchimneys/Emitters/silents_mechanisms$lava_generator.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x22e08a3e] + S:color=0x22e08a3e + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: silents_mechanisms:lava_generator:*] + S:id=silents_mechanisms:lava_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/simplekiln$kiln.cfg b/overrides/config/adchimneys/Emitters/simplekiln$kiln.cfg new file mode 100644 index 0000000..13716a4 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/simplekiln$kiln.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: simplekiln:kiln:[lit=true]] + S:id=simplekiln:kiln:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/steampowered$bronze_burner.cfg b/overrides/config/adchimneys/Emitters/steampowered$bronze_burner.cfg new file mode 100644 index 0000000..3ed01c5 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/steampowered$bronze_burner.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11c7a874] + S:color=0x11c7a874 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: steampowered:bronze_burner:[lit=true]] + S:id=steampowered:bronze_burner:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/steampowered$cast_iron_burner.cfg b/overrides/config/adchimneys/Emitters/steampowered$cast_iron_burner.cfg new file mode 100644 index 0000000..8962fb5 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/steampowered$cast_iron_burner.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11444444] + S:color=0x11444444 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: steampowered:cast_iron_burner:[lit=true]] + S:id=steampowered:cast_iron_burner:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/steampowered$steel_burner.cfg b/overrides/config/adchimneys/Emitters/steampowered$steel_burner.cfg new file mode 100644 index 0000000..d114404 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/steampowered$steel_burner.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11898989] + S:color=0x11898989 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: steampowered:steel_burner:[lit=true]] + S:id=steampowered:steel_burner:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tconstruct$foundry_controller.cfg b/overrides/config/adchimneys/Emitters/tconstruct$foundry_controller.cfg new file mode 100644 index 0000000..47f7e7a --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tconstruct$foundry_controller.cfg @@ -0,0 +1,65 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: fuel] + S:activeTag=fuel + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x113a2b26] + S:color=0x113a2b26 + + # If true, the smoke particles will be generated even without connected chimney. [default: false] + B:emitWithoutChimney=false + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tconstruct:foundry_controller:[active=true]] + S:id=tconstruct:foundry_controller:[active=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + #tconstruct:foundry/wall + #tconstruct:foundry/floor + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tconstruct$seared_melter.cfg b/overrides/config/adchimneys/Emitters/tconstruct$seared_melter.cfg new file mode 100644 index 0000000..aaee077 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tconstruct$seared_melter.cfg @@ -0,0 +1,64 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: fuel] + S:activeTag=fuel + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x114a4241] + S:color=0x114a4241 + + # If true, the smoke particles will be generated even without connected chimney. [default: false] + B:emitWithoutChimney=false + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tconstruct:seared_melter:[active=true]] + S:id=tconstruct:seared_melter:[active=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + #tconstruct:fuel_tanks + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tconstruct$smeltery_controller.cfg b/overrides/config/adchimneys/Emitters/tconstruct$smeltery_controller.cfg new file mode 100644 index 0000000..972542e --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tconstruct$smeltery_controller.cfg @@ -0,0 +1,65 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: fuel] + S:activeTag=fuel + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x114a4241] + S:color=0x114a4241 + + # If true, the smoke particles will be generated even without connected chimney. [default: false] + B:emitWithoutChimney=false + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tconstruct:smeltery_controller:[active=true]] + S:id=tconstruct:smeltery_controller:[active=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + #tconstruct:smeltery/wall + #tconstruct:smeltery/floor + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/thermal$dynamo_compression.cfg b/overrides/config/adchimneys/Emitters/thermal$dynamo_compression.cfg new file mode 100644 index 0000000..06d6220 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/thermal$dynamo_compression.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Active] + S:activeTag=Active + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11bcd6e7] + S:color=0x11bcd6e7 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: thermal:dynamo_compression:*] + S:id=thermal:dynamo_compression:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/thermal$dynamo_magmatic.cfg b/overrides/config/adchimneys/Emitters/thermal$dynamo_magmatic.cfg new file mode 100644 index 0000000..5501bc9 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/thermal$dynamo_magmatic.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Active] + S:activeTag=Active + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11a0ada5] + S:color=0x11a0ada5 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: thermal:dynamo_magmatic:*] + S:id=thermal:dynamo_magmatic:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/thermal$dynamo_stirling.cfg b/overrides/config/adchimneys/Emitters/thermal$dynamo_stirling.cfg new file mode 100644 index 0000000..f74c005 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/thermal$dynamo_stirling.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Active] + S:activeTag=Active + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11595757] + S:color=0x11595757 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: thermal:dynamo_stirling:*] + S:id=thermal:dynamo_stirling:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/thermal$machine_furnace.cfg b/overrides/config/adchimneys/Emitters/thermal$machine_furnace.cfg new file mode 100644 index 0000000..311e9fe --- /dev/null +++ b/overrides/config/adchimneys/Emitters/thermal$machine_furnace.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Active] + S:activeTag=Active + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11b3c2c2] + S:color=0x11b3c2c2 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: thermal:machine_furnace:*] + S:id=thermal:machine_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/thermal$machine_smelter.cfg b/overrides/config/adchimneys/Emitters/thermal$machine_smelter.cfg new file mode 100644 index 0000000..26ca480 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/thermal$machine_smelter.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Active] + S:activeTag=Active + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0x11b3c2c2] + S:color=0x11b3c2c2 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: thermal:machine_smelter:*] + S:id=thermal:machine_smelter:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] + I:maxGapLength=0 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tintedcampfires$black_campfire.cfg b/overrides/config/adchimneys/Emitters/tintedcampfires$black_campfire.cfg new file mode 100644 index 0000000..3c7b91b --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tintedcampfires$black_campfire.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tintedcampfires:black_campfire:[lit=true, signal_fire=false]] + S:id=tintedcampfires:black_campfire:[lit=true, signal_fire=false] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] + S:amount=1.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] + S:intensity=0.1 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tintedcampfires$black_campfire_signal.cfg b/overrides/config/adchimneys/Emitters/tintedcampfires$black_campfire_signal.cfg new file mode 100644 index 0000000..9d89a80 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tintedcampfires$black_campfire_signal.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xbb271c17] + S:color=0xbb271c17 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tintedcampfires:black_campfire:[lit=true, signal_fire=true]] + S:id=tintedcampfires:black_campfire:[lit=true, signal_fire=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tintedcampfires$blue_campfire.cfg b/overrides/config/adchimneys/Emitters/tintedcampfires$blue_campfire.cfg new file mode 100644 index 0000000..cf18dea --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tintedcampfires$blue_campfire.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tintedcampfires:blue_campfire:[lit=true, signal_fire=false]] + S:id=tintedcampfires:blue_campfire:[lit=true, signal_fire=false] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] + S:amount=1.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] + S:intensity=0.1 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tintedcampfires$blue_campfire_signal.cfg b/overrides/config/adchimneys/Emitters/tintedcampfires$blue_campfire_signal.cfg new file mode 100644 index 0000000..5c05015 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tintedcampfires$blue_campfire_signal.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xbb5d4c8c] + S:color=0xbb5d4c8c + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tintedcampfires:blue_campfire:[lit=true, signal_fire=true]] + S:id=tintedcampfires:blue_campfire:[lit=true, signal_fire=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tintedcampfires$brown_campfire.cfg b/overrides/config/adchimneys/Emitters/tintedcampfires$brown_campfire.cfg new file mode 100644 index 0000000..08d455c --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tintedcampfires$brown_campfire.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tintedcampfires:brown_campfire:[lit=true, signal_fire=false]] + S:id=tintedcampfires:brown_campfire:[lit=true, signal_fire=false] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] + S:amount=1.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] + S:intensity=0.1 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tintedcampfires$brown_campfire_signal.cfg b/overrides/config/adchimneys/Emitters/tintedcampfires$brown_campfire_signal.cfg new file mode 100644 index 0000000..b4a05e3 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tintedcampfires$brown_campfire_signal.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xbbb95f26] + S:color=0xbbb95f26 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tintedcampfires:brown_campfire:[lit=true, signal_fire=true]] + S:id=tintedcampfires:brown_campfire:[lit=true, signal_fire=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tintedcampfires$cyan_campfire.cfg b/overrides/config/adchimneys/Emitters/tintedcampfires$cyan_campfire.cfg new file mode 100644 index 0000000..c141a67 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tintedcampfires$cyan_campfire.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tintedcampfires:cyan_campfire:[lit=true, signal_fire=false]] + S:id=tintedcampfires:cyan_campfire:[lit=true, signal_fire=false] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] + S:amount=1.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] + S:intensity=0.1 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tintedcampfires$cyan_campfire_signal.cfg b/overrides/config/adchimneys/Emitters/tintedcampfires$cyan_campfire_signal.cfg new file mode 100644 index 0000000..bbb7b89 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tintedcampfires$cyan_campfire_signal.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xbb2fa881] + S:color=0xbb2fa881 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tintedcampfires:cyan_campfire:[lit=true, signal_fire=true]] + S:id=tintedcampfires:cyan_campfire:[lit=true, signal_fire=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tintedcampfires$gray_campfire.cfg b/overrides/config/adchimneys/Emitters/tintedcampfires$gray_campfire.cfg new file mode 100644 index 0000000..05642b3 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tintedcampfires$gray_campfire.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tintedcampfires:gray_campfire:[lit=true, signal_fire=false]] + S:id=tintedcampfires:gray_campfire:[lit=true, signal_fire=false] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] + S:amount=1.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] + S:intensity=0.1 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tintedcampfires$gray_campfire_signal.cfg b/overrides/config/adchimneys/Emitters/tintedcampfires$gray_campfire_signal.cfg new file mode 100644 index 0000000..437b7bf --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tintedcampfires$gray_campfire_signal.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xbb937a59] + S:color=0xbb937a59 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tintedcampfires:gray_campfire:[lit=true, signal_fire=true]] + S:id=tintedcampfires:gray_campfire:[lit=true, signal_fire=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tintedcampfires$green_campfire.cfg b/overrides/config/adchimneys/Emitters/tintedcampfires$green_campfire.cfg new file mode 100644 index 0000000..3603a64 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tintedcampfires$green_campfire.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tintedcampfires:green_campfire:[lit=true, signal_fire=false]] + S:id=tintedcampfires:green_campfire:[lit=true, signal_fire=false] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] + S:amount=1.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] + S:intensity=0.1 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tintedcampfires$green_campfire_signal.cfg b/overrides/config/adchimneys/Emitters/tintedcampfires$green_campfire_signal.cfg new file mode 100644 index 0000000..b189f60 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tintedcampfires$green_campfire_signal.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xbb67640b] + S:color=0xbb67640b + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tintedcampfires:green_campfire:[lit=true, signal_fire=true]] + S:id=tintedcampfires:green_campfire:[lit=true, signal_fire=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tintedcampfires$light_blue_campfire.cfg b/overrides/config/adchimneys/Emitters/tintedcampfires$light_blue_campfire.cfg new file mode 100644 index 0000000..588a494 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tintedcampfires$light_blue_campfire.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tintedcampfires:light_blue_campfire:[lit=true, signal_fire=false]] + S:id=tintedcampfires:light_blue_campfire:[lit=true, signal_fire=false] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] + S:amount=1.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] + S:intensity=0.1 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tintedcampfires$light_blue_campfire_signal.cfg b/overrides/config/adchimneys/Emitters/tintedcampfires$light_blue_campfire_signal.cfg new file mode 100644 index 0000000..3830c60 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tintedcampfires$light_blue_campfire_signal.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xbb46bbaf] + S:color=0xbb46bbaf + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tintedcampfires:light_blue_campfire:[lit=true, signal_fire=true]] + S:id=tintedcampfires:light_blue_campfire:[lit=true, signal_fire=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tintedcampfires$light_gray_campfire.cfg b/overrides/config/adchimneys/Emitters/tintedcampfires$light_gray_campfire.cfg new file mode 100644 index 0000000..9770f71 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tintedcampfires$light_gray_campfire.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tintedcampfires:light_gray_campfire:[lit=true, signal_fire=false]] + S:id=tintedcampfires:light_gray_campfire:[lit=true, signal_fire=false] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] + S:amount=1.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] + S:intensity=0.1 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tintedcampfires$light_gray_campfire_signal.cfg b/overrides/config/adchimneys/Emitters/tintedcampfires$light_gray_campfire_signal.cfg new file mode 100644 index 0000000..fa7ee76 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tintedcampfires$light_gray_campfire_signal.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xbbe6ce9d] + S:color=0xbbe6ce9d + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tintedcampfires:light_gray_campfire:[lit=true, signal_fire=true]] + S:id=tintedcampfires:light_gray_campfire:[lit=true, signal_fire=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tintedcampfires$lime_campfire.cfg b/overrides/config/adchimneys/Emitters/tintedcampfires$lime_campfire.cfg new file mode 100644 index 0000000..74751ce --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tintedcampfires$lime_campfire.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tintedcampfires:lime_campfire:[lit=true, signal_fire=false]] + S:id=tintedcampfires:lime_campfire:[lit=true, signal_fire=false] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] + S:amount=1.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] + S:intensity=0.1 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tintedcampfires$lime_campfire_signal.cfg b/overrides/config/adchimneys/Emitters/tintedcampfires$lime_campfire_signal.cfg new file mode 100644 index 0000000..b554932 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tintedcampfires$lime_campfire_signal.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xbbbdc91e] + S:color=0xbbbdc91e + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tintedcampfires:lime_campfire:[lit=true, signal_fire=true]] + S:id=tintedcampfires:lime_campfire:[lit=true, signal_fire=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tintedcampfires$magenta_campfire.cfg b/overrides/config/adchimneys/Emitters/tintedcampfires$magenta_campfire.cfg new file mode 100644 index 0000000..293dc8f --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tintedcampfires$magenta_campfire.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tintedcampfires:magenta_campfire:[lit=true, signal_fire=false]] + S:id=tintedcampfires:magenta_campfire:[lit=true, signal_fire=false] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] + S:amount=1.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] + S:intensity=0.1 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tintedcampfires$magenta_campfire_signal.cfg b/overrides/config/adchimneys/Emitters/tintedcampfires$magenta_campfire_signal.cfg new file mode 100644 index 0000000..293be1e --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tintedcampfires$magenta_campfire_signal.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xbbe958a5] + S:color=0xbbe958a5 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tintedcampfires:magenta_campfire:[lit=true, signal_fire=true]] + S:id=tintedcampfires:magenta_campfire:[lit=true, signal_fire=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tintedcampfires$orange_campfire.cfg b/overrides/config/adchimneys/Emitters/tintedcampfires$orange_campfire.cfg new file mode 100644 index 0000000..c1c2a03 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tintedcampfires$orange_campfire.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tintedcampfires:orange_campfire:[lit=true, signal_fire=false]] + S:id=tintedcampfires:orange_campfire:[lit=true, signal_fire=false] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] + S:amount=1.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] + S:intensity=0.1 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tintedcampfires$orange_campfire_signal.cfg b/overrides/config/adchimneys/Emitters/tintedcampfires$orange_campfire_signal.cfg new file mode 100644 index 0000000..b069027 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tintedcampfires$orange_campfire_signal.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xbbe36e06] + S:color=0xbbe36e06 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tintedcampfires:orange_campfire:[lit=true, signal_fire=true]] + S:id=tintedcampfires:orange_campfire:[lit=true, signal_fire=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tintedcampfires$pink_campfire.cfg b/overrides/config/adchimneys/Emitters/tintedcampfires$pink_campfire.cfg new file mode 100644 index 0000000..13d619a --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tintedcampfires$pink_campfire.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tintedcampfires:pink_campfire:[lit=true, signal_fire=false]] + S:id=tintedcampfires:pink_campfire:[lit=true, signal_fire=false] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] + S:amount=1.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] + S:intensity=0.1 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tintedcampfires$pink_campfire_signal.cfg b/overrides/config/adchimneys/Emitters/tintedcampfires$pink_campfire_signal.cfg new file mode 100644 index 0000000..e28f35b --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tintedcampfires$pink_campfire_signal.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xbbfbb4b6] + S:color=0xbbfbb4b6 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tintedcampfires:pink_campfire:[lit=true, signal_fire=true]] + S:id=tintedcampfires:pink_campfire:[lit=true, signal_fire=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tintedcampfires$purple_campfire.cfg b/overrides/config/adchimneys/Emitters/tintedcampfires$purple_campfire.cfg new file mode 100644 index 0000000..cd49db7 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tintedcampfires$purple_campfire.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tintedcampfires:purple_campfire:[lit=true, signal_fire=false]] + S:id=tintedcampfires:purple_campfire:[lit=true, signal_fire=false] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] + S:amount=1.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] + S:intensity=0.1 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tintedcampfires$purple_campfire_signal.cfg b/overrides/config/adchimneys/Emitters/tintedcampfires$purple_campfire_signal.cfg new file mode 100644 index 0000000..648072c --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tintedcampfires$purple_campfire_signal.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xbbba3393] + S:color=0xbbba3393 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tintedcampfires:purple_campfire:[lit=true, signal_fire=true]] + S:id=tintedcampfires:purple_campfire:[lit=true, signal_fire=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tintedcampfires$red_campfire.cfg b/overrides/config/adchimneys/Emitters/tintedcampfires$red_campfire.cfg new file mode 100644 index 0000000..520f2e7 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tintedcampfires$red_campfire.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tintedcampfires:red_campfire:[lit=true, signal_fire=false]] + S:id=tintedcampfires:red_campfire:[lit=true, signal_fire=false] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] + S:amount=1.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] + S:intensity=0.1 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tintedcampfires$red_campfire_signal.cfg b/overrides/config/adchimneys/Emitters/tintedcampfires$red_campfire_signal.cfg new file mode 100644 index 0000000..f383d06 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tintedcampfires$red_campfire_signal.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xbbe03c22] + S:color=0xbbe03c22 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tintedcampfires:red_campfire:[lit=true, signal_fire=true]] + S:id=tintedcampfires:red_campfire:[lit=true, signal_fire=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tintedcampfires$white_campfire.cfg b/overrides/config/adchimneys/Emitters/tintedcampfires$white_campfire.cfg new file mode 100644 index 0000000..bd621f2 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tintedcampfires$white_campfire.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tintedcampfires:white_campfire:[lit=true, signal_fire=false]] + S:id=tintedcampfires:white_campfire:[lit=true, signal_fire=false] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] + S:amount=1.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] + S:intensity=0.1 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tintedcampfires$white_campfire_signal.cfg b/overrides/config/adchimneys/Emitters/tintedcampfires$white_campfire_signal.cfg new file mode 100644 index 0000000..fa14fc7 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tintedcampfires$white_campfire_signal.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xbbfaf2e1] + S:color=0xbbfaf2e1 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tintedcampfires:white_campfire:[lit=true, signal_fire=true]] + S:id=tintedcampfires:white_campfire:[lit=true, signal_fire=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tintedcampfires$yellow_campfire.cfg b/overrides/config/adchimneys/Emitters/tintedcampfires$yellow_campfire.cfg new file mode 100644 index 0000000..98f15b9 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tintedcampfires$yellow_campfire.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tintedcampfires:yellow_campfire:[lit=true, signal_fire=false]] + S:id=tintedcampfires:yellow_campfire:[lit=true, signal_fire=false] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] + S:amount=1.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] + S:intensity=0.1 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/tintedcampfires$yellow_campfire_signal.cfg b/overrides/config/adchimneys/Emitters/tintedcampfires$yellow_campfire_signal.cfg new file mode 100644 index 0000000..1e27917 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/tintedcampfires$yellow_campfire_signal.cfg @@ -0,0 +1,63 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xbbfaea13] + S:color=0xbbfaea13 + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tintedcampfires:yellow_campfire:[lit=true, signal_fire=true]] + S:id=tintedcampfires:yellow_campfire:[lit=true, signal_fire=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] + S:intensity=0.5 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adchimneys/Emitters/twilightdelight$maze_stove.cfg b/overrides/config/adchimneys/Emitters/twilightdelight$maze_stove.cfg new file mode 100644 index 0000000..b5b6b29 --- /dev/null +++ b/overrides/config/adchimneys/Emitters/twilightdelight$maze_stove.cfg @@ -0,0 +1,67 @@ +# Configuration file + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_cooking_pot_check] + S:activeTag=#hardcoded_cooking_pot_check + + # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] + B:canEmitAside=true + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. + # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). + # [default: 0xffffffff] + S:color=0xffffffff + + # If true, the smoke particles will be generated even without connected chimney. [default: true] + B:emitWithoutChimney=true + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: twilightdelight:maze_stove:*] + S:id=twilightdelight:maze_stove:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] + I:maxGapLength=2 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + farmersdelight:cooking_pot:* + farmersdelight:skillet:* + twilightdelight:fiery_cooking_pot:* + meadow:cooking_cauldron:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + +Smoke { + # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] + S:amount=2.0 + + # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] + S:intensity=1.0 + + # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] + S:scale=2.0 +} + + diff --git a/overrides/config/adpother-client.toml b/overrides/config/adpother-client.toml new file mode 100644 index 0000000..ee687e4 --- /dev/null +++ b/overrides/config/adpother-client.toml @@ -0,0 +1,12 @@ + +[Smog] + #Enables/disables smog from pollution + enabled = true + #Whether smog changes color depending on pollution + colored = true + #Enables/disables particle effects of polluted air + particles = true + #Smog density + #Range: 0.0 ~ 1.0 + density = 1.0 + diff --git a/overrides/config/adpother-common.toml b/overrides/config/adpother-common.toml new file mode 100644 index 0000000..2c26a1b --- /dev/null +++ b/overrides/config/adpother-common.toml @@ -0,0 +1,78 @@ +#Global rate of emissions for all pollutants and sources on the server +#Range: 0.0 ~ 10.0 +globalEmissionRate = 1.0 +#Experience gain after replacing the filter material in a respirator or a vacuum bag +#Range: -10 ~ 10 +filterReplacingExpGain = 0 +#Maximum number of gas entities present at the same time in a chunk +#Range: 0 ~ 256 +maxGasEntitiesInChunk = 10 + +[GasExplosions] + #Enables/disables gas explosions caused by ignition sources + ignitionSources = true + #Enables/disables gas explosions caused by emitters (machines) when they produce pollution and it has no way to go + enclosedEmitters = true + #Whether gas explosions set surrounding blocks on fire + setOnFire = true + #The way gas explosions affect surroundings + #Allowed Values: NONE, BLOCK, MOB, TNT + explosionInteraction = "TNT" + #Maximum gas blocks that can be involved in an explosive chain reaction + #Range: 0 ~ 2048 + maxChainLength = 512 + +[EmissionSources] + #Rate of emissions from this source + #Range: 0.0 ~ 10.0 + Breakables = 1.0 + #Rate of emissions from this source + #Range: 0.0 ~ 10.0 + Entities = 1.0 + #Rate of emissions from this source + #Range: 0.0 ~ 10.0 + WallTorches = 0.0 + #Rate of emissions from this source + #Range: 0.0 ~ 10.0 + DroppedTorches = 0.0 + #Rate of emissions from this source + #Range: 0.0 ~ 10.0 + Campfires = 0.0 + #Rate of emissions from this source + #Range: 0.0 ~ 10.0 + BurntItems = 1.0 + #Enables / disables emissions from this source + Furnaces = true + #Enables / disables emissions from this source + BurntBlocks = true + #Enables / disables emissions from this source + Explosion = true + #Enables / disables emissions from this source + LavaTouchingWater = true + #Enables / disables emissions from this source + HostileMobDying = true + #Enables / disables emissions from this source + HostileMobBurning = true + #Enables / disables emissions from this source + PlayerEating = true + #Enables / disables emissions from this source + PlayerBurning = true + #Enables / disables emissions from this source + AnimalBurning = true + #Enables / disables emissions from this source + AnimalFeeding = true + #Enables / disables emissions from this source + AnimalDying = true + #Enables / disables emissions from this source + PlayerDying = true + + [EmissionSources.Mods] + #Rate of emissions from this source + #Range: 0.0 ~ 10.0 + ImmersiveVehicles = 1.0 + #Rate of emissions from this source + #Range: 0.0 ~ 10.0 + TrajansTanks = 1.0 + #Enables / disables emissions from this source + CreateFanProcessing = true + diff --git a/overrides/config/adpother/Blocks/filter_frame.cfg b/overrides/config/adpother/Blocks/filter_frame.cfg new file mode 100644 index 0000000..59ff0fb --- /dev/null +++ b/overrides/config/adpother/Blocks/filter_frame.cfg @@ -0,0 +1,116 @@ +# Configuration file + +diamond_filter_frame { + + ForgeEnergy { + # Maximum amount of energy that can be held [range: 0 ~ 100000, default: 6400] + I:capacity=6400 + + # Amount of energy consumed per operation or second [range: 0 ~ 1000, default: 50] + I:consumption=50 + + # Whether Forge Energy is required or not [default: false] + B:enabled=false + } + + AirPurifier { + # Defines the radius of the area in which the purified air created by this purifier has the maximum effect [range: 0 ~ 32, default: 1] + I:effectiveRadius=1 + + # Defines the maximum radius of the purified air effect. + # The effect will fade between effectiveRadius and maximumRadius [range: 0 ~ 32, default: 32] + I:maximumRadius=32 + } + + WaterPurifier { + # Defines the efficiency of the purifier (in percent). + # The lower the efficiency, the more filter material will be used up and the longer the cleaning process will take. [range: 0.0 ~ 100.0, default: 48.0] + S:efficiency=48.0 + + # Defines the maximum cleaning radius of the purifier (in blocks). [range: 0 ~ 16, default: 9] + I:maximumRadius=9 + + # Defines the update interval (in seconds). + # The smaller the interval, the higher the cleaning speed. [range: 1 ~ 120, default: 10] + I:updateInterval=10 + } + +} + + +gold_filter_frame { + + ForgeEnergy { + # Maximum amount of energy that can be held [range: 0 ~ 100000, default: 3200] + I:capacity=3200 + + # Amount of energy consumed per operation or second [range: 0 ~ 1000, default: 50] + I:consumption=50 + + # Whether Forge Energy is required or not [default: false] + B:enabled=false + } + + AirPurifier { + # Defines the radius of the area in which the purified air created by this purifier has the maximum effect [range: 0 ~ 32, default: 1] + I:effectiveRadius=1 + + # Defines the maximum radius of the purified air effect. + # The effect will fade between effectiveRadius and maximumRadius [range: 0 ~ 32, default: 16] + I:maximumRadius=16 + } + + WaterPurifier { + # Defines the efficiency of the purifier (in percent). + # The lower the efficiency, the more filter material will be used up and the longer the cleaning process will take. [range: 0.0 ~ 100.0, default: 24.0] + S:efficiency=24.0 + + # Defines the maximum cleaning radius of the purifier (in blocks). [range: 0 ~ 16, default: 5] + I:maximumRadius=5 + + # Defines the update interval (in seconds). + # The smaller the interval, the higher the cleaning speed. [range: 1 ~ 120, default: 10] + I:updateInterval=10 + } + +} + + +iron_filter_frame { + + ForgeEnergy { + # Maximum amount of energy that can be held [range: 0 ~ 100000, default: 1600] + I:capacity=1600 + + # Amount of energy consumed per operation or second [range: 0 ~ 1000, default: 50] + I:consumption=50 + + # Whether Forge Energy is required or not [default: false] + B:enabled=false + } + + AirPurifier { + # Defines the radius of the area in which the purified air created by this purifier has the maximum effect [range: 0 ~ 32, default: 1] + I:effectiveRadius=1 + + # Defines the maximum radius of the purified air effect. + # The effect will fade between effectiveRadius and maximumRadius [range: 0 ~ 32, default: 8] + I:maximumRadius=8 + } + + WaterPurifier { + # Defines the efficiency of the purifier (in percent). + # The lower the efficiency, the more filter material will be used up and the longer the cleaning process will take. [range: 0.0 ~ 100.0, default: 12.0] + S:efficiency=12.0 + + # Defines the maximum cleaning radius of the purifier (in blocks). [range: 0 ~ 16, default: 3] + I:maximumRadius=3 + + # Defines the update interval (in seconds). + # The smaller the interval, the higher the cleaning speed. [range: 1 ~ 120, default: 10] + I:updateInterval=10 + } + +} + + diff --git a/overrides/config/adpother/Bounds.cfg b/overrides/config/adpother/Bounds.cfg new file mode 100644 index 0000000..678368e --- /dev/null +++ b/overrides/config/adpother/Bounds.cfg @@ -0,0 +1,18 @@ +# Configuration file + +########################################################################################################## +# Altitude +#--------------------------------------------------------------------------------------------------------# +# The altitude bounds pollution can affect blocks and entities within. +# Outside the bounds, pollution will decrease with distance by 10% per block. +########################################################################################################## + +Altitude { + # [range: -2147483648 ~ 2147483647, default: 319] + I:max=319 + + # [range: -2147483648 ~ 2147483647, default: 0] + I:min=0 +} + + diff --git a/overrides/config/adpother/Breakables/burnt$burnt_blocks.cfg b/overrides/config/adpother/Breakables/burnt$burnt_blocks.cfg new file mode 100644 index 0000000..0fe032b --- /dev/null +++ b/overrides/config/adpother/Breakables/burnt$burnt_blocks.cfg @@ -0,0 +1,26 @@ +# Configuration file + +BreakableBlock { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #burnt:burnt] + S:id=#burnt:burnt +} + + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1875] + S:carbon=0.1875 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + diff --git a/overrides/config/adpother/Breakables/charcoal_block.cfg b/overrides/config/adpother/Breakables/charcoal_block.cfg new file mode 100644 index 0000000..ce2d19f --- /dev/null +++ b/overrides/config/adpother/Breakables/charcoal_block.cfg @@ -0,0 +1,26 @@ +# Configuration file + +BreakableBlock { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:storage_blocks/charcoal] + S:id=#forge:storage_blocks/charcoal +} + + +Emission { + # [range: 0.0 ~ 16.0, default: 3.6] + S:carbon=3.6 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + diff --git a/overrides/config/adpother/Breakables/coal_block.cfg b/overrides/config/adpother/Breakables/coal_block.cfg new file mode 100644 index 0000000..1309229 --- /dev/null +++ b/overrides/config/adpother/Breakables/coal_block.cfg @@ -0,0 +1,26 @@ +# Configuration file + +BreakableBlock { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:storage_blocks/coal] + S:id=#forge:storage_blocks/coal +} + + +Emission { + # [range: 0.0 ~ 16.0, default: 3.6] + S:carbon=3.6 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + diff --git a/overrides/config/adpother/Breakables/coal_ore.cfg b/overrides/config/adpother/Breakables/coal_ore.cfg new file mode 100644 index 0000000..f467fe7 --- /dev/null +++ b/overrides/config/adpother/Breakables/coal_ore.cfg @@ -0,0 +1,26 @@ +# Configuration file + +BreakableBlock { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:ores/coal] + S:id=#forge:ores/coal +} + + +Emission { + # [range: 0.0 ~ 16.0, default: 0.4] + S:carbon=0.4 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + diff --git a/overrides/config/adpother/Breakables/coke_block.cfg b/overrides/config/adpother/Breakables/coke_block.cfg new file mode 100644 index 0000000..a9728d1 --- /dev/null +++ b/overrides/config/adpother/Breakables/coke_block.cfg @@ -0,0 +1,26 @@ +# Configuration file + +BreakableBlock { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:storage_blocks/coke] + S:id=#forge:storage_blocks/coke +} + + +Emission { + # [range: 0.0 ~ 16.0, default: 3.6] + S:carbon=3.6 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + diff --git a/overrides/config/adpother/Breakables/sulfur_block.cfg b/overrides/config/adpother/Breakables/sulfur_block.cfg new file mode 100644 index 0000000..3ba47f9 --- /dev/null +++ b/overrides/config/adpother/Breakables/sulfur_block.cfg @@ -0,0 +1,26 @@ +# Configuration file + +BreakableBlock { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:storage_blocks/sulfur] + S:id=#forge:storage_blocks/sulfur +} + + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 3.6] + S:sulfur=3.6 +} + + diff --git a/overrides/config/adpother/Breakables/sulfur_ore.cfg b/overrides/config/adpother/Breakables/sulfur_ore.cfg new file mode 100644 index 0000000..983b999 --- /dev/null +++ b/overrides/config/adpother/Breakables/sulfur_ore.cfg @@ -0,0 +1,26 @@ +# Configuration file + +BreakableBlock { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:ores/sulfur] + S:id=#forge:ores/sulfur +} + + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.4] + S:sulfur=0.4 +} + + diff --git a/overrides/config/adpother/Emitters/ad_astra$coal_generator.cfg b/overrides/config/adpother/Emitters/ad_astra$coal_generator.cfg new file mode 100644 index 0000000..eb3b2e9 --- /dev/null +++ b/overrides/config/adpother/Emitters/ad_astra$coal_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ad_astra:coal_generator:*] + S:id=ad_astra:coal_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/ad_astra$tier_1_rocket.cfg b/overrides/config/adpother/Emitters/ad_astra$tier_1_rocket.cfg new file mode 100644 index 0000000..78e3eb6 --- /dev/null +++ b/overrides/config/adpother/Emitters/ad_astra$tier_1_rocket.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 4.0] + S:carbon=4.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.4] + S:sulfur=0.4 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ad_astra:tier_1_rocket:*] + S:id=ad_astra:tier_1_rocket:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: ENTITY] + S:type=ENTITY +} + + diff --git a/overrides/config/adpother/Emitters/ad_astra$tier_1_rover.cfg b/overrides/config/adpother/Emitters/ad_astra$tier_1_rover.cfg new file mode 100644 index 0000000..52634ef --- /dev/null +++ b/overrides/config/adpother/Emitters/ad_astra$tier_1_rover.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.064] + S:carbon=0.064 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0064] + S:sulfur=0.0064 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ad_astra:tier_1_rover:*] + S:id=ad_astra:tier_1_rover:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: ENTITY] + S:type=ENTITY +} + + diff --git a/overrides/config/adpother/Emitters/ad_astra$tier_2_rocket.cfg b/overrides/config/adpother/Emitters/ad_astra$tier_2_rocket.cfg new file mode 100644 index 0000000..272268b --- /dev/null +++ b/overrides/config/adpother/Emitters/ad_astra$tier_2_rocket.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 8.0] + S:carbon=8.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.8] + S:sulfur=0.8 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ad_astra:tier_2_rocket:*] + S:id=ad_astra:tier_2_rocket:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: ENTITY] + S:type=ENTITY +} + + diff --git a/overrides/config/adpother/Emitters/ad_astra$tier_3_rocket.cfg b/overrides/config/adpother/Emitters/ad_astra$tier_3_rocket.cfg new file mode 100644 index 0000000..453141f --- /dev/null +++ b/overrides/config/adpother/Emitters/ad_astra$tier_3_rocket.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 12.000001] + S:carbon=12.000001 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 1.2] + S:sulfur=1.2 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ad_astra:tier_3_rocket:*] + S:id=ad_astra:tier_3_rocket:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: ENTITY] + S:type=ENTITY +} + + diff --git a/overrides/config/adpother/Emitters/ad_astra$tier_4_rocket.cfg b/overrides/config/adpother/Emitters/ad_astra$tier_4_rocket.cfg new file mode 100644 index 0000000..5b1e483 --- /dev/null +++ b/overrides/config/adpother/Emitters/ad_astra$tier_4_rocket.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 16.0] + S:carbon=16.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 1.6] + S:sulfur=1.6 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ad_astra:tier_4_rocket:*] + S:id=ad_astra:tier_4_rocket:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: ENTITY] + S:type=ENTITY +} + + diff --git a/overrides/config/adpother/Emitters/bakery$brick_stove.cfg b/overrides/config/adpother/Emitters/bakery$brick_stove.cfg new file mode 100644 index 0000000..3586d87 --- /dev/null +++ b/overrides/config/adpother/Emitters/bakery$brick_stove.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: bakery:brick_stove:*] + S:id=bakery:brick_stove:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/bakery$cobblestone_stove.cfg b/overrides/config/adpother/Emitters/bakery$cobblestone_stove.cfg new file mode 100644 index 0000000..fe9d764 --- /dev/null +++ b/overrides/config/adpother/Emitters/bakery$cobblestone_stove.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: bakery:cobblestone_stove:*] + S:id=bakery:cobblestone_stove:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/bakery$deepslate_stove.cfg b/overrides/config/adpother/Emitters/bakery$deepslate_stove.cfg new file mode 100644 index 0000000..00fa696 --- /dev/null +++ b/overrides/config/adpother/Emitters/bakery$deepslate_stove.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: bakery:deepslate_stove:*] + S:id=bakery:deepslate_stove:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/bakery$end_stove.cfg b/overrides/config/adpother/Emitters/bakery$end_stove.cfg new file mode 100644 index 0000000..d8fe8f2 --- /dev/null +++ b/overrides/config/adpother/Emitters/bakery$end_stove.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: bakery:end_stove:*] + S:id=bakery:end_stove:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/bakery$granite_stove.cfg b/overrides/config/adpother/Emitters/bakery$granite_stove.cfg new file mode 100644 index 0000000..f00c3e4 --- /dev/null +++ b/overrides/config/adpother/Emitters/bakery$granite_stove.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: bakery:granite_stove:*] + S:id=bakery:granite_stove:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/bakery$mud_stove.cfg b/overrides/config/adpother/Emitters/bakery$mud_stove.cfg new file mode 100644 index 0000000..ac7eb22 --- /dev/null +++ b/overrides/config/adpother/Emitters/bakery$mud_stove.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: bakery:mud_stove:*] + S:id=bakery:mud_stove:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/bakery$quartz_stove.cfg b/overrides/config/adpother/Emitters/bakery$quartz_stove.cfg new file mode 100644 index 0000000..16fcbff --- /dev/null +++ b/overrides/config/adpother/Emitters/bakery$quartz_stove.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: bakery:quartz_stove:*] + S:id=bakery:quartz_stove:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/bakery$red_nether_bricks_stove.cfg b/overrides/config/adpother/Emitters/bakery$red_nether_bricks_stove.cfg new file mode 100644 index 0000000..a15cc20 --- /dev/null +++ b/overrides/config/adpother/Emitters/bakery$red_nether_bricks_stove.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: bakery:red_nether_bricks_stove:*] + S:id=bakery:red_nether_bricks_stove:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/bakery$sandstone_stove.cfg b/overrides/config/adpother/Emitters/bakery$sandstone_stove.cfg new file mode 100644 index 0000000..6b96f19 --- /dev/null +++ b/overrides/config/adpother/Emitters/bakery$sandstone_stove.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: bakery:sandstone_stove:*] + S:id=bakery:sandstone_stove:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/bakery$stone_bricks_stove.cfg b/overrides/config/adpother/Emitters/bakery$stone_bricks_stove.cfg new file mode 100644 index 0000000..8e58463 --- /dev/null +++ b/overrides/config/adpother/Emitters/bakery$stone_bricks_stove.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: bakery:stone_bricks_stove:*] + S:id=bakery:stone_bricks_stove:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/betterfurnacesreforged$amethyst_forge.cfg b/overrides/config/adpother/Emitters/betterfurnacesreforged$amethyst_forge.cfg new file mode 100644 index 0000000..f617008 --- /dev/null +++ b/overrides/config/adpother/Emitters/betterfurnacesreforged$amethyst_forge.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:amethyst_forge:*] + S:id=betterfurnacesreforged:amethyst_forge:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/betterfurnacesreforged$amethyst_furnace.cfg b/overrides/config/adpother/Emitters/betterfurnacesreforged$amethyst_furnace.cfg new file mode 100644 index 0000000..952858a --- /dev/null +++ b/overrides/config/adpother/Emitters/betterfurnacesreforged$amethyst_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:amethyst_furnace:*] + S:id=betterfurnacesreforged:amethyst_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/betterfurnacesreforged$cobblestone_generator.cfg b/overrides/config/adpother/Emitters/betterfurnacesreforged$cobblestone_generator.cfg new file mode 100644 index 0000000..df14ae8 --- /dev/null +++ b/overrides/config/adpother/Emitters/betterfurnacesreforged$cobblestone_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.016] + S:carbon=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.016] + S:sulfur=0.016 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: CobTime] + S:activeTag=CobTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:cobblestone_generator:*] + S:id=betterfurnacesreforged:cobblestone_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/betterfurnacesreforged$copper_forge.cfg b/overrides/config/adpother/Emitters/betterfurnacesreforged$copper_forge.cfg new file mode 100644 index 0000000..9d0f8f7 --- /dev/null +++ b/overrides/config/adpother/Emitters/betterfurnacesreforged$copper_forge.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:copper_forge:*] + S:id=betterfurnacesreforged:copper_forge:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/betterfurnacesreforged$copper_furnace.cfg b/overrides/config/adpother/Emitters/betterfurnacesreforged$copper_furnace.cfg new file mode 100644 index 0000000..8f5f9cc --- /dev/null +++ b/overrides/config/adpother/Emitters/betterfurnacesreforged$copper_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:copper_furnace:*] + S:id=betterfurnacesreforged:copper_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/betterfurnacesreforged$diamond_forge.cfg b/overrides/config/adpother/Emitters/betterfurnacesreforged$diamond_forge.cfg new file mode 100644 index 0000000..ca1bd10 --- /dev/null +++ b/overrides/config/adpother/Emitters/betterfurnacesreforged$diamond_forge.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:diamond_forge:*] + S:id=betterfurnacesreforged:diamond_forge:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/betterfurnacesreforged$diamond_furnace.cfg b/overrides/config/adpother/Emitters/betterfurnacesreforged$diamond_furnace.cfg new file mode 100644 index 0000000..56b67e5 --- /dev/null +++ b/overrides/config/adpother/Emitters/betterfurnacesreforged$diamond_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:diamond_furnace:*] + S:id=betterfurnacesreforged:diamond_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/betterfurnacesreforged$extreme_forge.cfg b/overrides/config/adpother/Emitters/betterfurnacesreforged$extreme_forge.cfg new file mode 100644 index 0000000..af48f6e --- /dev/null +++ b/overrides/config/adpother/Emitters/betterfurnacesreforged$extreme_forge.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:extreme_forge:*] + S:id=betterfurnacesreforged:extreme_forge:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/betterfurnacesreforged$extreme_furnace.cfg b/overrides/config/adpother/Emitters/betterfurnacesreforged$extreme_furnace.cfg new file mode 100644 index 0000000..84aa9b6 --- /dev/null +++ b/overrides/config/adpother/Emitters/betterfurnacesreforged$extreme_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:extreme_furnace:*] + S:id=betterfurnacesreforged:extreme_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/betterfurnacesreforged$gold_forge.cfg b/overrides/config/adpother/Emitters/betterfurnacesreforged$gold_forge.cfg new file mode 100644 index 0000000..be780d7 --- /dev/null +++ b/overrides/config/adpother/Emitters/betterfurnacesreforged$gold_forge.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:gold_forge:*] + S:id=betterfurnacesreforged:gold_forge:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/betterfurnacesreforged$gold_furnace.cfg b/overrides/config/adpother/Emitters/betterfurnacesreforged$gold_furnace.cfg new file mode 100644 index 0000000..364f48a --- /dev/null +++ b/overrides/config/adpother/Emitters/betterfurnacesreforged$gold_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:gold_furnace:*] + S:id=betterfurnacesreforged:gold_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/betterfurnacesreforged$iron_forge.cfg b/overrides/config/adpother/Emitters/betterfurnacesreforged$iron_forge.cfg new file mode 100644 index 0000000..5a33ae5 --- /dev/null +++ b/overrides/config/adpother/Emitters/betterfurnacesreforged$iron_forge.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:iron_forge:*] + S:id=betterfurnacesreforged:iron_forge:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/betterfurnacesreforged$iron_furnace.cfg b/overrides/config/adpother/Emitters/betterfurnacesreforged$iron_furnace.cfg new file mode 100644 index 0000000..ae97b9c --- /dev/null +++ b/overrides/config/adpother/Emitters/betterfurnacesreforged$iron_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:iron_furnace:*] + S:id=betterfurnacesreforged:iron_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/betterfurnacesreforged$netherhot_forge.cfg b/overrides/config/adpother/Emitters/betterfurnacesreforged$netherhot_forge.cfg new file mode 100644 index 0000000..c79bc82 --- /dev/null +++ b/overrides/config/adpother/Emitters/betterfurnacesreforged$netherhot_forge.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:netherhot_forge:*] + S:id=betterfurnacesreforged:netherhot_forge:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/betterfurnacesreforged$netherhot_furnace.cfg b/overrides/config/adpother/Emitters/betterfurnacesreforged$netherhot_furnace.cfg new file mode 100644 index 0000000..3c4c0b2 --- /dev/null +++ b/overrides/config/adpother/Emitters/betterfurnacesreforged$netherhot_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:netherhot_furnace:*] + S:id=betterfurnacesreforged:netherhot_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/betterfurnacesreforged$platinum_forge.cfg b/overrides/config/adpother/Emitters/betterfurnacesreforged$platinum_forge.cfg new file mode 100644 index 0000000..c4806f8 --- /dev/null +++ b/overrides/config/adpother/Emitters/betterfurnacesreforged$platinum_forge.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:platinum_forge:*] + S:id=betterfurnacesreforged:platinum_forge:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/betterfurnacesreforged$platinum_furnace.cfg b/overrides/config/adpother/Emitters/betterfurnacesreforged$platinum_furnace.cfg new file mode 100644 index 0000000..3b9d59a --- /dev/null +++ b/overrides/config/adpother/Emitters/betterfurnacesreforged$platinum_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:platinum_furnace:*] + S:id=betterfurnacesreforged:platinum_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/betterfurnacesreforged$steel_forge.cfg b/overrides/config/adpother/Emitters/betterfurnacesreforged$steel_forge.cfg new file mode 100644 index 0000000..ad82b42 --- /dev/null +++ b/overrides/config/adpother/Emitters/betterfurnacesreforged$steel_forge.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:steel_forge:*] + S:id=betterfurnacesreforged:steel_forge:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/betterfurnacesreforged$steel_furnace.cfg b/overrides/config/adpother/Emitters/betterfurnacesreforged$steel_furnace.cfg new file mode 100644 index 0000000..e37ef71 --- /dev/null +++ b/overrides/config/adpother/Emitters/betterfurnacesreforged$steel_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:steel_furnace:*] + S:id=betterfurnacesreforged:steel_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/betterfurnacesreforged$ultimate_forge.cfg b/overrides/config/adpother/Emitters/betterfurnacesreforged$ultimate_forge.cfg new file mode 100644 index 0000000..1fd74f2 --- /dev/null +++ b/overrides/config/adpother/Emitters/betterfurnacesreforged$ultimate_forge.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:ultimate_forge:*] + S:id=betterfurnacesreforged:ultimate_forge:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/betterfurnacesreforged$ultimate_furnace.cfg b/overrides/config/adpother/Emitters/betterfurnacesreforged$ultimate_furnace.cfg new file mode 100644 index 0000000..7017ad0 --- /dev/null +++ b/overrides/config/adpother/Emitters/betterfurnacesreforged$ultimate_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterfurnacesreforged:ultimate_furnace:*] + S:id=betterfurnacesreforged:ultimate_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/betterminecarts$diesel_locomotive.cfg b/overrides/config/adpother/Emitters/betterminecarts$diesel_locomotive.cfg new file mode 100644 index 0000000..fefc0be --- /dev/null +++ b/overrides/config/adpother/Emitters/betterminecarts$diesel_locomotive.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.016] + S:carbon=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0016] + S:sulfur=0.0016 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Power] + S:activeTag=Power + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterminecarts:diesel_locomotive:*] + S:id=betterminecarts:diesel_locomotive:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: ENTITY] + S:type=ENTITY +} + + diff --git a/overrides/config/adpother/Emitters/betterminecarts$steam_locomotive.cfg b/overrides/config/adpother/Emitters/betterminecarts$steam_locomotive.cfg new file mode 100644 index 0000000..350f468 --- /dev/null +++ b/overrides/config/adpother/Emitters/betterminecarts$steam_locomotive.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.016] + S:carbon=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0016] + S:sulfur=0.0016 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Burn] + S:activeTag=Burn + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: betterminecarts:steam_locomotive:*] + S:id=betterminecarts:steam_locomotive:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: ENTITY] + S:type=ENTITY +} + + diff --git a/overrides/config/adpother/Emitters/beyond_earth$coal_generator.cfg b/overrides/config/adpother/Emitters/beyond_earth$coal_generator.cfg new file mode 100644 index 0000000..aab2e4d --- /dev/null +++ b/overrides/config/adpother/Emitters/beyond_earth$coal_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: beyond_earth:coal_generator:*] + S:id=beyond_earth:coal_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/beyond_earth$rocket_t1.cfg b/overrides/config/adpother/Emitters/beyond_earth$rocket_t1.cfg new file mode 100644 index 0000000..4451acd --- /dev/null +++ b/overrides/config/adpother/Emitters/beyond_earth$rocket_t1.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 4.0] + S:carbon=4.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.4] + S:sulfur=0.4 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: rocket_start] + S:activeTag=rocket_start + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: beyond_earth:rocket_t1:*] + S:id=beyond_earth:rocket_t1:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: ENTITY] + S:type=ENTITY +} + + diff --git a/overrides/config/adpother/Emitters/beyond_earth$rocket_t2.cfg b/overrides/config/adpother/Emitters/beyond_earth$rocket_t2.cfg new file mode 100644 index 0000000..8deb935 --- /dev/null +++ b/overrides/config/adpother/Emitters/beyond_earth$rocket_t2.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 8.0] + S:carbon=8.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.8] + S:sulfur=0.8 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: rocket_start] + S:activeTag=rocket_start + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: beyond_earth:rocket_t2:*] + S:id=beyond_earth:rocket_t2:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: ENTITY] + S:type=ENTITY +} + + diff --git a/overrides/config/adpother/Emitters/beyond_earth$rocket_t3.cfg b/overrides/config/adpother/Emitters/beyond_earth$rocket_t3.cfg new file mode 100644 index 0000000..9617e91 --- /dev/null +++ b/overrides/config/adpother/Emitters/beyond_earth$rocket_t3.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 12.000001] + S:carbon=12.000001 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 1.2] + S:sulfur=1.2 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: rocket_start] + S:activeTag=rocket_start + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: beyond_earth:rocket_t3:*] + S:id=beyond_earth:rocket_t3:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: ENTITY] + S:type=ENTITY +} + + diff --git a/overrides/config/adpother/Emitters/beyond_earth$rocket_t4.cfg b/overrides/config/adpother/Emitters/beyond_earth$rocket_t4.cfg new file mode 100644 index 0000000..3a7eba3 --- /dev/null +++ b/overrides/config/adpother/Emitters/beyond_earth$rocket_t4.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 16.0] + S:carbon=16.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 1.6] + S:sulfur=1.6 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: rocket_start] + S:activeTag=rocket_start + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: beyond_earth:rocket_t4:*] + S:id=beyond_earth:rocket_t4:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: ENTITY] + S:type=ENTITY +} + + diff --git a/overrides/config/adpother/Emitters/beyond_earth$rover.cfg b/overrides/config/adpother/Emitters/beyond_earth$rover.cfg new file mode 100644 index 0000000..c6dd61c --- /dev/null +++ b/overrides/config/adpother/Emitters/beyond_earth$rover.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.064] + S:carbon=0.064 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0064] + S:sulfur=0.0064 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: fuel] + S:activeTag=fuel + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: beyond_earth:rover:*] + S:id=beyond_earth:rover:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: ENTITY] + S:type=ENTITY +} + + diff --git a/overrides/config/adpother/Emitters/beyond_earth$tiny_rocket.cfg b/overrides/config/adpother/Emitters/beyond_earth$tiny_rocket.cfg new file mode 100644 index 0000000..fff2bfa --- /dev/null +++ b/overrides/config/adpother/Emitters/beyond_earth$tiny_rocket.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 4.0] + S:carbon=4.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.4] + S:sulfur=0.4 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: rocket_start] + S:activeTag=rocket_start + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: beyond_earth:tiny_rocket:*] + S:id=beyond_earth:tiny_rocket:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: ENTITY] + S:type=ENTITY +} + + diff --git a/overrides/config/adpother/Emitters/brickfurnace$brick_blast_furnace.cfg b/overrides/config/adpother/Emitters/brickfurnace$brick_blast_furnace.cfg new file mode 100644 index 0000000..22bccea --- /dev/null +++ b/overrides/config/adpother/Emitters/brickfurnace$brick_blast_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: brickfurnace:brick_blast_furnace:*] + S:id=brickfurnace:brick_blast_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/brickfurnace$brick_furnace.cfg b/overrides/config/adpother/Emitters/brickfurnace$brick_furnace.cfg new file mode 100644 index 0000000..1d937e9 --- /dev/null +++ b/overrides/config/adpother/Emitters/brickfurnace$brick_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: brickfurnace:brick_furnace:*] + S:id=brickfurnace:brick_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/brickfurnace$brick_smoker.cfg b/overrides/config/adpother/Emitters/brickfurnace$brick_smoker.cfg new file mode 100644 index 0000000..c1ccc99 --- /dev/null +++ b/overrides/config/adpother/Emitters/brickfurnace$brick_smoker.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: brickfurnace:brick_smoker:*] + S:id=brickfurnace:brick_smoker:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/burningfurnace$generator.cfg b/overrides/config/adpother/Emitters/burningfurnace$generator.cfg new file mode 100644 index 0000000..8d68d29 --- /dev/null +++ b/overrides/config/adpother/Emitters/burningfurnace$generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: CurrentFuel] + S:activeTag=CurrentFuel + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: burningfurnace:generator:*] + S:id=burningfurnace:generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/burnt$burning_bamboo.cfg b/overrides/config/adpother/Emitters/burnt$burning_bamboo.cfg new file mode 100644 index 0000000..429a5d2 --- /dev/null +++ b/overrides/config/adpother/Emitters/burnt$burning_bamboo.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.008] + S:carbon=0.008 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0008] + S:sulfur=0.0008 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ForgeData/burn] + S:activeTag=ForgeData/burn + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #burnt:burning_bamboo] + S:id=#burnt:burning_bamboo + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/burnt$burning_doors.cfg b/overrides/config/adpother/Emitters/burnt$burning_doors.cfg new file mode 100644 index 0000000..a935e97 --- /dev/null +++ b/overrides/config/adpother/Emitters/burnt$burning_doors.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.1] + S:sulfur=0.1 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #burnt:burning_doors] + S:id=#burnt:burning_doors + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: BLOCK] + S:type=BLOCK +} + + diff --git a/overrides/config/adpother/Emitters/burnt$burning_fence_gates.cfg b/overrides/config/adpother/Emitters/burnt$burning_fence_gates.cfg new file mode 100644 index 0000000..47ffc69 --- /dev/null +++ b/overrides/config/adpother/Emitters/burnt$burning_fence_gates.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.004] + S:carbon=0.004 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0004] + S:sulfur=0.0004 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ForgeData/burn] + S:activeTag=ForgeData/burn + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #burnt:burning_fence_gates] + S:id=#burnt:burning_fence_gates + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/burnt$burning_fences.cfg b/overrides/config/adpother/Emitters/burnt$burning_fences.cfg new file mode 100644 index 0000000..800d28f --- /dev/null +++ b/overrides/config/adpother/Emitters/burnt$burning_fences.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.004] + S:carbon=0.004 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0004] + S:sulfur=0.0004 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ForgeData/burn] + S:activeTag=ForgeData/burn + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #burnt:burning_fences] + S:id=#burnt:burning_fences + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/burnt$burning_grass.cfg b/overrides/config/adpother/Emitters/burnt$burning_grass.cfg new file mode 100644 index 0000000..8136abe --- /dev/null +++ b/overrides/config/adpother/Emitters/burnt$burning_grass.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.016] + S:carbon=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0016] + S:sulfur=0.0016 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ForgeData/burn] + S:activeTag=ForgeData/burn + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #burnt:burning_grass] + S:id=#burnt:burning_grass + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/burnt$burning_leaves.cfg b/overrides/config/adpother/Emitters/burnt$burning_leaves.cfg new file mode 100644 index 0000000..c2a2fbc --- /dev/null +++ b/overrides/config/adpother/Emitters/burnt$burning_leaves.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.016] + S:carbon=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0016] + S:sulfur=0.0016 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ForgeData/burn] + S:activeTag=ForgeData/burn + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #burnt:burning_leaves] + S:id=#burnt:burning_leaves + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/burnt$burning_logs.cfg b/overrides/config/adpother/Emitters/burnt$burning_logs.cfg new file mode 100644 index 0000000..4d0fb56 --- /dev/null +++ b/overrides/config/adpother/Emitters/burnt$burning_logs.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.008] + S:carbon=0.008 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0008] + S:sulfur=0.0008 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ForgeData/burn] + S:activeTag=ForgeData/burn + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #burnt:burning_logs] + S:id=#burnt:burning_logs + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/burnt$burning_planks.cfg b/overrides/config/adpother/Emitters/burnt$burning_planks.cfg new file mode 100644 index 0000000..17f3c9f --- /dev/null +++ b/overrides/config/adpother/Emitters/burnt$burning_planks.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.008] + S:carbon=0.008 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0008] + S:sulfur=0.0008 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ForgeData/burn] + S:activeTag=ForgeData/burn + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #burnt:burning_planks] + S:id=#burnt:burning_planks + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/burnt$burning_slabs.cfg b/overrides/config/adpother/Emitters/burnt$burning_slabs.cfg new file mode 100644 index 0000000..2b97319 --- /dev/null +++ b/overrides/config/adpother/Emitters/burnt$burning_slabs.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0028] + S:carbon=0.0028 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.00028] + S:sulfur=0.00028 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ForgeData/burn] + S:activeTag=ForgeData/burn + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #burnt:burning_slabs] + S:id=#burnt:burning_slabs + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/burnt$burning_stairs.cfg b/overrides/config/adpother/Emitters/burnt$burning_stairs.cfg new file mode 100644 index 0000000..6c72c37 --- /dev/null +++ b/overrides/config/adpother/Emitters/burnt$burning_stairs.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.006] + S:carbon=0.006 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0006] + S:sulfur=0.0006 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ForgeData/burn] + S:activeTag=ForgeData/burn + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #burnt:burning_stairs] + S:id=#burnt:burning_stairs + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/burnt$burning_stripped_logs.cfg b/overrides/config/adpother/Emitters/burnt$burning_stripped_logs.cfg new file mode 100644 index 0000000..0839a1c --- /dev/null +++ b/overrides/config/adpother/Emitters/burnt$burning_stripped_logs.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.008] + S:carbon=0.008 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0008] + S:sulfur=0.0008 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ForgeData/burn] + S:activeTag=ForgeData/burn + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #burnt:burning_stripped_logs] + S:id=#burnt:burning_stripped_logs + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/burnt$burning_stripped_wood.cfg b/overrides/config/adpother/Emitters/burnt$burning_stripped_wood.cfg new file mode 100644 index 0000000..200d9f5 --- /dev/null +++ b/overrides/config/adpother/Emitters/burnt$burning_stripped_wood.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.008] + S:carbon=0.008 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0008] + S:sulfur=0.0008 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ForgeData/burn] + S:activeTag=ForgeData/burn + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #burnt:burning_stripped_wood] + S:id=#burnt:burning_stripped_wood + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/burnt$burning_wood.cfg b/overrides/config/adpother/Emitters/burnt$burning_wood.cfg new file mode 100644 index 0000000..ba90732 --- /dev/null +++ b/overrides/config/adpother/Emitters/burnt$burning_wood.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.008] + S:carbon=0.008 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0008] + S:sulfur=0.0008 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ForgeData/burn] + S:activeTag=ForgeData/burn + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #burnt:burning_wood] + S:id=#burnt:burning_wood + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/burnt$smoldering_carpet.cfg b/overrides/config/adpother/Emitters/burnt$smoldering_carpet.cfg new file mode 100644 index 0000000..72ecd0a --- /dev/null +++ b/overrides/config/adpother/Emitters/burnt$smoldering_carpet.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0028] + S:carbon=0.0028 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.00028] + S:sulfur=0.00028 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ForgeData/burn] + S:activeTag=ForgeData/burn + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: burnt:smoldering_carpet:*] + S:id=burnt:smoldering_carpet:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/burnt$smoldering_hay.cfg b/overrides/config/adpother/Emitters/burnt$smoldering_hay.cfg new file mode 100644 index 0000000..618a980 --- /dev/null +++ b/overrides/config/adpother/Emitters/burnt$smoldering_hay.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 4.0] + S:carbon=4.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.4] + S:sulfur=0.4 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: burnt:smoldering_hay:*] + S:id=burnt:smoldering_hay:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: BLOCK] + S:type=BLOCK +} + + diff --git a/overrides/config/adpother/Emitters/burnt$smoldering_wool.cfg b/overrides/config/adpother/Emitters/burnt$smoldering_wool.cfg new file mode 100644 index 0000000..074854f --- /dev/null +++ b/overrides/config/adpother/Emitters/burnt$smoldering_wool.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0024] + S:carbon=0.0024 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.00024] + S:sulfur=0.00024 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ForgeData/burn] + S:activeTag=ForgeData/burn + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: burnt:smoldering_wool:*] + S:id=burnt:smoldering_wool:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/burnt$stairs_fire.cfg b/overrides/config/adpother/Emitters/burnt$stairs_fire.cfg new file mode 100644 index 0000000..d2ed61f --- /dev/null +++ b/overrides/config/adpother/Emitters/burnt$stairs_fire.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.1] + S:sulfur=0.1 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #burnt:stairs_fire] + S:id=#burnt:stairs_fire + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: BLOCK] + S:type=BLOCK +} + + diff --git a/overrides/config/adpother/Emitters/burnt$tall_grass_fire.cfg b/overrides/config/adpother/Emitters/burnt$tall_grass_fire.cfg new file mode 100644 index 0000000..9cd094c --- /dev/null +++ b/overrides/config/adpother/Emitters/burnt$tall_grass_fire.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.1] + S:sulfur=0.1 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: burnt:tall_grass_fire:*] + S:id=burnt:tall_grass_fire:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: BLOCK] + S:type=BLOCK +} + + diff --git a/overrides/config/adpother/Emitters/burnt$wood_fire.cfg b/overrides/config/adpother/Emitters/burnt$wood_fire.cfg new file mode 100644 index 0000000..6df112a --- /dev/null +++ b/overrides/config/adpother/Emitters/burnt$wood_fire.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.1] + S:sulfur=0.1 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #burnt:wood_fire] + S:id=#burnt:wood_fire + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: BLOCK] + S:type=BLOCK +} + + diff --git a/overrides/config/adpother/Emitters/byg$boric_campfire.cfg b/overrides/config/adpother/Emitters/byg$boric_campfire.cfg new file mode 100644 index 0000000..92c8d81 --- /dev/null +++ b/overrides/config/adpother/Emitters/byg$boric_campfire.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.5] + S:carbon=0.5 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.05] + S:sulfur=0.05 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: byg:boric_campfire:[lit=true, signal_fire=false]] + S:id=byg:boric_campfire:[lit=true, signal_fire=false] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: BLOCK] + S:type=BLOCK +} + + diff --git a/overrides/config/adpother/Emitters/byg$boric_campfire_signal.cfg b/overrides/config/adpother/Emitters/byg$boric_campfire_signal.cfg new file mode 100644 index 0000000..ff3a667 --- /dev/null +++ b/overrides/config/adpother/Emitters/byg$boric_campfire_signal.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.1] + S:sulfur=0.1 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: byg:boric_campfire:[lit=true, signal_fire=true]] + S:id=byg:boric_campfire:[lit=true, signal_fire=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: BLOCK] + S:type=BLOCK +} + + diff --git a/overrides/config/adpother/Emitters/byg$cryptic_campfire.cfg b/overrides/config/adpother/Emitters/byg$cryptic_campfire.cfg new file mode 100644 index 0000000..a6f9108 --- /dev/null +++ b/overrides/config/adpother/Emitters/byg$cryptic_campfire.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.5] + S:carbon=0.5 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.2] + S:sulfur=0.2 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: byg:cryptic_campfire:[lit=true, signal_fire=false]] + S:id=byg:cryptic_campfire:[lit=true, signal_fire=false] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: BLOCK] + S:type=BLOCK +} + + diff --git a/overrides/config/adpother/Emitters/byg$cryptic_campfire_signal.cfg b/overrides/config/adpother/Emitters/byg$cryptic_campfire_signal.cfg new file mode 100644 index 0000000..7a359d3 --- /dev/null +++ b/overrides/config/adpother/Emitters/byg$cryptic_campfire_signal.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.4] + S:sulfur=0.4 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: byg:cryptic_campfire:[lit=true, signal_fire=false]] + S:id=byg:cryptic_campfire:[lit=true, signal_fire=false] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: BLOCK] + S:type=BLOCK +} + + diff --git a/overrides/config/adpother/Emitters/car$blastfurnace.cfg b/overrides/config/adpother/Emitters/car$blastfurnace.cfg new file mode 100644 index 0000000..f44fd97 --- /dev/null +++ b/overrides/config/adpother/Emitters/car$blastfurnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: car:blastfurnace:*] + S:id=car:blastfurnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/car$car.cfg b/overrides/config/adpother/Emitters/car$car.cfg new file mode 100644 index 0000000..3862ecb --- /dev/null +++ b/overrides/config/adpother/Emitters/car$car.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.032] + S:carbon=0.032 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0032] + S:sulfur=0.0032 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: started] + S:activeTag=started + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: car:car:*] + S:id=car:car:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: ENTITY] + S:type=ENTITY +} + + diff --git a/overrides/config/adpother/Emitters/car$generator.cfg b/overrides/config/adpother/Emitters/car$generator.cfg new file mode 100644 index 0000000..d9eaff8 --- /dev/null +++ b/overrides/config/adpother/Emitters/car$generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.096] + S:carbon=0.096 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0096] + S:sulfur=0.0096 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: car:generator:*] + S:id=car:generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/caupona$brick_kitchen_stove.cfg b/overrides/config/adpother/Emitters/caupona$brick_kitchen_stove.cfg new file mode 100644 index 0000000..62b6c5a --- /dev/null +++ b/overrides/config/adpother/Emitters/caupona$brick_kitchen_stove.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: process] + S:activeTag=process + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: caupona:brick_kitchen_stove:*] + S:id=caupona:brick_kitchen_stove:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/caupona$mud_kitchen_stove.cfg b/overrides/config/adpother/Emitters/caupona$mud_kitchen_stove.cfg new file mode 100644 index 0000000..80fed1e --- /dev/null +++ b/overrides/config/adpother/Emitters/caupona$mud_kitchen_stove.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: process] + S:activeTag=process + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: caupona:mud_kitchen_stove:*] + S:id=caupona:mud_kitchen_stove:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/caupona$opus_incertum_kitchen_stove.cfg b/overrides/config/adpother/Emitters/caupona$opus_incertum_kitchen_stove.cfg new file mode 100644 index 0000000..d16d488 --- /dev/null +++ b/overrides/config/adpother/Emitters/caupona$opus_incertum_kitchen_stove.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: process] + S:activeTag=process + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: caupona:opus_incertum_kitchen_stove:*] + S:id=caupona:opus_incertum_kitchen_stove:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/caupona$opus_latericium_kitchen_stove.cfg b/overrides/config/adpother/Emitters/caupona$opus_latericium_kitchen_stove.cfg new file mode 100644 index 0000000..4e69d6b --- /dev/null +++ b/overrides/config/adpother/Emitters/caupona$opus_latericium_kitchen_stove.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: process] + S:activeTag=process + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: caupona:opus_latericium_kitchen_stove:*] + S:id=caupona:opus_latericium_kitchen_stove:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/caupona$stone_brick_kitchen_stove.cfg b/overrides/config/adpother/Emitters/caupona$stone_brick_kitchen_stove.cfg new file mode 100644 index 0000000..29a3f69 --- /dev/null +++ b/overrides/config/adpother/Emitters/caupona$stone_brick_kitchen_stove.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: process] + S:activeTag=process + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: caupona:stone_brick_kitchen_stove:*] + S:id=caupona:stone_brick_kitchen_stove:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/cfm$bath.cfg b/overrides/config/adpother/Emitters/cfm$bath.cfg new file mode 100644 index 0000000..5a4fb9d --- /dev/null +++ b/overrides/config/adpother/Emitters/cfm$bath.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cfm:bath:*] + S:id=cfm:bath:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/cfm$couch.cfg b/overrides/config/adpother/Emitters/cfm$couch.cfg new file mode 100644 index 0000000..d769526 --- /dev/null +++ b/overrides/config/adpother/Emitters/cfm$couch.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cfm:couch:*] + S:id=cfm:couch:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/cfm$sofacopter.cfg b/overrides/config/adpother/Emitters/cfm$sofacopter.cfg new file mode 100644 index 0000000..3e64e93 --- /dev/null +++ b/overrides/config/adpother/Emitters/cfm$sofacopter.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cfm:sofacopter:*] + S:id=cfm:sofacopter:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/charcoal_pit$active_pile.cfg b/overrides/config/adpother/Emitters/charcoal_pit$active_pile.cfg new file mode 100644 index 0000000..0eb21dc --- /dev/null +++ b/overrides/config/adpother/Emitters/charcoal_pit$active_pile.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0016] + S:carbon=0.0016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.00016] + S:sulfur=0.00016 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: time] + S:activeTag=time + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: charcoal_pit:active_pile:*] + S:id=charcoal_pit:active_pile:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/charcoal_pit$blast_furnace.cfg b/overrides/config/adpother/Emitters/charcoal_pit$blast_furnace.cfg new file mode 100644 index 0000000..49542bf --- /dev/null +++ b/overrides/config/adpother/Emitters/charcoal_pit$blast_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.016] + S:carbon=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0016] + S:sulfur=0.0016 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burnTime] + S:activeTag=burnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: charcoal_pit:blast_furnace:*] + S:id=charcoal_pit:blast_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/charcoal_pit$bloomeryy.cfg b/overrides/config/adpother/Emitters/charcoal_pit$bloomeryy.cfg new file mode 100644 index 0000000..097a615 --- /dev/null +++ b/overrides/config/adpother/Emitters/charcoal_pit$bloomeryy.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.016] + S:carbon=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0016] + S:sulfur=0.0016 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burnTime] + S:activeTag=burnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: charcoal_pit:bloomeryy:*] + S:id=charcoal_pit:bloomeryy:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/charcoal_pit$distillery.cfg b/overrides/config/adpother/Emitters/charcoal_pit$distillery.cfg new file mode 100644 index 0000000..7fbfc36 --- /dev/null +++ b/overrides/config/adpother/Emitters/charcoal_pit$distillery.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.016] + S:carbon=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0016] + S:sulfur=0.0016 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burnTime] + S:activeTag=burnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: charcoal_pit:distillery:*] + S:id=charcoal_pit:distillery:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/charcoal_pit$pottery_kiln.cfg b/overrides/config/adpother/Emitters/charcoal_pit$pottery_kiln.cfg new file mode 100644 index 0000000..17e2f37 --- /dev/null +++ b/overrides/config/adpother/Emitters/charcoal_pit$pottery_kiln.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0016] + S:carbon=0.0016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.00016] + S:sulfur=0.00016 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: time] + S:activeTag=time + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: charcoal_pit:pottery_kiln:*] + S:id=charcoal_pit:pottery_kiln:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/charcoal_pit$steam_press.cfg b/overrides/config/adpother/Emitters/charcoal_pit$steam_press.cfg new file mode 100644 index 0000000..e21b668 --- /dev/null +++ b/overrides/config/adpother/Emitters/charcoal_pit$steam_press.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.016] + S:carbon=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0016] + S:sulfur=0.0016 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burnTime] + S:activeTag=burnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: charcoal_pit:steam_press:*] + S:id=charcoal_pit:steam_press:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/clayworks$kiln.cfg b/overrides/config/adpother/Emitters/clayworks$kiln.cfg new file mode 100644 index 0000000..8ffac09 --- /dev/null +++ b/overrides/config/adpother/Emitters/clayworks$kiln.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: clayworks:kiln:*] + S:id=clayworks:kiln:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/cold_sweat$boiler.cfg b/overrides/config/adpother/Emitters/cold_sweat$boiler.cfg new file mode 100644 index 0000000..8f3063d --- /dev/null +++ b/overrides/config/adpother/Emitters/cold_sweat$boiler.cfg @@ -0,0 +1,63 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 6.756] + S:carbon=6.756 + + # [range: 0.0 ~ 16.0, default: 6.756] + S:dust=6.756 + + # [range: 0.0 ~ 16.0, default: 6.756] + S:sulfur=6.756 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: HotFuel/Amount] + S:activeTag=HotFuel/Amount + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cold_sweat:boiler:*] + S:id=cold_sweat:boiler:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # The maximum length of the connected smokestack. + # Note that high values affect performance [range: 1 ~ 1024, default: 128] + I:maxSmokestackLength=128 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/cold_sweat$hearth.cfg b/overrides/config/adpother/Emitters/cold_sweat$hearth.cfg new file mode 100644 index 0000000..0d2b87a --- /dev/null +++ b/overrides/config/adpother/Emitters/cold_sweat$hearth.cfg @@ -0,0 +1,64 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 6.756] + S:carbon=6.756 + + # [range: 0.0 ~ 16.0, default: 6.756] + S:dust=6.756 + + # [range: 0.0 ~ 16.0, default: 6.756] + S:sulfur=6.756 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: HotFuel/Amount] + S:activeTag=HotFuel/Amount + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cold_sweat:hearth_bottom:*] + S:id=cold_sweat:hearth_bottom:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # The maximum length of the connected smokestack. + # Note that high values affect performance [range: 1 ~ 1024, default: 128] + I:maxSmokestackLength=128 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + cold_sweat:hearth_top:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/cookingforblockheads$black_oven.cfg b/overrides/config/adpother/Emitters/cookingforblockheads$black_oven.cfg new file mode 100644 index 0000000..7357db7 --- /dev/null +++ b/overrides/config/adpother/Emitters/cookingforblockheads$black_oven.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cookingforblockheads:black_oven:*] + S:id=cookingforblockheads:black_oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/cookingforblockheads$blue_oven.cfg b/overrides/config/adpother/Emitters/cookingforblockheads$blue_oven.cfg new file mode 100644 index 0000000..ce3ce09 --- /dev/null +++ b/overrides/config/adpother/Emitters/cookingforblockheads$blue_oven.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cookingforblockheads:blue_oven:*] + S:id=cookingforblockheads:blue_oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/cookingforblockheads$brown_oven.cfg b/overrides/config/adpother/Emitters/cookingforblockheads$brown_oven.cfg new file mode 100644 index 0000000..c25a975 --- /dev/null +++ b/overrides/config/adpother/Emitters/cookingforblockheads$brown_oven.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cookingforblockheads:brown_oven:*] + S:id=cookingforblockheads:brown_oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/cookingforblockheads$cyan_oven.cfg b/overrides/config/adpother/Emitters/cookingforblockheads$cyan_oven.cfg new file mode 100644 index 0000000..ca66c70 --- /dev/null +++ b/overrides/config/adpother/Emitters/cookingforblockheads$cyan_oven.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cookingforblockheads:cyan_oven:*] + S:id=cookingforblockheads:cyan_oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/cookingforblockheads$gray_oven.cfg b/overrides/config/adpother/Emitters/cookingforblockheads$gray_oven.cfg new file mode 100644 index 0000000..7481c52 --- /dev/null +++ b/overrides/config/adpother/Emitters/cookingforblockheads$gray_oven.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cookingforblockheads:gray_oven:*] + S:id=cookingforblockheads:gray_oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/cookingforblockheads$green_oven.cfg b/overrides/config/adpother/Emitters/cookingforblockheads$green_oven.cfg new file mode 100644 index 0000000..8ac8c29 --- /dev/null +++ b/overrides/config/adpother/Emitters/cookingforblockheads$green_oven.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cookingforblockheads:green_oven:*] + S:id=cookingforblockheads:green_oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/cookingforblockheads$light_blue_oven.cfg b/overrides/config/adpother/Emitters/cookingforblockheads$light_blue_oven.cfg new file mode 100644 index 0000000..1dc8f93 --- /dev/null +++ b/overrides/config/adpother/Emitters/cookingforblockheads$light_blue_oven.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cookingforblockheads:light_blue_oven:*] + S:id=cookingforblockheads:light_blue_oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/cookingforblockheads$light_gray_oven.cfg b/overrides/config/adpother/Emitters/cookingforblockheads$light_gray_oven.cfg new file mode 100644 index 0000000..7c71571 --- /dev/null +++ b/overrides/config/adpother/Emitters/cookingforblockheads$light_gray_oven.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cookingforblockheads:light_gray_oven:*] + S:id=cookingforblockheads:light_gray_oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/cookingforblockheads$lime_oven.cfg b/overrides/config/adpother/Emitters/cookingforblockheads$lime_oven.cfg new file mode 100644 index 0000000..e892c0c --- /dev/null +++ b/overrides/config/adpother/Emitters/cookingforblockheads$lime_oven.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cookingforblockheads:lime_oven:*] + S:id=cookingforblockheads:lime_oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/cookingforblockheads$magenta_oven.cfg b/overrides/config/adpother/Emitters/cookingforblockheads$magenta_oven.cfg new file mode 100644 index 0000000..00706df --- /dev/null +++ b/overrides/config/adpother/Emitters/cookingforblockheads$magenta_oven.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cookingforblockheads:magenta_oven:*] + S:id=cookingforblockheads:magenta_oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/cookingforblockheads$orange_oven.cfg b/overrides/config/adpother/Emitters/cookingforblockheads$orange_oven.cfg new file mode 100644 index 0000000..c4cbbc9 --- /dev/null +++ b/overrides/config/adpother/Emitters/cookingforblockheads$orange_oven.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cookingforblockheads:orange_oven:*] + S:id=cookingforblockheads:orange_oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/cookingforblockheads$oven.cfg b/overrides/config/adpother/Emitters/cookingforblockheads$oven.cfg new file mode 100644 index 0000000..d46f9d0 --- /dev/null +++ b/overrides/config/adpother/Emitters/cookingforblockheads$oven.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cookingforblockheads:oven:*] + S:id=cookingforblockheads:oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/cookingforblockheads$pink_oven.cfg b/overrides/config/adpother/Emitters/cookingforblockheads$pink_oven.cfg new file mode 100644 index 0000000..e4e3b41 --- /dev/null +++ b/overrides/config/adpother/Emitters/cookingforblockheads$pink_oven.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cookingforblockheads:pink_oven:*] + S:id=cookingforblockheads:pink_oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/cookingforblockheads$purple_oven.cfg b/overrides/config/adpother/Emitters/cookingforblockheads$purple_oven.cfg new file mode 100644 index 0000000..171b839 --- /dev/null +++ b/overrides/config/adpother/Emitters/cookingforblockheads$purple_oven.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cookingforblockheads:purple_oven:*] + S:id=cookingforblockheads:purple_oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/cookingforblockheads$red_oven.cfg b/overrides/config/adpother/Emitters/cookingforblockheads$red_oven.cfg new file mode 100644 index 0000000..fac32d9 --- /dev/null +++ b/overrides/config/adpother/Emitters/cookingforblockheads$red_oven.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cookingforblockheads:red_oven:*] + S:id=cookingforblockheads:red_oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/cookingforblockheads$white_oven.cfg b/overrides/config/adpother/Emitters/cookingforblockheads$white_oven.cfg new file mode 100644 index 0000000..f3ffdb2 --- /dev/null +++ b/overrides/config/adpother/Emitters/cookingforblockheads$white_oven.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cookingforblockheads:white_oven:*] + S:id=cookingforblockheads:white_oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/cookingforblockheads$yellow_oven.cfg b/overrides/config/adpother/Emitters/cookingforblockheads$yellow_oven.cfg new file mode 100644 index 0000000..dd8268f --- /dev/null +++ b/overrides/config/adpother/Emitters/cookingforblockheads$yellow_oven.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cookingforblockheads:yellow_oven:*] + S:id=cookingforblockheads:yellow_oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/corpse$corpse.cfg b/overrides/config/adpother/Emitters/corpse$corpse.cfg new file mode 100644 index 0000000..a43a728 --- /dev/null +++ b/overrides/config/adpother/Emitters/corpse$corpse.cfg @@ -0,0 +1,74 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.008] + S:carbon=0.008 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_age_check] + S:activeTag=#hardcoded_age_check + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: corpse:corpse:*] + S:id=corpse:corpse:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: ENTITY] + S:type=ENTITY + + ########################################################################################################## + # Age + #--------------------------------------------------------------------------------------------------------# + # The corpse will produce pollution only when its age is within the specified range (in minutes) + ########################################################################################################## + + Age { + # [range: 0 ~ 2147483647, default: 60] + I:max=60 + + # [range: 0 ~ 2147483647, default: 10] + I:min=10 + } + +} + + diff --git a/overrides/config/adpother/Emitters/create$blaze_burner.cfg b/overrides/config/adpother/Emitters/create$blaze_burner.cfg new file mode 100644 index 0000000..dbbdcc1 --- /dev/null +++ b/overrides/config/adpother/Emitters/create$blaze_burner.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.016] + S:carbon=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0016] + S:sulfur=0.0016 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burnTimeRemaining] + S:activeTag=burnTimeRemaining + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: create:blaze_burner:*] + S:id=create:blaze_burner:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + create:blaze_burner:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/create$boiler.cfg b/overrides/config/adpother/Emitters/create$boiler.cfg new file mode 100644 index 0000000..c58a279 --- /dev/null +++ b/overrides/config/adpother/Emitters/create$boiler.cfg @@ -0,0 +1,61 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.016] + S:carbon=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0016] + S:sulfur=0.0016 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_heat_check] + S:activeTag=#hardcoded_heat_check + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: create:fluid_tank:*] + S:id=create:fluid_tank:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + create:fluid_tank:* + create:steam_engine:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/create$crushing_wheel_controller.cfg b/overrides/config/adpother/Emitters/create$crushing_wheel_controller.cfg new file mode 100644 index 0000000..b365ea2 --- /dev/null +++ b/overrides/config/adpother/Emitters/create$crushing_wheel_controller.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.064] + S:dust=0.064 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Inventory/ProcessingTime] + S:activeTag=Inventory/ProcessingTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: create:crushing_wheel_controller:*] + S:id=create:crushing_wheel_controller:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/create$millstone.cfg b/overrides/config/adpother/Emitters/create$millstone.cfg new file mode 100644 index 0000000..a2d71aa --- /dev/null +++ b/overrides/config/adpother/Emitters/create$millstone.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.016] + S:dust=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Timer] + S:activeTag=Timer + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: create:millstone:*] + S:id=create:millstone:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/createaddition$crude_burner.cfg b/overrides/config/adpother/Emitters/createaddition$crude_burner.cfg new file mode 100644 index 0000000..780293d --- /dev/null +++ b/overrides/config/adpother/Emitters/createaddition$crude_burner.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: createaddition:crude_burner:*] + S:id=createaddition:crude_burner:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/createaddition$furnace_burner.cfg b/overrides/config/adpother/Emitters/createaddition$furnace_burner.cfg new file mode 100644 index 0000000..f32acc1 --- /dev/null +++ b/overrides/config/adpother/Emitters/createaddition$furnace_burner.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: createaddition:furnace_burner:*] + S:id=createaddition:furnace_burner:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/createaddition$liquid_blaze_burner.cfg b/overrides/config/adpother/Emitters/createaddition$liquid_blaze_burner.cfg new file mode 100644 index 0000000..c6dc3b0 --- /dev/null +++ b/overrides/config/adpother/Emitters/createaddition$liquid_blaze_burner.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.016] + S:carbon=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0016] + S:sulfur=0.0016 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burnTimeRemaining] + S:activeTag=burnTimeRemaining + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: createaddition:liquid_blaze_burner:*] + S:id=createaddition:liquid_blaze_burner:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + createaddition:liquid_blaze_burner:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/createdieselgenerators$diesel_engine.cfg b/overrides/config/adpother/Emitters/createdieselgenerators$diesel_engine.cfg new file mode 100644 index 0000000..f748469 --- /dev/null +++ b/overrides/config/adpother/Emitters/createdieselgenerators$diesel_engine.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: createdieselgenerators:diesel_engine:*] + S:id=createdieselgenerators:diesel_engine:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/createdieselgenerators$huge_diesel_engine.cfg b/overrides/config/adpother/Emitters/createdieselgenerators$huge_diesel_engine.cfg new file mode 100644 index 0000000..31e1c1c --- /dev/null +++ b/overrides/config/adpother/Emitters/createdieselgenerators$huge_diesel_engine.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: createdieselgenerators:huge_diesel_engine:*] + S:id=createdieselgenerators:huge_diesel_engine:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/createdieselgenerators$large_diesel_engine.cfg b/overrides/config/adpother/Emitters/createdieselgenerators$large_diesel_engine.cfg new file mode 100644 index 0000000..0a27635 --- /dev/null +++ b/overrides/config/adpother/Emitters/createdieselgenerators$large_diesel_engine.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: createdieselgenerators:large_diesel_engine:*] + S:id=createdieselgenerators:large_diesel_engine:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/createtfmg$blast_furnace.cfg b/overrides/config/adpother/Emitters/createtfmg$blast_furnace.cfg new file mode 100644 index 0000000..5027654 --- /dev/null +++ b/overrides/config/adpother/Emitters/createtfmg$blast_furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tfmg:blast_furnace_output:*] + S:id=tfmg:blast_furnace_output:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + tfmg:fireproof_bricks:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/createtfmg$coke_oven.cfg b/overrides/config/adpother/Emitters/createtfmg$coke_oven.cfg new file mode 100644 index 0000000..5ad6de7 --- /dev/null +++ b/overrides/config/adpother/Emitters/createtfmg$coke_oven.cfg @@ -0,0 +1,64 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tfmg:coke_oven:*] + S:id=tfmg:coke_oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # The maximum length of the exhaust pipe. + # Note that high values affect performance [range: 1 ~ 1024, default: 128] + I:maxExhaustPipeLength=128 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + tfmg:coke_oven:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/createtfmg$compact_engine.cfg b/overrides/config/adpother/Emitters/createtfmg$compact_engine.cfg new file mode 100644 index 0000000..fe84156 --- /dev/null +++ b/overrides/config/adpother/Emitters/createtfmg$compact_engine.cfg @@ -0,0 +1,63 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tfmg:compact_engine:*] + S:id=tfmg:compact_engine:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # The maximum length of the exhaust pipe. + # Note that high values affect performance [range: 1 ~ 1024, default: 128] + I:maxExhaustPipeLength=128 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/createtfmg$diesel_engine.cfg b/overrides/config/adpother/Emitters/createtfmg$diesel_engine.cfg new file mode 100644 index 0000000..8f68f14 --- /dev/null +++ b/overrides/config/adpother/Emitters/createtfmg$diesel_engine.cfg @@ -0,0 +1,64 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tfmg:diesel_engine:*] + S:id=tfmg:diesel_engine:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # The maximum length of the exhaust pipe. + # Note that high values affect performance [range: 1 ~ 1024, default: 128] + I:maxExhaustPipeLength=128 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + tfmg:diesel_engine_expansion:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/createtfmg$flarestack.cfg b/overrides/config/adpother/Emitters/createtfmg$flarestack.cfg new file mode 100644 index 0000000..a0b60b3 --- /dev/null +++ b/overrides/config/adpother/Emitters/createtfmg$flarestack.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.016] + S:carbon=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0016] + S:sulfur=0.0016 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tfmg:flarestack:*] + S:id=tfmg:flarestack:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/createtfmg$gasoline_engine.cfg b/overrides/config/adpother/Emitters/createtfmg$gasoline_engine.cfg new file mode 100644 index 0000000..ee2d7da --- /dev/null +++ b/overrides/config/adpother/Emitters/createtfmg$gasoline_engine.cfg @@ -0,0 +1,64 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tfmg:gasoline_engine:*] + S:id=tfmg:gasoline_engine:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # The maximum length of the exhaust pipe. + # Note that high values affect performance [range: 1 ~ 1024, default: 128] + I:maxExhaustPipeLength=128 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + tfmg:gasoline_engine_back:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/createtfmg$large_radial_engine.cfg b/overrides/config/adpother/Emitters/createtfmg$large_radial_engine.cfg new file mode 100644 index 0000000..ab5a76a --- /dev/null +++ b/overrides/config/adpother/Emitters/createtfmg$large_radial_engine.cfg @@ -0,0 +1,63 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tfmg:large_radial_engine:*] + S:id=tfmg:large_radial_engine:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # The maximum length of the exhaust pipe. + # Note that high values affect performance [range: 1 ~ 1024, default: 128] + I:maxExhaustPipeLength=128 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/createtfmg$low_grade_fuel_engine.cfg b/overrides/config/adpother/Emitters/createtfmg$low_grade_fuel_engine.cfg new file mode 100644 index 0000000..d9790d1 --- /dev/null +++ b/overrides/config/adpother/Emitters/createtfmg$low_grade_fuel_engine.cfg @@ -0,0 +1,63 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tfmg:low_grade_fuel_engine:*] + S:id=tfmg:low_grade_fuel_engine:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # The maximum length of the exhaust pipe. + # Note that high values affect performance [range: 1 ~ 1024, default: 128] + I:maxExhaustPipeLength=128 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/createtfmg$lpg_engine.cfg b/overrides/config/adpother/Emitters/createtfmg$lpg_engine.cfg new file mode 100644 index 0000000..44eef8f --- /dev/null +++ b/overrides/config/adpother/Emitters/createtfmg$lpg_engine.cfg @@ -0,0 +1,64 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tfmg:lpg_engine:*] + S:id=tfmg:lpg_engine:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # The maximum length of the exhaust pipe. + # Note that high values affect performance [range: 1 ~ 1024, default: 128] + I:maxExhaustPipeLength=128 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + tfmg:lpg_engine_back:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/createtfmg$radial_engine.cfg b/overrides/config/adpother/Emitters/createtfmg$radial_engine.cfg new file mode 100644 index 0000000..b861d9d --- /dev/null +++ b/overrides/config/adpother/Emitters/createtfmg$radial_engine.cfg @@ -0,0 +1,63 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tfmg:radial_engine:*] + S:id=tfmg:radial_engine:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # The maximum length of the exhaust pipe. + # Note that high values affect performance [range: 1 ~ 1024, default: 128] + I:maxExhaustPipeLength=128 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/createtfmg$turbine_engine.cfg b/overrides/config/adpother/Emitters/createtfmg$turbine_engine.cfg new file mode 100644 index 0000000..77a28da --- /dev/null +++ b/overrides/config/adpother/Emitters/createtfmg$turbine_engine.cfg @@ -0,0 +1,64 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tfmg:turbine_engine:*] + S:id=tfmg:turbine_engine:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # The maximum length of the exhaust pipe. + # Note that high values affect performance [range: 1 ~ 1024, default: 128] + I:maxExhaustPipeLength=128 + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + tfmg:turbine_engine_back:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/crossroads$firebox.cfg b/overrides/config/adpother/Emitters/crossroads$firebox.cfg new file mode 100644 index 0000000..5ada491 --- /dev/null +++ b/overrides/config/adpother/Emitters/crossroads$firebox.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burn] + S:activeTag=burn + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: crossroads:firebox:*] + S:id=crossroads:firebox:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/crossroads$millstone.cfg b/overrides/config/adpother/Emitters/crossroads$millstone.cfg new file mode 100644 index 0000000..1e5fd97 --- /dev/null +++ b/overrides/config/adpother/Emitters/crossroads$millstone.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.016] + S:dust=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: prog] + S:activeTag=prog + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: crossroads:millstone:*] + S:id=crossroads:millstone:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/crossroads$stamp_mill.cfg b/overrides/config/adpother/Emitters/crossroads$stamp_mill.cfg new file mode 100644 index 0000000..9d80e25 --- /dev/null +++ b/overrides/config/adpother/Emitters/crossroads$stamp_mill.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.016] + S:dust=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: prog] + S:activeTag=prog + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: crossroads:stamp_mill:*] + S:id=crossroads:stamp_mill:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + crossroads:stamp_mill_top:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/divinerpg$coalstone_furnace.cfg b/overrides/config/adpother/Emitters/divinerpg$coalstone_furnace.cfg new file mode 100644 index 0000000..d9e8566 --- /dev/null +++ b/overrides/config/adpother/Emitters/divinerpg$coalstone_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: isLit] + S:activeTag=isLit + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: divinerpg:coalstone_furnace:*] + S:id=divinerpg:coalstone_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/divinerpg$demon_furnace.cfg b/overrides/config/adpother/Emitters/divinerpg$demon_furnace.cfg new file mode 100644 index 0000000..2ec1028 --- /dev/null +++ b/overrides/config/adpother/Emitters/divinerpg$demon_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: isLit] + S:activeTag=isLit + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: divinerpg:demon_furnace:*] + S:id=divinerpg:demon_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/divinerpg$greenlight_furnace.cfg b/overrides/config/adpother/Emitters/divinerpg$greenlight_furnace.cfg new file mode 100644 index 0000000..e65335a --- /dev/null +++ b/overrides/config/adpother/Emitters/divinerpg$greenlight_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: divinerpg:greenlight_furnace:*] + S:id=divinerpg:greenlight_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/divinerpg$molten_furnace.cfg b/overrides/config/adpother/Emitters/divinerpg$molten_furnace.cfg new file mode 100644 index 0000000..b45a6f7 --- /dev/null +++ b/overrides/config/adpother/Emitters/divinerpg$molten_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: isLit] + S:activeTag=isLit + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: divinerpg:molten_furnace:*] + S:id=divinerpg:molten_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/divinerpg$moonlight_furnace.cfg b/overrides/config/adpother/Emitters/divinerpg$moonlight_furnace.cfg new file mode 100644 index 0000000..4ca6d02 --- /dev/null +++ b/overrides/config/adpother/Emitters/divinerpg$moonlight_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: divinerpg:moonlight_furnace:*] + S:id=divinerpg:moonlight_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/divinerpg$oceanfire_furnace.cfg b/overrides/config/adpother/Emitters/divinerpg$oceanfire_furnace.cfg new file mode 100644 index 0000000..93b241b --- /dev/null +++ b/overrides/config/adpother/Emitters/divinerpg$oceanfire_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: isLit] + S:activeTag=isLit + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: divinerpg:oceanfire_furnace:*] + S:id=divinerpg:oceanfire_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/divinerpg$whitefire_furnace.cfg b/overrides/config/adpother/Emitters/divinerpg$whitefire_furnace.cfg new file mode 100644 index 0000000..a7ca66b --- /dev/null +++ b/overrides/config/adpother/Emitters/divinerpg$whitefire_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: isLit] + S:activeTag=isLit + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: divinerpg:whitefire_furnace:*] + S:id=divinerpg:whitefire_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/draconicevolution$generator.cfg b/overrides/config/adpother/Emitters/draconicevolution$generator.cfg new file mode 100644 index 0000000..12e3f8e --- /dev/null +++ b/overrides/config/adpother/Emitters/draconicevolution$generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: bc_managed_data/active] + S:activeTag=bc_managed_data/active + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: draconicevolution:generator:*] + S:id=draconicevolution:generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/electrodynamics$coalgenerator.cfg b/overrides/config/adpother/Emitters/electrodynamics$coalgenerator.cfg new file mode 100644 index 0000000..9d5ac0a --- /dev/null +++ b/overrides/config/adpother/Emitters/electrodynamics$coalgenerator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burnTime] + S:activeTag=burnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: electrodynamics:coalgenerator:*] + S:id=electrodynamics:coalgenerator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/electrodynamics$combustionchamber.cfg b/overrides/config/adpother/Emitters/electrodynamics$combustionchamber.cfg new file mode 100644 index 0000000..0da8703 --- /dev/null +++ b/overrides/config/adpother/Emitters/electrodynamics$combustionchamber.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 5.0] + S:carbon=5.0 + + # [range: 0.0 ~ 16.0, default: 5.0] + S:dust=5.0 + + # [range: 0.0 ~ 16.0, default: 5.0] + S:sulfur=5.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: running] + S:activeTag=running + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: electrodynamics:combustionchamber:*] + S:id=electrodynamics:combustionchamber:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/electrodynamics$mineralcrusher.cfg b/overrides/config/adpother/Emitters/electrodynamics$mineralcrusher.cfg new file mode 100644 index 0000000..8a6cdd8 --- /dev/null +++ b/overrides/config/adpother/Emitters/electrodynamics$mineralcrusher.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.016] + S:dust=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: electrodynamics:mineralcrusher:*] + S:id=electrodynamics:mineralcrusher:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/electrodynamics$mineralcrusherdouble.cfg b/overrides/config/adpother/Emitters/electrodynamics$mineralcrusherdouble.cfg new file mode 100644 index 0000000..cab5852 --- /dev/null +++ b/overrides/config/adpother/Emitters/electrodynamics$mineralcrusherdouble.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.016] + S:dust=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: electrodynamics:mineralcrusherdouble:*] + S:id=electrodynamics:mineralcrusherdouble:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/electrodynamics$mineralcrushertriple.cfg b/overrides/config/adpother/Emitters/electrodynamics$mineralcrushertriple.cfg new file mode 100644 index 0000000..c1688a3 --- /dev/null +++ b/overrides/config/adpother/Emitters/electrodynamics$mineralcrushertriple.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.016] + S:dust=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: electrodynamics:mineralcrushertriple:*] + S:id=electrodynamics:mineralcrushertriple:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/electrodynamics$mineralgrinder.cfg b/overrides/config/adpother/Emitters/electrodynamics$mineralgrinder.cfg new file mode 100644 index 0000000..a33a9f4 --- /dev/null +++ b/overrides/config/adpother/Emitters/electrodynamics$mineralgrinder.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.016] + S:dust=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: electrodynamics:mineralgrinder:*] + S:id=electrodynamics:mineralgrinder:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/electrodynamics$mineralgrinderdouble.cfg b/overrides/config/adpother/Emitters/electrodynamics$mineralgrinderdouble.cfg new file mode 100644 index 0000000..3dbf443 --- /dev/null +++ b/overrides/config/adpother/Emitters/electrodynamics$mineralgrinderdouble.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.016] + S:dust=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: electrodynamics:mineralgrinderdouble:*] + S:id=electrodynamics:mineralgrinderdouble:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/electrodynamics$mineralgrindertriple.cfg b/overrides/config/adpother/Emitters/electrodynamics$mineralgrindertriple.cfg new file mode 100644 index 0000000..82c5a4e --- /dev/null +++ b/overrides/config/adpother/Emitters/electrodynamics$mineralgrindertriple.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.016] + S:dust=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: electrodynamics:mineralgrindertriple:*] + S:id=electrodynamics:mineralgrindertriple:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/electrodynamics$wiremill.cfg b/overrides/config/adpother/Emitters/electrodynamics$wiremill.cfg new file mode 100644 index 0000000..3e7d839 --- /dev/null +++ b/overrides/config/adpother/Emitters/electrodynamics$wiremill.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.016] + S:dust=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: electrodynamics:wiremill:*] + S:id=electrodynamics:wiremill:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/electrodynamics$wiremilldouble.cfg b/overrides/config/adpother/Emitters/electrodynamics$wiremilldouble.cfg new file mode 100644 index 0000000..03ee57a --- /dev/null +++ b/overrides/config/adpother/Emitters/electrodynamics$wiremilldouble.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.016] + S:dust=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: electrodynamics:wiremilldouble:*] + S:id=electrodynamics:wiremilldouble:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/electrodynamics$wiremilltriple.cfg b/overrides/config/adpother/Emitters/electrodynamics$wiremilltriple.cfg new file mode 100644 index 0000000..d66bb4c --- /dev/null +++ b/overrides/config/adpother/Emitters/electrodynamics$wiremilltriple.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.016] + S:dust=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: electrodynamics:wiremilltriple:*] + S:id=electrodynamics:wiremilltriple:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/enderio$primitive_alloy_smelter.cfg b/overrides/config/adpother/Emitters/enderio$primitive_alloy_smelter.cfg new file mode 100644 index 0000000..e29b4ee --- /dev/null +++ b/overrides/config/adpother/Emitters/enderio$primitive_alloy_smelter.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: enderio:primitive_alloy_smelter:*] + S:id=enderio:primitive_alloy_smelter:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/enderio$sag_mill.cfg b/overrides/config/adpother/Emitters/enderio$sag_mill.cfg new file mode 100644 index 0000000..b9a3e31 --- /dev/null +++ b/overrides/config/adpother/Emitters/enderio$sag_mill.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.016] + S:dust=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: enderio:sag_mill:[powered=true]] + S:id=enderio:sag_mill:[powered=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/enderio$stirling_generator.cfg b/overrides/config/adpother/Emitters/enderio$stirling_generator.cfg new file mode 100644 index 0000000..8f5476c --- /dev/null +++ b/overrides/config/adpother/Emitters/enderio$stirling_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: enderio:stirling_generator:*] + S:id=enderio:stirling_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/extractinator$extractinator.cfg b/overrides/config/adpother/Emitters/extractinator$extractinator.cfg new file mode 100644 index 0000000..3608144 --- /dev/null +++ b/overrides/config/adpother/Emitters/extractinator$extractinator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.08] + S:dust=0.08 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: extractinator:extractinator:*] + S:id=extractinator:extractinator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/farmersdelight$stove.cfg b/overrides/config/adpother/Emitters/farmersdelight$stove.cfg new file mode 100644 index 0000000..50fd4dd --- /dev/null +++ b/overrides/config/adpother/Emitters/farmersdelight$stove.cfg @@ -0,0 +1,63 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.016] + S:carbon=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0016] + S:sulfur=0.0016 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_cooking_pot_check] + S:activeTag=#hardcoded_cooking_pot_check + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: farmersdelight:stove:*] + S:id=farmersdelight:stove:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + farmersdelight:cooking_pot:* + farmersdelight:skillet:* + twilightdelight:fiery_cooking_pot:* + meadow:cooking_cauldron:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/futurepack$industrial_furnace.cfg b/overrides/config/adpother/Emitters/futurepack$industrial_furnace.cfg new file mode 100644 index 0000000..d57e2b2 --- /dev/null +++ b/overrides/config/adpother/Emitters/futurepack$industrial_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.016] + S:carbon=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0016] + S:sulfur=0.0016 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: progress] + S:activeTag=progress + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: futurepack:industrial_furnace:[lit=true]] + S:id=futurepack:industrial_furnace:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/futurepack$part_press.cfg b/overrides/config/adpother/Emitters/futurepack$part_press.cfg new file mode 100644 index 0000000..e327c01 --- /dev/null +++ b/overrides/config/adpother/Emitters/futurepack$part_press.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burn] + S:activeTag=burn + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: futurepack:part_press:*] + S:id=futurepack:part_press:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/gtceu$bronze_large_boiler.cfg b/overrides/config/adpother/Emitters/gtceu$bronze_large_boiler.cfg new file mode 100644 index 0000000..2cd42c2 --- /dev/null +++ b/overrides/config/adpother/Emitters/gtceu$bronze_large_boiler.cfg @@ -0,0 +1,61 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.048] + S:carbon=0.048 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0048] + S:sulfur=0.0048 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:bronze_large_boiler:*] + S:id=gtceu:bronze_large_boiler:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + gtceu:steam_machine_casing:* + gtceu:bronze_firebox_casing:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/gtceu$coke_oven.cfg b/overrides/config/adpother/Emitters/gtceu$coke_oven.cfg new file mode 100644 index 0000000..dc9b328 --- /dev/null +++ b/overrides/config/adpother/Emitters/gtceu$coke_oven.cfg @@ -0,0 +1,61 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.048] + S:carbon=0.048 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0048] + S:sulfur=0.0048 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:coke_oven:*] + S:id=gtceu:coke_oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + gtceu:coke_oven_bricks:* + gtceu:coke_oven_hatch:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/gtceu$ev_large_miner.cfg b/overrides/config/adpother/Emitters/gtceu$ev_large_miner.cfg new file mode 100644 index 0000000..93788d8 --- /dev/null +++ b/overrides/config/adpother/Emitters/gtceu$ev_large_miner.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.048] + S:dust=0.048 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:ev_large_miner:*] + S:id=gtceu:ev_large_miner:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + gtceu:solid_machine_casing:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/gtceu$ev_macerator.cfg b/overrides/config/adpother/Emitters/gtceu$ev_macerator.cfg new file mode 100644 index 0000000..83d331c --- /dev/null +++ b/overrides/config/adpother/Emitters/gtceu$ev_macerator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0256] + S:dust=0.0256 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:ev_macerator:*] + S:id=gtceu:ev_macerator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/gtceu$extreme_combustion_engine.cfg b/overrides/config/adpother/Emitters/gtceu$extreme_combustion_engine.cfg new file mode 100644 index 0000000..2fb54f6 --- /dev/null +++ b/overrides/config/adpother/Emitters/gtceu$extreme_combustion_engine.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.048] + S:carbon=0.048 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0048] + S:sulfur=0.0048 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:extreme_combustion_engine:*] + S:id=gtceu:extreme_combustion_engine:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + gtceu:robust_machine_casing:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/gtceu$gas_large_turbine.cfg b/overrides/config/adpother/Emitters/gtceu$gas_large_turbine.cfg new file mode 100644 index 0000000..b72df39 --- /dev/null +++ b/overrides/config/adpother/Emitters/gtceu$gas_large_turbine.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.048] + S:carbon=0.048 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:gas_large_turbine:*] + S:id=gtceu:gas_large_turbine:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + gtceu:clean_machine_casing:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/gtceu$hp_steam_liquid_boiler.cfg b/overrides/config/adpother/Emitters/gtceu$hp_steam_liquid_boiler.cfg new file mode 100644 index 0000000..e7b02c8 --- /dev/null +++ b/overrides/config/adpother/Emitters/gtceu$hp_steam_liquid_boiler.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.016] + S:carbon=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0016] + S:sulfur=0.0016 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:hp_steam_liquid_boiler:*] + S:id=gtceu:hp_steam_liquid_boiler:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/gtceu$hp_steam_macerator.cfg b/overrides/config/adpother/Emitters/gtceu$hp_steam_macerator.cfg new file mode 100644 index 0000000..f9bac52 --- /dev/null +++ b/overrides/config/adpother/Emitters/gtceu$hp_steam_macerator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.016] + S:dust=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:hp_steam_macerator:*] + S:id=gtceu:hp_steam_macerator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/gtceu$hp_steam_rock_crusher.cfg b/overrides/config/adpother/Emitters/gtceu$hp_steam_rock_crusher.cfg new file mode 100644 index 0000000..f31fbb4 --- /dev/null +++ b/overrides/config/adpother/Emitters/gtceu$hp_steam_rock_crusher.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.016] + S:dust=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:hp_steam_rock_crusher:*] + S:id=gtceu:hp_steam_rock_crusher:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/gtceu$hp_steam_solid_boiler.cfg b/overrides/config/adpother/Emitters/gtceu$hp_steam_solid_boiler.cfg new file mode 100644 index 0000000..8aac980 --- /dev/null +++ b/overrides/config/adpother/Emitters/gtceu$hp_steam_solid_boiler.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.016] + S:carbon=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0016] + S:sulfur=0.0016 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:hp_steam_solid_boiler:*] + S:id=gtceu:hp_steam_solid_boiler:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/gtceu$hv_gas_turbine.cfg b/overrides/config/adpother/Emitters/gtceu$hv_gas_turbine.cfg new file mode 100644 index 0000000..9aac913 --- /dev/null +++ b/overrides/config/adpother/Emitters/gtceu$hv_gas_turbine.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.016] + S:carbon=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:hv_gas_turbine:*] + S:id=gtceu:hv_gas_turbine:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/gtceu$hv_macerator.cfg b/overrides/config/adpother/Emitters/gtceu$hv_macerator.cfg new file mode 100644 index 0000000..d4536b2 --- /dev/null +++ b/overrides/config/adpother/Emitters/gtceu$hv_macerator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0224] + S:dust=0.0224 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:hv_macerator:*] + S:id=gtceu:hv_macerator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/gtceu$hv_miner.cfg b/overrides/config/adpother/Emitters/gtceu$hv_miner.cfg new file mode 100644 index 0000000..9c00ce9 --- /dev/null +++ b/overrides/config/adpother/Emitters/gtceu$hv_miner.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0224] + S:dust=0.0224 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:hv_miner:*] + S:id=gtceu:hv_miner:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/gtceu$iv_large_miner.cfg b/overrides/config/adpother/Emitters/gtceu$iv_large_miner.cfg new file mode 100644 index 0000000..54c9589 --- /dev/null +++ b/overrides/config/adpother/Emitters/gtceu$iv_large_miner.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0544] + S:dust=0.0544 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:iv_large_miner:*] + S:id=gtceu:iv_large_miner:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + gtceu:stable_machine_casing:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/gtceu$iv_macerator.cfg b/overrides/config/adpother/Emitters/gtceu$iv_macerator.cfg new file mode 100644 index 0000000..4a2c143 --- /dev/null +++ b/overrides/config/adpother/Emitters/gtceu$iv_macerator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0288] + S:dust=0.0288 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:iv_macerator:*] + S:id=gtceu:iv_macerator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/gtceu$large_combustion_engine.cfg b/overrides/config/adpother/Emitters/gtceu$large_combustion_engine.cfg new file mode 100644 index 0000000..4c97404 --- /dev/null +++ b/overrides/config/adpother/Emitters/gtceu$large_combustion_engine.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.048] + S:carbon=0.048 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0048] + S:sulfur=0.0048 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:large_combustion_engine:*] + S:id=gtceu:large_combustion_engine:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + gtceu:stable_machine_casing:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/gtceu$large_maceration_tower.cfg b/overrides/config/adpother/Emitters/gtceu$large_maceration_tower.cfg new file mode 100644 index 0000000..e0808aa --- /dev/null +++ b/overrides/config/adpother/Emitters/gtceu$large_maceration_tower.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.048] + S:dust=0.048 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:large_maceration_tower:*] + S:id=gtceu:large_maceration_tower:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + gtceu:secure_maceration_casing:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/gtceu$lp_steam_liquid_boiler.cfg b/overrides/config/adpother/Emitters/gtceu$lp_steam_liquid_boiler.cfg new file mode 100644 index 0000000..ed27aac --- /dev/null +++ b/overrides/config/adpother/Emitters/gtceu$lp_steam_liquid_boiler.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.016] + S:carbon=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0016] + S:sulfur=0.0016 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:lp_steam_liquid_boiler:*] + S:id=gtceu:lp_steam_liquid_boiler:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/gtceu$lp_steam_macerator.cfg b/overrides/config/adpother/Emitters/gtceu$lp_steam_macerator.cfg new file mode 100644 index 0000000..7398437 --- /dev/null +++ b/overrides/config/adpother/Emitters/gtceu$lp_steam_macerator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.016] + S:dust=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:lp_steam_macerator:*] + S:id=gtceu:lp_steam_macerator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/gtceu$lp_steam_rock_crusher.cfg b/overrides/config/adpother/Emitters/gtceu$lp_steam_rock_crusher.cfg new file mode 100644 index 0000000..9bb014f --- /dev/null +++ b/overrides/config/adpother/Emitters/gtceu$lp_steam_rock_crusher.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.016] + S:dust=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:lp_steam_rock_crusher:*] + S:id=gtceu:lp_steam_rock_crusher:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/gtceu$lp_steam_solid_boiler.cfg b/overrides/config/adpother/Emitters/gtceu$lp_steam_solid_boiler.cfg new file mode 100644 index 0000000..57c4c03 --- /dev/null +++ b/overrides/config/adpother/Emitters/gtceu$lp_steam_solid_boiler.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.016] + S:carbon=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0016] + S:sulfur=0.0016 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:lp_steam_solid_boiler:*] + S:id=gtceu:lp_steam_solid_boiler:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/gtceu$luv_large_miner.cfg b/overrides/config/adpother/Emitters/gtceu$luv_large_miner.cfg new file mode 100644 index 0000000..85103c9 --- /dev/null +++ b/overrides/config/adpother/Emitters/gtceu$luv_large_miner.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0608] + S:dust=0.0608 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:luv_large_miner:*] + S:id=gtceu:luv_large_miner:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + gtceu:robust_machine_casing:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/gtceu$luv_macerator.cfg b/overrides/config/adpother/Emitters/gtceu$luv_macerator.cfg new file mode 100644 index 0000000..444a549 --- /dev/null +++ b/overrides/config/adpother/Emitters/gtceu$luv_macerator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.032] + S:dust=0.032 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:luv_macerator:*] + S:id=gtceu:luv_macerator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/gtceu$lv_gas_turbine.cfg b/overrides/config/adpother/Emitters/gtceu$lv_gas_turbine.cfg new file mode 100644 index 0000000..f6994d3 --- /dev/null +++ b/overrides/config/adpother/Emitters/gtceu$lv_gas_turbine.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0096] + S:carbon=0.0096 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:lv_gas_turbine:*] + S:id=gtceu:lv_gas_turbine:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/gtceu$lv_macerator.cfg b/overrides/config/adpother/Emitters/gtceu$lv_macerator.cfg new file mode 100644 index 0000000..26ac307 --- /dev/null +++ b/overrides/config/adpother/Emitters/gtceu$lv_macerator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.016] + S:dust=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:lv_macerator:*] + S:id=gtceu:lv_macerator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/gtceu$lv_miner.cfg b/overrides/config/adpother/Emitters/gtceu$lv_miner.cfg new file mode 100644 index 0000000..e427b10 --- /dev/null +++ b/overrides/config/adpother/Emitters/gtceu$lv_miner.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.016] + S:dust=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:lv_miner:*] + S:id=gtceu:lv_miner:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/gtceu$mv_gas_turbine.cfg b/overrides/config/adpother/Emitters/gtceu$mv_gas_turbine.cfg new file mode 100644 index 0000000..5eb3ab6 --- /dev/null +++ b/overrides/config/adpother/Emitters/gtceu$mv_gas_turbine.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0128] + S:carbon=0.0128 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:mv_gas_turbine:*] + S:id=gtceu:mv_gas_turbine:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/gtceu$mv_macerator.cfg b/overrides/config/adpother/Emitters/gtceu$mv_macerator.cfg new file mode 100644 index 0000000..7bbe953 --- /dev/null +++ b/overrides/config/adpother/Emitters/gtceu$mv_macerator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0192] + S:dust=0.0192 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:mv_macerator:*] + S:id=gtceu:mv_macerator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/gtceu$mv_miner.cfg b/overrides/config/adpother/Emitters/gtceu$mv_miner.cfg new file mode 100644 index 0000000..7df416d --- /dev/null +++ b/overrides/config/adpother/Emitters/gtceu$mv_miner.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0192] + S:dust=0.0192 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:mv_miner:*] + S:id=gtceu:mv_miner:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/gtceu$primitive_blast_furnace.cfg b/overrides/config/adpother/Emitters/gtceu$primitive_blast_furnace.cfg new file mode 100644 index 0000000..a0026ba --- /dev/null +++ b/overrides/config/adpother/Emitters/gtceu$primitive_blast_furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.048] + S:carbon=0.048 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0048] + S:sulfur=0.0048 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:primitive_blast_furnace:*] + S:id=gtceu:primitive_blast_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + gtceu:firebricks:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/gtceu$steam_grinder.cfg b/overrides/config/adpother/Emitters/gtceu$steam_grinder.cfg new file mode 100644 index 0000000..6f0de25 --- /dev/null +++ b/overrides/config/adpother/Emitters/gtceu$steam_grinder.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.048] + S:dust=0.048 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:steam_grinder:*] + S:id=gtceu:steam_grinder:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + gtceu:steam_machine_casing:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/gtceu$steam_miner.cfg b/overrides/config/adpother/Emitters/gtceu$steam_miner.cfg new file mode 100644 index 0000000..7df3509 --- /dev/null +++ b/overrides/config/adpother/Emitters/gtceu$steam_miner.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0096] + S:dust=0.0096 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:steam_miner:*] + S:id=gtceu:steam_miner:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/gtceu$steel_large_boiler.cfg b/overrides/config/adpother/Emitters/gtceu$steel_large_boiler.cfg new file mode 100644 index 0000000..8f24bf9 --- /dev/null +++ b/overrides/config/adpother/Emitters/gtceu$steel_large_boiler.cfg @@ -0,0 +1,61 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.048] + S:carbon=0.048 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0048] + S:sulfur=0.0048 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:steel_large_boiler:*] + S:id=gtceu:steel_large_boiler:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + gtceu:solid_machine_casing:* + gtceu:steel_firebox_casing:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/gtceu$titanium_large_boiler.cfg b/overrides/config/adpother/Emitters/gtceu$titanium_large_boiler.cfg new file mode 100644 index 0000000..b1bf499 --- /dev/null +++ b/overrides/config/adpother/Emitters/gtceu$titanium_large_boiler.cfg @@ -0,0 +1,61 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.048] + S:carbon=0.048 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0048] + S:sulfur=0.0048 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:titanium_large_boiler:*] + S:id=gtceu:titanium_large_boiler:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + gtceu:stable_machine_casing:* + gtceu:titanium_firebox_casing:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/gtceu$tungstensteel_large_boiler.cfg b/overrides/config/adpother/Emitters/gtceu$tungstensteel_large_boiler.cfg new file mode 100644 index 0000000..2cb4455 --- /dev/null +++ b/overrides/config/adpother/Emitters/gtceu$tungstensteel_large_boiler.cfg @@ -0,0 +1,61 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.048] + S:carbon=0.048 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0048] + S:sulfur=0.0048 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:tungstensteel_large_boiler:*] + S:id=gtceu:tungstensteel_large_boiler:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + gtceu:robust_machine_casing:* + gtceu:tungstensteel_firebox_casing:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/gtceu$uv_macerator.cfg b/overrides/config/adpother/Emitters/gtceu$uv_macerator.cfg new file mode 100644 index 0000000..a72fa5e --- /dev/null +++ b/overrides/config/adpother/Emitters/gtceu$uv_macerator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0384] + S:dust=0.0384 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:uv_macerator:*] + S:id=gtceu:uv_macerator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/gtceu$zpm_macerator.cfg b/overrides/config/adpother/Emitters/gtceu$zpm_macerator.cfg new file mode 100644 index 0000000..69a206c --- /dev/null +++ b/overrides/config/adpother/Emitters/gtceu$zpm_macerator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0352] + S:dust=0.0352 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: gtceu:zpm_macerator:*] + S:id=gtceu:zpm_macerator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/handcrafted$oven.cfg b/overrides/config/adpother/Emitters/handcrafted$oven.cfg new file mode 100644 index 0000000..d3bf6e7 --- /dev/null +++ b/overrides/config/adpother/Emitters/handcrafted$oven.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: handcrafted:oven:*] + S:id=handcrafted:oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/ic2$alloy_smelter.cfg b/overrides/config/adpother/Emitters/ic2$alloy_smelter.cfg new file mode 100644 index 0000000..59eb617 --- /dev/null +++ b/overrides/config/adpother/Emitters/ic2$alloy_smelter.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0016] + S:sulfur=0.0016 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeTag=active + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ic2:alloy_smelter:*] + S:id=ic2:alloy_smelter:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/ic2$colossal_furnace.cfg b/overrides/config/adpother/Emitters/ic2$colossal_furnace.cfg new file mode 100644 index 0000000..4574b8d --- /dev/null +++ b/overrides/config/adpother/Emitters/ic2$colossal_furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0048] + S:sulfur=0.0048 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeTag=active + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ic2:colossal_furnace:*] + S:id=ic2:colossal_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + ic2:colossal_base_block:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/ic2$colossal_macerator.cfg b/overrides/config/adpother/Emitters/ic2$colossal_macerator.cfg new file mode 100644 index 0000000..b1e89e7 --- /dev/null +++ b/overrides/config/adpother/Emitters/ic2$colossal_macerator.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.048] + S:dust=0.048 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeTag=active + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ic2:colossal_macerator:*] + S:id=ic2:colossal_macerator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + ic2:colossal_base_block:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/ic2$fuel_boiler.cfg b/overrides/config/adpother/Emitters/ic2$fuel_boiler.cfg new file mode 100644 index 0000000..fdac5a7 --- /dev/null +++ b/overrides/config/adpother/Emitters/ic2$fuel_boiler.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.048] + S:carbon=0.048 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeTag=active + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ic2:fuel_boiler:*] + S:id=ic2:fuel_boiler:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + ic2:fuel_boiler_structure:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/ic2$generator.cfg b/overrides/config/adpother/Emitters/ic2$generator.cfg new file mode 100644 index 0000000..9850988 --- /dev/null +++ b/overrides/config/adpother/Emitters/ic2$generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeTag=active + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ic2:generator:*] + S:id=ic2:generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/ic2$iron_furnace.cfg b/overrides/config/adpother/Emitters/ic2$iron_furnace.cfg new file mode 100644 index 0000000..6599b77 --- /dev/null +++ b/overrides/config/adpother/Emitters/ic2$iron_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeTag=active + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ic2:iron_furnace:*] + S:id=ic2:iron_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/ic2$liquid_generator.cfg b/overrides/config/adpother/Emitters/ic2$liquid_generator.cfg new file mode 100644 index 0000000..7fc8467 --- /dev/null +++ b/overrides/config/adpother/Emitters/ic2$liquid_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeTag=active + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ic2:liquid_generator:*] + S:id=ic2:liquid_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/ic2$macerator.cfg b/overrides/config/adpother/Emitters/ic2$macerator.cfg new file mode 100644 index 0000000..15a921d --- /dev/null +++ b/overrides/config/adpother/Emitters/ic2$macerator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.016] + S:dust=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeTag=active + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ic2:macerator:*] + S:id=ic2:macerator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/ic2$rotary_macerator.cfg b/overrides/config/adpother/Emitters/ic2$rotary_macerator.cfg new file mode 100644 index 0000000..0863425 --- /dev/null +++ b/overrides/config/adpother/Emitters/ic2$rotary_macerator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.016] + S:dust=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeTag=active + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ic2:rotary_macerator:*] + S:id=ic2:rotary_macerator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/ic2$slag_generator.cfg b/overrides/config/adpother/Emitters/ic2$slag_generator.cfg new file mode 100644 index 0000000..96caa1f --- /dev/null +++ b/overrides/config/adpother/Emitters/ic2$slag_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeTag=active + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ic2:slag_generator:*] + S:id=ic2:slag_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/ic2$stone_canner.cfg b/overrides/config/adpother/Emitters/ic2$stone_canner.cfg new file mode 100644 index 0000000..6efb13a --- /dev/null +++ b/overrides/config/adpother/Emitters/ic2$stone_canner.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeTag=active + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ic2:stone_canner:*] + S:id=ic2:stone_canner:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/ic2$stone_macerator.cfg b/overrides/config/adpother/Emitters/ic2$stone_macerator.cfg new file mode 100644 index 0000000..66c7864 --- /dev/null +++ b/overrides/config/adpother/Emitters/ic2$stone_macerator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeTag=active + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ic2:stone_macerator:*] + S:id=ic2:stone_macerator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/ic2$wood_gassifier.cfg b/overrides/config/adpother/Emitters/ic2$wood_gassifier.cfg new file mode 100644 index 0000000..ec1f20c --- /dev/null +++ b/overrides/config/adpother/Emitters/ic2$wood_gassifier.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeTag=active + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ic2:wood_gassifier:*] + S:id=ic2:wood_gassifier:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/immersive_aircraft$airship.cfg b/overrides/config/adpother/Emitters/immersive_aircraft$airship.cfg new file mode 100644 index 0000000..cbd44a7 --- /dev/null +++ b/overrides/config/adpother/Emitters/immersive_aircraft$airship.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: immersive_aircraft:airship:*] + S:id=immersive_aircraft:airship:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/immersive_aircraft$biplane.cfg b/overrides/config/adpother/Emitters/immersive_aircraft$biplane.cfg new file mode 100644 index 0000000..e142e8d --- /dev/null +++ b/overrides/config/adpother/Emitters/immersive_aircraft$biplane.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: immersive_aircraft:biplane:*] + S:id=immersive_aircraft:biplane:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/immersive_aircraft$cargo_airship.cfg b/overrides/config/adpother/Emitters/immersive_aircraft$cargo_airship.cfg new file mode 100644 index 0000000..123247f --- /dev/null +++ b/overrides/config/adpother/Emitters/immersive_aircraft$cargo_airship.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: immersive_aircraft:cargo_airship:*] + S:id=immersive_aircraft:cargo_airship:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/immersive_aircraft$gyrodyne.cfg b/overrides/config/adpother/Emitters/immersive_aircraft$gyrodyne.cfg new file mode 100644 index 0000000..8475420 --- /dev/null +++ b/overrides/config/adpother/Emitters/immersive_aircraft$gyrodyne.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: immersive_aircraft:gyrodyne:*] + S:id=immersive_aircraft:gyrodyne:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/immersive_aircraft$quadrocopter.cfg b/overrides/config/adpother/Emitters/immersive_aircraft$quadrocopter.cfg new file mode 100644 index 0000000..0fd0262 --- /dev/null +++ b/overrides/config/adpother/Emitters/immersive_aircraft$quadrocopter.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: immersive_aircraft:quadrocopter:*] + S:id=immersive_aircraft:quadrocopter:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/immersive_aircraft$warship.cfg b/overrides/config/adpother/Emitters/immersive_aircraft$warship.cfg new file mode 100644 index 0000000..5974d06 --- /dev/null +++ b/overrides/config/adpother/Emitters/immersive_aircraft$warship.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: immersive_aircraft:warship:*] + S:id=immersive_aircraft:warship:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/immersive_weathering$charred_fence.cfg b/overrides/config/adpother/Emitters/immersive_weathering$charred_fence.cfg new file mode 100644 index 0000000..088fe1d --- /dev/null +++ b/overrides/config/adpother/Emitters/immersive_weathering$charred_fence.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0125] + S:carbon=0.0125 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.00125] + S:sulfur=0.00125 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: immersive_weathering:charred_fence:[smoldering=true]] + S:id=immersive_weathering:charred_fence:[smoldering=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: BLOCK] + S:type=BLOCK +} + + diff --git a/overrides/config/adpother/Emitters/immersive_weathering$charred_fence_gate.cfg b/overrides/config/adpother/Emitters/immersive_weathering$charred_fence_gate.cfg new file mode 100644 index 0000000..a07a712 --- /dev/null +++ b/overrides/config/adpother/Emitters/immersive_weathering$charred_fence_gate.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0125] + S:carbon=0.0125 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.00125] + S:sulfur=0.00125 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: immersive_weathering:charred_fence_gate:[smoldering=true]] + S:id=immersive_weathering:charred_fence_gate:[smoldering=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: BLOCK] + S:type=BLOCK +} + + diff --git a/overrides/config/adpother/Emitters/immersive_weathering$charred_log.cfg b/overrides/config/adpother/Emitters/immersive_weathering$charred_log.cfg new file mode 100644 index 0000000..19c8427 --- /dev/null +++ b/overrides/config/adpother/Emitters/immersive_weathering$charred_log.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: immersive_weathering:charred_log:[smoldering=true]] + S:id=immersive_weathering:charred_log:[smoldering=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: BLOCK] + S:type=BLOCK +} + + diff --git a/overrides/config/adpother/Emitters/immersive_weathering$charred_planks.cfg b/overrides/config/adpother/Emitters/immersive_weathering$charred_planks.cfg new file mode 100644 index 0000000..647bca2 --- /dev/null +++ b/overrides/config/adpother/Emitters/immersive_weathering$charred_planks.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0425] + S:carbon=0.0425 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.00425] + S:sulfur=0.00425 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: immersive_weathering:charred_planks:[smoldering=true]] + S:id=immersive_weathering:charred_planks:[smoldering=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: BLOCK] + S:type=BLOCK +} + + diff --git a/overrides/config/adpother/Emitters/immersive_weathering$charred_slab.cfg b/overrides/config/adpother/Emitters/immersive_weathering$charred_slab.cfg new file mode 100644 index 0000000..cf973cf --- /dev/null +++ b/overrides/config/adpother/Emitters/immersive_weathering$charred_slab.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0175] + S:carbon=0.0175 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.00175] + S:sulfur=0.00175 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: immersive_weathering:charred_slab:[smoldering=true]] + S:id=immersive_weathering:charred_slab:[smoldering=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: BLOCK] + S:type=BLOCK +} + + diff --git a/overrides/config/adpother/Emitters/immersive_weathering$charred_stairs.cfg b/overrides/config/adpother/Emitters/immersive_weathering$charred_stairs.cfg new file mode 100644 index 0000000..c77d8fd --- /dev/null +++ b/overrides/config/adpother/Emitters/immersive_weathering$charred_stairs.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0375] + S:carbon=0.0375 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.00375] + S:sulfur=0.00375 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: immersive_weathering:charred_stairs:[smoldering=true]] + S:id=immersive_weathering:charred_stairs:[smoldering=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: BLOCK] + S:type=BLOCK +} + + diff --git a/overrides/config/adpother/Emitters/immersiveengineering$advanced_blast_furnace.cfg b/overrides/config/adpother/Emitters/immersiveengineering$advanced_blast_furnace.cfg new file mode 100644 index 0000000..df7ed04 --- /dev/null +++ b/overrides/config/adpother/Emitters/immersiveengineering$advanced_blast_furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeTag=active + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: immersiveengineering:advanced_blast_furnace:*] + S:id=immersiveengineering:advanced_blast_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + immersiveengineering:advanced_blast_furnace:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/immersiveengineering$alloy_smelter.cfg b/overrides/config/adpother/Emitters/immersiveengineering$alloy_smelter.cfg new file mode 100644 index 0000000..cd862c5 --- /dev/null +++ b/overrides/config/adpother/Emitters/immersiveengineering$alloy_smelter.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeTag=active + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: immersiveengineering:alloy_smelter:*] + S:id=immersiveengineering:alloy_smelter:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + immersiveengineering:alloy_smelter:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/immersiveengineering$blast_furnace.cfg b/overrides/config/adpother/Emitters/immersiveengineering$blast_furnace.cfg new file mode 100644 index 0000000..ffe175d --- /dev/null +++ b/overrides/config/adpother/Emitters/immersiveengineering$blast_furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeTag=active + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: immersiveengineering:blast_furnace:*] + S:id=immersiveengineering:blast_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + immersiveengineering:blast_furnace:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/immersiveengineering$bucket_wheel.cfg b/overrides/config/adpother/Emitters/immersiveengineering$bucket_wheel.cfg new file mode 100644 index 0000000..e718a55 --- /dev/null +++ b/overrides/config/adpother/Emitters/immersiveengineering$bucket_wheel.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.016] + S:dust=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeTag=active + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: immersiveengineering:bucket_wheel:[multiblockslave=false]] + S:id=immersiveengineering:bucket_wheel:[multiblockslave=false] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + immersiveengineering:bucket_wheel:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/immersiveengineering$coke_oven.cfg b/overrides/config/adpother/Emitters/immersiveengineering$coke_oven.cfg new file mode 100644 index 0000000..f850b23 --- /dev/null +++ b/overrides/config/adpother/Emitters/immersiveengineering$coke_oven.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeTag=active + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: immersiveengineering:coke_oven:*] + S:id=immersiveengineering:coke_oven:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + immersiveengineering:coke_oven:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/immersiveengineering$crusher.cfg b/overrides/config/adpother/Emitters/immersiveengineering$crusher.cfg new file mode 100644 index 0000000..851dbea --- /dev/null +++ b/overrides/config/adpother/Emitters/immersiveengineering$crusher.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.064] + S:dust=0.064 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: immersiveengineering:crusher:[multiblockslave=false]] + S:id=immersiveengineering:crusher:[multiblockslave=false] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + immersiveengineering:crusher:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/immersiveengineering$diesel_generator.cfg b/overrides/config/adpother/Emitters/immersiveengineering$diesel_generator.cfg new file mode 100644 index 0000000..391433f --- /dev/null +++ b/overrides/config/adpother/Emitters/immersiveengineering$diesel_generator.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: active] + S:activeTag=active + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: immersiveengineering:diesel_generator:*] + S:id=immersiveengineering:diesel_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + immersiveengineering:diesel_generator:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/immersivepetroleum$portable_generator.cfg b/overrides/config/adpother/Emitters/immersivepetroleum$portable_generator.cfg new file mode 100644 index 0000000..5d72a66 --- /dev/null +++ b/overrides/config/adpother/Emitters/immersivepetroleum$portable_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: isActive] + S:activeTag=isActive + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: immersivepetroleum:gas_generator:*] + S:id=immersivepetroleum:gas_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/immersivepetroleum$speedboat.cfg b/overrides/config/adpother/Emitters/immersivepetroleum$speedboat.cfg new file mode 100644 index 0000000..440840e --- /dev/null +++ b/overrides/config/adpother/Emitters/immersivepetroleum$speedboat.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: immersivepetroleum:speedboat:*] + S:id=immersivepetroleum:speedboat:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/immersiverailroading$diesel_locomotive.cfg b/overrides/config/adpother/Emitters/immersiverailroading$diesel_locomotive.cfg new file mode 100644 index 0000000..0c8e5c0 --- /dev/null +++ b/overrides/config/adpother/Emitters/immersiverailroading$diesel_locomotive.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: immersiverailroading:locomotivediesel] + S:id=immersiverailroading:locomotivediesel + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/immersiverailroading$steam_locomotive.cfg b/overrides/config/adpother/Emitters/immersiverailroading$steam_locomotive.cfg new file mode 100644 index 0000000..4c50636 --- /dev/null +++ b/overrides/config/adpother/Emitters/immersiverailroading$steam_locomotive.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: immersiverailroading:locomotivesteam] + S:id=immersiverailroading:locomotivesteam + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/industrialforegoing$biofuel_generator.cfg b/overrides/config/adpother/Emitters/industrialforegoing$biofuel_generator.cfg new file mode 100644 index 0000000..ba6540b --- /dev/null +++ b/overrides/config/adpother/Emitters/industrialforegoing$biofuel_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: progressBar/Tick] + S:activeTag=progressBar/Tick + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: industrialforegoing:biofuel_generator:*] + S:id=industrialforegoing:biofuel_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/industrialforegoing$pitiful_generator.cfg b/overrides/config/adpother/Emitters/industrialforegoing$pitiful_generator.cfg new file mode 100644 index 0000000..bf222e0 --- /dev/null +++ b/overrides/config/adpother/Emitters/industrialforegoing$pitiful_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: progressBar/Tick] + S:activeTag=progressBar/Tick + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: industrialforegoing:pitiful_generator:*] + S:id=industrialforegoing:pitiful_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/ironfurnaces$copper_furnace.cfg b/overrides/config/adpother/Emitters/ironfurnaces$copper_furnace.cfg new file mode 100644 index 0000000..b6cf8de --- /dev/null +++ b/overrides/config/adpother/Emitters/ironfurnaces$copper_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ironfurnaces:copper_furnace:*] + S:id=ironfurnaces:copper_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/ironfurnaces$crystal_furnace.cfg b/overrides/config/adpother/Emitters/ironfurnaces$crystal_furnace.cfg new file mode 100644 index 0000000..2a9beb0 --- /dev/null +++ b/overrides/config/adpother/Emitters/ironfurnaces$crystal_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ironfurnaces:crystal_furnace:*] + S:id=ironfurnaces:crystal_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/ironfurnaces$diamond_furnace.cfg b/overrides/config/adpother/Emitters/ironfurnaces$diamond_furnace.cfg new file mode 100644 index 0000000..3005bf7 --- /dev/null +++ b/overrides/config/adpother/Emitters/ironfurnaces$diamond_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ironfurnaces:diamond_furnace:*] + S:id=ironfurnaces:diamond_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/ironfurnaces$emerald_furnace.cfg b/overrides/config/adpother/Emitters/ironfurnaces$emerald_furnace.cfg new file mode 100644 index 0000000..2325a6d --- /dev/null +++ b/overrides/config/adpother/Emitters/ironfurnaces$emerald_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ironfurnaces:emerald_furnace:*] + S:id=ironfurnaces:emerald_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/ironfurnaces$gold_furnace.cfg b/overrides/config/adpother/Emitters/ironfurnaces$gold_furnace.cfg new file mode 100644 index 0000000..aa64f4d --- /dev/null +++ b/overrides/config/adpother/Emitters/ironfurnaces$gold_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ironfurnaces:gold_furnace:*] + S:id=ironfurnaces:gold_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/ironfurnaces$iron_furnace.cfg b/overrides/config/adpother/Emitters/ironfurnaces$iron_furnace.cfg new file mode 100644 index 0000000..da1e05e --- /dev/null +++ b/overrides/config/adpother/Emitters/ironfurnaces$iron_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ironfurnaces:iron_furnace:*] + S:id=ironfurnaces:iron_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/ironfurnaces$million_furnace.cfg b/overrides/config/adpother/Emitters/ironfurnaces$million_furnace.cfg new file mode 100644 index 0000000..8b5e88a --- /dev/null +++ b/overrides/config/adpother/Emitters/ironfurnaces$million_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ironfurnaces:million_furnace:*] + S:id=ironfurnaces:million_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/ironfurnaces$netherite_furnace.cfg b/overrides/config/adpother/Emitters/ironfurnaces$netherite_furnace.cfg new file mode 100644 index 0000000..033cefa --- /dev/null +++ b/overrides/config/adpother/Emitters/ironfurnaces$netherite_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ironfurnaces:netherite_furnace:*] + S:id=ironfurnaces:netherite_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/ironfurnaces$obsidian_furnace.cfg b/overrides/config/adpother/Emitters/ironfurnaces$obsidian_furnace.cfg new file mode 100644 index 0000000..71383f1 --- /dev/null +++ b/overrides/config/adpother/Emitters/ironfurnaces$obsidian_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ironfurnaces:obsidian_furnace:*] + S:id=ironfurnaces:obsidian_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/ironfurnaces$silver_furnace.cfg b/overrides/config/adpother/Emitters/ironfurnaces$silver_furnace.cfg new file mode 100644 index 0000000..47a6ccc --- /dev/null +++ b/overrides/config/adpother/Emitters/ironfurnaces$silver_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ironfurnaces:silver_furnace:*] + S:id=ironfurnaces:silver_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/jumbofurnace$jumbo_furnace.cfg b/overrides/config/adpother/Emitters/jumbofurnace$jumbo_furnace.cfg new file mode 100644 index 0000000..9bffa34 --- /dev/null +++ b/overrides/config/adpother/Emitters/jumbofurnace$jumbo_furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burn_time] + S:activeTag=burn_time + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: jumbofurnace:jumbo_furnace:*] + S:id=jumbofurnace:jumbo_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + jumbofurnace:jumbo_furnace:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/littlelogistics$steam_locomotive.cfg b/overrides/config/adpother/Emitters/littlelogistics$steam_locomotive.cfg new file mode 100644 index 0000000..34b2223 --- /dev/null +++ b/overrides/config/adpother/Emitters/littlelogistics$steam_locomotive.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burn] + S:activeTag=burn + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: littlelogistics:steam_locomotive:*] + S:id=littlelogistics:steam_locomotive:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/littlelogistics$tug.cfg b/overrides/config/adpother/Emitters/littlelogistics$tug.cfg new file mode 100644 index 0000000..1485c7b --- /dev/null +++ b/overrides/config/adpother/Emitters/littlelogistics$tug.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burn] + S:activeTag=burn + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: littlelogistics:tug:*] + S:id=littlelogistics:tug:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/meadow$cooking_cauldron.cfg b/overrides/config/adpother/Emitters/meadow$cooking_cauldron.cfg new file mode 100644 index 0000000..d1b27fb --- /dev/null +++ b/overrides/config/adpother/Emitters/meadow$cooking_cauldron.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0128] + S:carbon=0.0128 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.00128] + S:sulfur=0.00128 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: CookingTime] + S:activeTag=CookingTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: meadow:cooking_cauldron:[hanging=true]] + S:id=meadow:cooking_cauldron:[hanging=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/meadow$fondue.cfg b/overrides/config/adpother/Emitters/meadow$fondue.cfg new file mode 100644 index 0000000..bddd92d --- /dev/null +++ b/overrides/config/adpother/Emitters/meadow$fondue.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.008] + S:carbon=0.008 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0008] + S:sulfur=0.0008 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: fondue.progress] + S:activeTag=fondue.progress + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: meadow:fondue:*] + S:id=meadow:fondue:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/meadow$stove_tiles_lid.cfg b/overrides/config/adpother/Emitters/meadow$stove_tiles_lid.cfg new file mode 100644 index 0000000..ceddeb3 --- /dev/null +++ b/overrides/config/adpother/Emitters/meadow$stove_tiles_lid.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: meadow:stove_tiles_lid:*] + S:id=meadow:stove_tiles_lid:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/meadow$stove_tiles_wood.cfg b/overrides/config/adpother/Emitters/meadow$stove_tiles_wood.cfg new file mode 100644 index 0000000..f8e6a98 --- /dev/null +++ b/overrides/config/adpother/Emitters/meadow$stove_tiles_wood.cfg @@ -0,0 +1,63 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.1] + S:sulfur=0.1 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_cooking_pot_check] + S:activeTag=#hardcoded_cooking_pot_check + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: meadow:stove_tiles_wood:*] + S:id=meadow:stove_tiles_wood:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + farmersdelight:cooking_pot:* + farmersdelight:skillet:* + twilightdelight:fiery_cooking_pot:* + meadow:cooking_cauldron:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: BLOCK] + S:type=BLOCK +} + + diff --git a/overrides/config/adpother/Emitters/mekanism$advanced_crushing_factory.cfg b/overrides/config/adpother/Emitters/mekanism$advanced_crushing_factory.cfg new file mode 100644 index 0000000..1b6ca3d --- /dev/null +++ b/overrides/config/adpother/Emitters/mekanism$advanced_crushing_factory.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.048] + S:dust=0.048 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: activeState] + S:activeTag=activeState + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mekanism:advanced_crushing_factory:*] + S:id=mekanism:advanced_crushing_factory:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/mekanism$basic_crushing_factory.cfg b/overrides/config/adpother/Emitters/mekanism$basic_crushing_factory.cfg new file mode 100644 index 0000000..b7bea2c --- /dev/null +++ b/overrides/config/adpother/Emitters/mekanism$basic_crushing_factory.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.032] + S:dust=0.032 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: activeState] + S:activeTag=activeState + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mekanism:basic_crushing_factory:*] + S:id=mekanism:basic_crushing_factory:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/mekanism$crusher.cfg b/overrides/config/adpother/Emitters/mekanism$crusher.cfg new file mode 100644 index 0000000..df98905 --- /dev/null +++ b/overrides/config/adpother/Emitters/mekanism$crusher.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.016] + S:dust=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: activeState] + S:activeTag=activeState + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mekanism:crusher:*] + S:id=mekanism:crusher:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/mekanism$elite_crushing_factory.cfg b/overrides/config/adpother/Emitters/mekanism$elite_crushing_factory.cfg new file mode 100644 index 0000000..0bb4a71 --- /dev/null +++ b/overrides/config/adpother/Emitters/mekanism$elite_crushing_factory.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.064] + S:dust=0.064 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: activeState] + S:activeTag=activeState + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mekanism:elite_crushing_factory:*] + S:id=mekanism:elite_crushing_factory:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/mekanism$fuelwood_heater.cfg b/overrides/config/adpother/Emitters/mekanism$fuelwood_heater.cfg new file mode 100644 index 0000000..1e8dcd4 --- /dev/null +++ b/overrides/config/adpother/Emitters/mekanism$fuelwood_heater.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.024] + S:carbon=0.024 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0024] + S:sulfur=0.0024 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: activeState] + S:activeTag=activeState + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mekanism:fuelwood_heater:*] + S:id=mekanism:fuelwood_heater:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/mekanism$ultimate_crushing_factory.cfg b/overrides/config/adpother/Emitters/mekanism$ultimate_crushing_factory.cfg new file mode 100644 index 0000000..a0e618d --- /dev/null +++ b/overrides/config/adpother/Emitters/mekanism$ultimate_crushing_factory.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.08] + S:dust=0.08 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: activeState] + S:activeTag=activeState + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mekanism:ultimate_crushing_factory:*] + S:id=mekanism:ultimate_crushing_factory:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/mekanismgenerators$bio_generator.cfg b/overrides/config/adpother/Emitters/mekanismgenerators$bio_generator.cfg new file mode 100644 index 0000000..0677be4 --- /dev/null +++ b/overrides/config/adpother/Emitters/mekanismgenerators$bio_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0052] + S:carbon=0.0052 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: activeState] + S:activeTag=activeState + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mekanismgenerators:bio_generator:*] + S:id=mekanismgenerators:bio_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/mekanismgenerators$gas_burning_generator.cfg b/overrides/config/adpother/Emitters/mekanismgenerators$gas_burning_generator.cfg new file mode 100644 index 0000000..7262509 --- /dev/null +++ b/overrides/config/adpother/Emitters/mekanismgenerators$gas_burning_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.008] + S:carbon=0.008 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0008] + S:sulfur=0.0008 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: activeState] + S:activeTag=activeState + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mekanismgenerators:gas_burning_generator:*] + S:id=mekanismgenerators:gas_burning_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/mekanismgenerators$heat_generator.cfg b/overrides/config/adpother/Emitters/mekanismgenerators$heat_generator.cfg new file mode 100644 index 0000000..e8cdbd0 --- /dev/null +++ b/overrides/config/adpother/Emitters/mekanismgenerators$heat_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.6] + S:carbon=1.6 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.16] + S:sulfur=0.16 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: activeState] + S:activeTag=activeState + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mekanismgenerators:heat_generator:*] + S:id=mekanismgenerators:heat_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/minecraft$blast_furnace.cfg b/overrides/config/adpother/Emitters/minecraft$blast_furnace.cfg new file mode 100644 index 0000000..882c199 --- /dev/null +++ b/overrides/config/adpother/Emitters/minecraft$blast_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: blast_furnace:*] + S:id=blast_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/minecraft$campfire.cfg b/overrides/config/adpother/Emitters/minecraft$campfire.cfg new file mode 100644 index 0000000..f64f050 --- /dev/null +++ b/overrides/config/adpother/Emitters/minecraft$campfire.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.5] + S:carbon=0.5 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.05] + S:sulfur=0.05 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: campfire:[lit=true, signal_fire=false]] + S:id=campfire:[lit=true, signal_fire=false] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: BLOCK] + S:type=BLOCK +} + + diff --git a/overrides/config/adpother/Emitters/minecraft$campfire_signal.cfg b/overrides/config/adpother/Emitters/minecraft$campfire_signal.cfg new file mode 100644 index 0000000..cf8b0bd --- /dev/null +++ b/overrides/config/adpother/Emitters/minecraft$campfire_signal.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.1] + S:sulfur=0.1 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: campfire:[lit=true, signal_fire=true]] + S:id=campfire:[lit=true, signal_fire=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: BLOCK] + S:type=BLOCK +} + + diff --git a/overrides/config/adpother/Emitters/minecraft$fire.cfg b/overrides/config/adpother/Emitters/minecraft$fire.cfg new file mode 100644 index 0000000..6207d10 --- /dev/null +++ b/overrides/config/adpother/Emitters/minecraft$fire.cfg @@ -0,0 +1,62 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: fire:*] + S:id=fire:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Produce emissions only from a burning infinite source such as netherrack, magma block, etc. [default: false] + B:infiniteSourceOnly=false + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: BLOCK] + S:type=BLOCK +} + + diff --git a/overrides/config/adpother/Emitters/minecraft$firework_rocket.cfg b/overrides/config/adpother/Emitters/minecraft$firework_rocket.cfg new file mode 100644 index 0000000..92cbac8 --- /dev/null +++ b/overrides/config/adpother/Emitters/minecraft$firework_rocket.cfg @@ -0,0 +1,62 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.5] + S:carbon=0.5 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.1] + S:sulfur=0.1 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: HasBeenShot] + S:activeTag=HasBeenShot + + # Multiplier for the emissions from each explosion [range: 0.0 ~ 16.0, default: 2.0] + S:explosionEmissionsMultiplier=2.0 + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: firework_rocket:*] + S:id=firework_rocket:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: ENTITY] + S:type=ENTITY +} + + diff --git a/overrides/config/adpother/Emitters/minecraft$furnace.cfg b/overrides/config/adpother/Emitters/minecraft$furnace.cfg new file mode 100644 index 0000000..8bd3c93 --- /dev/null +++ b/overrides/config/adpother/Emitters/minecraft$furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: furnace:*] + S:id=furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/minecraft$furnace_minecart.cfg b/overrides/config/adpother/Emitters/minecraft$furnace_minecart.cfg new file mode 100644 index 0000000..6948f5d --- /dev/null +++ b/overrides/config/adpother/Emitters/minecraft$furnace_minecart.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.016] + S:carbon=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0016] + S:sulfur=0.0016 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Fuel] + S:activeTag=Fuel + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: furnace_minecart:*] + S:id=furnace_minecart:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: ENTITY] + S:type=ENTITY +} + + diff --git a/overrides/config/adpother/Emitters/minecraft$lava.cfg b/overrides/config/adpother/Emitters/minecraft$lava.cfg new file mode 100644 index 0000000..7d6b74a --- /dev/null +++ b/overrides/config/adpother/Emitters/minecraft$lava.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: lava:*] + S:id=lava:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: BLOCK] + S:type=BLOCK +} + + diff --git a/overrides/config/adpother/Emitters/minecraft$smoker.cfg b/overrides/config/adpother/Emitters/minecraft$smoker.cfg new file mode 100644 index 0000000..4270a37 --- /dev/null +++ b/overrides/config/adpother/Emitters/minecraft$smoker.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: smoker:*] + S:id=smoker:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/minecraft$soul_campfire.cfg b/overrides/config/adpother/Emitters/minecraft$soul_campfire.cfg new file mode 100644 index 0000000..f01b8a5 --- /dev/null +++ b/overrides/config/adpother/Emitters/minecraft$soul_campfire.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.5] + S:carbon=0.5 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.2] + S:sulfur=0.2 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: soul_campfire:[lit=true, signal_fire=false]] + S:id=soul_campfire:[lit=true, signal_fire=false] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: BLOCK] + S:type=BLOCK +} + + diff --git a/overrides/config/adpother/Emitters/minecraft$soul_campfire_signal.cfg b/overrides/config/adpother/Emitters/minecraft$soul_campfire_signal.cfg new file mode 100644 index 0000000..d8f01d0 --- /dev/null +++ b/overrides/config/adpother/Emitters/minecraft$soul_campfire_signal.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.4] + S:sulfur=0.4 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: soul_campfire:[lit=true, signal_fire=true]] + S:id=soul_campfire:[lit=true, signal_fire=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: BLOCK] + S:type=BLOCK +} + + diff --git a/overrides/config/adpother/Emitters/mysticalagriculture$basic_reprocessor.cfg b/overrides/config/adpother/Emitters/mysticalagriculture$basic_reprocessor.cfg new file mode 100644 index 0000000..fa12aa1 --- /dev/null +++ b/overrides/config/adpother/Emitters/mysticalagriculture$basic_reprocessor.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: FuelLeft] + S:activeTag=FuelLeft + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mysticalagriculture:basic_reprocessor:*] + S:id=mysticalagriculture:basic_reprocessor:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/mysticalagriculture$imperium_furnace.cfg b/overrides/config/adpother/Emitters/mysticalagriculture$imperium_furnace.cfg new file mode 100644 index 0000000..ce25cf5 --- /dev/null +++ b/overrides/config/adpother/Emitters/mysticalagriculture$imperium_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mysticalagriculture:imperium_furnace:*] + S:id=mysticalagriculture:imperium_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/mysticalagriculture$imperium_reprocessor.cfg b/overrides/config/adpother/Emitters/mysticalagriculture$imperium_reprocessor.cfg new file mode 100644 index 0000000..0217ae1 --- /dev/null +++ b/overrides/config/adpother/Emitters/mysticalagriculture$imperium_reprocessor.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: FuelLeft] + S:activeTag=FuelLeft + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mysticalagriculture:imperium_reprocessor:*] + S:id=mysticalagriculture:imperium_reprocessor:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/mysticalagriculture$inferium_furnace.cfg b/overrides/config/adpother/Emitters/mysticalagriculture$inferium_furnace.cfg new file mode 100644 index 0000000..789aecb --- /dev/null +++ b/overrides/config/adpother/Emitters/mysticalagriculture$inferium_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mysticalagriculture:inferium_furnace:*] + S:id=mysticalagriculture:inferium_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/mysticalagriculture$inferium_reprocessor.cfg b/overrides/config/adpother/Emitters/mysticalagriculture$inferium_reprocessor.cfg new file mode 100644 index 0000000..fe1bdee --- /dev/null +++ b/overrides/config/adpother/Emitters/mysticalagriculture$inferium_reprocessor.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: FuelLeft] + S:activeTag=FuelLeft + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mysticalagriculture:inferium_reprocessor:*] + S:id=mysticalagriculture:inferium_reprocessor:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/mysticalagriculture$prudentium_furnace.cfg b/overrides/config/adpother/Emitters/mysticalagriculture$prudentium_furnace.cfg new file mode 100644 index 0000000..7794056 --- /dev/null +++ b/overrides/config/adpother/Emitters/mysticalagriculture$prudentium_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mysticalagriculture:prudentium_furnace:*] + S:id=mysticalagriculture:prudentium_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/mysticalagriculture$prudentium_reprocessor.cfg b/overrides/config/adpother/Emitters/mysticalagriculture$prudentium_reprocessor.cfg new file mode 100644 index 0000000..e1d4879 --- /dev/null +++ b/overrides/config/adpother/Emitters/mysticalagriculture$prudentium_reprocessor.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: FuelLeft] + S:activeTag=FuelLeft + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mysticalagriculture:prudentium_reprocessor:*] + S:id=mysticalagriculture:prudentium_reprocessor:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/mysticalagriculture$supremium_furnace.cfg b/overrides/config/adpother/Emitters/mysticalagriculture$supremium_furnace.cfg new file mode 100644 index 0000000..203ada8 --- /dev/null +++ b/overrides/config/adpother/Emitters/mysticalagriculture$supremium_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mysticalagriculture:supremium_furnace:*] + S:id=mysticalagriculture:supremium_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/mysticalagriculture$supremium_reprocessor.cfg b/overrides/config/adpother/Emitters/mysticalagriculture$supremium_reprocessor.cfg new file mode 100644 index 0000000..75a7995 --- /dev/null +++ b/overrides/config/adpother/Emitters/mysticalagriculture$supremium_reprocessor.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: FuelLeft] + S:activeTag=FuelLeft + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mysticalagriculture:supremium_reprocessor:*] + S:id=mysticalagriculture:supremium_reprocessor:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/mysticalagriculture$tertium_furnace.cfg b/overrides/config/adpother/Emitters/mysticalagriculture$tertium_furnace.cfg new file mode 100644 index 0000000..0a4a99d --- /dev/null +++ b/overrides/config/adpother/Emitters/mysticalagriculture$tertium_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mysticalagriculture:tertium_furnace:*] + S:id=mysticalagriculture:tertium_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/mysticalagriculture$tertium_reprocessor.cfg b/overrides/config/adpother/Emitters/mysticalagriculture$tertium_reprocessor.cfg new file mode 100644 index 0000000..868b1ac --- /dev/null +++ b/overrides/config/adpother/Emitters/mysticalagriculture$tertium_reprocessor.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: FuelLeft] + S:activeTag=FuelLeft + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mysticalagriculture:tertium_reprocessor:*] + S:id=mysticalagriculture:tertium_reprocessor:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/nethersdelight$blackstone_blast_furnace.cfg b/overrides/config/adpother/Emitters/nethersdelight$blackstone_blast_furnace.cfg new file mode 100644 index 0000000..7da55fd --- /dev/null +++ b/overrides/config/adpother/Emitters/nethersdelight$blackstone_blast_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: nethersdelight:blackstone_blast_furnace:*] + S:id=nethersdelight:blackstone_blast_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/nethersdelight$blackstone_furnace.cfg b/overrides/config/adpother/Emitters/nethersdelight$blackstone_furnace.cfg new file mode 100644 index 0000000..b5f724c --- /dev/null +++ b/overrides/config/adpother/Emitters/nethersdelight$blackstone_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: nethersdelight:blackstone_furnace:*] + S:id=nethersdelight:blackstone_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/nethersdelight$blackstone_stove.cfg b/overrides/config/adpother/Emitters/nethersdelight$blackstone_stove.cfg new file mode 100644 index 0000000..1da384e --- /dev/null +++ b/overrides/config/adpother/Emitters/nethersdelight$blackstone_stove.cfg @@ -0,0 +1,63 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.016] + S:carbon=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0016] + S:sulfur=0.0016 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_cooking_pot_check] + S:activeTag=#hardcoded_cooking_pot_check + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: nethersdelight:blackstone_stove:*] + S:id=nethersdelight:blackstone_stove:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + farmersdelight:cooking_pot:* + farmersdelight:skillet:* + twilightdelight:fiery_cooking_pot:* + meadow:cooking_cauldron:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/nethersdelight$nether_brick_smoker.cfg b/overrides/config/adpother/Emitters/nethersdelight$nether_brick_smoker.cfg new file mode 100644 index 0000000..feb5100 --- /dev/null +++ b/overrides/config/adpother/Emitters/nethersdelight$nether_brick_smoker.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: nethersdelight:nether_brick_smoker:*] + S:id=nethersdelight:nether_brick_smoker:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/plane$bush_plane.cfg b/overrides/config/adpother/Emitters/plane$bush_plane.cfg new file mode 100644 index 0000000..13bad3d --- /dev/null +++ b/overrides/config/adpother/Emitters/plane$bush_plane.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.064] + S:carbon=0.064 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0064] + S:sulfur=0.0064 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Started] + S:activeTag=Started + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: plane:bush_plane:*] + S:id=plane:bush_plane:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: ENTITY] + S:type=ENTITY +} + + diff --git a/overrides/config/adpother/Emitters/plane$cargo_plane.cfg b/overrides/config/adpother/Emitters/plane$cargo_plane.cfg new file mode 100644 index 0000000..b417400 --- /dev/null +++ b/overrides/config/adpother/Emitters/plane$cargo_plane.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.08] + S:carbon=0.08 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.008] + S:sulfur=0.008 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Started] + S:activeTag=Started + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: plane:cargo_plane:*] + S:id=plane:cargo_plane:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: ENTITY] + S:type=ENTITY +} + + diff --git a/overrides/config/adpother/Emitters/plane$plane.cfg b/overrides/config/adpother/Emitters/plane$plane.cfg new file mode 100644 index 0000000..d31d077 --- /dev/null +++ b/overrides/config/adpother/Emitters/plane$plane.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.064] + S:carbon=0.064 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0064] + S:sulfur=0.0064 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Started] + S:activeTag=Started + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: plane:plane:*] + S:id=plane:plane:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: ENTITY] + S:type=ENTITY +} + + diff --git a/overrides/config/adpother/Emitters/pneumaticcraft$advanced_air_compressor.cfg b/overrides/config/adpother/Emitters/pneumaticcraft$advanced_air_compressor.cfg new file mode 100644 index 0000000..c044811 --- /dev/null +++ b/overrides/config/adpother/Emitters/pneumaticcraft$advanced_air_compressor.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burnTime] + S:activeTag=burnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: pneumaticcraft:advanced_air_compressor:*] + S:id=pneumaticcraft:advanced_air_compressor:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/pneumaticcraft$advanced_liquid_compressor.cfg b/overrides/config/adpother/Emitters/pneumaticcraft$advanced_liquid_compressor.cfg new file mode 100644 index 0000000..edb7343 --- /dev/null +++ b/overrides/config/adpother/Emitters/pneumaticcraft$advanced_liquid_compressor.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: internalFuelBuffer] + S:activeTag=internalFuelBuffer + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: pneumaticcraft:advanced_liquid_compressor:*] + S:id=pneumaticcraft:advanced_liquid_compressor:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/pneumaticcraft$air_compressor.cfg b/overrides/config/adpother/Emitters/pneumaticcraft$air_compressor.cfg new file mode 100644 index 0000000..3c488a0 --- /dev/null +++ b/overrides/config/adpother/Emitters/pneumaticcraft$air_compressor.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burnTime] + S:activeTag=burnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: pneumaticcraft:air_compressor:*] + S:id=pneumaticcraft:air_compressor:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/pneumaticcraft$liquid_compressor.cfg b/overrides/config/adpother/Emitters/pneumaticcraft$liquid_compressor.cfg new file mode 100644 index 0000000..d56f640 --- /dev/null +++ b/overrides/config/adpother/Emitters/pneumaticcraft$liquid_compressor.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: internalFuelBuffer] + S:activeTag=internalFuelBuffer + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: pneumaticcraft:liquid_compressor:*] + S:id=pneumaticcraft:liquid_compressor:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/projecte$dm_furnace.cfg b/overrides/config/adpother/Emitters/projecte$dm_furnace.cfg new file mode 100644 index 0000000..e257fa0 --- /dev/null +++ b/overrides/config/adpother/Emitters/projecte$dm_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: projecte:dm_furnace:*] + S:id=projecte:dm_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/projecte$rm_furnace.cfg b/overrides/config/adpother/Emitters/projecte$rm_furnace.cfg new file mode 100644 index 0000000..07d0fd1 --- /dev/null +++ b/overrides/config/adpother/Emitters/projecte$rm_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: projecte:rm_furnace:*] + S:id=projecte:rm_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/quark$blackstone_furnace.cfg b/overrides/config/adpother/Emitters/quark$blackstone_furnace.cfg new file mode 100644 index 0000000..da6c1bb --- /dev/null +++ b/overrides/config/adpother/Emitters/quark$blackstone_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: quark:blackstone_furnace:*] + S:id=quark:blackstone_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/quark$deepslate_furnace.cfg b/overrides/config/adpother/Emitters/quark$deepslate_furnace.cfg new file mode 100644 index 0000000..951c60b --- /dev/null +++ b/overrides/config/adpother/Emitters/quark$deepslate_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: quark:deepslate_furnace:*] + S:id=quark:deepslate_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/quarryplus$solid_fuel_quarry.cfg b/overrides/config/adpother/Emitters/quarryplus$solid_fuel_quarry.cfg new file mode 100644 index 0000000..8ac7c83 --- /dev/null +++ b/overrides/config/adpother/Emitters/quarryplus$solid_fuel_quarry.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.016] + S:carbon=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0016] + S:sulfur=0.0016 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: fuelCount] + S:activeTag=fuelCount + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: quarryplus:solid_fuel_quarry:*] + S:id=quarryplus:solid_fuel_quarry:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/railcraft$blast_furnace.cfg b/overrides/config/adpother/Emitters/railcraft$blast_furnace.cfg new file mode 100644 index 0000000..53505bd --- /dev/null +++ b/overrides/config/adpother/Emitters/railcraft$blast_furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.064] + S:carbon=0.064 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0064] + S:sulfur=0.0064 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: railcraft:blast_furnace_bricks:*] + S:id=railcraft:blast_furnace_bricks:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: master=1b] + S:identityTag=master=1b + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + railcraft:blast_furnace_bricks:[lit=true] + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/railcraft$coke_oven.cfg b/overrides/config/adpother/Emitters/railcraft$coke_oven.cfg new file mode 100644 index 0000000..668a5f2 --- /dev/null +++ b/overrides/config/adpother/Emitters/railcraft$coke_oven.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.048] + S:carbon=0.048 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0048] + S:sulfur=0.0048 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: railcraft:coke_oven_bricks:*] + S:id=railcraft:coke_oven_bricks:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: master=1b] + S:identityTag=master=1b + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + railcraft:coke_oven_bricks:[lit=true] + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/railcraft$crusher.cfg b/overrides/config/adpother/Emitters/railcraft$crusher.cfg new file mode 100644 index 0000000..b57de58 --- /dev/null +++ b/overrides/config/adpother/Emitters/railcraft$crusher.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.032] + S:dust=0.032 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: modules/crusher/processing] + S:activeTag=modules/crusher/processing + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: railcraft:crusher:*] + S:id=railcraft:crusher:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: master=1b] + S:identityTag=master=1b + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + railcraft:crusher:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/railcraft$fluid_fueled_firebox.cfg b/overrides/config/adpother/Emitters/railcraft$fluid_fueled_firebox.cfg new file mode 100644 index 0000000..f84e4f7 --- /dev/null +++ b/overrides/config/adpother/Emitters/railcraft$fluid_fueled_firebox.cfg @@ -0,0 +1,61 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.008] + S:carbon=0.008 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0008] + S:sulfur=0.0008 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: railcraft:fluid_fueled_firebox:*] + S:id=railcraft:fluid_fueled_firebox:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: master=1b] + S:identityTag=master=1b + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + railcraft:low_pressure_steam_boiler_tank:* + railcraft:high_pressure_steam_boiler_tank:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/railcraft$solid_fueled_firebox.cfg b/overrides/config/adpother/Emitters/railcraft$solid_fueled_firebox.cfg new file mode 100644 index 0000000..b72cbbf --- /dev/null +++ b/overrides/config/adpother/Emitters/railcraft$solid_fueled_firebox.cfg @@ -0,0 +1,61 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.008] + S:carbon=0.008 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0008] + S:sulfur=0.0008 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: railcraft:solid_fueled_firebox:*] + S:id=railcraft:solid_fueled_firebox:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: master=1b] + S:identityTag=master=1b + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + railcraft:low_pressure_steam_boiler_tank:* + railcraft:high_pressure_steam_boiler_tank:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/railcraft$steam_locomotive.cfg b/overrides/config/adpother/Emitters/railcraft$steam_locomotive.cfg new file mode 100644 index 0000000..6394f5f --- /dev/null +++ b/overrides/config/adpother/Emitters/railcraft$steam_locomotive.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.016] + S:carbon=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0016] + S:sulfur=0.0016 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: boiler/burnTime] + S:activeTag=boiler/burnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: railcraft:steam_locomotive:*] + S:id=railcraft:steam_locomotive:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: ENTITY] + S:type=ENTITY +} + + diff --git a/overrides/config/adpother/Emitters/railcraft$tunnel_bore.cfg b/overrides/config/adpother/Emitters/railcraft$tunnel_bore.cfg new file mode 100644 index 0000000..d86f7c0 --- /dev/null +++ b/overrides/config/adpother/Emitters/railcraft$tunnel_bore.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.016] + S:carbon=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0016] + S:sulfur=0.0016 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: fuel] + S:activeTag=fuel + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: railcraft:tunnel_bore:*] + S:id=railcraft:tunnel_bore:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: ENTITY] + S:type=ENTITY +} + + diff --git a/overrides/config/adpother/Emitters/rftoolspower$blazing_generator.cfg b/overrides/config/adpother/Emitters/rftoolspower$blazing_generator.cfg new file mode 100644 index 0000000..4bd36fa --- /dev/null +++ b/overrides/config/adpother/Emitters/rftoolspower$blazing_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: rftoolspower:blazing_generator:*] + S:id=rftoolspower:blazing_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/rftoolspower$coal_generator.cfg b/overrides/config/adpother/Emitters/rftoolspower$coal_generator.cfg new file mode 100644 index 0000000..43535c8 --- /dev/null +++ b/overrides/config/adpother/Emitters/rftoolspower$coal_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: rftoolspower:coalgenerator:*] + S:id=rftoolspower:coalgenerator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/silents_mechanisms$basic_crusher.cfg b/overrides/config/adpother/Emitters/silents_mechanisms$basic_crusher.cfg new file mode 100644 index 0000000..c9d2c64 --- /dev/null +++ b/overrides/config/adpother/Emitters/silents_mechanisms$basic_crusher.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.016] + S:dust=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Progress] + S:activeTag=Progress + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: silents_mechanisms:basic_crusher:[lit=true]] + S:id=silents_mechanisms:basic_crusher:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/silents_mechanisms$coal_generator.cfg b/overrides/config/adpother/Emitters/silents_mechanisms$coal_generator.cfg new file mode 100644 index 0000000..7b136aa --- /dev/null +++ b/overrides/config/adpother/Emitters/silents_mechanisms$coal_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: silents_mechanisms:coal_generator:*] + S:id=silents_mechanisms:coal_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/silents_mechanisms$crusher.cfg b/overrides/config/adpother/Emitters/silents_mechanisms$crusher.cfg new file mode 100644 index 0000000..ea075dc --- /dev/null +++ b/overrides/config/adpother/Emitters/silents_mechanisms$crusher.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.016] + S:dust=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Progress] + S:activeTag=Progress + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: silents_mechanisms:crusher:[lit=true]] + S:id=silents_mechanisms:crusher:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/silents_mechanisms$diesel_generator.cfg b/overrides/config/adpother/Emitters/silents_mechanisms$diesel_generator.cfg new file mode 100644 index 0000000..65cb2e5 --- /dev/null +++ b/overrides/config/adpother/Emitters/silents_mechanisms$diesel_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: silents_mechanisms:diesel_generator:*] + S:id=silents_mechanisms:diesel_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/silents_mechanisms$lava_generator.cfg b/overrides/config/adpother/Emitters/silents_mechanisms$lava_generator.cfg new file mode 100644 index 0000000..c666247 --- /dev/null +++ b/overrides/config/adpother/Emitters/silents_mechanisms$lava_generator.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: BurnTime] + S:activeTag=BurnTime + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: silents_mechanisms:lava_generator:*] + S:id=silents_mechanisms:lava_generator:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/simpleplanes$helicopter.cfg b/overrides/config/adpother/Emitters/simpleplanes$helicopter.cfg new file mode 100644 index 0000000..09b0d7e --- /dev/null +++ b/overrides/config/adpother/Emitters/simpleplanes$helicopter.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: simpleplanes:helicopter:*] + S:id=simpleplanes:helicopter:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/simpleplanes$large_plane.cfg b/overrides/config/adpother/Emitters/simpleplanes$large_plane.cfg new file mode 100644 index 0000000..b4a2d47 --- /dev/null +++ b/overrides/config/adpother/Emitters/simpleplanes$large_plane.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: simpleplanes:large_plane:*] + S:id=simpleplanes:large_plane:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/simpleplanes$plane.cfg b/overrides/config/adpother/Emitters/simpleplanes$plane.cfg new file mode 100644 index 0000000..e2a84c2 --- /dev/null +++ b/overrides/config/adpother/Emitters/simpleplanes$plane.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: simpleplanes:plane:*] + S:id=simpleplanes:plane:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/smallships$cannon_ball.cfg b/overrides/config/adpother/Emitters/smallships$cannon_ball.cfg new file mode 100644 index 0000000..7666f3d --- /dev/null +++ b/overrides/config/adpother/Emitters/smallships$cannon_ball.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.1] + S:sulfur=0.1 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: smallships:cannon_ball:*] + S:id=smallships:cannon_ball:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/steampowered$bronze_burner.cfg b/overrides/config/adpother/Emitters/steampowered$bronze_burner.cfg new file mode 100644 index 0000000..d182090 --- /dev/null +++ b/overrides/config/adpother/Emitters/steampowered$bronze_burner.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: hu] + S:activeTag=hu + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: steampowered:bronze_burner:*] + S:id=steampowered:bronze_burner:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/steampowered$cast_iron_burner.cfg b/overrides/config/adpother/Emitters/steampowered$cast_iron_burner.cfg new file mode 100644 index 0000000..2d0fd6f --- /dev/null +++ b/overrides/config/adpother/Emitters/steampowered$cast_iron_burner.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: hu] + S:activeTag=hu + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: steampowered:cast_iron_burner:*] + S:id=steampowered:cast_iron_burner:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/steampowered$steel_burner.cfg b/overrides/config/adpother/Emitters/steampowered$steel_burner.cfg new file mode 100644 index 0000000..ac24e31 --- /dev/null +++ b/overrides/config/adpother/Emitters/steampowered$steel_burner.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: hu] + S:activeTag=hu + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: steampowered:steel_burner:*] + S:id=steampowered:steel_burner:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/tconstruct$foundry_controller.cfg b/overrides/config/adpother/Emitters/tconstruct$foundry_controller.cfg new file mode 100644 index 0000000..f607086 --- /dev/null +++ b/overrides/config/adpother/Emitters/tconstruct$foundry_controller.cfg @@ -0,0 +1,61 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: fuel] + S:activeTag=fuel + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tconstruct:foundry_controller:*] + S:id=tconstruct:foundry_controller:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + #tconstruct:foundry/wall + #tconstruct:foundry/floor + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/tconstruct$seared_melter.cfg b/overrides/config/adpother/Emitters/tconstruct$seared_melter.cfg new file mode 100644 index 0000000..a60f45b --- /dev/null +++ b/overrides/config/adpother/Emitters/tconstruct$seared_melter.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: fuel] + S:activeTag=fuel + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tconstruct:seared_melter:*] + S:id=tconstruct:seared_melter:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + #tconstruct:fuel_tanks + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/tconstruct$smeltery_controller.cfg b/overrides/config/adpother/Emitters/tconstruct$smeltery_controller.cfg new file mode 100644 index 0000000..d0de01d --- /dev/null +++ b/overrides/config/adpother/Emitters/tconstruct$smeltery_controller.cfg @@ -0,0 +1,61 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: fuel] + S:activeTag=fuel + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tconstruct:smeltery_controller:*] + S:id=tconstruct:smeltery_controller:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + #tconstruct:smeltery/wall + #tconstruct:smeltery/floor + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/tfc$blast_furnace.cfg b/overrides/config/adpother/Emitters/tfc$blast_furnace.cfg new file mode 100644 index 0000000..f8bbe4a --- /dev/null +++ b/overrides/config/adpother/Emitters/tfc$blast_furnace.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burnTicks] + S:activeTag=burnTicks + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tfc:blast_furnace:*] + S:id=tfc:blast_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + tfc:molten:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/tfc$bloomery.cfg b/overrides/config/adpother/Emitters/tfc$bloomery.cfg new file mode 100644 index 0000000..14862e1 --- /dev/null +++ b/overrides/config/adpother/Emitters/tfc$bloomery.cfg @@ -0,0 +1,60 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.016] + S:carbon=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0016] + S:sulfur=0.0016 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded] + S:activeTag=#hardcoded + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tfc:bloomery:*] + S:id=tfc:bloomery:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + tfc:molten:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/tfc$burning_log_pile.cfg b/overrides/config/adpother/Emitters/tfc$burning_log_pile.cfg new file mode 100644 index 0000000..4528869 --- /dev/null +++ b/overrides/config/adpother/Emitters/tfc$burning_log_pile.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0016] + S:carbon=0.0016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.00016] + S:sulfur=0.00016 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: tick] + S:activeTag=tick + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tfc:burning_log_pile:*] + S:id=tfc:burning_log_pile:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/tfc$charcoal_forge.cfg b/overrides/config/adpother/Emitters/tfc$charcoal_forge.cfg new file mode 100644 index 0000000..bd9a026 --- /dev/null +++ b/overrides/config/adpother/Emitters/tfc$charcoal_forge.cfg @@ -0,0 +1,61 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burnTicks] + S:activeTag=burnTicks + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tfc:charcoal_forge:*] + S:id=tfc:charcoal_forge:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + tfc:bellows:* + tfc:crucible:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/tfc$firepit.cfg b/overrides/config/adpother/Emitters/tfc$firepit.cfg new file mode 100644 index 0000000..e48ad3d --- /dev/null +++ b/overrides/config/adpother/Emitters/tfc$firepit.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burnTicks] + S:activeTag=burnTicks + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tfc:firepit:*] + S:id=tfc:firepit:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/tfc$grill.cfg b/overrides/config/adpother/Emitters/tfc$grill.cfg new file mode 100644 index 0000000..54e8511 --- /dev/null +++ b/overrides/config/adpother/Emitters/tfc$grill.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burnTicks] + S:activeTag=burnTicks + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tfc:grill:*] + S:id=tfc:grill:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/tfc$pit_kiln.cfg b/overrides/config/adpother/Emitters/tfc$pit_kiln.cfg new file mode 100644 index 0000000..df21301 --- /dev/null +++ b/overrides/config/adpother/Emitters/tfc$pit_kiln.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.016] + S:carbon=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0016] + S:sulfur=0.0016 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: isLit] + S:activeTag=isLit + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tfc:pit_kiln:*] + S:id=tfc:pit_kiln:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/tfc$pot.cfg b/overrides/config/adpother/Emitters/tfc$pot.cfg new file mode 100644 index 0000000..1156566 --- /dev/null +++ b/overrides/config/adpother/Emitters/tfc$pot.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burnTicks] + S:activeTag=burnTicks + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tfc:pot:*] + S:id=tfc:pot:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/thermal$dynamo_compression.cfg b/overrides/config/adpother/Emitters/thermal$dynamo_compression.cfg new file mode 100644 index 0000000..8e4a806 --- /dev/null +++ b/overrides/config/adpother/Emitters/thermal$dynamo_compression.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.016] + S:carbon=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0016] + S:sulfur=0.0016 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Active] + S:activeTag=Active + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: thermal:dynamo_compression:*] + S:id=thermal:dynamo_compression:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/thermal$dynamo_magmatic.cfg b/overrides/config/adpother/Emitters/thermal$dynamo_magmatic.cfg new file mode 100644 index 0000000..7e99a72 --- /dev/null +++ b/overrides/config/adpother/Emitters/thermal$dynamo_magmatic.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.016] + S:carbon=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0064] + S:sulfur=0.0064 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Active] + S:activeTag=Active + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: thermal:dynamo_magmatic:*] + S:id=thermal:dynamo_magmatic:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/thermal$dynamo_stirling.cfg b/overrides/config/adpother/Emitters/thermal$dynamo_stirling.cfg new file mode 100644 index 0000000..fb8a875 --- /dev/null +++ b/overrides/config/adpother/Emitters/thermal$dynamo_stirling.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.016] + S:carbon=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0016] + S:sulfur=0.0016 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Active] + S:activeTag=Active + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: thermal:dynamo_stirling:*] + S:id=thermal:dynamo_stirling:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/thermal$machine_furnace.cfg b/overrides/config/adpother/Emitters/thermal$machine_furnace.cfg new file mode 100644 index 0000000..d6b4173 --- /dev/null +++ b/overrides/config/adpother/Emitters/thermal$machine_furnace.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0032] + S:carbon=0.0032 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.00032] + S:sulfur=0.00032 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Active] + S:activeTag=Active + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: thermal:machine_furnace:*] + S:id=thermal:machine_furnace:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/thermal$machine_pulverizer.cfg b/overrides/config/adpother/Emitters/thermal$machine_pulverizer.cfg new file mode 100644 index 0000000..f3edffc --- /dev/null +++ b/overrides/config/adpother/Emitters/thermal$machine_pulverizer.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.016] + S:dust=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Active] + S:activeTag=Active + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: thermal:machine_pulverizer:*] + S:id=thermal:machine_pulverizer:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/thermal$machine_sawmill.cfg b/overrides/config/adpother/Emitters/thermal$machine_sawmill.cfg new file mode 100644 index 0000000..30f5e6a --- /dev/null +++ b/overrides/config/adpother/Emitters/thermal$machine_sawmill.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.016] + S:dust=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Active] + S:activeTag=Active + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: thermal:machine_sawmill:*] + S:id=thermal:machine_sawmill:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/thermal$machine_smelter.cfg b/overrides/config/adpother/Emitters/thermal$machine_smelter.cfg new file mode 100644 index 0000000..6ad0416 --- /dev/null +++ b/overrides/config/adpother/Emitters/thermal$machine_smelter.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0032] + S:carbon=0.0032 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.00032] + S:sulfur=0.00032 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: Active] + S:activeTag=Active + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: thermal:machine_smelter:*] + S:id=thermal:machine_smelter:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/trajanstanks$cruisermk1.cfg b/overrides/config/adpother/Emitters/trajanstanks$cruisermk1.cfg new file mode 100644 index 0000000..c6aa080 --- /dev/null +++ b/overrides/config/adpother/Emitters/trajanstanks$cruisermk1.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.008333] + S:carbon=0.008333 + + # [range: 0.0 ~ 16.0, default: 0.033333] + S:dust=0.033333 + + # [range: 0.0 ~ 16.0, default: 0.000833] + S:sulfur=0.000833 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: fuel] + S:activeTag=fuel + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: trajanstanks:cruisermk1_entity_type] + S:id=trajanstanks:cruisermk1_entity_type + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/trajanstanks$m4sherman.cfg b/overrides/config/adpother/Emitters/trajanstanks$m4sherman.cfg new file mode 100644 index 0000000..5b7fbcc --- /dev/null +++ b/overrides/config/adpother/Emitters/trajanstanks$m4sherman.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.008333] + S:carbon=0.008333 + + # [range: 0.0 ~ 16.0, default: 0.033333] + S:dust=0.033333 + + # [range: 0.0 ~ 16.0, default: 0.000833] + S:sulfur=0.000833 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: fuel] + S:activeTag=fuel + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: trajanstanks:m4sherman_entity_type] + S:id=trajanstanks:m4sherman_entity_type + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/trajanstanks$panzer_two.cfg b/overrides/config/adpother/Emitters/trajanstanks$panzer_two.cfg new file mode 100644 index 0000000..51b3fce --- /dev/null +++ b/overrides/config/adpother/Emitters/trajanstanks$panzer_two.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.008333] + S:carbon=0.008333 + + # [range: 0.0 ~ 16.0, default: 0.033333] + S:dust=0.033333 + + # [range: 0.0 ~ 16.0, default: 0.000833] + S:sulfur=0.000833 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: fuel] + S:activeTag=fuel + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: trajanstanks:panzer_two_entity_type] + S:id=trajanstanks:panzer_two_entity_type + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/trajanstanks$t34.cfg b/overrides/config/adpother/Emitters/trajanstanks$t34.cfg new file mode 100644 index 0000000..e8a44ec --- /dev/null +++ b/overrides/config/adpother/Emitters/trajanstanks$t34.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.008333] + S:carbon=0.008333 + + # [range: 0.0 ~ 16.0, default: 0.033333] + S:dust=0.033333 + + # [range: 0.0 ~ 16.0, default: 0.000833] + S:sulfur=0.000833 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: fuel] + S:activeTag=fuel + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: trajanstanks:t34_entity_type] + S:id=trajanstanks:t34_entity_type + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/trajanstanks$tiger_tank.cfg b/overrides/config/adpother/Emitters/trajanstanks$tiger_tank.cfg new file mode 100644 index 0000000..5e29e87 --- /dev/null +++ b/overrides/config/adpother/Emitters/trajanstanks$tiger_tank.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.008333] + S:carbon=0.008333 + + # [range: 0.0 ~ 16.0, default: 0.033333] + S:dust=0.033333 + + # [range: 0.0 ~ 16.0, default: 0.000833] + S:sulfur=0.000833 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: fuel] + S:activeTag=fuel + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: trajanstanks:tiger_tank_entity_type] + S:id=trajanstanks:tiger_tank_entity_type + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/twilightdelight$maze_stove.cfg b/overrides/config/adpother/Emitters/twilightdelight$maze_stove.cfg new file mode 100644 index 0000000..bdc82de --- /dev/null +++ b/overrides/config/adpother/Emitters/twilightdelight$maze_stove.cfg @@ -0,0 +1,63 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.016] + S:carbon=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0016] + S:sulfur=0.0016 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: #hardcoded_cooking_pot_check] + S:activeTag=#hardcoded_cooking_pot_check + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: twilightdelight:maze_stove:*] + S:id=twilightdelight:maze_stove:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + farmersdelight:cooking_pot:* + farmersdelight:skillet:* + twilightdelight:fiery_cooking_pot:* + meadow:cooking_cauldron:* + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/vehicle$aluminum_boat.cfg b/overrides/config/adpother/Emitters/vehicle$aluminum_boat.cfg new file mode 100644 index 0000000..0971ff4 --- /dev/null +++ b/overrides/config/adpother/Emitters/vehicle$aluminum_boat.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: vehicle:aluminum_boat:*] + S:id=vehicle:aluminum_boat:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/vehicle$atv.cfg b/overrides/config/adpother/Emitters/vehicle$atv.cfg new file mode 100644 index 0000000..a04dec8 --- /dev/null +++ b/overrides/config/adpother/Emitters/vehicle$atv.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: vehicle:atv:*] + S:id=vehicle:atv:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/vehicle$bumper_car.cfg b/overrides/config/adpother/Emitters/vehicle$bumper_car.cfg new file mode 100644 index 0000000..16149e6 --- /dev/null +++ b/overrides/config/adpother/Emitters/vehicle$bumper_car.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: vehicle:bumper_car:*] + S:id=vehicle:bumper_car:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/vehicle$dirt_bike.cfg b/overrides/config/adpother/Emitters/vehicle$dirt_bike.cfg new file mode 100644 index 0000000..b10cf05 --- /dev/null +++ b/overrides/config/adpother/Emitters/vehicle$dirt_bike.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: vehicle:dirt_bike:*] + S:id=vehicle:dirt_bike:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/vehicle$dune_buggy.cfg b/overrides/config/adpother/Emitters/vehicle$dune_buggy.cfg new file mode 100644 index 0000000..26fa953 --- /dev/null +++ b/overrides/config/adpother/Emitters/vehicle$dune_buggy.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: vehicle:dune_buggy:*] + S:id=vehicle:dune_buggy:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/vehicle$go_kart.cfg b/overrides/config/adpother/Emitters/vehicle$go_kart.cfg new file mode 100644 index 0000000..613aa3e --- /dev/null +++ b/overrides/config/adpother/Emitters/vehicle$go_kart.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: vehicle:go_kart:*] + S:id=vehicle:go_kart:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/vehicle$golf_cart.cfg b/overrides/config/adpother/Emitters/vehicle$golf_cart.cfg new file mode 100644 index 0000000..8f615c4 --- /dev/null +++ b/overrides/config/adpother/Emitters/vehicle$golf_cart.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: vehicle:golf_cart:*] + S:id=vehicle:golf_cart:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/vehicle$jet_ski.cfg b/overrides/config/adpother/Emitters/vehicle$jet_ski.cfg new file mode 100644 index 0000000..4f6ec61 --- /dev/null +++ b/overrides/config/adpother/Emitters/vehicle$jet_ski.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: vehicle:jet_ski:*] + S:id=vehicle:jet_ski:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/vehicle$lawn_mower.cfg b/overrides/config/adpother/Emitters/vehicle$lawn_mower.cfg new file mode 100644 index 0000000..8e3cc9b --- /dev/null +++ b/overrides/config/adpother/Emitters/vehicle$lawn_mower.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: vehicle:lawn_mower:*] + S:id=vehicle:lawn_mower:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/vehicle$mini_bike.cfg b/overrides/config/adpother/Emitters/vehicle$mini_bike.cfg new file mode 100644 index 0000000..2052448 --- /dev/null +++ b/overrides/config/adpother/Emitters/vehicle$mini_bike.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: vehicle:mini_bike:*] + S:id=vehicle:mini_bike:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/vehicle$mini_bus.cfg b/overrides/config/adpother/Emitters/vehicle$mini_bus.cfg new file mode 100644 index 0000000..aaaf280 --- /dev/null +++ b/overrides/config/adpother/Emitters/vehicle$mini_bus.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: vehicle:mini_bus:*] + S:id=vehicle:mini_bus:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/vehicle$moped.cfg b/overrides/config/adpother/Emitters/vehicle$moped.cfg new file mode 100644 index 0000000..cce6b60 --- /dev/null +++ b/overrides/config/adpother/Emitters/vehicle$moped.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: vehicle:moped:*] + S:id=vehicle:moped:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/vehicle$off_roader.cfg b/overrides/config/adpother/Emitters/vehicle$off_roader.cfg new file mode 100644 index 0000000..c7ce707 --- /dev/null +++ b/overrides/config/adpother/Emitters/vehicle$off_roader.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: vehicle:off_roader:*] + S:id=vehicle:off_roader:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/vehicle$shopping_cart.cfg b/overrides/config/adpother/Emitters/vehicle$shopping_cart.cfg new file mode 100644 index 0000000..de50e41 --- /dev/null +++ b/overrides/config/adpother/Emitters/vehicle$shopping_cart.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: vehicle:shopping_cart:*] + S:id=vehicle:shopping_cart:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/vehicle$smart_car.cfg b/overrides/config/adpother/Emitters/vehicle$smart_car.cfg new file mode 100644 index 0000000..4984d74 --- /dev/null +++ b/overrides/config/adpother/Emitters/vehicle$smart_car.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: vehicle:smart_car:*] + S:id=vehicle:smart_car:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/vehicle$speed_boat.cfg b/overrides/config/adpother/Emitters/vehicle$speed_boat.cfg new file mode 100644 index 0000000..9e9c428 --- /dev/null +++ b/overrides/config/adpother/Emitters/vehicle$speed_boat.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: vehicle:speed_boat:*] + S:id=vehicle:speed_boat:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/vehicle$sports_plane.cfg b/overrides/config/adpother/Emitters/vehicle$sports_plane.cfg new file mode 100644 index 0000000..867b1f8 --- /dev/null +++ b/overrides/config/adpother/Emitters/vehicle$sports_plane.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: vehicle:sports_plane:*] + S:id=vehicle:sports_plane:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/vehicle$tractor.cfg b/overrides/config/adpother/Emitters/vehicle$tractor.cfg new file mode 100644 index 0000000..5855383 --- /dev/null +++ b/overrides/config/adpother/Emitters/vehicle$tractor.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: vehicle:tractor:*] + S:id=vehicle:tractor:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/ytech$fire_pit.cfg b/overrides/config/adpother/Emitters/ytech$fire_pit.cfg new file mode 100644 index 0000000..10631d4 --- /dev/null +++ b/overrides/config/adpother/Emitters/ytech$fire_pit.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.5] + S:carbon=0.5 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.05] + S:sulfur=0.05 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: ] + S:activeTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ytech:fire_pit:[lit=true]] + S:id=ytech:fire_pit:[lit=true] + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: BLOCK] + S:type=BLOCK +} + + diff --git a/overrides/config/adpother/Emitters/ytech$millstone.cfg b/overrides/config/adpother/Emitters/ytech$millstone.cfg new file mode 100644 index 0000000..56bb4f9 --- /dev/null +++ b/overrides/config/adpother/Emitters/ytech$millstone.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0] + S:carbon=0.0 + + # [range: 0.0 ~ 16.0, default: 0.016] + S:dust=0.016 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: isMilling] + S:activeTag=isMilling + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ytech:millstone:*] + S:id=ytech:millstone:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] + S:type=TILE +} + + diff --git a/overrides/config/adpother/Emitters/ytech$primitive_alloy_smelter.cfg b/overrides/config/adpother/Emitters/ytech$primitive_alloy_smelter.cfg new file mode 100644 index 0000000..3236e86 --- /dev/null +++ b/overrides/config/adpother/Emitters/ytech$primitive_alloy_smelter.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burningLeft] + S:activeTag=burningLeft + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ytech:primitive_alloy_smelter:*] + S:id=ytech:primitive_alloy_smelter:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Emitters/ytech$primitive_smelter.cfg b/overrides/config/adpother/Emitters/ytech$primitive_smelter.cfg new file mode 100644 index 0000000..afc0c02 --- /dev/null +++ b/overrides/config/adpother/Emitters/ytech$primitive_smelter.cfg @@ -0,0 +1,59 @@ +# Configuration file + +########################################################################################################## +# Emission +#--------------------------------------------------------------------------------------------------------# +# The amount of emissions (in blocks with light density) generated by each update of this emitter. +# The update frequency depends on the type of the emitter (see the 'type' parameter). +# For hardcoded emitters with type=FUEL, these values act as fuel consumption MULTIPLIERS. +# Set the value to 0 for disabling emissions from this source. +# +########################################################################################################## + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:dust=1.0 + + # [range: 0.0 ~ 16.0, default: 1.0] + S:sulfur=1.0 +} + + +Emitter { + # Defines the name of the NBT tag that stores info about tile entity active state. + # Emitter is considered active if the return value is greater than 0 or true. + # Set to an empty string if you don't need this function. [default: burningLeft] + S:activeTag=burningLeft + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ytech:primitive_smelter:*] + S:id=ytech:primitive_smelter:* + + # This parameter is required only for those blocks that use NBT tags to fully identify themselves. + # The format is = + # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" + # Leave this blank if you don't need it. [default: ] + S:identityTag= + + # Defines a list of blocks which should be considered as part of this multiblock. + S:relatedBlocks < + > + + # Defines the type of this emitter. + # Valid types (case insensitive): + # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. + # TILE - a Block with a Tile Entity that will be updated onces per second. + # ENTITY - a mobile Entity that will be updated onces per second. + # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: FUEL] + S:type=FUEL +} + + diff --git a/overrides/config/adpother/Fuels/burningfurnace$burned_food_powder.cfg b/overrides/config/adpother/Fuels/burningfurnace$burned_food_powder.cfg new file mode 100644 index 0000000..49a8443 --- /dev/null +++ b/overrides/config/adpother/Fuels/burningfurnace$burned_food_powder.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.4] + S:carbon=0.4 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.04] + S:sulfur=0.04 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: burningfurnace:burned_food_powder:*] + S:id=burningfurnace:burned_food_powder:* +} + + diff --git a/overrides/config/adpother/Fuels/fluid$benzene.cfg b/overrides/config/adpother/Fuels/fluid$benzene.cfg new file mode 100644 index 0000000..5b97982 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$benzene.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 7.62] + S:carbon=7.62 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:benzene] + S:id=#forge:benzene +} + + diff --git a/overrides/config/adpother/Fuels/fluid$biodiesel.cfg b/overrides/config/adpother/Fuels/fluid$biodiesel.cfg new file mode 100644 index 0000000..884b0c4 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$biodiesel.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 4.18] + S:carbon=4.18 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.418] + S:sulfur=0.418 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:biodiesel] + S:id=#forge:biodiesel +} + + diff --git a/overrides/config/adpother/Fuels/fluid$bioethanol.cfg b/overrides/config/adpother/Fuels/fluid$bioethanol.cfg new file mode 100644 index 0000000..3361352 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$bioethanol.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 1.52] + S:carbon=1.52 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:bioethanol] + S:id=#forge:bioethanol +} + + diff --git a/overrides/config/adpother/Fuels/fluid$biofuel.cfg b/overrides/config/adpother/Fuels/fluid$biofuel.cfg new file mode 100644 index 0000000..b1d4dbd --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$biofuel.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 1.52] + S:carbon=1.52 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:biofuel] + S:id=#forge:biofuel +} + + diff --git a/overrides/config/adpother/Fuels/fluid$biogas.cfg b/overrides/config/adpother/Fuels/fluid$biogas.cfg new file mode 100644 index 0000000..d797615 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$biogas.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 2.32] + S:carbon=2.32 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.232] + S:sulfur=0.232 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:biogas] + S:id=#forge:biogas +} + + diff --git a/overrides/config/adpother/Fuels/fluid$biomass.cfg b/overrides/config/adpother/Fuels/fluid$biomass.cfg new file mode 100644 index 0000000..22980bd --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$biomass.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 1.52] + S:carbon=1.52 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:biomass] + S:id=#forge:biomass +} + + diff --git a/overrides/config/adpother/Fuels/fluid$butane.cfg b/overrides/config/adpother/Fuels/fluid$butane.cfg new file mode 100644 index 0000000..502eb1a --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$butane.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 5.08] + S:carbon=5.08 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:butane] + S:id=#forge:butane +} + + diff --git a/overrides/config/adpother/Fuels/fluid$butene.cfg b/overrides/config/adpother/Fuels/fluid$butene.cfg new file mode 100644 index 0000000..ced68c5 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$butene.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 5.08] + S:carbon=5.08 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:butene] + S:id=#forge:butene +} + + diff --git a/overrides/config/adpother/Fuels/fluid$creosote.cfg b/overrides/config/adpother/Fuels/fluid$creosote.cfg new file mode 100644 index 0000000..6b1ca2e --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$creosote.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 5.1] + S:carbon=5.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.51] + S:sulfur=0.51 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:creosote] + S:id=#forge:creosote +} + + diff --git a/overrides/config/adpother/Fuels/fluid$crudeoil.cfg b/overrides/config/adpother/Fuels/fluid$crudeoil.cfg new file mode 100644 index 0000000..6edbd63 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$crudeoil.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 11.17] + S:carbon=11.17 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 4.468] + S:sulfur=4.468 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:crudeoil] + S:id=#forge:crudeoil +} + + diff --git a/overrides/config/adpother/Fuels/fluid$diesel.cfg b/overrides/config/adpother/Fuels/fluid$diesel.cfg new file mode 100644 index 0000000..1802318 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$diesel.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 4.46] + S:carbon=4.46 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.223] + S:sulfur=0.223 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:diesel] + S:id=#forge:diesel +} + + diff --git a/overrides/config/adpother/Fuels/fluid$ethane.cfg b/overrides/config/adpother/Fuels/fluid$ethane.cfg new file mode 100644 index 0000000..0e84246 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$ethane.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 2.54] + S:carbon=2.54 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:ethane] + S:id=#forge:ethane +} + + diff --git a/overrides/config/adpother/Fuels/fluid$ethanol.cfg b/overrides/config/adpother/Fuels/fluid$ethanol.cfg new file mode 100644 index 0000000..6cee8f8 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$ethanol.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 2.54] + S:carbon=2.54 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:ethanol] + S:id=#forge:ethanol +} + + diff --git a/overrides/config/adpother/Fuels/fluid$ethylene.cfg b/overrides/config/adpother/Fuels/fluid$ethylene.cfg new file mode 100644 index 0000000..bb9416d --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$ethylene.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 2.54] + S:carbon=2.54 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:ethylene] + S:id=#forge:ethylene +} + + diff --git a/overrides/config/adpother/Fuels/fluid$fishoil.cfg b/overrides/config/adpother/Fuels/fluid$fishoil.cfg new file mode 100644 index 0000000..40f11b5 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$fishoil.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.4] + S:carbon=0.4 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:fishoil] + S:id=#forge:fishoil +} + + diff --git a/overrides/config/adpother/Fuels/fluid$fuelium.cfg b/overrides/config/adpother/Fuels/fluid$fuelium.cfg new file mode 100644 index 0000000..eec11b1 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$fuelium.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.06] + S:carbon=0.06 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.006] + S:sulfur=0.006 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: vehicle:fuelium] + S:id=vehicle:fuelium +} + + diff --git a/overrides/config/adpother/Fuels/fluid$gas.cfg b/overrides/config/adpother/Fuels/fluid$gas.cfg new file mode 100644 index 0000000..345f613 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$gas.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 2.32] + S:carbon=2.32 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.232] + S:sulfur=0.232 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:gas] + S:id=#forge:gas +} + + diff --git a/overrides/config/adpother/Fuels/fluid$gasoline.cfg b/overrides/config/adpother/Fuels/fluid$gasoline.cfg new file mode 100644 index 0000000..dadcd6b --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$gasoline.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 4.06] + S:carbon=4.06 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.1218] + S:sulfur=0.1218 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:gasoline] + S:id=#forge:gasoline +} + + diff --git a/overrides/config/adpother/Fuels/fluid$kerosene.cfg b/overrides/config/adpother/Fuels/fluid$kerosene.cfg new file mode 100644 index 0000000..e80fe33 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$kerosene.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 4.12] + S:carbon=4.12 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.412] + S:sulfur=0.412 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:kerosene] + S:id=#forge:kerosene +} + + diff --git a/overrides/config/adpother/Fuels/fluid$lava.cfg b/overrides/config/adpother/Fuels/fluid$lava.cfg new file mode 100644 index 0000000..bbff2cd --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$lava.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 4.0] + S:carbon=4.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.4] + S:sulfur=0.4 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #minecraft:lava] + S:id=#minecraft:lava +} + + diff --git a/overrides/config/adpother/Fuels/fluid$lpg.cfg b/overrides/config/adpother/Fuels/fluid$lpg.cfg new file mode 100644 index 0000000..50e2617 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$lpg.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 1.05] + S:carbon=1.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:lpg] + S:id=#forge:lpg +} + + diff --git a/overrides/config/adpother/Fuels/fluid$methane.cfg b/overrides/config/adpother/Fuels/fluid$methane.cfg new file mode 100644 index 0000000..f4e7b6c --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$methane.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 1.27] + S:carbon=1.27 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:methane] + S:id=#forge:methane +} + + diff --git a/overrides/config/adpother/Fuels/fluid$methanol.cfg b/overrides/config/adpother/Fuels/fluid$methanol.cfg new file mode 100644 index 0000000..6ca8b55 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$methanol.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 1.27] + S:carbon=1.27 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.127] + S:sulfur=0.127 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:methanol] + S:id=#forge:methanol +} + + diff --git a/overrides/config/adpother/Fuels/fluid$naphtha.cfg b/overrides/config/adpother/Fuels/fluid$naphtha.cfg new file mode 100644 index 0000000..67dcec7 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$naphtha.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 2.32] + S:carbon=2.32 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.232] + S:sulfur=0.232 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:naphtha] + S:id=#forge:naphtha +} + + diff --git a/overrides/config/adpother/Fuels/fluid$nitan.cfg b/overrides/config/adpother/Fuels/fluid$nitan.cfg new file mode 100644 index 0000000..d5c9d1b --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$nitan.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 4.0] + S:carbon=4.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.4] + S:sulfur=0.4 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:nitan] + S:id=#forge:nitan +} + + diff --git a/overrides/config/adpother/Fuels/fluid$octane.cfg b/overrides/config/adpother/Fuels/fluid$octane.cfg new file mode 100644 index 0000000..dc3073c --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$octane.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 10.16] + S:carbon=10.16 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.4064] + S:sulfur=0.4064 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:octane] + S:id=#forge:octane +} + + diff --git a/overrides/config/adpother/Fuels/fluid$petrol.cfg b/overrides/config/adpother/Fuels/fluid$petrol.cfg new file mode 100644 index 0000000..757cb10 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$petrol.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 4.06] + S:carbon=4.06 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.1218] + S:sulfur=0.1218 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:petrol] + S:id=#forge:petrol +} + + diff --git a/overrides/config/adpother/Fuels/fluid$petrolium.cfg b/overrides/config/adpother/Fuels/fluid$petrolium.cfg new file mode 100644 index 0000000..4391abb --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$petrolium.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 11.17] + S:carbon=11.17 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 4.468] + S:sulfur=4.468 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:petrolium] + S:id=#forge:petrolium +} + + diff --git a/overrides/config/adpother/Fuels/fluid$phenol.cfg b/overrides/config/adpother/Fuels/fluid$phenol.cfg new file mode 100644 index 0000000..90fb445 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$phenol.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 7.62] + S:carbon=7.62 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:phenol] + S:id=#forge:phenol +} + + diff --git a/overrides/config/adpother/Fuels/fluid$plantoil.cfg b/overrides/config/adpother/Fuels/fluid$plantoil.cfg new file mode 100644 index 0000000..ebfc582 --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$plantoil.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.4] + S:carbon=0.4 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:plantoil] + S:id=#forge:plantoil +} + + diff --git a/overrides/config/adpother/Fuels/fluid$propane.cfg b/overrides/config/adpother/Fuels/fluid$propane.cfg new file mode 100644 index 0000000..22f26ae --- /dev/null +++ b/overrides/config/adpother/Fuels/fluid$propane.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 3.81] + S:carbon=3.81 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:propane] + S:id=#forge:propane +} + + diff --git a/overrides/config/adpother/Fuels/group$arrows.cfg b/overrides/config/adpother/Fuels/group$arrows.cfg new file mode 100644 index 0000000..1fa75f5 --- /dev/null +++ b/overrides/config/adpother/Fuels/group$arrows.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0625] + S:carbon=0.0625 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.00625] + S:sulfur=0.00625 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #minecraft:arrows] + S:id=#minecraft:arrows +} + + diff --git a/overrides/config/adpother/Fuels/group$banners.cfg b/overrides/config/adpother/Fuels/group$banners.cfg new file mode 100644 index 0000000..aae57df --- /dev/null +++ b/overrides/config/adpother/Fuels/group$banners.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1875] + S:carbon=0.1875 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01875] + S:sulfur=0.01875 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #minecraft:banners] + S:id=#minecraft:banners +} + + diff --git a/overrides/config/adpother/Fuels/group$beds.cfg b/overrides/config/adpother/Fuels/group$beds.cfg new file mode 100644 index 0000000..2a25be8 --- /dev/null +++ b/overrides/config/adpother/Fuels/group$beds.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.75] + S:carbon=0.75 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.075] + S:sulfur=0.075 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #minecraft:beds] + S:id=#minecraft:beds +} + + diff --git a/overrides/config/adpother/Fuels/group$bio_fuels.cfg b/overrides/config/adpother/Fuels/group$bio_fuels.cfg new file mode 100644 index 0000000..f3f52c1 --- /dev/null +++ b/overrides/config/adpother/Fuels/group$bio_fuels.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0625] + S:carbon=0.0625 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:fuels/bio] + S:id=#forge:fuels/bio +} + + diff --git a/overrides/config/adpother/Fuels/group$blaze_rods.cfg b/overrides/config/adpother/Fuels/group$blaze_rods.cfg new file mode 100644 index 0000000..a23edb6 --- /dev/null +++ b/overrides/config/adpother/Fuels/group$blaze_rods.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 1.2] + S:carbon=1.2 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.6] + S:sulfur=0.6 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:rods/blaze] + S:id=#forge:rods/blaze +} + + diff --git a/overrides/config/adpother/Fuels/group$boats.cfg b/overrides/config/adpother/Fuels/group$boats.cfg new file mode 100644 index 0000000..adc7441 --- /dev/null +++ b/overrides/config/adpother/Fuels/group$boats.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.75] + S:carbon=0.75 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.075] + S:sulfur=0.075 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #minecraft:boats] + S:id=#minecraft:boats +} + + diff --git a/overrides/config/adpother/Fuels/group$bookshelves.cfg b/overrides/config/adpother/Fuels/group$bookshelves.cfg new file mode 100644 index 0000000..09558cf --- /dev/null +++ b/overrides/config/adpother/Fuels/group$bookshelves.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1875] + S:carbon=0.1875 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01875] + S:sulfur=0.01875 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:bookshelves] + S:id=#forge:bookshelves +} + + diff --git a/overrides/config/adpother/Fuels/group$carpets.cfg b/overrides/config/adpother/Fuels/group$carpets.cfg new file mode 100644 index 0000000..77c3bb7 --- /dev/null +++ b/overrides/config/adpother/Fuels/group$carpets.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.335] + S:carbon=0.335 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0335] + S:sulfur=0.0335 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #minecraft:carpets] + S:id=#minecraft:carpets +} + + diff --git a/overrides/config/adpother/Fuels/group$carrots.cfg b/overrides/config/adpother/Fuels/group$carrots.cfg new file mode 100644 index 0000000..1c0ec85 --- /dev/null +++ b/overrides/config/adpother/Fuels/group$carrots.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0625] + S:carbon=0.0625 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.00625] + S:sulfur=0.00625 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:crops/carrot] + S:id=#forge:crops/carrot +} + + diff --git a/overrides/config/adpother/Fuels/group$charcoal.cfg b/overrides/config/adpother/Fuels/group$charcoal.cfg new file mode 100644 index 0000000..a1129ab --- /dev/null +++ b/overrides/config/adpother/Fuels/group$charcoal.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.1] + S:sulfur=0.1 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:charcoal] + S:id=#forge:charcoal +} + + diff --git a/overrides/config/adpother/Fuels/group$charcoal_blocks.cfg b/overrides/config/adpother/Fuels/group$charcoal_blocks.cfg new file mode 100644 index 0000000..0b65200 --- /dev/null +++ b/overrides/config/adpother/Fuels/group$charcoal_blocks.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 9.0] + S:carbon=9.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.9] + S:sulfur=0.9 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:storage_blocks/charcoal] + S:id=#forge:storage_blocks/charcoal +} + + diff --git a/overrides/config/adpother/Fuels/group$charcoal_dust.cfg b/overrides/config/adpother/Fuels/group$charcoal_dust.cfg new file mode 100644 index 0000000..ede2dc9 --- /dev/null +++ b/overrides/config/adpother/Fuels/group$charcoal_dust.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.08] + S:sulfur=0.08 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:dusts/charcoal] + S:id=#forge:dusts/charcoal +} + + diff --git a/overrides/config/adpother/Fuels/group$coal_blocks.cfg b/overrides/config/adpother/Fuels/group$coal_blocks.cfg new file mode 100644 index 0000000..891fe86 --- /dev/null +++ b/overrides/config/adpother/Fuels/group$coal_blocks.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 9.0] + S:carbon=9.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.9] + S:sulfur=0.9 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:storage_blocks/coal] + S:id=#forge:storage_blocks/coal +} + + diff --git a/overrides/config/adpother/Fuels/group$coal_coke.cfg b/overrides/config/adpother/Fuels/group$coal_coke.cfg new file mode 100644 index 0000000..5b339e3 --- /dev/null +++ b/overrides/config/adpother/Fuels/group$coal_coke.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 2.0] + S:carbon=2.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.2] + S:sulfur=0.2 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:coal_coke] + S:id=#forge:coal_coke +} + + diff --git a/overrides/config/adpother/Fuels/group$coal_coke_blocks.cfg b/overrides/config/adpother/Fuels/group$coal_coke_blocks.cfg new file mode 100644 index 0000000..56f2545 --- /dev/null +++ b/overrides/config/adpother/Fuels/group$coal_coke_blocks.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 18.0] + S:carbon=18.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 1.8] + S:sulfur=1.8 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:storage_blocks/coal_coke] + S:id=#forge:storage_blocks/coal_coke +} + + diff --git a/overrides/config/adpother/Fuels/group$coal_coke_dust.cfg b/overrides/config/adpother/Fuels/group$coal_coke_dust.cfg new file mode 100644 index 0000000..593dfdf --- /dev/null +++ b/overrides/config/adpother/Fuels/group$coal_coke_dust.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 1.6] + S:carbon=1.6 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.16] + S:sulfur=0.16 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:dusts/coal_coke] + S:id=#forge:dusts/coal_coke +} + + diff --git a/overrides/config/adpother/Fuels/group$feathers.cfg b/overrides/config/adpother/Fuels/group$feathers.cfg new file mode 100644 index 0000000..1c9590f --- /dev/null +++ b/overrides/config/adpother/Fuels/group$feathers.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0625] + S:carbon=0.0625 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.00625] + S:sulfur=0.00625 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:feathers] + S:id=#forge:feathers +} + + diff --git a/overrides/config/adpother/Fuels/group$fishes.cfg b/overrides/config/adpother/Fuels/group$fishes.cfg new file mode 100644 index 0000000..1bf3349 --- /dev/null +++ b/overrides/config/adpother/Fuels/group$fishes.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.125] + S:carbon=0.125 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0125] + S:sulfur=0.0125 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #minecraft:fishes] + S:id=#minecraft:fishes +} + + diff --git a/overrides/config/adpother/Fuels/group$gunpowder.cfg b/overrides/config/adpother/Fuels/group$gunpowder.cfg new file mode 100644 index 0000000..a5a4ccf --- /dev/null +++ b/overrides/config/adpother/Fuels/group$gunpowder.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.8] + S:carbon=0.8 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.4] + S:sulfur=0.4 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:gunpowder] + S:id=#forge:gunpowder +} + + diff --git a/overrides/config/adpother/Fuels/group$leaves.cfg b/overrides/config/adpother/Fuels/group$leaves.cfg new file mode 100644 index 0000000..2a75166 --- /dev/null +++ b/overrides/config/adpother/Fuels/group$leaves.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1875] + S:carbon=0.1875 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01875] + S:sulfur=0.01875 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #minecraft:leaves] + S:id=#minecraft:leaves +} + + diff --git a/overrides/config/adpother/Fuels/group$lectern_books.cfg b/overrides/config/adpother/Fuels/group$lectern_books.cfg new file mode 100644 index 0000000..b076e1e --- /dev/null +++ b/overrides/config/adpother/Fuels/group$lectern_books.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.55] + S:carbon=0.55 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.055] + S:sulfur=0.055 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #minecraft:lectern_books] + S:id=#minecraft:lectern_books +} + + diff --git a/overrides/config/adpother/Fuels/group$logs.cfg b/overrides/config/adpother/Fuels/group$logs.cfg new file mode 100644 index 0000000..3c84e29 --- /dev/null +++ b/overrides/config/adpother/Fuels/group$logs.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1875] + S:carbon=0.1875 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01875] + S:sulfur=0.01875 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #minecraft:logs] + S:id=#minecraft:logs +} + + diff --git a/overrides/config/adpother/Fuels/group$mushrooms.cfg b/overrides/config/adpother/Fuels/group$mushrooms.cfg new file mode 100644 index 0000000..89a3e61 --- /dev/null +++ b/overrides/config/adpother/Fuels/group$mushrooms.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0625] + S:carbon=0.0625 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.00625] + S:sulfur=0.00625 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:mushrooms] + S:id=#forge:mushrooms +} + + diff --git a/overrides/config/adpother/Fuels/group$nether_stars.cfg b/overrides/config/adpother/Fuels/group$nether_stars.cfg new file mode 100644 index 0000000..d0dbf33 --- /dev/null +++ b/overrides/config/adpother/Fuels/group$nether_stars.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 50.0] + S:carbon=50.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 25.0] + S:sulfur=25.0 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:nether_stars] + S:id=#forge:nether_stars +} + + diff --git a/overrides/config/adpother/Fuels/group$planks.cfg b/overrides/config/adpother/Fuels/group$planks.cfg new file mode 100644 index 0000000..abb9b03 --- /dev/null +++ b/overrides/config/adpother/Fuels/group$planks.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1875] + S:carbon=0.1875 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01875] + S:sulfur=0.01875 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #minecraft:planks] + S:id=#minecraft:planks +} + + diff --git a/overrides/config/adpother/Fuels/group$rails.cfg b/overrides/config/adpother/Fuels/group$rails.cfg new file mode 100644 index 0000000..d0084d6 --- /dev/null +++ b/overrides/config/adpother/Fuels/group$rails.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0625] + S:carbon=0.0625 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.00625] + S:sulfur=0.00625 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #minecraft:rails] + S:id=#minecraft:rails +} + + diff --git a/overrides/config/adpother/Fuels/group$saplings.cfg b/overrides/config/adpother/Fuels/group$saplings.cfg new file mode 100644 index 0000000..227ffe5 --- /dev/null +++ b/overrides/config/adpother/Fuels/group$saplings.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0625] + S:carbon=0.0625 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.00625] + S:sulfur=0.00625 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #minecraft:saplings] + S:id=#minecraft:saplings +} + + diff --git a/overrides/config/adpother/Fuels/group$seeds.cfg b/overrides/config/adpother/Fuels/group$seeds.cfg new file mode 100644 index 0000000..fa35c2e --- /dev/null +++ b/overrides/config/adpother/Fuels/group$seeds.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0625] + S:carbon=0.0625 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.00625] + S:sulfur=0.00625 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:seeds] + S:id=#forge:seeds +} + + diff --git a/overrides/config/adpother/Fuels/group$signs.cfg b/overrides/config/adpother/Fuels/group$signs.cfg new file mode 100644 index 0000000..e100855 --- /dev/null +++ b/overrides/config/adpother/Fuels/group$signs.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.35] + S:carbon=0.35 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.035] + S:sulfur=0.035 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #minecraft:signs] + S:id=#minecraft:signs +} + + diff --git a/overrides/config/adpother/Fuels/group$small_flowers.cfg b/overrides/config/adpother/Fuels/group$small_flowers.cfg new file mode 100644 index 0000000..5979d08 --- /dev/null +++ b/overrides/config/adpother/Fuels/group$small_flowers.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0625] + S:carbon=0.0625 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.00625] + S:sulfur=0.00625 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #minecraft:small_flowers] + S:id=#minecraft:small_flowers +} + + diff --git a/overrides/config/adpother/Fuels/group$sulfur_dust.cfg b/overrides/config/adpother/Fuels/group$sulfur_dust.cfg new file mode 100644 index 0000000..acac1df --- /dev/null +++ b/overrides/config/adpother/Fuels/group$sulfur_dust.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.08] + S:carbon=0.08 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.8] + S:sulfur=0.8 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:dusts/sulfur] + S:id=#forge:dusts/sulfur +} + + diff --git a/overrides/config/adpother/Fuels/group$tall_flowers.cfg b/overrides/config/adpother/Fuels/group$tall_flowers.cfg new file mode 100644 index 0000000..0ac1d1b --- /dev/null +++ b/overrides/config/adpother/Fuels/group$tall_flowers.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.125] + S:carbon=0.125 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0125] + S:sulfur=0.0125 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #minecraft:tall_flowers] + S:id=#minecraft:tall_flowers +} + + diff --git a/overrides/config/adpother/Fuels/group$wheat_crops.cfg b/overrides/config/adpother/Fuels/group$wheat_crops.cfg new file mode 100644 index 0000000..0fb51ab --- /dev/null +++ b/overrides/config/adpother/Fuels/group$wheat_crops.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0625] + S:carbon=0.0625 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.00625] + S:sulfur=0.00625 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:crops/wheat] + S:id=#forge:crops/wheat +} + + diff --git a/overrides/config/adpother/Fuels/group$wooden_buttons.cfg b/overrides/config/adpother/Fuels/group$wooden_buttons.cfg new file mode 100644 index 0000000..0b2918f --- /dev/null +++ b/overrides/config/adpother/Fuels/group$wooden_buttons.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0625] + S:carbon=0.0625 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.00625] + S:sulfur=0.00625 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #minecraft:wooden_buttons] + S:id=#minecraft:wooden_buttons +} + + diff --git a/overrides/config/adpother/Fuels/group$wooden_chests.cfg b/overrides/config/adpother/Fuels/group$wooden_chests.cfg new file mode 100644 index 0000000..17390e5 --- /dev/null +++ b/overrides/config/adpother/Fuels/group$wooden_chests.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1875] + S:carbon=0.1875 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01875] + S:sulfur=0.01875 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:chests/wooden] + S:id=#forge:chests/wooden +} + + diff --git a/overrides/config/adpother/Fuels/group$wooden_doors.cfg b/overrides/config/adpother/Fuels/group$wooden_doors.cfg new file mode 100644 index 0000000..6367165 --- /dev/null +++ b/overrides/config/adpother/Fuels/group$wooden_doors.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1875] + S:carbon=0.1875 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01875] + S:sulfur=0.01875 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #minecraft:wooden_doors] + S:id=#minecraft:wooden_doors +} + + diff --git a/overrides/config/adpother/Fuels/group$wooden_fence_gates.cfg b/overrides/config/adpother/Fuels/group$wooden_fence_gates.cfg new file mode 100644 index 0000000..49f5767 --- /dev/null +++ b/overrides/config/adpother/Fuels/group$wooden_fence_gates.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1875] + S:carbon=0.1875 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01875] + S:sulfur=0.01875 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:fence_gates/wooden] + S:id=#forge:fence_gates/wooden +} + + diff --git a/overrides/config/adpother/Fuels/group$wooden_fences.cfg b/overrides/config/adpother/Fuels/group$wooden_fences.cfg new file mode 100644 index 0000000..11e3727 --- /dev/null +++ b/overrides/config/adpother/Fuels/group$wooden_fences.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1875] + S:carbon=0.1875 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01875] + S:sulfur=0.01875 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:fences/wooden] + S:id=#forge:fences/wooden +} + + diff --git a/overrides/config/adpother/Fuels/group$wooden_pressure_plates.cfg b/overrides/config/adpother/Fuels/group$wooden_pressure_plates.cfg new file mode 100644 index 0000000..c628d65 --- /dev/null +++ b/overrides/config/adpother/Fuels/group$wooden_pressure_plates.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1875] + S:carbon=0.1875 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01875] + S:sulfur=0.01875 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #minecraft:wooden_pressure_plates] + S:id=#minecraft:wooden_pressure_plates +} + + diff --git a/overrides/config/adpother/Fuels/group$wooden_rods.cfg b/overrides/config/adpother/Fuels/group$wooden_rods.cfg new file mode 100644 index 0000000..5c357da --- /dev/null +++ b/overrides/config/adpother/Fuels/group$wooden_rods.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0625] + S:carbon=0.0625 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.00625] + S:sulfur=0.00625 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #forge:rods/wooden] + S:id=#forge:rods/wooden +} + + diff --git a/overrides/config/adpother/Fuels/group$wooden_slabs.cfg b/overrides/config/adpother/Fuels/group$wooden_slabs.cfg new file mode 100644 index 0000000..93c5f81 --- /dev/null +++ b/overrides/config/adpother/Fuels/group$wooden_slabs.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.075] + S:carbon=0.075 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0075] + S:sulfur=0.0075 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #minecraft:wooden_slabs] + S:id=#minecraft:wooden_slabs +} + + diff --git a/overrides/config/adpother/Fuels/group$wooden_stairs.cfg b/overrides/config/adpother/Fuels/group$wooden_stairs.cfg new file mode 100644 index 0000000..657b29d --- /dev/null +++ b/overrides/config/adpother/Fuels/group$wooden_stairs.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1875] + S:carbon=0.1875 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01875] + S:sulfur=0.01875 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #minecraft:wooden_stairs] + S:id=#minecraft:wooden_stairs +} + + diff --git a/overrides/config/adpother/Fuels/group$wooden_trapdoors.cfg b/overrides/config/adpother/Fuels/group$wooden_trapdoors.cfg new file mode 100644 index 0000000..5e9d225 --- /dev/null +++ b/overrides/config/adpother/Fuels/group$wooden_trapdoors.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1875] + S:carbon=0.1875 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01875] + S:sulfur=0.01875 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #minecraft:wooden_trapdoors] + S:id=#minecraft:wooden_trapdoors +} + + diff --git a/overrides/config/adpother/Fuels/group$wool.cfg b/overrides/config/adpother/Fuels/group$wool.cfg new file mode 100644 index 0000000..17d4f6c --- /dev/null +++ b/overrides/config/adpother/Fuels/group$wool.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0625] + S:carbon=0.0625 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.00625] + S:sulfur=0.00625 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: #minecraft:wool] + S:id=#minecraft:wool +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$apple.cfg b/overrides/config/adpother/Fuels/minecraft$apple.cfg new file mode 100644 index 0000000..5be0b51 --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$apple.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0625] + S:carbon=0.0625 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.00625] + S:sulfur=0.00625 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: apple:*] + S:id=apple:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$armor_stand.cfg b/overrides/config/adpother/Fuels/minecraft$armor_stand.cfg new file mode 100644 index 0000000..539b47e --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$armor_stand.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.3] + S:carbon=0.3 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.03] + S:sulfur=0.03 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: armor_stand:*] + S:id=armor_stand:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$beef.cfg b/overrides/config/adpother/Fuels/minecraft$beef.cfg new file mode 100644 index 0000000..aab8743 --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$beef.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.125] + S:carbon=0.125 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0125] + S:sulfur=0.0125 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: beef:*] + S:id=beef:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$blaze_powder.cfg b/overrides/config/adpother/Fuels/minecraft$blaze_powder.cfg new file mode 100644 index 0000000..696424d --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$blaze_powder.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.6] + S:carbon=0.6 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.3] + S:sulfur=0.3 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: blaze_powder:*] + S:id=blaze_powder:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$book.cfg b/overrides/config/adpother/Fuels/minecraft$book.cfg new file mode 100644 index 0000000..4f2be5a --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$book.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.5] + S:carbon=0.5 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.05] + S:sulfur=0.05 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: book:*] + S:id=book:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$bow.cfg b/overrides/config/adpother/Fuels/minecraft$bow.cfg new file mode 100644 index 0000000..b379cb5 --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$bow.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1875] + S:carbon=0.1875 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01875] + S:sulfur=0.01875 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: bow:*] + S:id=bow:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$bowl.cfg b/overrides/config/adpother/Fuels/minecraft$bowl.cfg new file mode 100644 index 0000000..3d0d0cb --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$bowl.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0625] + S:carbon=0.0625 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.00625] + S:sulfur=0.00625 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: bowl:*] + S:id=bowl:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$cactus.cfg b/overrides/config/adpother/Fuels/minecraft$cactus.cfg new file mode 100644 index 0000000..207f925 --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$cactus.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1875] + S:carbon=0.1875 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01875] + S:sulfur=0.01875 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cactus:*] + S:id=cactus:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$carrot_on_a_stick.cfg b/overrides/config/adpother/Fuels/minecraft$carrot_on_a_stick.cfg new file mode 100644 index 0000000..1a79d4e --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$carrot_on_a_stick.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1875] + S:carbon=0.1875 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01875] + S:sulfur=0.01875 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: carrot_on_a_stick:*] + S:id=carrot_on_a_stick:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$charcoal.cfg b/overrides/config/adpother/Fuels/minecraft$charcoal.cfg new file mode 100644 index 0000000..5658d06 --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$charcoal.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.1] + S:sulfur=0.1 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: charcoal:*] + S:id=charcoal:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$chicken.cfg b/overrides/config/adpother/Fuels/minecraft$chicken.cfg new file mode 100644 index 0000000..5f5b88d --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$chicken.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.125] + S:carbon=0.125 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0125] + S:sulfur=0.0125 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: chicken:*] + S:id=chicken:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$chorus_flower.cfg b/overrides/config/adpother/Fuels/minecraft$chorus_flower.cfg new file mode 100644 index 0000000..f3cbcab --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$chorus_flower.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.3] + S:carbon=0.3 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.03] + S:sulfur=0.03 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: chorus_flower:*] + S:id=chorus_flower:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$chorus_plant.cfg b/overrides/config/adpother/Fuels/minecraft$chorus_plant.cfg new file mode 100644 index 0000000..53084bc --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$chorus_plant.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.3] + S:carbon=0.3 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.03] + S:sulfur=0.03 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: chorus_plant:*] + S:id=chorus_plant:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$coal.cfg b/overrides/config/adpother/Fuels/minecraft$coal.cfg new file mode 100644 index 0000000..4665b1e --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$coal.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.1] + S:sulfur=0.1 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: coal:*] + S:id=coal:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$cobweb.cfg b/overrides/config/adpother/Fuels/minecraft$cobweb.cfg new file mode 100644 index 0000000..a1734fa --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$cobweb.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.125] + S:carbon=0.125 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0125] + S:sulfur=0.0125 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: cobweb:*] + S:id=cobweb:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$crafting_table.cfg b/overrides/config/adpother/Fuels/minecraft$crafting_table.cfg new file mode 100644 index 0000000..ff5358e --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$crafting_table.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1875] + S:carbon=0.1875 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01875] + S:sulfur=0.01875 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: crafting_table:*] + S:id=crafting_table:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$crossbow.cfg b/overrides/config/adpother/Fuels/minecraft$crossbow.cfg new file mode 100644 index 0000000..cea6a7b --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$crossbow.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1875] + S:carbon=0.1875 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01875] + S:sulfur=0.01875 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: crossbow:*] + S:id=crossbow:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$daylight_detector.cfg b/overrides/config/adpother/Fuels/minecraft$daylight_detector.cfg new file mode 100644 index 0000000..fc7a471 --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$daylight_detector.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1875] + S:carbon=0.1875 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01875] + S:sulfur=0.01875 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: daylight_detector:*] + S:id=daylight_detector:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$deadbush.cfg b/overrides/config/adpother/Fuels/minecraft$deadbush.cfg new file mode 100644 index 0000000..fa29b05 --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$deadbush.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.125] + S:carbon=0.125 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0125] + S:sulfur=0.0125 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: deadbush:*] + S:id=deadbush:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$dragon_breath.cfg b/overrides/config/adpother/Fuels/minecraft$dragon_breath.cfg new file mode 100644 index 0000000..e230ed9 --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$dragon_breath.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 1.05] + S:carbon=1.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.525] + S:sulfur=0.525 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: dragon_breath:*] + S:id=dragon_breath:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$dried_kelp_block.cfg b/overrides/config/adpother/Fuels/minecraft$dried_kelp_block.cfg new file mode 100644 index 0000000..b8ea2b3 --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$dried_kelp_block.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.25] + S:carbon=0.25 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.025] + S:sulfur=0.025 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: dried_kelp_block:*] + S:id=dried_kelp_block:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$fire_charge.cfg b/overrides/config/adpother/Fuels/minecraft$fire_charge.cfg new file mode 100644 index 0000000..73984a2 --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$fire_charge.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.75] + S:carbon=0.75 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.325] + S:sulfur=0.325 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: fire_charge:*] + S:id=fire_charge:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$firework_rocket.cfg b/overrides/config/adpother/Fuels/minecraft$firework_rocket.cfg new file mode 100644 index 0000000..e36d91c --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$firework_rocket.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 2.55] + S:carbon=2.55 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.255] + S:sulfur=0.255 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: firework_rocket:*] + S:id=firework_rocket:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$firework_star.cfg b/overrides/config/adpother/Fuels/minecraft$firework_star.cfg new file mode 100644 index 0000000..23de513 --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$firework_star.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 1.2] + S:carbon=1.2 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.6] + S:sulfur=0.6 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: firework_star:*] + S:id=firework_star:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$fishing_rod.cfg b/overrides/config/adpother/Fuels/minecraft$fishing_rod.cfg new file mode 100644 index 0000000..6a23391 --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$fishing_rod.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.125] + S:carbon=0.125 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0125] + S:sulfur=0.0125 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: fishing_rod:*] + S:id=fishing_rod:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$ghast_tear.cfg b/overrides/config/adpother/Fuels/minecraft$ghast_tear.cfg new file mode 100644 index 0000000..3ae5e92 --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$ghast_tear.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.5] + S:sulfur=0.5 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ghast_tear:*] + S:id=ghast_tear:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$golden_apple.cfg b/overrides/config/adpother/Fuels/minecraft$golden_apple.cfg new file mode 100644 index 0000000..a5f9525 --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$golden_apple.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.125] + S:carbon=0.125 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0125] + S:sulfur=0.0125 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: golden_apple:*] + S:id=golden_apple:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$grass.cfg b/overrides/config/adpother/Fuels/minecraft$grass.cfg new file mode 100644 index 0000000..965c3c9 --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$grass.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.125] + S:carbon=0.125 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0125] + S:sulfur=0.0125 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: grass:*] + S:id=grass:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$hay_block.cfg b/overrides/config/adpother/Fuels/minecraft$hay_block.cfg new file mode 100644 index 0000000..c5e63bc --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$hay_block.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.45] + S:carbon=0.45 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.045] + S:sulfur=0.045 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: hay_block:*] + S:id=hay_block:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$item_frame.cfg b/overrides/config/adpother/Fuels/minecraft$item_frame.cfg new file mode 100644 index 0000000..afa37ab --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$item_frame.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.45] + S:carbon=0.45 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.045] + S:sulfur=0.045 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: item_frame:*] + S:id=item_frame:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$jukebox.cfg b/overrides/config/adpother/Fuels/minecraft$jukebox.cfg new file mode 100644 index 0000000..8d30230 --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$jukebox.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1875] + S:carbon=0.1875 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01875] + S:sulfur=0.01875 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: jukebox:*] + S:id=jukebox:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$ladder.cfg b/overrides/config/adpother/Fuels/minecraft$ladder.cfg new file mode 100644 index 0000000..b7852f1 --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$ladder.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1875] + S:carbon=0.1875 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01875] + S:sulfur=0.01875 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ladder:*] + S:id=ladder:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$lever.cfg b/overrides/config/adpother/Fuels/minecraft$lever.cfg new file mode 100644 index 0000000..dbed050 --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$lever.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0625] + S:carbon=0.0625 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.00625] + S:sulfur=0.00625 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: lever:*] + S:id=lever:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$lily_pad.cfg b/overrides/config/adpother/Fuels/minecraft$lily_pad.cfg new file mode 100644 index 0000000..5218c53 --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$lily_pad.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0625] + S:carbon=0.0625 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.00625] + S:sulfur=0.00625 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: lily_pad:*] + S:id=lily_pad:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$magma_cream.cfg b/overrides/config/adpother/Fuels/minecraft$magma_cream.cfg new file mode 100644 index 0000000..eafad5d --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$magma_cream.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.5] + S:sulfur=0.5 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: magma_cream:*] + S:id=magma_cream:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$map.cfg b/overrides/config/adpother/Fuels/minecraft$map.cfg new file mode 100644 index 0000000..cb2f45a --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$map.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 1.25] + S:carbon=1.25 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.125] + S:sulfur=0.125 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: map:*] + S:id=map:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$mutton.cfg b/overrides/config/adpother/Fuels/minecraft$mutton.cfg new file mode 100644 index 0000000..397dbfa --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$mutton.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.125] + S:carbon=0.125 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0125] + S:sulfur=0.0125 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mutton:*] + S:id=mutton:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$note_block.cfg b/overrides/config/adpother/Fuels/minecraft$note_block.cfg new file mode 100644 index 0000000..ea9afd8 --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$note_block.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1875] + S:carbon=0.1875 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01875] + S:sulfur=0.01875 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: note_block:*] + S:id=note_block:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$painting.cfg b/overrides/config/adpother/Fuels/minecraft$painting.cfg new file mode 100644 index 0000000..2823074 --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$painting.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.5] + S:carbon=0.5 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.05] + S:sulfur=0.05 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: painting:*] + S:id=painting:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$paper.cfg b/overrides/config/adpother/Fuels/minecraft$paper.cfg new file mode 100644 index 0000000..dece191 --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$paper.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1875] + S:carbon=0.1875 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01875] + S:sulfur=0.01875 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: paper:*] + S:id=paper:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$piston.cfg b/overrides/config/adpother/Fuels/minecraft$piston.cfg new file mode 100644 index 0000000..2952a64 --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$piston.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.5] + S:carbon=0.5 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.05] + S:sulfur=0.05 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: piston:*] + S:id=piston:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$poisonous_potato.cfg b/overrides/config/adpother/Fuels/minecraft$poisonous_potato.cfg new file mode 100644 index 0000000..ee0a63b --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$poisonous_potato.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0625] + S:carbon=0.0625 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.00625] + S:sulfur=0.00625 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: poisonous_potato:*] + S:id=poisonous_potato:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$porkchop.cfg b/overrides/config/adpother/Fuels/minecraft$porkchop.cfg new file mode 100644 index 0000000..654cc4f --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$porkchop.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.125] + S:carbon=0.125 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0125] + S:sulfur=0.0125 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: porkchop:*] + S:id=porkchop:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$rabbit.cfg b/overrides/config/adpother/Fuels/minecraft$rabbit.cfg new file mode 100644 index 0000000..adf794a --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$rabbit.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.125] + S:carbon=0.125 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0125] + S:sulfur=0.0125 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: rabbit:*] + S:id=rabbit:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$redstone_torch.cfg b/overrides/config/adpother/Fuels/minecraft$redstone_torch.cfg new file mode 100644 index 0000000..b021903 --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$redstone_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0625] + S:carbon=0.0625 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.00625] + S:sulfur=0.00625 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: redstone_torch:*] + S:id=redstone_torch:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$rotten_flesh.cfg b/overrides/config/adpother/Fuels/minecraft$rotten_flesh.cfg new file mode 100644 index 0000000..a7d8e52 --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$rotten_flesh.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.125] + S:carbon=0.125 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.3] + S:sulfur=0.3 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: rotten_flesh:*] + S:id=rotten_flesh:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$seagrass.cfg b/overrides/config/adpother/Fuels/minecraft$seagrass.cfg new file mode 100644 index 0000000..0d1967e --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$seagrass.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.125] + S:carbon=0.125 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0125] + S:sulfur=0.0125 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: seagrass:*] + S:id=seagrass:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$shield.cfg b/overrides/config/adpother/Fuels/minecraft$shield.cfg new file mode 100644 index 0000000..ee2c2b3 --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$shield.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.9] + S:carbon=0.9 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.09] + S:sulfur=0.09 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: shield:*] + S:id=shield:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$short_grass.cfg b/overrides/config/adpother/Fuels/minecraft$short_grass.cfg new file mode 100644 index 0000000..77844b3 --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$short_grass.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.125] + S:carbon=0.125 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0125] + S:sulfur=0.0125 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: short_grass:*] + S:id=short_grass:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$soul_torch.cfg b/overrides/config/adpother/Fuels/minecraft$soul_torch.cfg new file mode 100644 index 0000000..44855b1 --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$soul_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0625] + S:carbon=0.0625 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.125] + S:sulfur=0.125 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: soul_torch:*] + S:id=soul_torch:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$spider_eye.cfg b/overrides/config/adpother/Fuels/minecraft$spider_eye.cfg new file mode 100644 index 0000000..e92ebcd --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$spider_eye.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0625] + S:carbon=0.0625 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.00625] + S:sulfur=0.00625 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: spider_eye:*] + S:id=spider_eye:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$sticky_piston.cfg b/overrides/config/adpother/Fuels/minecraft$sticky_piston.cfg new file mode 100644 index 0000000..016f1a0 --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$sticky_piston.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.5] + S:carbon=0.5 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.05] + S:sulfur=0.05 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: sticky_piston:*] + S:id=sticky_piston:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$sugar_cane.cfg b/overrides/config/adpother/Fuels/minecraft$sugar_cane.cfg new file mode 100644 index 0000000..73f7bca --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$sugar_cane.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0625] + S:carbon=0.0625 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.00625] + S:sulfur=0.00625 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: sugar_cane:*] + S:id=sugar_cane:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$tall_grass.cfg b/overrides/config/adpother/Fuels/minecraft$tall_grass.cfg new file mode 100644 index 0000000..32f3a08 --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$tall_grass.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.125] + S:carbon=0.125 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0125] + S:sulfur=0.0125 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tall_grass:*] + S:id=tall_grass:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$tnt.cfg b/overrides/config/adpother/Fuels/minecraft$tnt.cfg new file mode 100644 index 0000000..1483e14 --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$tnt.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 4.05] + S:carbon=4.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 2.025] + S:sulfur=2.025 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tnt:*] + S:id=tnt:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$tnt_minecart.cfg b/overrides/config/adpother/Fuels/minecraft$tnt_minecart.cfg new file mode 100644 index 0000000..38f99d4 --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$tnt_minecart.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 4.1] + S:carbon=4.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 2.05] + S:sulfur=2.05 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tnt_minecart:*] + S:id=tnt_minecart:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$torch.cfg b/overrides/config/adpother/Fuels/minecraft$torch.cfg new file mode 100644 index 0000000..ef4aff2 --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0625] + S:carbon=0.0625 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.00625] + S:sulfur=0.00625 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: torch:*] + S:id=torch:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$tripwire_hook.cfg b/overrides/config/adpother/Fuels/minecraft$tripwire_hook.cfg new file mode 100644 index 0000000..5819caa --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$tripwire_hook.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.125] + S:carbon=0.125 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0125] + S:sulfur=0.0125 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tripwire_hook:*] + S:id=tripwire_hook:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$vine.cfg b/overrides/config/adpother/Fuels/minecraft$vine.cfg new file mode 100644 index 0000000..05438c9 --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$vine.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.0625] + S:carbon=0.0625 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.00625] + S:sulfur=0.00625 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: vine:*] + S:id=vine:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$wooden_axe.cfg b/overrides/config/adpother/Fuels/minecraft$wooden_axe.cfg new file mode 100644 index 0000000..57b2bb1 --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$wooden_axe.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.125] + S:carbon=0.125 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0125] + S:sulfur=0.0125 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: wooden_axe:*] + S:id=wooden_axe:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$wooden_hoe.cfg b/overrides/config/adpother/Fuels/minecraft$wooden_hoe.cfg new file mode 100644 index 0000000..0a2345c --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$wooden_hoe.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.125] + S:carbon=0.125 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0125] + S:sulfur=0.0125 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: wooden_hoe:*] + S:id=wooden_hoe:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$wooden_pickaxe.cfg b/overrides/config/adpother/Fuels/minecraft$wooden_pickaxe.cfg new file mode 100644 index 0000000..a3397cf --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$wooden_pickaxe.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.125] + S:carbon=0.125 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0125] + S:sulfur=0.0125 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: wooden_pickaxe:*] + S:id=wooden_pickaxe:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$wooden_shovel.cfg b/overrides/config/adpother/Fuels/minecraft$wooden_shovel.cfg new file mode 100644 index 0000000..7432ada --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$wooden_shovel.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.125] + S:carbon=0.125 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0125] + S:sulfur=0.0125 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: wooden_shovel:*] + S:id=wooden_shovel:* +} + + diff --git a/overrides/config/adpother/Fuels/minecraft$wooden_sword.cfg b/overrides/config/adpother/Fuels/minecraft$wooden_sword.cfg new file mode 100644 index 0000000..5910009 --- /dev/null +++ b/overrides/config/adpother/Fuels/minecraft$wooden_sword.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.125] + S:carbon=0.125 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0125] + S:sulfur=0.0125 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: wooden_sword:*] + S:id=wooden_sword:* +} + + diff --git a/overrides/config/adpother/Fuels/rftoolspower$blazing_rod.cfg b/overrides/config/adpother/Fuels/rftoolspower$blazing_rod.cfg new file mode 100644 index 0000000..e3c0087 --- /dev/null +++ b/overrides/config/adpother/Fuels/rftoolspower$blazing_rod.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 1.2] + S:carbon=1.2 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.6] + S:sulfur=0.6 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: rftoolspower:blazing_rod:*] + S:id=rftoolspower:blazing_rod:* +} + + diff --git a/overrides/config/adpother/Fuels/unlit$coal_dust.cfg b/overrides/config/adpother/Fuels/unlit$coal_dust.cfg new file mode 100644 index 0000000..264e483 --- /dev/null +++ b/overrides/config/adpother/Fuels/unlit$coal_dust.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.25] + S:carbon=0.25 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.025] + S:sulfur=0.025 +} + + +Fuel { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: unlit:coal_dust:*] + S:id=unlit:coal_dust:* +} + + diff --git a/overrides/config/adpother/Impacts/environment.cfg b/overrides/config/adpother/Impacts/environment.cfg new file mode 100644 index 0000000..be9a2fb --- /dev/null +++ b/overrides/config/adpother/Impacts/environment.cfg @@ -0,0 +1,136 @@ +# Configuration file + +########################################################################################################## +# Impacts +#--------------------------------------------------------------------------------------------------------# +# Action syntax: blockId -> ACTION +# Replacement syntax: blockId -> blockId +# Replacement with copying of all properties: blockId -> blockId:* +# Syntax with a threshold: pollutionThreshold% -> blockId -> ACTION or blockId +# +# Pollution threshold is the minimum percentage of pollution to trigger the specified effect +# +# Id is a basic unit (block or item) identifier in format. +# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. +# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). +# Use '*' char or '[]' as meta value to specify all possible values (all block states). +# To define multiple block states, you can use block properties. The format is +# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). +# +# Possible actions (case sensitive): BONEMEAL, KILL, POLLUTE +########################################################################################################## + +Impacts { + + carbon { + # Effects spreading through air. + S:air < + minecraft:bamboo:* -> BONEMEAL + minecraft:big_dripleaf:* -> BONEMEAL + agricraft:crop:* -> BONEMEAL + minecraft:fern:* -> BONEMEAL + minecraft:grass:* -> BONEMEAL + minecraft:kelp:* -> BONEMEAL + minecraft:seagrass:* -> BONEMEAL + minecraft:short_grass:* -> BONEMEAL + #minecraft:crops -> BONEMEAL + #minecraft:saplings -> BONEMEAL + > + + # Effects spreading through contact. + S:contact < + minecraft:water:* -> POLLUTE + #minecraft:cave_vines -> BONEMEAL + #minecraft:leaves -> KILL + > + + # Effects spreading through rain. + S:rain < + minecraft:grass_block:* -> BONEMEAL + minecraft:moss_block:* -> BONEMEAL + minecraft:sweet_berry_bush:* -> BONEMEAL + #minecraft:leaves -> BONEMEAL + #minecraft:tall_flowers -> BONEMEAL + > + } + + sulfur { + # Effects spreading through air. + S:air < + minecraft:cactus:* -> KILL + minecraft:fern:* -> KILL + minecraft:grass:* -> KILL + minecraft:moss_carpet:* -> KILL + minecraft:short_grass:* -> KILL + #minecraft:crops -> KILL + #minecraft:saplings -> KILL + #minecraft:small_flowers -> KILL + agricraft:crop:* -> KILL + > + + # Effects spreading through contact. + S:contact < + minecraft:water:* -> POLLUTE + #minecraft:cave_vines -> KILL + #minecraft:leaves -> KILL + > + + # Effects spreading through rain. + S:rain < + minecraft:bamboo:* -> KILL + minecraft:big_dripleaf:* -> KILL + minecraft:dirt_path:* -> minecraft:podzol + minecraft:farmland:* -> minecraft:podzol + minecraft:grass_block:* -> minecraft:podzol + minecraft:large_fern:* -> KILL + minecraft:moss_block:* -> minecraft:podzol + minecraft:rooted_dirt:* -> minecraft:coarse_dirt + minecraft:sugar_cane:* -> KILL + minecraft:sweet_berry_bush:* -> KILL + minecraft:tall_grass:* -> KILL + minecraft:water:* -> POLLUTE + #minecraft:leaves -> KILL + #minecraft:tall_flowers -> KILL + 5% -> minecraft:bee_nest:* -> KILL + 5% -> minecraft:melon:* -> KILL + 5% -> minecraft:pumpkin:* -> KILL + 7% -> minecraft:stone -> minecraft:cobblestone + 10% -> minecraft:hay_block:* -> KILL + 15% -> minecraft:mangrove_roots:* -> KILL + farmersdelight:rich_soil:* -> minecraft:podzol + farmersdelight:rich_soil_farmland:* -> minecraft:podzol + > + } + + dust { + # Effects spreading through air. + S:air < + > + + # Effects spreading through contact. + S:contact < + agricraft:crop:* -> KILL + minecraft:water:* -> POLLUTE + minecraft:fern:* -> KILL + minecraft:grass:* -> KILL + minecraft:dirt_path:* -> minecraft:coarse_dirt + minecraft:farmland:* -> minecraft:coarse_dirt + minecraft:grass_block:* -> minecraft:dirt_path + minecraft:rooted_dirt:* -> minecraft:coarse_dirt + minecraft:short_grass:* -> KILL + #minecraft:crops -> KILL + #minecraft:saplings -> KILL + #minecraft:small_flowers -> KILL + farmersdelight:rich_soil:* -> minecraft:coarse_dirt + farmersdelight:rich_soil_farmland:* -> minecraft:coarse_dirt + > + + # Effects spreading through rain. + S:rain < + minecraft:coarse_dirt:* -> minecraft:gravel + > + } + +} + + diff --git a/overrides/config/adpother/Impacts/fluids.cfg b/overrides/config/adpother/Impacts/fluids.cfg new file mode 100644 index 0000000..a2ad3d4 --- /dev/null +++ b/overrides/config/adpother/Impacts/fluids.cfg @@ -0,0 +1,122 @@ +# Configuration file + +FluidImpacts { + # Allows polluting fluids floating on the water surface to affect underwater plants and blocks [default: true] + B:canAffectUnderwaterBlocks=true + + # Allows polluted water to spread out across the water driven by the wind [default: true] + B:canSpreadAcrossWater=true + + # Allows polluting fluids to spread through soil/sand blocks [default: true] + B:canSpreadThroughSoil=true + + # List of polluting fluids + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # + S:fluids < + #forge:acetaldehyde + #forge:biodiesel + #forge:bioethanol + #forge:biofuel + #forge:chlorine + #forge:creosote + #forge:crude_oil + #forge:deuterium + #forge:diesel + #forge:ethanol + #forge:fuel + #forge:fusion_fuel + #forge:gasoline + #forge:glycerin + #forge:herbicide + #forge:heavy_water + #forge:hydrofluoric_acid + #forge:kerosene + #forge:latex + #forge:lithium + #forge:lpg + #forge:lubricant + #forge:meat + #forge:methanol + #forge:napalm + #forge:naphtha + #forge:oil + #forge:petrol + #forge:petroleum + #forge:phenolic_resin + #forge:plantoil + #forge:polluted_water + #forge:redstone_acid + #forge:sewage + #forge:sludge + #forge:sulfur_dioxide + #forge:sulfur_trioxide + #forge:sulfuric_acid + #forge:superheated_sodium + #forge:tritium + #forge:uranium_hexafluoride + #forge:uranium_oxide + #beyond_earth:vehicle_fuel + > + + # Action syntax: blockId -> ACTION + # Replacement syntax: blockId -> blockId + # Replacement with copying of all properties: blockId -> blockId:* + # Syntax for a specific fluid: fluidId -> blockId -> ACTION or blockId + # Possible actions (case sensitive): BONEMEAL, KILL, POLLUTE + # + S:impacts < + minecraft:dirt_path:* -> minecraft:podzol + minecraft:dirt:* -> minecraft:coarse_dirt + minecraft:farmland:* -> minecraft:podzol + minecraft:grass_block:* -> minecraft:podzol + minecraft:rooted_dirt:* -> minecraft:coarse_dirt + minecraft:stone -> minecraft:cobblestone + minecraft:bamboo:* -> KILL + minecraft:cactus:* -> KILL + #minecraft:crops -> KILL + minecraft:fern:* -> KILL + minecraft:grass:* -> KILL + minecraft:large_fern:* -> KILL + #minecraft:leaves -> KILL + #minecraft:saplings -> KILL + #minecraft:small_flowers -> KILL + minecraft:tall_grass:* -> KILL + #minecraft:tall_flowers -> KILL + minecraft:tube_coral -> minecraft:dead_tube_coral + minecraft:tube_coral_fan -> minecraft:dead_tube_coral_fan + minecraft:brain_coral -> minecraft:dead_brain_coral + minecraft:brain_coral_fan -> minecraft:dead_brain_coral_fan + minecraft:bubble_coral -> minecraft:dead_bubble_coral + minecraft:bubble_coral_fan -> minecraft:dead_bubble_coral_fan + minecraft:fire_coral -> minecraft:dead_fire_coral + minecraft:fire_coral_fan -> minecraft:dead_fire_coral_fan + minecraft:horn_coral -> minecraft:dead_horn_coral + minecraft:horn_coral_fan -> minecraft:dead_horn_coral_fan + minecraft:big_dripleaf:* -> KILL + minecraft:kelp:* -> KILL + minecraft:kelp_plant:* -> KILL + minecraft:lily_pad:* -> KILL + minecraft:seagrass:* -> KILL + minecraft:sea_pickle:* -> KILL + minecraft:small_dripleaf:* -> KILL + minecraft:tall_seagrass:* -> KILL + minecraft:water -> POLLUTE + ad_astra:oil:* -> water -> water + beyond_earth:oil:* -> water -> water + > + + # Limits the distance at which polluting fluids can affect underwater blocks [range: 0 ~ 1024, default: 96] + I:maxUnderwaterDistance=96 + + # Limits the ability of polluting fluids to spread through soil blocks. + # Note that higher values may affect game performance. [range: 0 ~ 256, default: 32] + I:maxWaterColumnPressure=32 +} + + diff --git a/overrides/config/adpother/Impacts/hostile_mobs.cfg b/overrides/config/adpother/Impacts/hostile_mobs.cfg new file mode 100644 index 0000000..d8c15be --- /dev/null +++ b/overrides/config/adpother/Impacts/hostile_mobs.cfg @@ -0,0 +1,69 @@ +# Configuration file + +########################################################################################################## +# Impacts +#--------------------------------------------------------------------------------------------------------# +# Syntax: effectId +# Syntax with a threshold: pollutionThreshold% -> effectId +# +# Pollution threshold is the minimum percentage of pollution to trigger the specified effect. +########################################################################################################## + +Impacts { + # List of entities with some immunity to pollution. + # Syntax: pollutionThreshold% -> entityId + # Pollution threshold is the minimum percentage of pollution required to impact the specified entity. + S:immuneEntities < + > + + carbon { + # Effects spreading through air. + S:air < + 40% -> minecraft:strength + 80% -> minecraft:regeneration + > + + # Effects spreading through contact. + S:contact < + > + + # Effects spreading through rain. + S:rain < + > + } + + sulfur { + # Effects spreading through air. + S:air < + 30% -> minecraft:resistance + 60% -> minecraft:speed + > + + # Effects spreading through contact. + S:contact < + > + + # Effects spreading through rain. + S:rain < + 5% -> minecraft:resistance + 10% -> minecraft:speed + > + } + + dust { + # Effects spreading through air. + S:air < + > + + # Effects spreading through contact. + S:contact < + > + + # Effects spreading through rain. + S:rain < + > + } + +} + + diff --git a/overrides/config/adpother/Impacts/livings.cfg b/overrides/config/adpother/Impacts/livings.cfg new file mode 100644 index 0000000..954629b --- /dev/null +++ b/overrides/config/adpother/Impacts/livings.cfg @@ -0,0 +1,79 @@ +# Configuration file + +########################################################################################################## +# Impacts +#--------------------------------------------------------------------------------------------------------# +# Syntax: effectId +# Syntax with a threshold: pollutionThreshold% -> effectId +# +# Pollution threshold is the minimum percentage of pollution to trigger the specified effect. +########################################################################################################## + +Impacts { + # List of entities with some immunity to pollution. + # Syntax: pollutionThreshold% -> entityId + # Pollution threshold is the minimum percentage of pollution required to impact the specified entity. + S:immuneEntities < + > + + carbon { + # Effects spreading through air. + S:air < + 30% -> minecraft:mining_fatigue + 40% -> minecraft:hunger + 50% -> minecraft:weakness + 60% -> minecraft:slowness + 70% -> minecraft:poison + 80% -> minecraft:nausea + 90% -> minecraft:wither + > + + # Effects spreading through contact. + S:contact < + minecraft:blindness + > + + # Effects spreading through rain. + S:rain < + > + } + + sulfur { + # Effects spreading through air. + S:air < + 20% -> minecraft:blindness + 50% -> minecraft:poison + 80% -> minecraft:wither + > + + # Effects spreading through contact. + S:contact < + minecraft:blindness + minecraft:poison + > + + # Effects spreading through rain. + S:rain < + 5% -> minecraft:blindness + 15% -> minecraft:poison + > + } + + dust { + # Effects spreading through air. + S:air < + > + + # Effects spreading through contact. + S:contact < + minecraft:blindness + > + + # Effects spreading through rain. + S:rain < + > + } + +} + + diff --git a/overrides/config/adpother/Items/aerometer.cfg b/overrides/config/adpother/Items/aerometer.cfg new file mode 100644 index 0000000..492d7c9 --- /dev/null +++ b/overrides/config/adpother/Items/aerometer.cfg @@ -0,0 +1,15 @@ +# Configuration file + +aerometer { + # Defines durability of the item. [range: 0 ~ 65535, default: 4] + I:durability=4 + + # Defines anvil repair materials. + # You can define several materials by separating them with commas (e.g.: minecraft:leather, #wool) [default: #forge:glass_panes] + S:repair=#forge:glass_panes + + # If true, repair cost will grow for this item after each repair using an anvil. [default: false] + B:repairCostGrow=false +} + + diff --git a/overrides/config/adpother/Items/respirator.cfg b/overrides/config/adpother/Items/respirator.cfg new file mode 100644 index 0000000..cab582d --- /dev/null +++ b/overrides/config/adpother/Items/respirator.cfg @@ -0,0 +1,41 @@ +# Configuration file + +diamond_respirator { + # Defines durability of the item. [range: 0 ~ 65535, default: 144] + I:durability=144 + + # Defines anvil repair materials. + # You can define several materials by separating them with commas (e.g.: minecraft:leather, #wool) [default: #forge:leather] + S:repair=#forge:leather + + # If true, repair cost will grow for this item after each repair using an anvil. [default: false] + B:repairCostGrow=false +} + + +gold_respirator { + # Defines durability of the item. [range: 0 ~ 65535, default: 72] + I:durability=72 + + # Defines anvil repair materials. + # You can define several materials by separating them with commas (e.g.: minecraft:leather, #wool) [default: #forge:leather] + S:repair=#forge:leather + + # If true, repair cost will grow for this item after each repair using an anvil. [default: false] + B:repairCostGrow=false +} + + +iron_respirator { + # Defines durability of the item. [range: 0 ~ 65535, default: 60] + I:durability=60 + + # Defines anvil repair materials. + # You can define several materials by separating them with commas (e.g.: minecraft:leather, #wool) [default: #forge:leather] + S:repair=#forge:leather + + # If true, repair cost will grow for this item after each repair using an anvil. [default: false] + B:repairCostGrow=false +} + + diff --git a/overrides/config/adpother/Items/vacuum_bag.cfg b/overrides/config/adpother/Items/vacuum_bag.cfg new file mode 100644 index 0000000..dd73524 --- /dev/null +++ b/overrides/config/adpother/Items/vacuum_bag.cfg @@ -0,0 +1,50 @@ +# Configuration file + +diamond_vacuum_bag { + # Defines the maximum capacity of the bag. [range: 0 ~ 2147483647, default: 512] + I:capacity=512 + + # Defines durability of the item. [range: 0 ~ 65535, default: 64] + I:durability=64 + + # Defines anvil repair materials. + # You can define several materials by separating them with commas (e.g.: minecraft:leather, #wool) [default: #forge:leather] + S:repair=#forge:leather + + # If true, repair cost will grow for this item after each repair using an anvil. [default: false] + B:repairCostGrow=false +} + + +gold_vacuum_bag { + # Defines the maximum capacity of the bag. [range: 0 ~ 2147483647, default: 256] + I:capacity=256 + + # Defines durability of the item. [range: 0 ~ 65535, default: 64] + I:durability=64 + + # Defines anvil repair materials. + # You can define several materials by separating them with commas (e.g.: minecraft:leather, #wool) [default: #forge:leather] + S:repair=#forge:leather + + # If true, repair cost will grow for this item after each repair using an anvil. [default: false] + B:repairCostGrow=false +} + + +iron_vacuum_bag { + # Defines the maximum capacity of the bag. [range: 0 ~ 2147483647, default: 128] + I:capacity=128 + + # Defines durability of the item. [range: 0 ~ 65535, default: 64] + I:durability=64 + + # Defines anvil repair materials. + # You can define several materials by separating them with commas (e.g.: minecraft:leather, #wool) [default: #forge:leather] + S:repair=#forge:leather + + # If true, repair cost will grow for this item after each repair using an anvil. [default: false] + B:repairCostGrow=false +} + + diff --git a/overrides/config/adpother/Items/vacuum_tube.cfg b/overrides/config/adpother/Items/vacuum_tube.cfg new file mode 100644 index 0000000..fc3d864 --- /dev/null +++ b/overrides/config/adpother/Items/vacuum_tube.cfg @@ -0,0 +1,59 @@ +# Configuration file + +diamond_vacuum_tube { + # Defines the ability to suck pollution into a player's inventory [default: false] + B:canSuckIntoInventory=false + + # Defines durability of the item. [range: 0 ~ 65535, default: 144] + I:durability=144 + + # Defines anvil repair materials. + # You can define several materials by separating them with commas (e.g.: minecraft:leather, #wool) [default: #forge:gems/diamond] + S:repair=#forge:gems/diamond + + # If true, repair cost will grow for this item after each repair using an anvil. [default: false] + B:repairCostGrow=false + + # Defines operating speed for the vacuum cleaner. [range: 0.0 ~ 1.0, default: 0.8] + S:speed=0.8 +} + + +gold_vacuum_tube { + # Defines the ability to suck pollution into a player's inventory [default: false] + B:canSuckIntoInventory=false + + # Defines durability of the item. [range: 0 ~ 65535, default: 72] + I:durability=72 + + # Defines anvil repair materials. + # You can define several materials by separating them with commas (e.g.: minecraft:leather, #wool) [default: #forge:ingots/gold] + S:repair=#forge:ingots/gold + + # If true, repair cost will grow for this item after each repair using an anvil. [default: false] + B:repairCostGrow=false + + # Defines operating speed for the vacuum cleaner. [range: 0.0 ~ 1.0, default: 0.4] + S:speed=0.4 +} + + +iron_vacuum_tube { + # Defines the ability to suck pollution into a player's inventory [default: false] + B:canSuckIntoInventory=false + + # Defines durability of the item. [range: 0 ~ 65535, default: 60] + I:durability=60 + + # Defines anvil repair materials. + # You can define several materials by separating them with commas (e.g.: minecraft:leather, #wool) [default: #forge:ingots/iron] + S:repair=#forge:ingots/iron + + # If true, repair cost will grow for this item after each repair using an anvil. [default: false] + B:repairCostGrow=false + + # Defines operating speed for the vacuum cleaner. [range: 0.0 ~ 1.0, default: 0.2] + S:speed=0.2 +} + + diff --git a/overrides/config/adpother/Pollutants/carbon.cfg b/overrides/config/adpother/Pollutants/carbon.cfg new file mode 100644 index 0000000..ef4c177 --- /dev/null +++ b/overrides/config/adpother/Pollutants/carbon.cfg @@ -0,0 +1,74 @@ +# Configuration file + +carbon { + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Determines when this pollutant affects the pollution level of the chunk it is in. + # Possible values: + # ALWAYS - always affects regardless of position. + # CLOUD - affects only when it is part of a cloud at the specified height (see concentrationAltitude). + # NEVER - never affects chunk pollution level. + # [default: CLOUD] + S:chunkPollutionInfluence=CLOUD + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) + # Affects smog and sky colors. [default: 0xff4c4c4c] + S:color=0xff4c4c4c + + # The height that pollutant blocks will try to reach and build up at. + # If set to a value beyond the building height limit [-64, 319], pollution will not build up and will eventually disappear. [range: -2147483648 ~ 2147483647, default: 191] + I:concentrationAltitude=191 + + # The amount of pollution at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines a list of dimensions in which this pollutant will not be generated. + S:dimensionBlackList < + > + + # If this list is set, the pollutant will be generated ONLY in listed dimensions, others will be ignored. + S:dimensionWhiteList < + > + + # If true, all pollution that exceeds the criticalAmount will gradually dissipate [default: false] + B:dissipateExcessive=false + + # Emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # List of materials which can be used to filter this pollutant. + # Format: materialID, capacity, byproductID + # - the id of the material that will be used to filter this pollutant, + # - how many pollutant blocks each piece of material can filter, + # - the byproduct of the used filter material. + S:filterMaterials < + #minecraft:leaves, 8, black_dye + > + + # The lowest number of adjacent gas blocks capable of producing an explosion in the presence of an ignition source. + # Set to zero to disable explosions. [range: 0 ~ 512, default: 10] + I:lowerExplosiveLimit=10 + + # Motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.2] + S:motionVelocity=0.2 + + # List of blocks which this pollutant can pass through. + S:passableBlocks < + #minecraft:carpets + #minecraft:trapdoors + minecraft:mangrove_roots:* + > + + # Syntax: minSize-maxSize, rarity, persistence + # Size (in blocks) - randomly selected between specified bounds for each cloud + # Rarity (in chunks) - a pollution cloud will be generated once every X chunks + # Persistence (true/false) - if true, clouds will not gradually dissipate as a result of being affected by underlying blocks or wind + # [default: 0-0, 0, false] + S:pregeneratedClouds=0-0, 0, false + + # Defines the text color for the name of this pollutant. [default: gray] + S:textColor=gray +} + + diff --git a/overrides/config/adpother/Pollutants/dust.cfg b/overrides/config/adpother/Pollutants/dust.cfg new file mode 100644 index 0000000..8af2b17 --- /dev/null +++ b/overrides/config/adpother/Pollutants/dust.cfg @@ -0,0 +1,74 @@ +# Configuration file + +dust { + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Determines when this pollutant affects the pollution level of the chunk it is in. + # Possible values: + # ALWAYS - always affects regardless of position. + # CLOUD - affects only when it is part of a cloud at the specified height (see concentrationAltitude). + # NEVER - never affects chunk pollution level. + # [default: NEVER] + S:chunkPollutionInfluence=NEVER + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) + # Affects smog and sky colors. [default: 0xff999999] + S:color=0xff999999 + + # The height that pollutant blocks will try to reach and build up at. + # If set to a value beyond the building height limit [-64, 319], pollution will not build up and will eventually disappear. [range: -2147483648 ~ 2147483647, default: -65] + I:concentrationAltitude=-65 + + # The amount of pollution at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines a list of dimensions in which this pollutant will not be generated. + S:dimensionBlackList < + > + + # If this list is set, the pollutant will be generated ONLY in listed dimensions, others will be ignored. + S:dimensionWhiteList < + > + + # If true, all pollution that exceeds the criticalAmount will gradually dissipate [default: false] + B:dissipateExcessive=false + + # Emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # List of materials which can be used to filter this pollutant. + # Format: materialID, capacity, byproductID + # - the id of the material that will be used to filter this pollutant, + # - how many pollutant blocks each piece of material can filter, + # - the byproduct of the used filter material. + S:filterMaterials < + paper, 8, gray_dye + > + + # The lowest number of adjacent gas blocks capable of producing an explosion in the presence of an ignition source. + # Set to zero to disable explosions. [range: 0 ~ 512, default: 20] + I:lowerExplosiveLimit=20 + + # Motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.1] + S:motionVelocity=0.1 + + # List of blocks which this pollutant can pass through. + S:passableBlocks < + #minecraft:carpets + #minecraft:trapdoors + minecraft:mangrove_roots:* + > + + # Syntax: minSize-maxSize, rarity, persistence + # Size (in blocks) - randomly selected between specified bounds for each cloud + # Rarity (in chunks) - a pollution cloud will be generated once every X chunks + # Persistence (true/false) - if true, clouds will not gradually dissipate as a result of being affected by underlying blocks or wind + # [default: 0-0, 0, false] + S:pregeneratedClouds=0-0, 0, false + + # Defines the text color for the name of this pollutant. [default: white] + S:textColor=white +} + + diff --git a/overrides/config/adpother/Pollutants/sulfur.cfg b/overrides/config/adpother/Pollutants/sulfur.cfg new file mode 100644 index 0000000..16777f2 --- /dev/null +++ b/overrides/config/adpother/Pollutants/sulfur.cfg @@ -0,0 +1,74 @@ +# Configuration file + +sulfur { + # Defines whether wind affects this pollutant or not. [default: true] + B:affectedByWind=true + + # Determines when this pollutant affects the pollution level of the chunk it is in. + # Possible values: + # ALWAYS - always affects regardless of position. + # CLOUD - affects only when it is part of a cloud at the specified height (see concentrationAltitude). + # NEVER - never affects chunk pollution level. + # [default: CLOUD] + S:chunkPollutionInfluence=CLOUD + + # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) + # Affects smog and sky colors. [default: 0xffe5e533] + S:color=0xffe5e533 + + # The height that pollutant blocks will try to reach and build up at. + # If set to a value beyond the building height limit [-64, 319], pollution will not build up and will eventually disappear. [range: -2147483648 ~ 2147483647, default: 190] + I:concentrationAltitude=190 + + # The amount of pollution at which all negative effects will be maximized. [range: 0 ~ 8192, default: 512] + I:criticalAmount=512 + + # Defines a list of dimensions in which this pollutant will not be generated. + S:dimensionBlackList < + > + + # If this list is set, the pollutant will be generated ONLY in listed dimensions, others will be ignored. + S:dimensionWhiteList < + > + + # If true, all pollution that exceeds the criticalAmount will gradually dissipate [default: false] + B:dissipateExcessive=false + + # Emission rate for this pollutant. [range: 0.0 ~ 1.0, default: 1.0] + S:emissionRate=1.0 + + # List of materials which can be used to filter this pollutant. + # Format: materialID, capacity, byproductID + # - the id of the material that will be used to filter this pollutant, + # - how many pollutant blocks each piece of material can filter, + # - the byproduct of the used filter material. + S:filterMaterials < + #minecraft:wool, 8, yellow_dye + > + + # The lowest number of adjacent gas blocks capable of producing an explosion in the presence of an ignition source. + # Set to zero to disable explosions. [range: 0 ~ 512, default: 16] + I:lowerExplosiveLimit=16 + + # Motion velocity of the pollutant. [range: 0.0 ~ 1.0, default: 0.15] + S:motionVelocity=0.15 + + # List of blocks which this pollutant can pass through. + S:passableBlocks < + #minecraft:carpets + #minecraft:trapdoors + minecraft:mangrove_roots:* + > + + # Syntax: minSize-maxSize, rarity, persistence + # Size (in blocks) - randomly selected between specified bounds for each cloud + # Rarity (in chunks) - a pollution cloud will be generated once every X chunks + # Persistence (true/false) - if true, clouds will not gradually dissipate as a result of being affected by underlying blocks or wind + # [default: 0-0, 0, false] + S:pregeneratedClouds=0-0, 0, false + + # Defines the text color for the name of this pollutant. [default: yellow] + S:textColor=yellow +} + + diff --git a/overrides/config/adpother/Respirators/adpother$diamond_respirator.cfg b/overrides/config/adpother/Respirators/adpother$diamond_respirator.cfg new file mode 100644 index 0000000..684938e --- /dev/null +++ b/overrides/config/adpother/Respirators/adpother$diamond_respirator.cfg @@ -0,0 +1,22 @@ +# Configuration file + +Respirator { + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 1440] + I:durability=1440 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: adpother:diamond_respirator:*] + S:id=adpother:diamond_respirator:* +} + + diff --git a/overrides/config/adpother/Respirators/adpother$gold_respirator.cfg b/overrides/config/adpother/Respirators/adpother$gold_respirator.cfg new file mode 100644 index 0000000..22f83af --- /dev/null +++ b/overrides/config/adpother/Respirators/adpother$gold_respirator.cfg @@ -0,0 +1,22 @@ +# Configuration file + +Respirator { + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 720] + I:durability=720 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: adpother:gold_respirator:*] + S:id=adpother:gold_respirator:* +} + + diff --git a/overrides/config/adpother/Respirators/adpother$iron_respirator.cfg b/overrides/config/adpother/Respirators/adpother$iron_respirator.cfg new file mode 100644 index 0000000..18f512b --- /dev/null +++ b/overrides/config/adpother/Respirators/adpother$iron_respirator.cfg @@ -0,0 +1,22 @@ +# Configuration file + +Respirator { + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 600] + I:durability=600 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: adpother:iron_respirator:*] + S:id=adpother:iron_respirator:* +} + + diff --git a/overrides/config/adpother/Respirators/electrodynamics$combatarmorhelmet.cfg b/overrides/config/adpother/Respirators/electrodynamics$combatarmorhelmet.cfg new file mode 100644 index 0000000..4ebe2a9 --- /dev/null +++ b/overrides/config/adpother/Respirators/electrodynamics$combatarmorhelmet.cfg @@ -0,0 +1,22 @@ +# Configuration file + +Respirator { + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 1440] + I:durability=1440 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: electrodynamics:combatarmorhelmet:*] + S:id=electrodynamics:combatarmorhelmet:* +} + + diff --git a/overrides/config/adpother/Respirators/electrodynamics$compositearmorhelmet.cfg b/overrides/config/adpother/Respirators/electrodynamics$compositearmorhelmet.cfg new file mode 100644 index 0000000..3eda30b --- /dev/null +++ b/overrides/config/adpother/Respirators/electrodynamics$compositearmorhelmet.cfg @@ -0,0 +1,22 @@ +# Configuration file + +Respirator { + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 720] + I:durability=720 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: electrodynamics:compositearmorhelmet:*] + S:id=electrodynamics:compositearmorhelmet:* +} + + diff --git a/overrides/config/adpother/Respirators/mekanism$hazmat_mask.cfg b/overrides/config/adpother/Respirators/mekanism$hazmat_mask.cfg new file mode 100644 index 0000000..dd0a36b --- /dev/null +++ b/overrides/config/adpother/Respirators/mekanism$hazmat_mask.cfg @@ -0,0 +1,22 @@ +# Configuration file + +Respirator { + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 600] + I:durability=600 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mekanism:hazmat_mask:*] + S:id=mekanism:hazmat_mask:* +} + + diff --git a/overrides/config/adpother/Respirators/mekanism$mekasuit_helmet.cfg b/overrides/config/adpother/Respirators/mekanism$mekasuit_helmet.cfg new file mode 100644 index 0000000..d3b5311 --- /dev/null +++ b/overrides/config/adpother/Respirators/mekanism$mekasuit_helmet.cfg @@ -0,0 +1,22 @@ +# Configuration file + +Respirator { + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 1440] + I:durability=1440 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mekanism:mekasuit_helmet:*] + S:id=mekanism:mekasuit_helmet:* +} + + diff --git a/overrides/config/adpother/Respirators/mekanism$scuba_mask.cfg b/overrides/config/adpother/Respirators/mekanism$scuba_mask.cfg new file mode 100644 index 0000000..8afc346 --- /dev/null +++ b/overrides/config/adpother/Respirators/mekanism$scuba_mask.cfg @@ -0,0 +1,22 @@ +# Configuration file + +Respirator { + # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 600] + I:durability=600 + + # The name of the NBT tag that stores info about the active state. + # Respirator is considered functional only if the returning value is > 0 or true. + # Set empty string for no checks [default: ] + S:functionalStateTag= + + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mekanism:scuba_mask:*] + S:id=mekanism:scuba_mask:* +} + + diff --git a/overrides/config/adpother/Sources/animal_burning.cfg b/overrides/config/adpother/Sources/animal_burning.cfg new file mode 100644 index 0000000..ec231a7 --- /dev/null +++ b/overrides/config/adpother/Sources/animal_burning.cfg @@ -0,0 +1,34 @@ +# Configuration file + +AnimalBurning { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ] + S:id= +} + + +Animals { + S:blackList < + > + S:whiteList < + > +} + + +Emission { + # [range: 0.0 ~ 16.0, default: 4.0] + S:carbon=4.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + diff --git a/overrides/config/adpother/Sources/animal_dying.cfg b/overrides/config/adpother/Sources/animal_dying.cfg new file mode 100644 index 0000000..01fe65e --- /dev/null +++ b/overrides/config/adpother/Sources/animal_dying.cfg @@ -0,0 +1,34 @@ +# Configuration file + +AnimalDying { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ] + S:id= +} + + +Animals { + S:blackList < + > + S:whiteList < + > +} + + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + diff --git a/overrides/config/adpother/Sources/animal_feeding.cfg b/overrides/config/adpother/Sources/animal_feeding.cfg new file mode 100644 index 0000000..1490398 --- /dev/null +++ b/overrides/config/adpother/Sources/animal_feeding.cfg @@ -0,0 +1,34 @@ +# Configuration file + +AnimalFeeding { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ] + S:id= +} + + +Animals { + S:blackList < + > + S:whiteList < + > +} + + +Emission { + # [range: 0.0 ~ 16.0, default: 0.2] + S:carbon=0.2 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + diff --git a/overrides/config/adpother/Sources/explosion.cfg b/overrides/config/adpother/Sources/explosion.cfg new file mode 100644 index 0000000..73e08d6 --- /dev/null +++ b/overrides/config/adpother/Sources/explosion.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.04] + S:carbon=0.04 + + # [range: 0.0 ~ 16.0, default: 0.03] + S:dust=0.03 + + # [range: 0.0 ~ 16.0, default: 0.02] + S:sulfur=0.02 +} + + +Explosion { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: air] + S:id=air +} + + diff --git a/overrides/config/adpother/Sources/hostile_mob_burning.cfg b/overrides/config/adpother/Sources/hostile_mob_burning.cfg new file mode 100644 index 0000000..96014c7 --- /dev/null +++ b/overrides/config/adpother/Sources/hostile_mob_burning.cfg @@ -0,0 +1,34 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 4.0] + S:carbon=4.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.8] + S:sulfur=0.8 +} + + +HostileMobBurning { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ] + S:id= +} + + +Mobs { + S:blackList < + > + S:whiteList < + > +} + + diff --git a/overrides/config/adpother/Sources/hostile_mob_dying.cfg b/overrides/config/adpother/Sources/hostile_mob_dying.cfg new file mode 100644 index 0000000..4d1e5db --- /dev/null +++ b/overrides/config/adpother/Sources/hostile_mob_dying.cfg @@ -0,0 +1,34 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.2] + S:sulfur=0.2 +} + + +HostileMobDying { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ] + S:id= +} + + +Mobs { + S:blackList < + > + S:whiteList < + > +} + + diff --git a/overrides/config/adpother/Sources/lava_touching_water.cfg b/overrides/config/adpother/Sources/lava_touching_water.cfg new file mode 100644 index 0000000..d442359 --- /dev/null +++ b/overrides/config/adpother/Sources/lava_touching_water.cfg @@ -0,0 +1,35 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.09] + S:carbon=0.09 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.06] + S:sulfur=0.06 +} + + +EscapeSearchArea { + # Maximum height of the search area for emissions to escape [range: 0 ~ 1024, default: 64] + I:maxHeight=64 + + # Maximum radius of the search area for emissions to escape [range: 0 ~ 64, default: 2] + I:maxRadius=2 +} + + +LavaTouchingWater { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: lava:*] + S:id=lava:* +} + + diff --git a/overrides/config/adpother/Sources/player_burning.cfg b/overrides/config/adpother/Sources/player_burning.cfg new file mode 100644 index 0000000..a03befb --- /dev/null +++ b/overrides/config/adpother/Sources/player_burning.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 4.0] + S:carbon=4.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +PlayerBurning { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ] + S:id= +} + + diff --git a/overrides/config/adpother/Sources/player_dying.cfg b/overrides/config/adpother/Sources/player_dying.cfg new file mode 100644 index 0000000..a76c6f5 --- /dev/null +++ b/overrides/config/adpother/Sources/player_dying.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 1.0] + S:carbon=1.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +PlayerDying { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ] + S:id= +} + + diff --git a/overrides/config/adpother/Sources/player_eating.cfg b/overrides/config/adpother/Sources/player_eating.cfg new file mode 100644 index 0000000..edd1e98 --- /dev/null +++ b/overrides/config/adpother/Sources/player_eating.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:sulfur=0.0 +} + + +PlayerEating { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: ] + S:id= +} + + diff --git a/overrides/config/adpother/Torches/aether$ambrosium_torch.cfg b/overrides/config/adpother/Torches/aether$ambrosium_torch.cfg new file mode 100644 index 0000000..9e1bb73 --- /dev/null +++ b/overrides/config/adpother/Torches/aether$ambrosium_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.02] + S:sulfur=0.02 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: aether:ambrosium_torch:*] + S:id=aether:ambrosium_torch:* +} + + diff --git a/overrides/config/adpother/Torches/aether$ambrosium_wall_torch.cfg b/overrides/config/adpother/Torches/aether$ambrosium_wall_torch.cfg new file mode 100644 index 0000000..1bb067e --- /dev/null +++ b/overrides/config/adpother/Torches/aether$ambrosium_wall_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.02] + S:sulfur=0.02 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: aether:ambrosium_wall_torch:*] + S:id=aether:ambrosium_wall_torch:* +} + + diff --git a/overrides/config/adpother/Torches/chipped$acacia_torch.cfg b/overrides/config/adpother/Torches/chipped$acacia_torch.cfg new file mode 100644 index 0000000..1bd54e2 --- /dev/null +++ b/overrides/config/adpother/Torches/chipped$acacia_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: chipped:acacia_torch:*] + S:id=chipped:acacia_torch:* +} + + diff --git a/overrides/config/adpother/Torches/chipped$acacia_wall_torch.cfg b/overrides/config/adpother/Torches/chipped$acacia_wall_torch.cfg new file mode 100644 index 0000000..6a22ecb --- /dev/null +++ b/overrides/config/adpother/Torches/chipped$acacia_wall_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: chipped:acacia_wall_torch:*] + S:id=chipped:acacia_wall_torch:* +} + + diff --git a/overrides/config/adpother/Torches/chipped$birch_torch.cfg b/overrides/config/adpother/Torches/chipped$birch_torch.cfg new file mode 100644 index 0000000..021ead2 --- /dev/null +++ b/overrides/config/adpother/Torches/chipped$birch_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: chipped:birch_torch:*] + S:id=chipped:birch_torch:* +} + + diff --git a/overrides/config/adpother/Torches/chipped$birch_wall_torch.cfg b/overrides/config/adpother/Torches/chipped$birch_wall_torch.cfg new file mode 100644 index 0000000..d6f8218 --- /dev/null +++ b/overrides/config/adpother/Torches/chipped$birch_wall_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: chipped:birch_wall_torch:*] + S:id=chipped:birch_wall_torch:* +} + + diff --git a/overrides/config/adpother/Torches/chipped$crimson_torch.cfg b/overrides/config/adpother/Torches/chipped$crimson_torch.cfg new file mode 100644 index 0000000..a8d354a --- /dev/null +++ b/overrides/config/adpother/Torches/chipped$crimson_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: chipped:crimson_torch:*] + S:id=chipped:crimson_torch:* +} + + diff --git a/overrides/config/adpother/Torches/chipped$crimson_wall_torch.cfg b/overrides/config/adpother/Torches/chipped$crimson_wall_torch.cfg new file mode 100644 index 0000000..fe22471 --- /dev/null +++ b/overrides/config/adpother/Torches/chipped$crimson_wall_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: chipped:crimson_wall_torch:*] + S:id=chipped:crimson_wall_torch:* +} + + diff --git a/overrides/config/adpother/Torches/chipped$dark_oak_torch.cfg b/overrides/config/adpother/Torches/chipped$dark_oak_torch.cfg new file mode 100644 index 0000000..af7f908 --- /dev/null +++ b/overrides/config/adpother/Torches/chipped$dark_oak_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: chipped:dark_oak_torch:*] + S:id=chipped:dark_oak_torch:* +} + + diff --git a/overrides/config/adpother/Torches/chipped$dark_oak_wall_torch.cfg b/overrides/config/adpother/Torches/chipped$dark_oak_wall_torch.cfg new file mode 100644 index 0000000..f96dbe4 --- /dev/null +++ b/overrides/config/adpother/Torches/chipped$dark_oak_wall_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: chipped:dark_oak_wall_torch:*] + S:id=chipped:dark_oak_wall_torch:* +} + + diff --git a/overrides/config/adpother/Torches/chipped$glow_torch.cfg b/overrides/config/adpother/Torches/chipped$glow_torch.cfg new file mode 100644 index 0000000..a6b01e8 --- /dev/null +++ b/overrides/config/adpother/Torches/chipped$glow_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: chipped:glow_torch:*] + S:id=chipped:glow_torch:* +} + + diff --git a/overrides/config/adpother/Torches/chipped$glow_wall_torch.cfg b/overrides/config/adpother/Torches/chipped$glow_wall_torch.cfg new file mode 100644 index 0000000..8ebdd87 --- /dev/null +++ b/overrides/config/adpother/Torches/chipped$glow_wall_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: chipped:glow_wall_torch:*] + S:id=chipped:glow_wall_torch:* +} + + diff --git a/overrides/config/adpother/Torches/chipped$iron_torch.cfg b/overrides/config/adpother/Torches/chipped$iron_torch.cfg new file mode 100644 index 0000000..4fcedab --- /dev/null +++ b/overrides/config/adpother/Torches/chipped$iron_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: chipped:iron_torch:*] + S:id=chipped:iron_torch:* +} + + diff --git a/overrides/config/adpother/Torches/chipped$iron_wall_torch.cfg b/overrides/config/adpother/Torches/chipped$iron_wall_torch.cfg new file mode 100644 index 0000000..242af71 --- /dev/null +++ b/overrides/config/adpother/Torches/chipped$iron_wall_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: chipped:iron_wall_torch:*] + S:id=chipped:iron_wall_torch:* +} + + diff --git a/overrides/config/adpother/Torches/chipped$jungle_torch.cfg b/overrides/config/adpother/Torches/chipped$jungle_torch.cfg new file mode 100644 index 0000000..95c9915 --- /dev/null +++ b/overrides/config/adpother/Torches/chipped$jungle_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: chipped:jungle_torch:*] + S:id=chipped:jungle_torch:* +} + + diff --git a/overrides/config/adpother/Torches/chipped$jungle_wall_torch.cfg b/overrides/config/adpother/Torches/chipped$jungle_wall_torch.cfg new file mode 100644 index 0000000..a18d88c --- /dev/null +++ b/overrides/config/adpother/Torches/chipped$jungle_wall_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: chipped:jungle_wall_torch:*] + S:id=chipped:jungle_wall_torch:* +} + + diff --git a/overrides/config/adpother/Torches/chipped$spruce_torch.cfg b/overrides/config/adpother/Torches/chipped$spruce_torch.cfg new file mode 100644 index 0000000..7df1195 --- /dev/null +++ b/overrides/config/adpother/Torches/chipped$spruce_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: chipped:spruce_torch:*] + S:id=chipped:spruce_torch:* +} + + diff --git a/overrides/config/adpother/Torches/chipped$spruce_wall_torch.cfg b/overrides/config/adpother/Torches/chipped$spruce_wall_torch.cfg new file mode 100644 index 0000000..fb2ba9f --- /dev/null +++ b/overrides/config/adpother/Torches/chipped$spruce_wall_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: chipped:spruce_wall_torch:*] + S:id=chipped:spruce_wall_torch:* +} + + diff --git a/overrides/config/adpother/Torches/chipped$warped_torch.cfg b/overrides/config/adpother/Torches/chipped$warped_torch.cfg new file mode 100644 index 0000000..6b1e99b --- /dev/null +++ b/overrides/config/adpother/Torches/chipped$warped_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: chipped:warped_torch:*] + S:id=chipped:warped_torch:* +} + + diff --git a/overrides/config/adpother/Torches/chipped$warped_wall_torch.cfg b/overrides/config/adpother/Torches/chipped$warped_wall_torch.cfg new file mode 100644 index 0000000..d3f5e7a --- /dev/null +++ b/overrides/config/adpother/Torches/chipped$warped_wall_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: chipped:warped_wall_torch:*] + S:id=chipped:warped_wall_torch:* +} + + diff --git a/overrides/config/adpother/Torches/framedblocks$framed_soul_torch.cfg b/overrides/config/adpother/Torches/framedblocks$framed_soul_torch.cfg new file mode 100644 index 0000000..e1caf1c --- /dev/null +++ b/overrides/config/adpother/Torches/framedblocks$framed_soul_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.02] + S:sulfur=0.02 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: framedblocks:framed_soul_torch:*] + S:id=framedblocks:framed_soul_torch:* +} + + diff --git a/overrides/config/adpother/Torches/framedblocks$framed_soul_wall_torch.cfg b/overrides/config/adpother/Torches/framedblocks$framed_soul_wall_torch.cfg new file mode 100644 index 0000000..ddbde58 --- /dev/null +++ b/overrides/config/adpother/Torches/framedblocks$framed_soul_wall_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.02] + S:sulfur=0.02 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: framedblocks:framed_soul_wall_torch:*] + S:id=framedblocks:framed_soul_wall_torch:* +} + + diff --git a/overrides/config/adpother/Torches/framedblocks$framed_torch.cfg b/overrides/config/adpother/Torches/framedblocks$framed_torch.cfg new file mode 100644 index 0000000..3535f32 --- /dev/null +++ b/overrides/config/adpother/Torches/framedblocks$framed_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: framedblocks:framed_torch:*] + S:id=framedblocks:framed_torch:* +} + + diff --git a/overrides/config/adpother/Torches/framedblocks$framed_wall_torch.cfg b/overrides/config/adpother/Torches/framedblocks$framed_wall_torch.cfg new file mode 100644 index 0000000..82b6a3f --- /dev/null +++ b/overrides/config/adpother/Torches/framedblocks$framed_wall_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: framedblocks:framed_wall_torch:*] + S:id=framedblocks:framed_wall_torch:* +} + + diff --git a/overrides/config/adpother/Torches/hardcore_torches$lit_lantern.cfg b/overrides/config/adpother/Torches/hardcore_torches$lit_lantern.cfg new file mode 100644 index 0000000..f50556c --- /dev/null +++ b/overrides/config/adpother/Torches/hardcore_torches$lit_lantern.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: hardcore_torches:lit_lantern:*] + S:id=hardcore_torches:lit_lantern:* +} + + diff --git a/overrides/config/adpother/Torches/hardcore_torches$lit_soul_lantern.cfg b/overrides/config/adpother/Torches/hardcore_torches$lit_soul_lantern.cfg new file mode 100644 index 0000000..81d9057 --- /dev/null +++ b/overrides/config/adpother/Torches/hardcore_torches$lit_soul_lantern.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.02] + S:sulfur=0.02 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: hardcore_torches:lit_soul_lantern:*] + S:id=hardcore_torches:lit_soul_lantern:* +} + + diff --git a/overrides/config/adpother/Torches/hardcore_torches$lit_torch.cfg b/overrides/config/adpother/Torches/hardcore_torches$lit_torch.cfg new file mode 100644 index 0000000..648895a --- /dev/null +++ b/overrides/config/adpother/Torches/hardcore_torches$lit_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: hardcore_torches:lit_torch:*] + S:id=hardcore_torches:lit_torch:* +} + + diff --git a/overrides/config/adpother/Torches/hardcore_torches$lit_wall_torch.cfg b/overrides/config/adpother/Torches/hardcore_torches$lit_wall_torch.cfg new file mode 100644 index 0000000..3410eed --- /dev/null +++ b/overrides/config/adpother/Torches/hardcore_torches$lit_wall_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: hardcore_torches:lit_wall_torch:*] + S:id=hardcore_torches:lit_wall_torch:* +} + + diff --git a/overrides/config/adpother/Torches/hardcore_torches$smoldering_torch.cfg b/overrides/config/adpother/Torches/hardcore_torches$smoldering_torch.cfg new file mode 100644 index 0000000..4ae6a11 --- /dev/null +++ b/overrides/config/adpother/Torches/hardcore_torches$smoldering_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: hardcore_torches:smoldering_torch:*] + S:id=hardcore_torches:smoldering_torch:* +} + + diff --git a/overrides/config/adpother/Torches/hardcore_torches$smoldering_wall_torch.cfg b/overrides/config/adpother/Torches/hardcore_torches$smoldering_wall_torch.cfg new file mode 100644 index 0000000..8244990 --- /dev/null +++ b/overrides/config/adpother/Torches/hardcore_torches$smoldering_wall_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: hardcore_torches:smoldering_wall_torch:*] + S:id=hardcore_torches:smoldering_wall_torch:* +} + + diff --git a/overrides/config/adpother/Torches/magnumtorch$amethyst_magnum_torch.cfg b/overrides/config/adpother/Torches/magnumtorch$amethyst_magnum_torch.cfg new file mode 100644 index 0000000..3e459af --- /dev/null +++ b/overrides/config/adpother/Torches/magnumtorch$amethyst_magnum_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: magnumtorch:amethyst_magnum_torch:*] + S:id=magnumtorch:amethyst_magnum_torch:* +} + + diff --git a/overrides/config/adpother/Torches/magnumtorch$diamond_magnum_torch.cfg b/overrides/config/adpother/Torches/magnumtorch$diamond_magnum_torch.cfg new file mode 100644 index 0000000..e7a124b --- /dev/null +++ b/overrides/config/adpother/Torches/magnumtorch$diamond_magnum_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: magnumtorch:diamond_magnum_torch:*] + S:id=magnumtorch:diamond_magnum_torch:* +} + + diff --git a/overrides/config/adpother/Torches/magnumtorch$emerald_magnum_torch.cfg b/overrides/config/adpother/Torches/magnumtorch$emerald_magnum_torch.cfg new file mode 100644 index 0000000..e0fef8c --- /dev/null +++ b/overrides/config/adpother/Torches/magnumtorch$emerald_magnum_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: magnumtorch:emerald_magnum_torch:*] + S:id=magnumtorch:emerald_magnum_torch:* +} + + diff --git a/overrides/config/adpother/Torches/mcwlights$acacia_tiki_torch.cfg b/overrides/config/adpother/Torches/mcwlights$acacia_tiki_torch.cfg new file mode 100644 index 0000000..c08be36 --- /dev/null +++ b/overrides/config/adpother/Torches/mcwlights$acacia_tiki_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mcwlights:acacia_tiki_torch:[lit=true]] + S:id=mcwlights:acacia_tiki_torch:[lit=true] +} + + diff --git a/overrides/config/adpother/Torches/mcwlights$bamboo_tiki_torch.cfg b/overrides/config/adpother/Torches/mcwlights$bamboo_tiki_torch.cfg new file mode 100644 index 0000000..34d24ec --- /dev/null +++ b/overrides/config/adpother/Torches/mcwlights$bamboo_tiki_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mcwlights:bamboo_tiki_torch:[lit=true]] + S:id=mcwlights:bamboo_tiki_torch:[lit=true] +} + + diff --git a/overrides/config/adpother/Torches/mcwlights$birch_tiki_torch.cfg b/overrides/config/adpother/Torches/mcwlights$birch_tiki_torch.cfg new file mode 100644 index 0000000..967acdd --- /dev/null +++ b/overrides/config/adpother/Torches/mcwlights$birch_tiki_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mcwlights:birch_tiki_torch:[lit=true]] + S:id=mcwlights:birch_tiki_torch:[lit=true] +} + + diff --git a/overrides/config/adpother/Torches/mcwlights$crimson_tiki_torch.cfg b/overrides/config/adpother/Torches/mcwlights$crimson_tiki_torch.cfg new file mode 100644 index 0000000..09f4622 --- /dev/null +++ b/overrides/config/adpother/Torches/mcwlights$crimson_tiki_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mcwlights:crimson_tiki_torch:[lit=true]] + S:id=mcwlights:crimson_tiki_torch:[lit=true] +} + + diff --git a/overrides/config/adpother/Torches/mcwlights$dark_oak_tiki_torch.cfg b/overrides/config/adpother/Torches/mcwlights$dark_oak_tiki_torch.cfg new file mode 100644 index 0000000..44e3d04 --- /dev/null +++ b/overrides/config/adpother/Torches/mcwlights$dark_oak_tiki_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mcwlights:dark_oak_tiki_torch:[lit=true]] + S:id=mcwlights:dark_oak_tiki_torch:[lit=true] +} + + diff --git a/overrides/config/adpother/Torches/mcwlights$framed_torch.cfg b/overrides/config/adpother/Torches/mcwlights$framed_torch.cfg new file mode 100644 index 0000000..fdbdb17 --- /dev/null +++ b/overrides/config/adpother/Torches/mcwlights$framed_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mcwlights:framed_torch:*] + S:id=mcwlights:framed_torch:* +} + + diff --git a/overrides/config/adpother/Torches/mcwlights$iron_framed_torch.cfg b/overrides/config/adpother/Torches/mcwlights$iron_framed_torch.cfg new file mode 100644 index 0000000..9ac2ed8 --- /dev/null +++ b/overrides/config/adpother/Torches/mcwlights$iron_framed_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mcwlights:iron_framed_torch:*] + S:id=mcwlights:iron_framed_torch:* +} + + diff --git a/overrides/config/adpother/Torches/mcwlights$jungle_tiki_torch.cfg b/overrides/config/adpother/Torches/mcwlights$jungle_tiki_torch.cfg new file mode 100644 index 0000000..5f82ba8 --- /dev/null +++ b/overrides/config/adpother/Torches/mcwlights$jungle_tiki_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mcwlights:jungle_tiki_torch:[lit=true]] + S:id=mcwlights:jungle_tiki_torch:[lit=true] +} + + diff --git a/overrides/config/adpother/Torches/mcwlights$mangrove_tiki_torch.cfg b/overrides/config/adpother/Torches/mcwlights$mangrove_tiki_torch.cfg new file mode 100644 index 0000000..0ae9436 --- /dev/null +++ b/overrides/config/adpother/Torches/mcwlights$mangrove_tiki_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mcwlights:mangrove_tiki_torch:[lit=true]] + S:id=mcwlights:mangrove_tiki_torch:[lit=true] +} + + diff --git a/overrides/config/adpother/Torches/mcwlights$oak_tiki_torch.cfg b/overrides/config/adpother/Torches/mcwlights$oak_tiki_torch.cfg new file mode 100644 index 0000000..a472bba --- /dev/null +++ b/overrides/config/adpother/Torches/mcwlights$oak_tiki_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mcwlights:oak_tiki_torch:[lit=true]] + S:id=mcwlights:oak_tiki_torch:[lit=true] +} + + diff --git a/overrides/config/adpother/Torches/mcwlights$reinforced_torch.cfg b/overrides/config/adpother/Torches/mcwlights$reinforced_torch.cfg new file mode 100644 index 0000000..6291d2e --- /dev/null +++ b/overrides/config/adpother/Torches/mcwlights$reinforced_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mcwlights:reinforced_torch:*] + S:id=mcwlights:reinforced_torch:* +} + + diff --git a/overrides/config/adpother/Torches/mcwlights$rustic_torch.cfg b/overrides/config/adpother/Torches/mcwlights$rustic_torch.cfg new file mode 100644 index 0000000..a04d689 --- /dev/null +++ b/overrides/config/adpother/Torches/mcwlights$rustic_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mcwlights:rustic_torch:*] + S:id=mcwlights:rustic_torch:* +} + + diff --git a/overrides/config/adpother/Torches/mcwlights$soul_acacia_tiki_torch.cfg b/overrides/config/adpother/Torches/mcwlights$soul_acacia_tiki_torch.cfg new file mode 100644 index 0000000..54986d0 --- /dev/null +++ b/overrides/config/adpother/Torches/mcwlights$soul_acacia_tiki_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.02] + S:sulfur=0.02 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mcwlights:soul_acacia_tiki_torch:[lit=true]] + S:id=mcwlights:soul_acacia_tiki_torch:[lit=true] +} + + diff --git a/overrides/config/adpother/Torches/mcwlights$soul_bamboo_tiki_torch.cfg b/overrides/config/adpother/Torches/mcwlights$soul_bamboo_tiki_torch.cfg new file mode 100644 index 0000000..dd9dfb2 --- /dev/null +++ b/overrides/config/adpother/Torches/mcwlights$soul_bamboo_tiki_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.02] + S:sulfur=0.02 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mcwlights:soul_bamboo_tiki_torch:[lit=true]] + S:id=mcwlights:soul_bamboo_tiki_torch:[lit=true] +} + + diff --git a/overrides/config/adpother/Torches/mcwlights$soul_birch_tiki_torch.cfg b/overrides/config/adpother/Torches/mcwlights$soul_birch_tiki_torch.cfg new file mode 100644 index 0000000..1b3b007 --- /dev/null +++ b/overrides/config/adpother/Torches/mcwlights$soul_birch_tiki_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.02] + S:sulfur=0.02 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mcwlights:soul_birch_tiki_torch:[lit=true]] + S:id=mcwlights:soul_birch_tiki_torch:[lit=true] +} + + diff --git a/overrides/config/adpother/Torches/mcwlights$soul_crimson_tiki_torch.cfg b/overrides/config/adpother/Torches/mcwlights$soul_crimson_tiki_torch.cfg new file mode 100644 index 0000000..925de1e --- /dev/null +++ b/overrides/config/adpother/Torches/mcwlights$soul_crimson_tiki_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.02] + S:sulfur=0.02 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mcwlights:soul_crimson_tiki_torch:[lit=true]] + S:id=mcwlights:soul_crimson_tiki_torch:[lit=true] +} + + diff --git a/overrides/config/adpother/Torches/mcwlights$soul_dark_oak_tiki_torch.cfg b/overrides/config/adpother/Torches/mcwlights$soul_dark_oak_tiki_torch.cfg new file mode 100644 index 0000000..f99072a --- /dev/null +++ b/overrides/config/adpother/Torches/mcwlights$soul_dark_oak_tiki_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.02] + S:sulfur=0.02 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mcwlights:soul_dark_oak_tiki_torch:[lit=true]] + S:id=mcwlights:soul_dark_oak_tiki_torch:[lit=true] +} + + diff --git a/overrides/config/adpother/Torches/mcwlights$soul_jungle_tiki_torch.cfg b/overrides/config/adpother/Torches/mcwlights$soul_jungle_tiki_torch.cfg new file mode 100644 index 0000000..5a77daa --- /dev/null +++ b/overrides/config/adpother/Torches/mcwlights$soul_jungle_tiki_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.02] + S:sulfur=0.02 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mcwlights:soul_jungle_tiki_torch:[lit=true]] + S:id=mcwlights:soul_jungle_tiki_torch:[lit=true] +} + + diff --git a/overrides/config/adpother/Torches/mcwlights$soul_mangrove_tiki_torch.cfg b/overrides/config/adpother/Torches/mcwlights$soul_mangrove_tiki_torch.cfg new file mode 100644 index 0000000..14e2cee --- /dev/null +++ b/overrides/config/adpother/Torches/mcwlights$soul_mangrove_tiki_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.02] + S:sulfur=0.02 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mcwlights:soul_mangrove_tiki_torch:[lit=true]] + S:id=mcwlights:soul_mangrove_tiki_torch:[lit=true] +} + + diff --git a/overrides/config/adpother/Torches/mcwlights$soul_oak_tiki_torch.cfg b/overrides/config/adpother/Torches/mcwlights$soul_oak_tiki_torch.cfg new file mode 100644 index 0000000..0c03f8c --- /dev/null +++ b/overrides/config/adpother/Torches/mcwlights$soul_oak_tiki_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.02] + S:sulfur=0.02 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mcwlights:soul_oak_tiki_torch:[lit=true]] + S:id=mcwlights:soul_oak_tiki_torch:[lit=true] +} + + diff --git a/overrides/config/adpother/Torches/mcwlights$soul_spruce_tiki_torch.cfg b/overrides/config/adpother/Torches/mcwlights$soul_spruce_tiki_torch.cfg new file mode 100644 index 0000000..73b6f49 --- /dev/null +++ b/overrides/config/adpother/Torches/mcwlights$soul_spruce_tiki_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.02] + S:sulfur=0.02 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mcwlights:soul_spruce_tiki_torch:[lit=true]] + S:id=mcwlights:soul_spruce_tiki_torch:[lit=true] +} + + diff --git a/overrides/config/adpother/Torches/mcwlights$soul_warped_tiki_torch.cfg b/overrides/config/adpother/Torches/mcwlights$soul_warped_tiki_torch.cfg new file mode 100644 index 0000000..9aebd45 --- /dev/null +++ b/overrides/config/adpother/Torches/mcwlights$soul_warped_tiki_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.02] + S:sulfur=0.02 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mcwlights:soul_warped_tiki_torch:[lit=true]] + S:id=mcwlights:soul_warped_tiki_torch:[lit=true] +} + + diff --git a/overrides/config/adpother/Torches/mcwlights$spruce_tiki_torch.cfg b/overrides/config/adpother/Torches/mcwlights$spruce_tiki_torch.cfg new file mode 100644 index 0000000..073066a --- /dev/null +++ b/overrides/config/adpother/Torches/mcwlights$spruce_tiki_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mcwlights:spruce_tiki_torch:[lit=true]] + S:id=mcwlights:spruce_tiki_torch:[lit=true] +} + + diff --git a/overrides/config/adpother/Torches/mcwlights$upgraded_torch.cfg b/overrides/config/adpother/Torches/mcwlights$upgraded_torch.cfg new file mode 100644 index 0000000..af5c559 --- /dev/null +++ b/overrides/config/adpother/Torches/mcwlights$upgraded_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mcwlights:upgraded_torch:*] + S:id=mcwlights:upgraded_torch:* +} + + diff --git a/overrides/config/adpother/Torches/mcwlights$warped_tiki_torch.cfg b/overrides/config/adpother/Torches/mcwlights$warped_tiki_torch.cfg new file mode 100644 index 0000000..098273a --- /dev/null +++ b/overrides/config/adpother/Torches/mcwlights$warped_tiki_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: mcwlights:warped_tiki_torch:[lit=true]] + S:id=mcwlights:warped_tiki_torch:[lit=true] +} + + diff --git a/overrides/config/adpother/Torches/minecraft$soul_torch.cfg b/overrides/config/adpother/Torches/minecraft$soul_torch.cfg new file mode 100644 index 0000000..befe6d0 --- /dev/null +++ b/overrides/config/adpother/Torches/minecraft$soul_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.02] + S:sulfur=0.02 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: soul_torch:*] + S:id=soul_torch:* +} + + diff --git a/overrides/config/adpother/Torches/minecraft$soul_wall_torch.cfg b/overrides/config/adpother/Torches/minecraft$soul_wall_torch.cfg new file mode 100644 index 0000000..a25ec5f --- /dev/null +++ b/overrides/config/adpother/Torches/minecraft$soul_wall_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.02] + S:sulfur=0.02 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: soul_wall_torch:*] + S:id=soul_wall_torch:* +} + + diff --git a/overrides/config/adpother/Torches/minecraft$torch.cfg b/overrides/config/adpother/Torches/minecraft$torch.cfg new file mode 100644 index 0000000..651d6ad --- /dev/null +++ b/overrides/config/adpother/Torches/minecraft$torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: torch:*] + S:id=torch:* +} + + diff --git a/overrides/config/adpother/Torches/minecraft$wall_torch.cfg b/overrides/config/adpother/Torches/minecraft$wall_torch.cfg new file mode 100644 index 0000000..f0da05b --- /dev/null +++ b/overrides/config/adpother/Torches/minecraft$wall_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: wall_torch:*] + S:id=wall_torch:* +} + + diff --git a/overrides/config/adpother/Torches/realistictorches$torch_lit.cfg b/overrides/config/adpother/Torches/realistictorches$torch_lit.cfg new file mode 100644 index 0000000..ab2acd5 --- /dev/null +++ b/overrides/config/adpother/Torches/realistictorches$torch_lit.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: realistictorches:torch:[litstate=2]] + S:id=realistictorches:torch:[litstate=2] +} + + diff --git a/overrides/config/adpother/Torches/realistictorches$torch_smoldering.cfg b/overrides/config/adpother/Torches/realistictorches$torch_smoldering.cfg new file mode 100644 index 0000000..baef2ba --- /dev/null +++ b/overrides/config/adpother/Torches/realistictorches$torch_smoldering.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: realistictorches:torch:[litstate=1]] + S:id=realistictorches:torch:[litstate=1] +} + + diff --git a/overrides/config/adpother/Torches/realistictorches$wall_torch_lit.cfg b/overrides/config/adpother/Torches/realistictorches$wall_torch_lit.cfg new file mode 100644 index 0000000..245e4de --- /dev/null +++ b/overrides/config/adpother/Torches/realistictorches$wall_torch_lit.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: realistictorches:torch_wall:[litstate=2]] + S:id=realistictorches:torch_wall:[litstate=2] +} + + diff --git a/overrides/config/adpother/Torches/realistictorches$wall_torch_smoldering.cfg b/overrides/config/adpother/Torches/realistictorches$wall_torch_smoldering.cfg new file mode 100644 index 0000000..1dacc48 --- /dev/null +++ b/overrides/config/adpother/Torches/realistictorches$wall_torch_smoldering.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.005] + S:sulfur=0.005 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: realistictorches:torch_wall:[litstate=1]] + S:id=realistictorches:torch_wall:[litstate=1] +} + + diff --git a/overrides/config/adpother/Torches/supplementaries$sconce.cfg b/overrides/config/adpother/Torches/supplementaries$sconce.cfg new file mode 100644 index 0000000..35d5248 --- /dev/null +++ b/overrides/config/adpother/Torches/supplementaries$sconce.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: supplementaries:sconce:[lit=true]] + S:id=supplementaries:sconce:[lit=true] +} + + diff --git a/overrides/config/adpother/Torches/supplementaries$sconce_lever.cfg b/overrides/config/adpother/Torches/supplementaries$sconce_lever.cfg new file mode 100644 index 0000000..7db05b9 --- /dev/null +++ b/overrides/config/adpother/Torches/supplementaries$sconce_lever.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.01] + S:carbon=0.01 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.1] + S:sulfur=0.1 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: supplementaries:sconce_lever:[lit=true]] + S:id=supplementaries:sconce_lever:[lit=true] +} + + diff --git a/overrides/config/adpother/Torches/supplementaries$soul_sconce.cfg b/overrides/config/adpother/Torches/supplementaries$soul_sconce.cfg new file mode 100644 index 0000000..05ceb21 --- /dev/null +++ b/overrides/config/adpother/Torches/supplementaries$soul_sconce.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.02] + S:sulfur=0.02 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: supplementaries:sconce_soul:[lit=true]] + S:id=supplementaries:sconce_soul:[lit=true] +} + + diff --git a/overrides/config/adpother/Torches/supplementaries$soul_wall_sconce.cfg b/overrides/config/adpother/Torches/supplementaries$soul_wall_sconce.cfg new file mode 100644 index 0000000..931f890 --- /dev/null +++ b/overrides/config/adpother/Torches/supplementaries$soul_wall_sconce.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.05] + S:carbon=0.05 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.02] + S:sulfur=0.02 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: supplementaries:sconce_wall_soul:[lit=true]] + S:id=supplementaries:sconce_wall_soul:[lit=true] +} + + diff --git a/overrides/config/adpother/Torches/supplementaries$wall_sconce.cfg b/overrides/config/adpother/Torches/supplementaries$wall_sconce.cfg new file mode 100644 index 0000000..366efa9 --- /dev/null +++ b/overrides/config/adpother/Torches/supplementaries$wall_sconce.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: supplementaries:sconce_wall:[lit=true]] + S:id=supplementaries:sconce_wall:[lit=true] +} + + diff --git a/overrides/config/adpother/Torches/tfc$torch.cfg b/overrides/config/adpother/Torches/tfc$torch.cfg new file mode 100644 index 0000000..a0980b8 --- /dev/null +++ b/overrides/config/adpother/Torches/tfc$torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tfc:torch:*] + S:id=tfc:torch:* +} + + diff --git a/overrides/config/adpother/Torches/tfc$wall_torch.cfg b/overrides/config/adpother/Torches/tfc$wall_torch.cfg new file mode 100644 index 0000000..8540b33 --- /dev/null +++ b/overrides/config/adpother/Torches/tfc$wall_torch.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: tfc:wall_torch:*] + S:id=tfc:wall_torch:* +} + + diff --git a/overrides/config/adpother/Torches/unlit$jack_o_lantern.cfg b/overrides/config/adpother/Torches/unlit$jack_o_lantern.cfg new file mode 100644 index 0000000..f580bf1 --- /dev/null +++ b/overrides/config/adpother/Torches/unlit$jack_o_lantern.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: unlit:jack_o_lantern:[lit_state=1]] + S:id=unlit:jack_o_lantern:[lit_state=1] +} + + diff --git a/overrides/config/adpother/Torches/unlit$lantern.cfg b/overrides/config/adpother/Torches/unlit$lantern.cfg new file mode 100644 index 0000000..a78f86a --- /dev/null +++ b/overrides/config/adpother/Torches/unlit$lantern.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: unlit:lantern:[lit_state=1]] + S:id=unlit:lantern:[lit_state=1] +} + + diff --git a/overrides/config/adpother/Torches/unlit$standing_torch_lit.cfg b/overrides/config/adpother/Torches/unlit$standing_torch_lit.cfg new file mode 100644 index 0000000..20aeaf6 --- /dev/null +++ b/overrides/config/adpother/Torches/unlit$standing_torch_lit.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: unlit:standing_torch:[lit_state=2]] + S:id=unlit:standing_torch:[lit_state=2] +} + + diff --git a/overrides/config/adpother/Torches/unlit$wall_torch_lit.cfg b/overrides/config/adpother/Torches/unlit$wall_torch_lit.cfg new file mode 100644 index 0000000..4a951d7 --- /dev/null +++ b/overrides/config/adpother/Torches/unlit$wall_torch_lit.cfg @@ -0,0 +1,26 @@ +# Configuration file + +Emission { + # [range: 0.0 ~ 16.0, default: 0.1] + S:carbon=0.1 + + # [range: 0.0 ~ 16.0, default: 0.0] + S:dust=0.0 + + # [range: 0.0 ~ 16.0, default: 0.01] + S:sulfur=0.01 +} + + +Torch { + # Id is a basic unit (block or item) identifier in format. + # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. + # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). + # Use '*' char or '[]' as meta value to specify all possible values (all block states). + # To define multiple block states, you can use block properties. The format is + # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). + # [default: unlit:wall_torch:[lit_state=2]] + S:id=unlit:wall_torch:[lit_state=2] +} + + diff --git a/overrides/config/ae2/client.json b/overrides/config/ae2/client.json new file mode 100644 index 0000000..bf182e1 --- /dev/null +++ b/overrides/config/ae2/client.json @@ -0,0 +1,53 @@ +{ + "client": { + "disableColoredCableRecipesInJEI": true, + "enableFacadesInJEI_comment": "Show facades in JEI ingredient list", + "enableFacadesInJEI": true, + "enableFacadeRecipesInJEI_comment": "Show facade recipes in JEI for supported blocks", + "enableFacadeRecipesInJEI": true, + "enableEffects": true, + "useTerminalUseLargeFont": false, + "useColoredCraftingStatus": true, + "PowerUnit_comment": "Power unit shown in AE UIs", + "PowerUnit": "ae", + "showDebugGuiOverlays_comment": "Show debugging GUI overlays", + "showDebugGuiOverlays": false, + "showPlacementPreview_comment": "Show a preview of part and facade placement", + "showPlacementPreview": true, + "notifyForFinishedCraftingJobs_comment": "Show toast when long-running crafting jobs finish.", + "notifyForFinishedCraftingJobs": true, + "clearGridOnClose_comment": "Automatically clear the crafting/encoding grid when closing the terminal", + "clearGridOnClose": false, + "terminalMargin_comment": "The vertical margin to apply when sizing terminals. Used to make room for centered item mod search bars", + "terminalMargin": 25 + }, + "terminals": { + "terminalStyle": "small", + "pinAutoCraftedItems_comment": "Pin items that the player auto-crafts to the top of the terminal", + "pinAutoCraftedItems": true + }, + "search": { + "searchModNameInTooltips_comment": "Should the mod name be included when searching in tooltips.", + "searchModNameInTooltips": false, + "useExternalSearch_comment": "Replaces AEs own search with the search of REI or JEI", + "useExternalSearch": false, + "clearExternalSearchOnOpen_comment": "When using useExternalSearch, clears the search when the terminal opens", + "clearExternalSearchOnOpen": true, + "syncWithExternalSearch_comment": "When REI/JEI is installed, automatically set the AE or REI/JEI search text when either is changed while the terminal is open", + "syncWithExternalSearch": true, + "rememberLastSearch_comment": "Remembers the last search term and restores it when the terminal opens", + "rememberLastSearch": true, + "autoFocusSearch_comment": "Automatically focuses the search field when the terminal opens", + "autoFocusSearch": false + }, + "tooltips": { + "showCellUpgrades_comment": "Show installed upgrades in the tooltips of storage cells, color applicators and matter cannons", + "showCellUpgrades": true, + "showCellContent_comment": "Show a preview of the content in the tooltips of storage cells, color applicators and matter cannons", + "showCellContent": true, + "maxCellContentShown_comment": "The maximum number of content entries to show in the tooltip of storage cells, color applicators and matter cannons", + "maxCellContentShown": 5, + "enableGuideHotkey_comment": "Enables the \u0027hold key to show guide\u0027 functionality in tooltips", + "enableGuideHotkey": true + } +} \ No newline at end of file diff --git a/overrides/config/ae2/common.json b/overrides/config/ae2/common.json new file mode 100644 index 0000000..5594ede --- /dev/null +++ b/overrides/config/ae2/common.json @@ -0,0 +1,123 @@ +{ + "general": { + "unsupportedDeveloperTools": false, + "matterCannonBlockDamage_comment": "Enables the ability of the Matter Cannon to break blocks.", + "matterCannonBlockDamage": true, + "tinyTntBlockDamage_comment": "Enables the ability of Tiny TNT to break blocks.", + "tinyTntBlockDamage": true, + "channels_comment": "Changes the channel capacity that cables provide in AE2.", + "channels": "default", + "spatialAnchorEnableRandomTicks_comment": "Whether Spatial Anchors should force random chunk ticks and entity spawning.", + "spatialAnchorEnableRandomTicks": true + }, + "automation": { + "formationPlaneEntityLimit": 128 + }, + "facades": { + "allowBlockEntities_comment": "Unsupported: Allows whitelisting block entities as facades. Could work, have render issues, or corrupt your world. USE AT YOUR OWN RISK.", + "allowBlockEntities": false + }, + "craftingCPU": { + "craftingCalculationTimePerTick": 5, + "craftingSimulatedExtraction_comment": "When true: simulate extraction of all the network\u0027s contents when starting a crafting job calculation. When false: use the cached available content list (same as terminals). Enabling might work a bit better, but it will significantly reduce performance.", + "craftingSimulatedExtraction": false + }, + "crafting": { + "disassemblyCrafting_comment": "Enable shift-clicking with the crafting units in hand to disassemble them.", + "disassemblyCrafting": true, + "growthAccelerator_comment": "Number of ticks between two crystal growth accelerator ticks", + "growthAccelerator": 10 + }, + "spatialio": { + "spatialPowerMultiplier": 1250.0, + "spatialPowerExponent": 1.35 + }, + "logging": { + "blockUpdateLog": false, + "packetLog": false, + "craftingLog": false, + "debugLog": false, + "gridLog": false, + "chunkLoggerTrace_comment": "Enable stack trace logging for the chunk loading debug command", + "chunkLoggerTrace": false + }, + "battery": { + "chargerChargeRate_comment": "The chargers charging rate factor, which is applied to the charged items charge rate. 2 means it charges everything twice as fast. 0.5 half as fast.", + "chargerChargeRate": 1.0, + "wirelessTerminal": 1600000, + "chargedStaff": 8000, + "entropyManipulator": 200000, + "portableCell": 20000, + "colorApplicator": 20000, + "matterCannon": 200000 + }, + "worldGen": { + "spawnPressesInMeteorites": true, + "spawnFlawlessOnly": false + }, + "wireless": { + "wirelessBaseCost": 8.0, + "wirelessCostMultiplier": 1.0, + "wirelessBaseRange": 16.0, + "wirelessBoosterRangeMultiplier": 1.0, + "wirelessBoosterExp": 1.5, + "wirelessHighWirelessCount": 64.0, + "wirelessTerminalDrainMultiplier": 1.0 + }, + "PortableCells": { + "allowDisassembly_comment": "Allow disassembly of portable cells into the recipe ingredients using shift+right-click", + "allowDisassembly": true + }, + "PowerRatios": { + "ForgeEnergy": 0.5, + "UsageMultiplier": 1.0, + "GridEnergyStoragePerNode_comment": "How much energy can the internal grid buffer storage per node attached to the grid.", + "GridEnergyStoragePerNode": 25.0, + "CrystalResonanceGeneratorRate_comment": "How much energy a crystal resonance generator generates per tick.", + "CrystalResonanceGeneratorRate": 20.0, + "p2pTunnelEnergyTax_comment": "The cost to transport energy through an energy P2P tunnel expressed as a factor of the transported energy.", + "p2pTunnelEnergyTax": 0.025, + "p2pTunnelTransportTax_comment": "The cost to transport items/fluids/etc. through P2P tunnels, expressed in AE energy per equivalent I/O bus operation for the transported object type (i.e. items\u003dper 1 item, fluids\u003dper 125mb).", + "p2pTunnelTransportTax": 0.025 + }, + "Condenser": { + "MatterBalls": 256, + "Singularity": 256000 + }, + "tickRates": { + "_comment": " Min / Max Tickrates for dynamic ticking, most of these components also use sleeping, to prevent constant ticking, adjust with care, non standard rates are not supported or tested.", + "InterfaceMin": 5, + "InterfaceMax": 120, + "ImportBusMin": 5, + "ImportBusMax": 40, + "ExportBusMin": 5, + "ExportBusMax": 60, + "AnnihilationPlaneMin": 2, + "AnnihilationPlaneMax": 120, + "METunnelMin": 5, + "METunnelMax": 20, + "InscriberMin": 1, + "InscriberMax": 20, + "ChargerMin": 10, + "ChargerMax": 10, + "IOPortMin": 1, + "IOPortMax": 5, + "VibrationChamberMin": 10, + "VibrationChamberMax": 40, + "StorageBusMin": 5, + "StorageBusMax": 60, + "ItemTunnelMin": 5, + "ItemTunnelMax": 60, + "LightTunnelMin": 5, + "LightTunnelMax": 60 + }, + "vibrationChamber": { + "_comment": "Settings for the Vibration Chamber", + "baseEnergyPerFuelTick_comment": "AE energy produced per fuel burn tick (reminder: coal \u003d 1600, block of coal \u003d 16000, lava bucket \u003d 20000 burn ticks)", + "baseEnergyPerFuelTick": 5.0, + "minEnergyPerGameTick_comment": "Minimum amount of AE/t the vibration chamber can slow down to when energy is being wasted.", + "minEnergyPerGameTick": 4, + "baseMaxEnergyPerGameTick_comment": "Maximum amount of AE/t the vibration chamber can speed up to when generated energy is being fully consumed.", + "baseMaxEnergyPerGameTick": 40 + } +} \ No newline at end of file diff --git a/overrides/config/aiimprovements-common.toml b/overrides/config/aiimprovements-common.toml new file mode 100644 index 0000000..9b081eb --- /dev/null +++ b/overrides/config/aiimprovements-common.toml @@ -0,0 +1,123 @@ + +#Entity Settings +[entity] + + #General + [entity.general] + #Allow AI tasks to be removed from entities at runtime. If this is disable no per mob or per mob type removes will run. + allow_remove_calls = true + #Allows repeat remove calls to bubble to the top of the list to improve performance of repeat mob spawning. + enable_call_bubbling = true + + #Entity Mob + [entity.mob] + + #Remove Look Goal + [entity.mob.remove_look_goal] + #Remove the look at goal (player or attack target) AI task. This will cause AIs to not face targets or walking directions. + remove_look_goal = false + #Set this to true to apply this setting to all mobs on the filter list. Set this to false to NOT apply this to mobs on the filter list. + is_allowlist = false + #The list of mobs that is affected by this setting according to is_allowlist + filter_list = [] + + #Remove Look Random + [entity.mob.remove_look_random] + #Remove the look at random position AI task. This will cause AIs to feel a little lifeless as they do not animate head movement while idle. + remove_look_random = false + #Set this to true to apply this setting to all mobs on the filter list. Set this to false to NOT apply this to mobs on the filter list. + is_allowlist = false + #The list of mobs that is affected by this setting according to is_allowlist + filter_list = [] + + #Replace Look Controller + [entity.mob.replace_look_controller] + #Replaces the default look controller with a version featuring cached tan math improving performance. Only works on vanilla style mobs, if a mod overrides the look controller it will skip. + replace_look_controller = true + #Set this to true to apply this setting to all mobs on the filter list. Set this to false to NOT apply this to mobs on the filter list. + is_allowlist = false + #The list of mobs that is affected by this setting according to is_allowlist + filter_list = [] + + #Entity Fish + [entity.fish] + #Remove the fish's random swimming pathfinder. This will cause fish to stay in position more often. + remove_swim = false + #Remove the fish's panic pathfinder. This will cause fish to not run away. + remove_panic = false + #Remove the fish's AI task to avoid players. + remove_avoid_player = false + #Remove the fish's AI task to follow a leader fish to act as a group of fish. + remove_follow_leader = false + #Remove the fish's AI task to puff up when entities are nearby + remove_puff = false + + #Squid Fish + [entity.squid] + #Remove the squid's flee pathfinder. This will cause squid to not run away. + remove_flee = false + #Remove the squid's random movement pathfinder. This will cause squid to swim around randomly. + remove_random_move = false + + #Cow + [entity.cow] + #Remove the cow's float AI task. This causes cows to no longer swim in water. + remove_float = false + #Remove the cow's panic AI task. This causes cows to no longer run around after being hit, or search water to extinguish themselves. + remove_panic = false + #Remove the cow's breed AI task. This causes cows to be unable to breed to create offspring. + remove_breed = false + #Remove the cow's tempt AI task. This causes cows to no longer follow the player if they're holding an item they like. + remove_tempt = false + #Remove the cow's follow parent AI task. This causes baby cows to no longer follow their parents. + remove_follow_parent = false + #Remove the cow's random stroll AI task. This causes cows to no longer walk around randomly. + remove_stroll = false + + #Chicken + [entity.chicken] + #Remove the chicken's float AI task. This causes chickens to no longer swim in water. + remove_float = false + #Remove the chicken's panic AI task. This causes chickens to no longer run around after being hit, or search water to extinguish themselves. + remove_panic = false + #Remove the chicken's breed AI task. This causes chickens to be unable to breed to create offspring. + remove_breed = false + #Remove the chicken's tempt AI task. This causes chickens to no longer follow the player if they're holding an item they like. + remove_tempt = false + #Remove the chicken's follow parent AI task. This causes baby chickens to no longer follow their parents. + remove_follow_parent = false + #Remove the chicken's random stroll AI task. This causes chickens to no longer walk around randomly. + remove_stroll = false + + #Pig + [entity.pig] + #Remove the pig's float AI task. This causes pigs to no longer swim in water. + remove_float = false + #Remove the pig's panic AI task. This causes pigs to no longer run around after being hit, or search water to extinguish themselves. + remove_panic = false + #Remove the pig's breed AI task. This causes pigs to be unable to breed to create offspring. + remove_breed = false + #Remove the pig's tempt AI task. This causes pigs to no longer follow the player if they're holding an item they like. + remove_tempt = false + #Remove the pig's follow parent AI task. This causes baby pigs to no longer follow their parents. + remove_follow_parent = false + #Remove the pig's random stroll AI task. This causes pigs to no longer walk around randomly. + remove_stroll = false + + #Sheep + [entity.sheep] + #Remove the sheep's float AI task. This causes sheep to no longer swim in water. + remove_float = false + #Remove the sheep's panic AI task. This causes sheep to no longer run around after being hit, or search water to extinguish themselves. + remove_panic = false + #Remove the sheep's breed AI task. This causes sheep to be unable to breed to create offspring. + remove_breed = false + #Remove the sheep's tempt AI task. This causes sheep to no longer follow the player if they're holding an item they like. + remove_tempt = false + #Remove the sheep's follow parent AI task. This causes baby sheep to no longer follow their parents. + remove_follow_parent = false + #Remove the sheep's random stroll AI task. This causes sheep to no longer walk around randomly. + remove_stroll = false + #Remove the sheep's eat block AI task. This causes sheep to no longer eat grass, and thus be unable to regenerate their wool. + remove_eat_block = false + diff --git a/overrides/config/alltheleaks.json b/overrides/config/alltheleaks.json new file mode 100644 index 0000000..dcf6e81 --- /dev/null +++ b/overrides/config/alltheleaks.json @@ -0,0 +1,5 @@ +{ + "preventSearchIgnoredItems": false, + "ingredientDedupe": false, + "resourceLocationDedupe": false +} \ No newline at end of file diff --git a/overrides/config/amendments-client.toml b/overrides/config/amendments-client.toml new file mode 100644 index 0000000..43cf0df --- /dev/null +++ b/overrides/config/amendments-client.toml @@ -0,0 +1,94 @@ + +[general] + tooltip_hints = true + custom_configured_screen = true + +[lily_pad] + #set to 0 tho have lilypads at the same exact position as vanilla.negative numbers will place them in their own blockspace right below avoiding any clipping.best of both worlds at default as its barely within its space + #Range: -1.0 ~ 1.0 + y_offset = -0.016625 + +[bell] + #Visually attach chains and ropes to bells + chain_attachment = true + +[brewing_stand] + #Colors the brewing stand potion texture depending on the potions it's brewing. + #If using a resource pack add tint index from 0 to 3 to the 3 potion layers + brewing_stand_colors = true + +[arrows] + #Makes tipped arrows show their colors when loaded with a crossbow + crossbows_colors = true + +[tripwire_hook] + #Makes hooks render faster using a block model instead of tile renderer. Cost is that animated and enchanted items will appear static + fast_hooks = false + +[hanging_sign] + #Scale of items on hanging signs (unit is in pixel they would occupy). Set to 8 to better match the pixels on the sign + #Range: 0.0 ~ 32.0 + item_pixel_scale = 10.0 + #Makes signs swing! + swinging_signs = true + #Signs have visual attachment to walls and fences + sign_attachment = true + + [hanging_sign.swing_physics] + min_angle = 0.79999995 + collision_force = 15.0 + damping = 0.525 + collision_inertia = 1.0 + collision_considers_entity_hitbox = true + frequency = 0.6 + max_angle = 60.0 + +[lantern] + #Makes wall lantern use a simple block model instead of the animated tile entity renderer. This will make them render much faster but will also remove the animationNote that this option only affect lanterns close by as the one far away render as fast by default + fast_lanterns = false + #Size lanterns when held in hand + #Range: 0.0 ~ 2.0 + lantern_item_size = 0.625 + #Gives a special animation to lanterns when held in hand + lantern_item_holding = true + #Makes lantern holding animation have the arm angled more upwards. Looks better if you have dynamic lights on + lantern_item_holding_up = false + + [lantern.swing_physics] + min_angle = 0.79999995 + collision_force = 15.0 + damping = 0.525 + collision_inertia = 1.0 + collision_considers_entity_hitbox = true + frequency = 0.6 + max_angle = 60.0 + +[cauldron] + #Gives a unique texture to potion cauldrons + potion_texture = true + +[jukebox] + #Use the new jukebox model + new_model = true + #Makes jukebox disc spin while playing + disc_spin = true + +[misc] + #Gives a special animation to torches when held in hand + torch_item_holding = true + #Size lanterns when held in hand + #Range: 0.0 ~ 2.0 + torch_item_size = 1.0 + #Gives a special animation to supplementaries candle holders when held in hand + candle_holder_item_holding = true + #Size lanterns when held in hand + #Range: 0.0 ~ 2.0 + handle_holder_item_size = 0.625 + #Makes Torch and Lantern holding animation be fixed, not changing with player facing + fixed_holding_animations = false + #A scalar multiplier that will be applied to sign text making it brighter, supposedly more legible + #Range: 0.0 ~ 5.0 + sign_text_color_multiplier = 1.2 + #Prevents campfire smoke from rendering if there is a solid block above it + campfire_smoke_through_blocks = false + diff --git a/overrides/config/amendments-common.toml b/overrides/config/amendments-common.toml new file mode 100644 index 0000000..664883d --- /dev/null +++ b/overrides/config/amendments-common.toml @@ -0,0 +1,113 @@ + +[lectern] + #Improved lectern screen allowing to edit font of a book while on it + improved_screen = true + +[hanging_signs] + #Allows placing items on hanging signs + items_on_signs = true + +[cauldron] + #Enables enhanced cauldron + enhanced_cauldron = true + #Allows crafting items using cauldrons by clicking on them + crafting = true + #Allows dying cauldron water bedrock style and mixing them too + dye_water = true + #Max amount of items that 1 cauldron layer can recolor.This is a multiplier on top of vanilla crafting recipe amount + #Range: 1 ~ 64 + dye_recipes_per_layer = 4 + #Max amount of items that 1 cauldron layer can craft with potions.This is a multiplier on top of vanilla crafting recipe amount + #Range: 1 ~ 64 + potion_recipes_per_layer = 2 + #Allows mixin potions in cauldrons + #Allowed Values: OFF, ONLY_BOILING, ON + potions_mixing = "ON" + #Max amount of effects allowed in a mixed potion + #Range: 1 ~ 64 + potion_mixing_limit = 8 + #Makes cauldrons connect to fences + connect_to_fences = true + + #Map of potion ids to their inverse ids. Used for potion mixing + [cauldron.inverse_potions] + "minecraft:mining_fatigue" = "minecraft:haste" + "minecraft:instant_health" = "minecraft:instant_damage" + "minecraft:unluck" = "minecraft:luck" + "minecraft:instant_damage" = "minecraft:instant_health" + "minecraft:weakness" = "minecraft:strength" + "minecraft:slowness" = "minecraft:speed" + "minecraft:haste" = "minecraft:mining_fatigue" + "minecraft:strength" = "minecraft:weakness" + "minecraft:speed" = "minecraft:slowness" + "minecraft:luck" = "minecraft:unluck" + +[tripwire_hook] + #Allows placing tools on tripwire hooks + tool_hook = true + +[carpets] + #Allows you to place carpets on stairs + carpeted_stairs = true + #Allows you to place carpets on slabs + carpeted_slabs = true + +[cake] + #Allows you to place a cake on top of another + double_cake = true + #Allows eating a cake from every side + directional_cake = true + +[mob_head] + #Allows you to place two mob heads on top of each other + skull_piles = true + #Allows candles to be placed on top of skulls + skull_candles = true + #Allows placing more than one candle ontop of each skull + multiple_candles = true + +[flower_pot] + #allows you to place hanging flower pots. Works with any modded pot too + hanging_pot = true + +[lantern] + #Allow wall lanterns placement + wall_lanterns = true + #Gives high priority to wall lantern placement. Enable to override other wall lanterns placements, disable if it causes issues with other mods that use lower priority block click events + high_priority = true + #Mod ids of mods that have lantern block that extend the base lantern class but don't look like one + mod_blacklist = ["bbb", "extlights", "betterendforge", "spelunkery", "galosphere", "tconstruct", "enigmaticlegacy", "beautify", "candlelight"] + #Ids of blocks that are not detected as lanterns but should be + id_whitelist = ["enlightened_end:xenon_lantern"] + #Allows ceiling lanterns to fall if their support is broken.Additionally if they fall from high enough they will break creating a fire where they land + #Allowed Values: ON, OFF, NO_FIRE + falling_lanterns = "ON" + +[bell] + #Ring a bell by clicking on a chain that's connected to it + chain_ringing = true + #Max chain length that allows a bell to ring + #Range: 0 ~ 256 + chain_length = 16 + +[banners] + #Allow banners to be placed on ceilings + ceiling_banners = true + +[misc] + #Allows dying blocks by right clicking them with dye + dye_blocks = false + +[torch] + #Allows torches to set entities on fire + torch_fire = true + #Allows torches to set entities on fire when held in offhand given you are attacking with a sword + torch_fire_offhand = false + #Duration of the on fire effect applied by torches. In seconds + #Range: 1 ~ 60 + torch_fire_duration = 2 + +[lily_pad] + #Allows lilypads to have any block placed ontop + better_lilypads = true + diff --git a/overrides/config/appleskin-client.toml b/overrides/config/appleskin-client.toml new file mode 100644 index 0000000..b171cd8 --- /dev/null +++ b/overrides/config/appleskin-client.toml @@ -0,0 +1,24 @@ + +[client] + #If true, shows the hunger (and saturation if showSaturationHudOverlay is true) that would be restored by food you are currently holding + showFoodValuesHudOverlay = true + #If true, shows your food exhaustion as a progress bar behind the hunger bars + showFoodExhaustionHudUnderlay = true + #Alpha value of the flashing icons at their most visible point (1.0 = fully opaque, 0.0 = fully transparent) + #Range: 0.0 ~ 1.0 + maxHudOverlayFlashAlpha = 0.65 + #If true, health/hunger overlay will shake to match Minecraft's icon animations + showVanillaAnimationsOverlay = true + #If true, adds a line that shows your hunger, saturation, and exhaustion level in the F3 debug overlay + showFoodStatsInDebugOverlay = true + #If true, shows the hunger and saturation values of food in its tooltip while holding SHIFT + showFoodValuesInTooltip = true + #If true, shows the hunger and saturation values of food in its tooltip automatically (without needing to hold SHIFT) + showFoodValuesInTooltipAlways = true + #If true, shows estimated health restored by food on the health bar + showFoodHealthHudOverlay = true + #If true, shows your current saturation level overlayed on the hunger bar + showSaturationHudOverlay = true + #If true, enables the hunger/saturation/health overlays for food in your off-hand + showFoodValuesHudOverlayWhenOffhand = true + diff --git a/overrides/config/aquaculture-common.toml b/overrides/config/aquaculture-common.toml new file mode 100644 index 0000000..5199ede --- /dev/null +++ b/overrides/config/aquaculture-common.toml @@ -0,0 +1,20 @@ + +["basic options"] + "Enable weight for fish? Useful for fishing competitions" = false + "Should fish be added as compostables for the composter/worm farm? (Based on fish, or weight if enabled)" = true + "Should Aquaculture fish be able to be used to breed cats & ocelots?" = true + "Enable debug mode? (Enables additional logging)" = false + "Show Fillet recipes in JEI?" = true + #Range: 0 ~ 63 + "How many blocks below sea level Aquaculture fish can spawn" = 13 + + ["basic options"."Amount of Message In A Bottle messages"] + #Range: 0 ~ 255 + " Used to add additional custom messages" = 29 + +["neptunium options"] + "Enable recipes for Neptunium items?" = true + "Enable recipes for Neptunium armor?" = true + #Should Neptune's bounty be added as fishing loot? Very rare. + "Add Neptune's Bounty as loot?" = true + diff --git a/overrides/config/architects_palette-common.toml b/overrides/config/architects_palette-common.toml new file mode 100644 index 0000000..821e63a --- /dev/null +++ b/overrides/config/architects_palette-common.toml @@ -0,0 +1,24 @@ +#Whenever Sunstone and Moonstone update their states, there is a chance for adjacent ones to update as well. +#This causes the updates to cascade and helps the blocks stay in sync over large areas. +#Default is .35, for a 35% chance of each adjacent block updating. +#Range: 0.0 ~ 1.0 +sunstoneSpreadChance = 0.35 + +#The following options require a server restart to take effect. +[Restart_Required] + #Architect's Palette adds trades to various villagers. This option controls if they can appear in newly generated trades. + #Villagers that already sell AP items will continue to do so regardless of this setting. + enableVillagerTrades = true + #Enables Wandering Trader trades added by AP. + enableWandererTrades = true + #AP adds Vertical Slabs to be compatible with Quark. Enabling this will force those to be available even if Quark isn't loaded. + verticalSlabsForced = false + + #World Generation Options + [Restart_Required.World_Gen] + #Controls ALL worldgen features added by Architect's Palette. + #If false, NOTHING from AP will generate. If true, individual features may still be disabled. + globalWorldGenToggle = true + #Controls the spawning of Monazite, Ekanite, and Heliodor rods in various Nether biomes. + netherCrystalGeneration = true + diff --git a/overrides/config/balanced_flight.toml b/overrides/config/balanced_flight.toml new file mode 100644 index 0000000..4bc00a0 --- /dev/null +++ b/overrides/config/balanced_flight.toml @@ -0,0 +1,22 @@ + +#Balanced Flight Settings +[Settings] + + [Settings."Flight Options"] + "Ascended Ring Also Works As Elytra" = true + "Ascended Ring Gives Unlimited Creative Flight (will fall back to Basic tier inside range)" = true + "Flight Anchor Gives Creative Flight" = true + "Flight Anchor Gives Elytra Flight" = false + + [Settings."Enhanced Elytra Mechanics"] + "Disable Elytra Damage" = true + "Enable Elytra Flight From Ground" = true + "Enable Take Off Mechanic" = true + "Infinite Rockets" = true + + [Settings."Balancing Config"] + #Range: 0.0 ~ 10.0 + "Anchor Distance Multiplier (0d -> 10d, default 1d)" = 1.0 + "Disable Fall Damage Near Flight Anchor" = true + "Disable Fall Damage When Wearing Ascended Ring" = true + diff --git a/overrides/config/balm-client.toml b/overrides/config/balm-client.toml new file mode 100644 index 0000000..6b8b38b --- /dev/null +++ b/overrides/config/balm-client.toml @@ -0,0 +1,24 @@ +#This is an example enum property +#Allowed Values: Hello, World +exampleEnum = "Hello" +#This is an example int property +exampleInt = 42 +#This is an example int list property +exampleIntList = [12, 24] +#This is an example boolean property +exampleBoolean = true +#This is an example string property +exampleString = "Hello World" +#This is an example string list property +exampleStringList = ["Hello", "World"] +#This is an example enum list property +exampleEnumList = ["Hello", "World"] +#This is an example resource location set property +exampleResourceLocationSet = ["minecraft:dirt", "minecraft:diamond"] + +[exampleCategory] + #This is an example string inside a category + innerField = "I am inside" + #This is an example float inside a category + exampleFloat = 42.84000015258789 + diff --git a/overrides/config/balm-common.toml b/overrides/config/balm-common.toml new file mode 100644 index 0000000..c468913 --- /dev/null +++ b/overrides/config/balm-common.toml @@ -0,0 +1,24 @@ +#This is an example boolean property +exampleBoolean = true +#This is an example int property +exampleInt = 42 +#This is an example string property +exampleString = "Hello World" +#This is an example enum property +#Allowed Values: Hello, World +exampleEnum = "Hello" +#This is an example string list property +exampleStringList = ["Hello", "World"] +#This is an example int list property +exampleIntList = [12, 24] +#This is an example enum list property +exampleEnumList = ["Hello", "World"] +#This is an example resource location set property +exampleResourceLocationSet = ["minecraft:diamond", "minecraft:dirt"] + +[exampleCategory] + #This is an example string inside a category + innerField = "I am inside" + #This is an example float inside a category + exampleFloat = 42.84000015258789 + diff --git a/overrides/config/berry_good-common.toml b/overrides/config/berry_good-common.toml new file mode 100644 index 0000000..d1a5bad --- /dev/null +++ b/overrides/config/berry_good-common.toml @@ -0,0 +1,21 @@ + +[tweaks] + + [tweaks.sweet_berries] + #If Sweet Berry Bushes require pips to place, to prevent accidental placement + "Sweet Berries require pips" = true + + [tweaks.glow_berries] + #If Cave Vines require pips to place, to prevent accidental placement + "Glow Berries require pips" = true + #If Glow Berries give Glowing upon consumption + "Glow Berries give Glowing" = true + +[items] + + [items.music_disc_fox] + #If Foxes can spawn with a Fox music disc + "Enable Fox music disc" = true + #The chance that a Fox has to spawn with a Fox music disc + "Fox music disc chance" = 0.01 + diff --git a/overrides/config/betteradvancements-client.toml b/overrides/config/betteradvancements-client.toml new file mode 100644 index 0000000..a6f2478 --- /dev/null +++ b/overrides/config/betteradvancements-client.toml @@ -0,0 +1,24 @@ +defaultUncompletedIconColor = "#FFFFFF" +defaultUncompletedTitleColor = "#0489C1" +defaultCompletedIconColor = "#DBA213" +defaultCompletedTitleColor = "#DBA213" +doAdvancementsBackgroundFade = true +showDebugCoordinates = false +orderTabsAlphabetically = false +#Values below 50% might give odd results, use on own risk ;) +#Range: 1 ~ 100 +uiScaling = 100 +#Lists the criteria for partially completed advancements, e.g. the biomes required for 'Adventuring Time' +# Off: Vanilla default +# Default: List which criteria you have already obtained +# Spoiler: Only reveal unobtained criteria +# All: Show both obtained and unobtained criteria +criteriaDetail = "Default" +criteriaDetailRequiresShift = false +addInventoryButton = false +defaultDrawDirectLines = false +defaultHideLines = false +defaultCompletedLineColor = "#FFFFFF" +defaultUncompletedLineColor = "#FFFFFF" +onlyUseAboveAdvancementTabs = false + diff --git a/overrides/config/betterchunkloading.json b/overrides/config/betterchunkloading.json new file mode 100644 index 0000000..e7ef4a3 --- /dev/null +++ b/overrides/config/betterchunkloading.json @@ -0,0 +1,42 @@ +{ + "enablePrediction": { + "desc:": "Enables predictive chunkloading, which predicts player movement and preloads an area in movement direction: default:true", + "enablePrediction": true + }, + "predictionLoadingSpeed": { + "desc:": "Set a modifier to prediction area loading speed, increasing the value increases the speed at which chunks load around the player. Note that faster loading also means higher impact on TPS. range: [0.01 -> 10.0], default: 1.0", + "predictionLoadingSpeed": 1.0 + }, + "predictionarea": { + "desc:": "Size of the area marked for preloading: default:7 chunks, max: 32, min: 2", + "predictionarea": 7 + }, + "enableSmartChunkLoading": { + "desc:": "Enables smart chunkloading around the player, which dynamically loads the around the player : default:true", + "enableSmartChunkLoading": true + }, + "smartChunkLoadingSpeed": { + "desc:": "Set a modifier to smart chunkloading speed, increasing the value increases the speed at which chunks load around the player. Note that faster loading also means higher impact on TPS. range: [0.01 -> 10.0], default: 1.0", + "smartChunkLoadingSpeed": 1.0 + }, + "preventWalkUnloaded": { + "desc:": "Prevents players from moving into unloaded areas on serverside, which stalls the server and forceloads the chunk: default:true", + "preventWalkUnloaded": true + }, + "enableSmartPostProcessing": { + "desc:": "Enables smart post processing, which slightly improves the general chunk loading speed by waiting with post processing(e.g. fluid updates) until neighbouring chunks are loaded: default:true", + "enableSmartPostProcessing": true + }, + "enableFasterChunkTasks": { + "desc:": "Enables faster worldgen tasks: default:false", + "enableFasterChunkTasks": false + }, + "optimizeWaiting": { + "desc:": "Optimizes time the world is stalled while waiting for a chunk: default:true", + "optimizeWaiting": true + }, + "debugLogging": { + "desc:": "Enables debug logging to show chunk loading changes: default:false", + "debugLogging": false + } +} \ No newline at end of file diff --git a/overrides/config/betterdeserttemples-forge-1_18_2.toml b/overrides/config/betterdeserttemples-forge-1_18_2.toml new file mode 100644 index 0000000..e4357bd --- /dev/null +++ b/overrides/config/betterdeserttemples-forge-1_18_2.toml @@ -0,0 +1,24 @@ + +["YUNG's Better Desert Temples"] + + ########################################################################################################### + ## General settings. + ########################################################################################################### + ["YUNG's Better Desert Temples".General] + # The minimum y-value at which the desert temple can spawn. + # Default: 61 + # + "Min Start Y" = 61 + # The maximum y-value at which the desert temple can spawn. + # Default: 200 + # + "Max Start Y" = 200 + # Whether or not vanilla desert pyramids should be disabled. + # Default: true + # + "Disable Vanilla Pyramids" = true + # Whether or not mining fatigue is applied to players in the desert temple if it has not yet been cleared. + # Default: true + # + "Apply Mining Fatigue" = true + diff --git a/overrides/config/betterdeserttemples-forge-1_20.toml b/overrides/config/betterdeserttemples-forge-1_20.toml new file mode 100644 index 0000000..968f2ac --- /dev/null +++ b/overrides/config/betterdeserttemples-forge-1_20.toml @@ -0,0 +1,16 @@ + +["YUNG's Better Desert Temples"] + + ########################################################################################################### + ## General settings. + ########################################################################################################### + ["YUNG's Better Desert Temples".General] + # Whether or not vanilla desert pyramids should be disabled. + # Default: true + # + "Disable Vanilla Pyramids" = true + # Whether or not mining fatigue is applied to players in the desert temple if it has not yet been cleared. + # Default: true + # + "Apply Mining Fatigue" = true + diff --git a/overrides/config/betterdeserttemples/README.txt b/overrides/config/betterdeserttemples/README.txt new file mode 100644 index 0000000..7d9fed0 --- /dev/null +++ b/overrides/config/betterdeserttemples/README.txt @@ -0,0 +1,7 @@ +This directory is for a few additional options for YUNG's Better Desert Temples. +Options provided may vary by version. +This directory contains subdirectories for supported versions. The first time you run Better Desert Temples, a version subdirectory will be created if that version supports advanced options. +For example, the first time you use Better Desert Temples for 1.18.2 on Forge, the 'forge-1_18_2' subdirectory will be created in this folder. +If no subdirectory for your version is created, then that version probably does not support the additional options. +NOTE -- MOST OPTIONS CAN BE FOUND IN A CONFIG FILE OUTSIDE THIS FOLDER! +For example, on Forge 1.18.2 the file is 'betterdeserttemples-forge-1_18_2.toml'. \ No newline at end of file diff --git a/overrides/config/betterdeserttemples/forge-1_18_2/README.txt b/overrides/config/betterdeserttemples/forge-1_18_2/README.txt new file mode 100644 index 0000000..09b809b --- /dev/null +++ b/overrides/config/betterdeserttemples/forge-1_18_2/README.txt @@ -0,0 +1,30 @@ +###################################### +# armorstands.json # +###################################### + This file contains ItemRandomizers describing the probability distribution of armor on armor stands. +Armor stands spawn in armory rooms and wardrobe rooms. +For information on ItemRandomizers, see the bottom of this README. +###################################### +# itemframes.json # +###################################### + This file contains ItemRandomizers describing the probability distribution of items in item frames. +Item frames only spawn in food storage rooms and armoury rooms. +For information on ItemRandomizers, see the bottom of this README. +###################################### +# ItemRandomizers # +###################################### +Describes a set of items and the probability of each item being chosen. + - entries: An object where each entry's key is a item, and each value is that item's probability of being chosen. + The total sum of all probabilities SHOULD NOT exceed 1.0! + - defaultItem: The item used for any leftover probability ranges. + For example, if the total sum of all the probabilities of the entries is 0.6, then + there is a 0.4 chance of the defaultItem being selected. +Here's an example ItemRandomizer: +"entries": { + "minecraft:stone_axe": 0.25, + "minecraft:shield": 0.2, + "minecraft:air": 0.1 +}, +"defaultItem": "minecraft:iron_axe" +For each item, this randomizer has a 25% chance of returning a stone axe, 20% chance of choosing a shield, +10% chance of choosing air (nothing), and a 100 - (25 + 20 + 10) = 45% chance of choosing an iron axe (since it's the default item). diff --git a/overrides/config/betterdeserttemples/forge-1_18_2/armorstands.json b/overrides/config/betterdeserttemples/forge-1_18_2/armorstands.json new file mode 100644 index 0000000..62416ee --- /dev/null +++ b/overrides/config/betterdeserttemples/forge-1_18_2/armorstands.json @@ -0,0 +1,58 @@ +{ + "armoryHelmets": { + "entries": { + "golden_helmet": 0.2, + "chainmail_helmet": 0.3 + }, + "defaultItem": "air" + }, + "wardrobeHelmets": { + "entries": { + "leather_helmet": 0.4, + "chainmail_helmet": 0.2 + }, + "defaultItem": "air" + }, + "armoryChestplates": { + "entries": { + "chainmail_chestplate": 0.3, + "golden_chestplate": 0.2 + }, + "defaultItem": "air" + }, + "wardrobeChestplates": { + "entries": { + "chainmail_chestplate": 0.2, + "leather_chestplate": 0.4 + }, + "defaultItem": "air" + }, + "armoryLeggings": { + "entries": { + "chainmail_leggings": 0.3, + "golden_leggings": 0.2 + }, + "defaultItem": "air" + }, + "wardrobeLeggings": { + "entries": { + "chainmail_leggings": 0.2, + "leather_leggings": 0.4 + }, + "defaultItem": "air" + }, + "armoryBoots": { + "entries": { + "golden_boots": 0.2, + "chainmail_boots": 0.3 + }, + "defaultItem": "air" + }, + "wardrobeBoots": { + "entries": { + "chainmail_boots": 0.2, + "leather_boots": 0.4 + }, + "defaultItem": "air" + } +} \ No newline at end of file diff --git a/overrides/config/betterdeserttemples/forge-1_18_2/itemframes.json b/overrides/config/betterdeserttemples/forge-1_18_2/itemframes.json new file mode 100644 index 0000000..9be2206 --- /dev/null +++ b/overrides/config/betterdeserttemples/forge-1_18_2/itemframes.json @@ -0,0 +1,31 @@ +{ + "armouryItems": { + "entries": { + "name_tag": 0.05, + "stone_axe": 0.05, + "shield": 0.1, + "bow": 0.1, + "golden_axe": 0.1, + "arrow": 0.05, + "stone_sword": 0.05, + "golden_sword": 0.1 + }, + "defaultItem": "air" + }, + "storageItems": { + "entries": { + "honey_bottle": 0.1, + "cake": 0.1, + "wheat_seeds": 0.025, + "potato": 0.2, + "rabbit_foot": 0.01, + "pumpkin_seeds": 0.025, + "bread": 0.2, + "melon_seeds": 0.025, + "slime_ball": 0.05, + "beetroot_seeds": 0.025, + "cookie": 0.1 + }, + "defaultItem": "air" + } +} \ No newline at end of file diff --git a/overrides/config/betterdeserttemples/forge-1_20/README.txt b/overrides/config/betterdeserttemples/forge-1_20/README.txt new file mode 100644 index 0000000..09b809b --- /dev/null +++ b/overrides/config/betterdeserttemples/forge-1_20/README.txt @@ -0,0 +1,30 @@ +###################################### +# armorstands.json # +###################################### + This file contains ItemRandomizers describing the probability distribution of armor on armor stands. +Armor stands spawn in armory rooms and wardrobe rooms. +For information on ItemRandomizers, see the bottom of this README. +###################################### +# itemframes.json # +###################################### + This file contains ItemRandomizers describing the probability distribution of items in item frames. +Item frames only spawn in food storage rooms and armoury rooms. +For information on ItemRandomizers, see the bottom of this README. +###################################### +# ItemRandomizers # +###################################### +Describes a set of items and the probability of each item being chosen. + - entries: An object where each entry's key is a item, and each value is that item's probability of being chosen. + The total sum of all probabilities SHOULD NOT exceed 1.0! + - defaultItem: The item used for any leftover probability ranges. + For example, if the total sum of all the probabilities of the entries is 0.6, then + there is a 0.4 chance of the defaultItem being selected. +Here's an example ItemRandomizer: +"entries": { + "minecraft:stone_axe": 0.25, + "minecraft:shield": 0.2, + "minecraft:air": 0.1 +}, +"defaultItem": "minecraft:iron_axe" +For each item, this randomizer has a 25% chance of returning a stone axe, 20% chance of choosing a shield, +10% chance of choosing air (nothing), and a 100 - (25 + 20 + 10) = 45% chance of choosing an iron axe (since it's the default item). diff --git a/overrides/config/betterdeserttemples/forge-1_20/armorstands.json b/overrides/config/betterdeserttemples/forge-1_20/armorstands.json new file mode 100644 index 0000000..4a53d81 --- /dev/null +++ b/overrides/config/betterdeserttemples/forge-1_20/armorstands.json @@ -0,0 +1,58 @@ +{ + "armoryHelmets": { + "entries": { + "chainmail_helmet": 0.3, + "golden_helmet": 0.2 + }, + "defaultItem": "air" + }, + "wardrobeHelmets": { + "entries": { + "chainmail_helmet": 0.2, + "leather_helmet": 0.4 + }, + "defaultItem": "air" + }, + "armoryChestplates": { + "entries": { + "chainmail_chestplate": 0.3, + "golden_chestplate": 0.2 + }, + "defaultItem": "air" + }, + "wardrobeChestplates": { + "entries": { + "chainmail_chestplate": 0.2, + "leather_chestplate": 0.4 + }, + "defaultItem": "air" + }, + "armoryLeggings": { + "entries": { + "golden_leggings": 0.2, + "chainmail_leggings": 0.3 + }, + "defaultItem": "air" + }, + "wardrobeLeggings": { + "entries": { + "chainmail_leggings": 0.2, + "leather_leggings": 0.4 + }, + "defaultItem": "air" + }, + "armoryBoots": { + "entries": { + "golden_boots": 0.2, + "chainmail_boots": 0.3 + }, + "defaultItem": "air" + }, + "wardrobeBoots": { + "entries": { + "leather_boots": 0.4, + "chainmail_boots": 0.2 + }, + "defaultItem": "air" + } +} \ No newline at end of file diff --git a/overrides/config/betterdeserttemples/forge-1_20/itemframes.json b/overrides/config/betterdeserttemples/forge-1_20/itemframes.json new file mode 100644 index 0000000..44ae295 --- /dev/null +++ b/overrides/config/betterdeserttemples/forge-1_20/itemframes.json @@ -0,0 +1,31 @@ +{ + "armouryItems": { + "entries": { + "golden_sword": 0.1, + "stone_axe": 0.05, + "bow": 0.1, + "golden_axe": 0.1, + "arrow": 0.05, + "shield": 0.1, + "stone_sword": 0.05, + "name_tag": 0.05 + }, + "defaultItem": "air" + }, + "storageItems": { + "entries": { + "cake": 0.1, + "bread": 0.2, + "cookie": 0.1, + "slime_ball": 0.05, + "potato": 0.2, + "melon_seeds": 0.025, + "beetroot_seeds": 0.025, + "honey_bottle": 0.1, + "wheat_seeds": 0.025, + "rabbit_foot": 0.01, + "pumpkin_seeds": 0.025 + }, + "defaultItem": "air" + } +} \ No newline at end of file diff --git a/overrides/config/betterdungeons-forge-1_18.toml b/overrides/config/betterdungeons-forge-1_18.toml new file mode 100644 index 0000000..acab932 --- /dev/null +++ b/overrides/config/betterdungeons-forge-1_18.toml @@ -0,0 +1,103 @@ + +["YUNG's Better Dungeons"] + + ########################################################################################################### + ## General settings. + ########################################################################################################### + ["YUNG's Better Dungeons".General] + # Whether or not dungeons should be allowed to place skeleton skulls and other mob heads. + # This option may be useful for some modpack creators. + # Default: true + # + "Enable Skulls & Heads" = true + # Whether or not vanilla dungeons should be prevented from spawning in the world. + # It is recommended to disable these, since the Small Dungeons are very similar in design. + # Default: true + # + "Remove Vanilla Dungeons" = true + # Some dungeons can rarely spawn Nether-related blocks such as soul sand, soul campfires, and soul lanterns. + # Note that the blocks will be purely decorative - nothing progression-breaking like Ancient Debris. + # Set this to false to prevent any Nether-related blocks from spawning in dungeons. + # This option may be useful for some modpack creators. + # Default: true + # + "Enable Nether Blocks in Dungeons" = true + + ########################################################################################################### + ## Spider Dungeon settings. + ########################################################################################################### + ["YUNG's Better Dungeons"."Spider Dungeons"] + # The minimum y-value at which the STARTING POINT of the spider dungeon can spawn. + # Note that this point is the top of the spider dungeon, so the various pieces of the dungeon can extend far below it. + # Any parts that spawn above the surface (according to the heightmap) will not be placed. + # Default: 70 + # + "Spider Dungeon Min Start Y" = 70 + # The maximum y-value at which the STARTING POINT of the spider dungeon can spawn. + # Note that this point is the top of the spider dungeon, so the various pieces of the dungeon can extend far below it. + # Any parts that spawn above the surface (according to the heightmap) will not be placed. + # Default: 71 + # + "Spider Dungeon Max Start Y" = 71 + + ########################################################################################################### + ## Skeleton Dungeon settings. + ########################################################################################################### + ["YUNG's Better Dungeons"."Skeleton Dungeons"] + # The minimum y-value at which the STARTING POINT of the skeleton dungeon can spawn. + # Note that this point is the bottom of the skeleton dungeon, so the various pieces of the dungeon can extend above it. + # Default: -50 + # + "Skeleton Dungeon Min Start Y" = -50 + # The maximum y-value at which the STARTING POINT of the skeleton dungeon can spawn. + # Note that this point is the bottom of the skeleton dungeon, so the various pieces of the dungeon can extend above it. + # Default: -30 + # + "Skeleton Dungeon Max Start Y" = -30 + + ########################################################################################################### + ## Zombie Dungeon settings. + ########################################################################################################### + ["YUNG's Better Dungeons"."Zombie Dungeons"] + # The minimum y-value at which the STARTING POINT of the zombie dungeon can spawn. + # Note that this point is the bottom of the zombie dungeon, so the various pieces of the dungeon can extend below it. + # Default: 50 + # + "Zombie Dungeon Min Start Y" = 50 + # The maximum y-value at which the STARTING POINT of the zombie dungeon can spawn. + # Note that this point is the bottom of the zombie dungeon, so the various pieces of the dungeon can extend below it. + # Default: 51 + # + "Zombie Dungeon Max Start Y" = 51 + # The longest distance that can be checked when attempting to generate a surface entrance staircase. + # Making this too large may cause problems. + # Default: 20 + # + "Zombie Dungeon Surface Entrance Staircase Max Length" = 20 + + ########################################################################################################### + ## Small Dungeon settings. + ########################################################################################################### + ["YUNG's Better Dungeons"."Small Dungeons"] + # The minimum y-value at which small dungeons can spawn. + # Default: -50 + "Small Dungeon Min Y" = -50 + # The maximum y-value at which small dungeons can spawn. + # Default: 50 + "Small Dungeon Max Start Y" = 50 + # The maximum number of banners that can spawn in a single small dungeon. + # Default: 2 + #Range: 0 ~ 8 + "Small Dungeon Max Banner Count" = 2 + # The minimum number of chests that are guaranteed to spawn in a single small dungeon. + # Default: 1 + "Small Dungeon Min Chest Count" = 1 + # The maximum number of chests that can spawn in a single small dungeon. + # Default: 2 + "Small Dungeon Max Chest Count" = 2 + # Whether or not Small Dungeons can rarely place ore blocks in the corners of the dungeon. + # If this is set to false, any ore blocks that spawn as part of a corner prop will instead be replaced with air. + # Default: true + # + "Allow Ore Blocks in Corners" = true + diff --git a/overrides/config/betterdungeons-forge-1_20.toml b/overrides/config/betterdungeons-forge-1_20.toml new file mode 100644 index 0000000..59f464d --- /dev/null +++ b/overrides/config/betterdungeons-forge-1_20.toml @@ -0,0 +1,69 @@ + +["YUNG's Better Dungeons"] + + ########################################################################################################### + ## General settings. + ########################################################################################################### + ["YUNG's Better Dungeons".General] + # Whether or not dungeons should be allowed to place skeleton skulls and other mob heads. + # This option may be useful for some modpack creators. + # Default: true + # + "Enable Skulls & Heads" = true + # Some dungeons can rarely spawn Nether-related blocks such as soul sand, soul campfires, and soul lanterns. + # Note that the blocks will be purely decorative - nothing progression-breaking like Ancient Debris. + # Set this to false to prevent any Nether-related blocks from spawning in dungeons. + # This option may be useful for some modpack creators. + # Default: true + # + "Enable Nether Blocks in Dungeons" = true + + ########################################################################################################### + ## Zombie Dungeon settings. + ########################################################################################################### + ["YUNG's Better Dungeons"."Zombie Dungeons"] + # The longest distance that can be checked when attempting to generate a surface entrance staircase. + # Making this too large may cause problems. + # Default: 20 + # + "Zombie Dungeon Surface Entrance Staircase Max Length" = 20 + + ########################################################################################################### + ## Small Dungeon settings. + ########################################################################################################### + ["YUNG's Better Dungeons"."Small Dungeons"] + # The maximum number of banners that can spawn in a single small dungeon. + # Default: 2 + #Range: 0 ~ 8 + "Small Dungeon Max Banner Count" = 2 + # The minimum number of chests that are guaranteed to spawn in a single small dungeon. + # Default: 1 + "Small Dungeon Min Chest Count" = 1 + # The maximum number of chests that can spawn in a single small dungeon. + # Default: 2 + "Small Dungeon Max Chest Count" = 2 + # Whether or not Small Dungeons can rarely place ore blocks in the corners of the dungeon. + # If this is set to false, any ore blocks that spawn as part of a corner prop will instead be replaced with air. + # Default: true + # + "Allow Ore Blocks in Corners" = true + + ########################################################################################################### + ## Small Nether Dungeon settings. + ## These are disabled by default. + ########################################################################################################### + ["YUNG's Better Dungeons"."Small Nether Dungeons"] + # Whether or not small Nether dungeons should spawn. + # Default: false + "Enable Small Nether Dungeons" = false + # Whether or not Wither skeletons spawned from small Nether dungeons have a chance to drop Wither skeleton skulls. + # Default: true + "Wither Skeletons From Spawners Drop Wither Skeleton Skulls" = true + # Whether or not blazes spawned from small Nether dungeons have a chance to drop blaze rods. + # Default: true + "Blazes From Spawners Drop Blaze Rods" = true + # The maximum number of banners that can spawn in a single small Nether dungeon. + # Default: 2 + #Range: 0 ~ 8 + "Small Nether Dungeon Max Banner Count" = 2 + diff --git a/overrides/config/betterendisland-forge-1_20.toml b/overrides/config/betterendisland-forge-1_20.toml new file mode 100644 index 0000000..409b738 --- /dev/null +++ b/overrides/config/betterendisland-forge-1_20.toml @@ -0,0 +1,9 @@ + +["YUNG's Better End Island"] + # Whether the Ender Dragon drops an egg when every time it's defeated. + # Default: false + "Resummoned Dragon Drops Egg" = false + # Whether the vanilla obsidian platform should spawn in the End instead of the revamped platform. + # Default: false + "Spawn Vanilla Obsidian Platform" = false + diff --git a/overrides/config/betterfortresses-forge-1_18_2.toml b/overrides/config/betterfortresses-forge-1_18_2.toml new file mode 100644 index 0000000..43e15bc --- /dev/null +++ b/overrides/config/betterfortresses-forge-1_18_2.toml @@ -0,0 +1,20 @@ + +["YUNG's Better Nether Fortresses"] + + ########################################################################################################### + ## General settings. + ########################################################################################################### + ["YUNG's Better Nether Fortresses".General] + # Whether or not vanilla Nether Fortresses should be disabled. + # Default: true + # + "Disable Vanilla Nether Fortresses" = true + # The minimum y-value at which the starting point of the fortress (the keep) can spawn. + # Default: 62 + # + "Minimum Starting Height" = 62 + # The maximum y-value at which the starting point of the fortress (the keep) can spawn. + # Default: 82 + # + "Maximum Starting Height" = 82 + diff --git a/overrides/config/betterfortresses-forge-1_20.toml b/overrides/config/betterfortresses-forge-1_20.toml new file mode 100644 index 0000000..2cfffa8 --- /dev/null +++ b/overrides/config/betterfortresses-forge-1_20.toml @@ -0,0 +1,12 @@ + +["YUNG's Better Nether Fortresses"] + + ########################################################################################################### + ## General settings. + ########################################################################################################### + ["YUNG's Better Nether Fortresses".General] + # Whether or not vanilla Nether Fortresses should be disabled. + # Default: true + # + "Disable Vanilla Nether Fortresses" = true + diff --git a/overrides/config/betterfortresses/README.txt b/overrides/config/betterfortresses/README.txt new file mode 100644 index 0000000..7557c7c --- /dev/null +++ b/overrides/config/betterfortresses/README.txt @@ -0,0 +1,8 @@ +This directory is for a few additional options for YUNG's Better Nether Fortresses. +Options provided may vary by version. +This directory contains subdirectories for supported versions. The first time you run Better Nether Fortresses, a version subdirectory will be created if that version supports advanced options. +For example, the first time you use Better Nether Fortresses for MC 1.19.2 on Forge, the 'forge-1_19' subdirectory will be created in this folder. +If no subdirectory for your version is created, then that version probably does not support the additional options. +NOTE -- Most of this mod's config settings can be found in a config file outside this folder! +For example, on Forge 1.19.2 the file is 'betterfortresses-forge-1_19.toml'. +Also note that many of the structure's settings such as spawn rate & spawn conditions can only be modified via data pack. \ No newline at end of file diff --git a/overrides/config/betterfortresses/forge-1_18_2/README.txt b/overrides/config/betterfortresses/forge-1_18_2/README.txt new file mode 100644 index 0000000..ffdedac --- /dev/null +++ b/overrides/config/betterfortresses/forge-1_18_2/README.txt @@ -0,0 +1,26 @@ +###################################### +# itemframes.json # +###################################### + This file contains ItemRandomizers describing the probability distribution of items in item frames. +Item frames only spawn in certain rooms and hallway pieces. +For information on ItemRandomizers, see the bottom of this README. +###################################### +# ItemRandomizers # +###################################### +Describes a set of items and the probability of each item being chosen. + - entries: An object where each entry's key is an item, and each value is that item's probability of being chosen. + The total sum of all probabilities SHOULD NOT exceed 1.0! + - defaultItem: The item used for any leftover probability ranges. + For example, if the total sum of all the probabilities of the entries is 0.6, then + there is a 0.4 chance of the defaultItem being selected. +Here's an example ItemRandomizer: +{ + "entries": { + "minecraft:cobblestone": 0.25, + "minecraft:air": 0.2, + "minecraft:stone_sword": 0.1 + }, + "defaultItem": "minecraft:iron_axe" +} +This randomizer has a 25% chance of returning cobblestone, 20% chance of choosing air, +10% chance of choosing a stone sword, and a 100 - (25 + 20 + 10) = 45% chance of choosing iron axe (since it's the default item). diff --git a/overrides/config/betterfortresses/forge-1_18_2/itemframes.json b/overrides/config/betterfortresses/forge-1_18_2/itemframes.json new file mode 100644 index 0000000..c6b416a --- /dev/null +++ b/overrides/config/betterfortresses/forge-1_18_2/itemframes.json @@ -0,0 +1,48 @@ +{ + "weaponItems": { + "entries": { + "stone_axe": 0.025, + "shield": 0.025, + "netherite_sword": 0.005, + "golden_axe": 0.05, + "stone_sword": 0.025, + "iron_axe": 0.025, + "iron_sword": 0.025, + "golden_sword": 0.05 + }, + "defaultItem": "air" + }, + "lootItems": { + "entries": { + "gold_nugget": 0.2, + "gold_ingot": 0.1, + "nether_wart": 0.1 + }, + "defaultItem": "air" + }, + "studyItems": { + "entries": { + "paper": 0.1, + "enchanted_book": 0.1, + "book": 0.4, + "writable_book": 0.1 + }, + "defaultItem": "air" + }, + "messHallItems": { + "entries": { + "porkchop": 0.3, + "gold_ingot": 0.2, + "cooked_porkchop": 0.3 + }, + "defaultItem": "air" + }, + "alchemyItems": { + "entries": { + "fire_charge": 0.2, + "magma_cream": 0.3, + "quartz": 0.3 + }, + "defaultItem": "air" + } +} \ No newline at end of file diff --git a/overrides/config/betterfortresses/forge-1_20/README.txt b/overrides/config/betterfortresses/forge-1_20/README.txt new file mode 100644 index 0000000..ffdedac --- /dev/null +++ b/overrides/config/betterfortresses/forge-1_20/README.txt @@ -0,0 +1,26 @@ +###################################### +# itemframes.json # +###################################### + This file contains ItemRandomizers describing the probability distribution of items in item frames. +Item frames only spawn in certain rooms and hallway pieces. +For information on ItemRandomizers, see the bottom of this README. +###################################### +# ItemRandomizers # +###################################### +Describes a set of items and the probability of each item being chosen. + - entries: An object where each entry's key is an item, and each value is that item's probability of being chosen. + The total sum of all probabilities SHOULD NOT exceed 1.0! + - defaultItem: The item used for any leftover probability ranges. + For example, if the total sum of all the probabilities of the entries is 0.6, then + there is a 0.4 chance of the defaultItem being selected. +Here's an example ItemRandomizer: +{ + "entries": { + "minecraft:cobblestone": 0.25, + "minecraft:air": 0.2, + "minecraft:stone_sword": 0.1 + }, + "defaultItem": "minecraft:iron_axe" +} +This randomizer has a 25% chance of returning cobblestone, 20% chance of choosing air, +10% chance of choosing a stone sword, and a 100 - (25 + 20 + 10) = 45% chance of choosing iron axe (since it's the default item). diff --git a/overrides/config/betterfortresses/forge-1_20/itemframes.json b/overrides/config/betterfortresses/forge-1_20/itemframes.json new file mode 100644 index 0000000..326b817 --- /dev/null +++ b/overrides/config/betterfortresses/forge-1_20/itemframes.json @@ -0,0 +1,48 @@ +{ + "weaponItems": { + "entries": { + "netherite_sword": 0.005, + "iron_axe": 0.025, + "golden_sword": 0.05, + "stone_axe": 0.025, + "golden_axe": 0.05, + "shield": 0.025, + "stone_sword": 0.025, + "iron_sword": 0.025 + }, + "defaultItem": "air" + }, + "lootItems": { + "entries": { + "gold_nugget": 0.2, + "nether_wart": 0.1, + "gold_ingot": 0.1 + }, + "defaultItem": "air" + }, + "studyItems": { + "entries": { + "enchanted_book": 0.1, + "writable_book": 0.1, + "paper": 0.1, + "book": 0.4 + }, + "defaultItem": "air" + }, + "messHallItems": { + "entries": { + "porkchop": 0.3, + "cooked_porkchop": 0.3, + "gold_ingot": 0.2 + }, + "defaultItem": "air" + }, + "alchemyItems": { + "entries": { + "magma_cream": 0.3, + "fire_charge": 0.2, + "quartz": 0.3 + }, + "defaultItem": "air" + } +} \ No newline at end of file diff --git a/overrides/config/betterfpsdist.json b/overrides/config/betterfpsdist.json new file mode 100644 index 0000000..5c8a1ee --- /dev/null +++ b/overrides/config/betterfpsdist.json @@ -0,0 +1,18 @@ +{ + "verticalScaling": { + "desc:": "The amount by which the chunk render distance sphere is stretched vertically. default:2.0, min 0.5, max 10", + "verticalScaling": 2.0 + }, + "horizontalScaling": { + "desc:": "The amount by which the chunk render distance sphere is stretched horizontally. default:1.0, min 0.05, max 2", + "horizontalScaling": 1.1 + }, + "affectEntities": { + "desc:": "Enables the distance stretch to also affect entity rendering, default = true", + "affectEntities": true + }, + "debugMode": { + "desc:": "Enables debug mode, which displays how many sections are being hidden(A section is an area of 16x16x16 blocks) default:false", + "debugMode": false + } +} \ No newline at end of file diff --git a/overrides/config/betterjungletemples-forge-1_20.toml b/overrides/config/betterjungletemples-forge-1_20.toml new file mode 100644 index 0000000..4a00b74 --- /dev/null +++ b/overrides/config/betterjungletemples-forge-1_20.toml @@ -0,0 +1,6 @@ + +["YUNG's Better Jungle Temples"] + + ["YUNG's Better Jungle Temples".General] + "Disable Vanilla Jungle Temples" = true + diff --git a/overrides/config/bettermineshafts-forge-1_18.toml b/overrides/config/bettermineshafts-forge-1_18.toml new file mode 100644 index 0000000..f2d7ba5 --- /dev/null +++ b/overrides/config/bettermineshafts-forge-1_18.toml @@ -0,0 +1,110 @@ + +["YUNG's Better Mineshafts"] + # Default: .003 + "Mineshaft Spawn Rate" = 0.003 + # The lowest a mineshaft can spawn. + # Default: -55 + "Minimum y-coordinate" = -55 + # The highest the a mineshaft can spawn. + # Be careful, setting this too high may make mineshafts poke through ocean floors. + # Default: 30 + # + "Maximum y-coordinate" = 30 + # Whether or not vanilla mineshafts should be disabled. + # Default: true + # + "Disable Vanilla Mineshafts" = true + + ########################################################################################################### + ## Ore deposit settings. + ########################################################################################################### + ["YUNG's Better Mineshafts"."Ore Deposits"] + "Enable Ore Deposits" = true + # Chance of an ore deposit being cobblestone only. + # Default: 50 + #Range: 0 ~ 100 + "Cobble Spawn Chance (Empty Deposit)" = 50 + # Chance of an ore deposit containing coal. + # Default: 20 + #Range: 0 ~ 100 + "Coal Spawn Chance" = 20 + # Chance of an ore deposit containing iron. + # Default: 9 + #Range: 0 ~ 100 + "Iron Spawn Chance" = 9 + # Chance of an ore deposit containing redstone. + # Default: 7 + #Range: 0 ~ 100 + "Redstone Spawn Chance" = 7 + # Chance of an ore deposit containing gold. + # Default: 7 + #Range: 0 ~ 100 + "Gold Spawn Chance" = 7 + # Chance of an ore deposit containing lapis lazuli. + # Default: 3 + #Range: 0 ~ 100 + "Lapis Spawn Chance" = 3 + # Chance of an ore deposit containing emerald. + # Default: 3 + #Range: 0 ~ 100 + "Emerald Spawn Chance" = 3 + # Chance of an ore deposit containing diamond. + # Default: 1 + #Range: 0 ~ 100 + "Diamond Spawn Chance" = 1 + + ########################################################################################################### + ## Spawn rates for various mineshaft parts and decorations. + ########################################################################################################### + ["YUNG's Better Mineshafts"."Spawn Rates & More"] + # The spawn rate for lanterns in the main shaft. + # Default: .0067 + #Range: 0.0 ~ 1.0 + "Lantern Spawn Rate" = 0.0067 + # The spawn rate for torches in small shafts. + # Default: .02 + #Range: 0.0 ~ 1.0 + "Torch Spawn Rate" = 0.02 + # The spawn rate for workstation side rooms along the main shaft. + # Default: .025 + #Range: 0.0 ~ 1.0 + "Workstation Spawn Rate" = 0.025 + # The spawn rate for workstation cellars below workstations along the main shaft. + # Default: .25 + #Range: 0.0 ~ 1.0 + "Workstation Cellar Spawn Rate" = 0.25 + # The spawn rate for smaller tunnels that generate along the main shaft. + # Default: .07 + #Range: 0.0 ~ 1.0 + "Small Shaft Spawn Rate" = 0.07 + # The spawn rate for cobwebs. + # Default: .15 + #Range: 0.0 ~ 1.0 + "Cobweb Spawn Rate" = 0.15 + # The spawn rate for minecarts holding chests in small shafts. + # Default: .00125 + #Range: 0.0 ~ 1.0 + "Small Shaft Chest Minecart Spawn Rate" = 0.00125 + # The spawn rate for minecarts holding TNT in small shafts. + # Default: .0025 + #Range: 0.0 ~ 1.0 + "Small Shaft TNT Minecart Spawn Rate" = 0.0025 + # The spawn rate for minecarts holding chests in the main shaft. + # Default: .01 + #Range: 0.0 ~ 1.0 + "Main Shaft Chest Minecart Spawn Rate" = 0.01 + # The spawn rate for minecarts holding TNT in the main shaft. + # Default: .0025 + #Range: 0.0 ~ 1.0 + "Main Shaft TNT Minecart Spawn Rate" = 0.0025 + # Percent chance of an Abandoned Miners' Outpost to spawn at the end of a small mineshaft tunnel. + # Default: 2 + #Range: 0 ~ 100 + "Abandoned Miners' Outpost Spawn Chance" = 2 + # The number of "pieces" (e.g. straight, turn, ladder, intersection, etc.) in a single small shaft. + # This determines the overall length of small shafts. + # Default: 9 + # + #Range: 0 ~ 1000 + "Small Shaft Piece Chain Length" = 9 + diff --git a/overrides/config/bettermineshafts-forge-1_20.toml b/overrides/config/bettermineshafts-forge-1_20.toml new file mode 100644 index 0000000..a653d77 --- /dev/null +++ b/overrides/config/bettermineshafts-forge-1_20.toml @@ -0,0 +1,106 @@ + +["YUNG's Better Mineshafts"] + # Whether or not vanilla mineshafts should be disabled. + # Default: true + "Disable Vanilla Mineshafts" = true + # The lowest a mineshaft can spawn. + # Default: -55 + "Minimum y-coordinate" = -55 + # The highest a mineshaft can spawn. + # Default: 30 + # + "Maximum y-coordinate" = 30 + + ########################################################################################################### + ## Ore deposit settings. + ########################################################################################################### + ["YUNG's Better Mineshafts"."Ore Deposits"] + "Enable Ore Deposits" = true + # Chance of an ore deposit being cobblestone only. + # Default: 50 + #Range: 0 ~ 100 + "Cobble Spawn Chance (Empty Deposit)" = 50 + # Chance of an ore deposit containing coal. + # Default: 20 + #Range: 0 ~ 100 + "Coal Spawn Chance" = 20 + # Chance of an ore deposit containing iron. + # Default: 9 + #Range: 0 ~ 100 + "Iron Spawn Chance" = 9 + # Chance of an ore deposit containing redstone. + # Default: 7 + #Range: 0 ~ 100 + "Redstone Spawn Chance" = 7 + # Chance of an ore deposit containing gold. + # Default: 7 + #Range: 0 ~ 100 + "Gold Spawn Chance" = 7 + # Chance of an ore deposit containing lapis lazuli. + # Default: 3 + #Range: 0 ~ 100 + "Lapis Spawn Chance" = 3 + # Chance of an ore deposit containing emerald. + # Default: 3 + #Range: 0 ~ 100 + "Emerald Spawn Chance" = 3 + # Chance of an ore deposit containing diamond. + # Default: 1 + #Range: 0 ~ 100 + "Diamond Spawn Chance" = 1 + + ########################################################################################################### + ## Spawn rates for various mineshaft parts and decorations. + ########################################################################################################### + ["YUNG's Better Mineshafts"."Spawn Rates & More"] + # The spawn rate for lanterns in the main shaft. + # Default: .0067 + #Range: 0.0 ~ 1.0 + "Lantern Spawn Rate" = 0.0067 + # The spawn rate for torches in small shafts. + # Default: .02 + #Range: 0.0 ~ 1.0 + "Torch Spawn Rate" = 0.02 + # The spawn rate for workstation side rooms along the main shaft. + # Default: .025 + #Range: 0.0 ~ 1.0 + "Workstation Spawn Rate" = 0.025 + # The spawn rate for workstation cellars below workstations along the main shaft. + # Default: .25 + #Range: 0.0 ~ 1.0 + "Workstation Cellar Spawn Rate" = 0.25 + # The spawn rate for smaller tunnels that generate along the main shaft. + # Default: .07 + #Range: 0.0 ~ 1.0 + "Small Shaft Spawn Rate" = 0.07 + # The spawn rate for cobwebs. + # Default: .15 + #Range: 0.0 ~ 1.0 + "Cobweb Spawn Rate" = 0.15 + # The spawn rate for minecarts holding chests in small shafts. + # Default: .00125 + #Range: 0.0 ~ 1.0 + "Small Shaft Chest Minecart Spawn Rate" = 0.00125 + # The spawn rate for minecarts holding TNT in small shafts. + # Default: .0025 + #Range: 0.0 ~ 1.0 + "Small Shaft TNT Minecart Spawn Rate" = 0.0025 + # The spawn rate for minecarts holding chests in the main shaft. + # Default: .01 + #Range: 0.0 ~ 1.0 + "Main Shaft Chest Minecart Spawn Rate" = 0.01 + # The spawn rate for minecarts holding TNT in the main shaft. + # Default: .0025 + #Range: 0.0 ~ 1.0 + "Main Shaft TNT Minecart Spawn Rate" = 0.0025 + # Percent chance of an Abandoned Miners' Outpost to spawn at the end of a small mineshaft tunnel. + # Default: 2 + #Range: 0 ~ 100 + "Abandoned Miners' Outpost Spawn Chance" = 2 + # The number of "pieces" (e.g. straight, turn, ladder, intersection, etc.) in a single small shaft. + # This determines the overall length of small shafts. + # Default: 9 + # + #Range: 0 ~ 1000 + "Small Shaft Piece Chain Length" = 9 + diff --git a/overrides/config/bettermineshafts/README.txt b/overrides/config/bettermineshafts/README.txt new file mode 100644 index 0000000..4171850 --- /dev/null +++ b/overrides/config/bettermineshafts/README.txt @@ -0,0 +1,10 @@ +This directory is for adding YUNG's Better Mineshafts advanced options. +Options provided may vary by version. + +NOTE - AS OF 1.18.2, MINESHAFT CUSTOMIZATION IS NOW DONE VIA DATA PACK! + +THE FOLLOWING INSTRUCTIONS APPLY TO VERSIONS BEFORE 1.18.2: + +This directory contains subdirectories for supported versions. The first time you run Better Mineshafts, a version subdirectory will be created if that version supports advanced options. +For example, the first time you use Better Mineshafts for Minecraft Forge 1.18, the 'forge-1_18 subdirectory will be created in this folder. +If no subdirectory for your version is created, then that version probably does not support advanced options. \ No newline at end of file diff --git a/overrides/config/bettermineshafts/forge-1_18_2/README.txt b/overrides/config/bettermineshafts/forge-1_18_2/README.txt new file mode 100644 index 0000000..8b01848 --- /dev/null +++ b/overrides/config/bettermineshafts/forge-1_18_2/README.txt @@ -0,0 +1,7 @@ +YUNG's Better Mineshafts for 1.18.2 no longer uses its own JSON files for creating custom mineshaft variants. +Minecraft 1.18.2 has introduced the ability to add custom structures via data pack, +so any mineshaft customization should be done by adding/modifying Better Mineshafts' configured_features via data pack. + +If you need help, join the Discord! + +discord.gg/rns3beq diff --git a/overrides/config/betteroceanmonuments-forge-1_18_2.toml b/overrides/config/betteroceanmonuments-forge-1_18_2.toml new file mode 100644 index 0000000..15f68c9 --- /dev/null +++ b/overrides/config/betteroceanmonuments-forge-1_18_2.toml @@ -0,0 +1,20 @@ + +["YUNG's Better Ocean Monuments"] + + ########################################################################################################### + ## General settings. + ########################################################################################################### + ["YUNG's Better Ocean Monuments".General] + # The minimum y-value at which the ocean monument can spawn. + # Default: 11 + # + "Min Start Y" = 11 + # The maximum y-value at which the ocean monument can spawn. + # Default: 21 + # + "Max Start Y" = 21 + # Whether or not vanilla ocean monuments should be disabled. + # Default: true + # + "Disable Vanilla Ocean Monuments" = true + diff --git a/overrides/config/betteroceanmonuments-forge-1_20.toml b/overrides/config/betteroceanmonuments-forge-1_20.toml new file mode 100644 index 0000000..80f216e --- /dev/null +++ b/overrides/config/betteroceanmonuments-forge-1_20.toml @@ -0,0 +1,12 @@ + +["YUNG's Better Ocean Monuments"] + + ########################################################################################################### + ## General settings. + ########################################################################################################### + ["YUNG's Better Ocean Monuments".General] + # Whether or not vanilla ocean monuments should be disabled. + # Default: true + # + "Disable Vanilla Ocean Monuments" = true + diff --git a/overrides/config/betterstrongholds-forge-1_18.toml b/overrides/config/betterstrongholds-forge-1_18.toml new file mode 100644 index 0000000..6db23e4 --- /dev/null +++ b/overrides/config/betterstrongholds-forge-1_18.toml @@ -0,0 +1,72 @@ + +["YUNG's Better Strongholds"] + + ########################################################################################################### + ## General settings. + ########################################################################################################### + ["YUNG's Better Strongholds".General] + # The minimum y-value at which the STARTING ROOM of the stronghold can spawn. + # Note that the various pieces of the stronghold can extend above or below this value. + # Default: -30 + # + "Min Start Y" = -30 + # The maximum y-value at which the STARTING ROOM of the stronghold can spawn. + # Note that the various pieces of the stronghold can extend above or below this value. + # Default: 11 + # + "Max Start Y" = 11 + # The maximum y-value at which ANY piece of the stronghold can spawn. + # If any piece attempts to spawn such that any part of it is above this y-value, + # it will not spawn. + # In other words, this is a hard cap above which no part of the stronghold can generate. + # Default: 60 + # + "Max Y" = 60 + # The rate at which cobwebs will spawn in various parts of the stronghold. + # Default: 0.1 + "Cobweb Spawn Rate (NORMAL)" = 0.1 + # The rate at which cobwebs will spawn around spider spawners in libraries. + # Default: 0.3 + "Cobweb Spawn Rate (SPAWNER)" = 0.3 + # The rate at which torches spawn throughout the stronghold. + # Default: 0.1 + "Torch Spawn Rate" = 0.1 + # The rate at which lanterns spawn throughout the stronghold. + # Default: 0.2 + "Lantern Spawn Rate" = 0.2 + + ########################################################################################################### + ## Options for controlling individual pieces/rooms in the stronghold. + ########################################################################################################### + ["YUNG's Better Strongholds"."Piece Settings"] + # The max number of Grand Libraries that can spawn in a single stronghold. + # Default: 1 + "Grand Library Max Count" = 1 + # The max number of small libraries that can spawn in a single stronghold. + # Note that these are distinct rooms from the Grand Library, being smaller + # and more common (by default). + # Default: 2 + # + "Small Library Max Count" = 2 + # The max number of prisons that can spawn in a single stronghold. + # Default: 2 + "Prison Max Count" = 2 + # The max number of Commander (Acarii) rooms that can spawn in a single stronghold. + # Default: 1 + "Commander Room (Acarii) Max Count" = 1 + # The max number of Commander (YUNG) rooms that can spawn in a single stronghold. + # Default: 1 + "Commander Room (YUNG) Max Count" = 1 + # The max number of treasure rooms that can spawn in a single stronghold. + # Default: 2 + "Treasure Room Max Count" = 2 + # The max number of large armoury rooms that can spawn in a single stronghold. + # Default: 2 + "Armoury Room (Large) Max Count" = 2 + # The max number of small armoury rooms that can spawn in a single stronghold. + # Default: 2 + "Armoury Room (Small) Max Count" = 2 + # The max number of portal rooms that can spawn in a single stronghold. + # Default: 1 + "Portal Room Max Count" = 1 + diff --git a/overrides/config/betterstrongholds-forge-1_20.toml b/overrides/config/betterstrongholds-forge-1_20.toml new file mode 100644 index 0000000..6d8ab59 --- /dev/null +++ b/overrides/config/betterstrongholds-forge-1_20.toml @@ -0,0 +1,20 @@ + +["YUNG's Better Strongholds"] + + ########################################################################################################### + ## General settings. + ########################################################################################################### + ["YUNG's Better Strongholds".General] + # The rate at which cobwebs will spawn in various parts of the stronghold. + # Default: 0.1 + "Cobweb Spawn Rate (NORMAL)" = 0.1 + # The rate at which cobwebs will spawn around spider spawners in libraries. + # Default: 0.3 + "Cobweb Spawn Rate (SPAWNER)" = 0.3 + # The rate at which torches spawn throughout the stronghold. + # Default: 0.1 + "Torch Spawn Rate" = 0.1 + # The rate at which lanterns spawn throughout the stronghold. + # Default: 0.2 + "Lantern Spawn Rate" = 0.2 + diff --git a/overrides/config/betterstrongholds/README.txt b/overrides/config/betterstrongholds/README.txt new file mode 100644 index 0000000..8eb0d5e --- /dev/null +++ b/overrides/config/betterstrongholds/README.txt @@ -0,0 +1,8 @@ +This directory is for a few additional options for YUNG's Better Strongholds. +Options provided may vary by version. +This directory contains subdirectories for supported versions. The first time you run Better Strongholds, a version subdirectory will be created if that version supports advanced options. +For example, the first time you use Better Strongholds for MC 1.16 on Forge, the 'forge-1_16' subdirectory will be created in this folder. +If no subdirectory for your version is created, then that version probably does not support the additional options. + +NOTE -- MOST OPTIONS CAN BE FOUND IN A CONFIG FILE OUTSIDE THIS FOLDER! +For example, on Forge 1.16 the file is 'betterstrongholds-forge-1_16.toml'. \ No newline at end of file diff --git a/overrides/config/betterstrongholds/forge-1_18_2/README.txt b/overrides/config/betterstrongholds/forge-1_18_2/README.txt new file mode 100644 index 0000000..a5be7fe --- /dev/null +++ b/overrides/config/betterstrongholds/forge-1_18_2/README.txt @@ -0,0 +1,62 @@ +###################################### +# ores.json # +###################################### + + This file contains a BlockSetSelector (see below) describing the probability of a given ore being chosen. +These probabilities are used in treasure rooms in the stronghold, in which +piles of ore have a chance of spawning. +For information on BlockSetSelectors, see the bottom of this README. + +###################################### +# rareblocks.json # +###################################### + + This file contains a BlockSetSelector describing the probability of a given block being chosen. +These probabilities are used in grand libraries, in which +two rare blocks will spawn. +For information on BlockSetSelectors, see the bottom of this README. + +###################################### +# armorstands.json # +###################################### + + This file contains ItemSetSelectors describing the probability distribution of armor on armor stands. +Common armor stands spawn in Armoury rooms, while Rare ones are only available in the rare Commander rooms. +For information on ItemSetSelectors, see the bottom of this README. + +###################################### +# itemframes.json # +###################################### + + This file contains ItemSetSelectors describing the probability distribution of items in item frames. +Item frames only spawn in storage rooms and armoury rooms. +For information on ItemSetSelectors, see the bottom of this README. + +###################################### +# BlockSetSelectors # +###################################### + +Describes a set of blockstates and the probability of each blockstate being chosen. + - entries: An object where each entry's key is a blockstate, and each value is that blockstate's probability of being chosen. + The total sum of all probabilities SHOULD NOT exceed 1.0! + - defaultBlock: The blockstate used for any leftover probability ranges. + For example, if the total sum of all the probabilities of the entries is 0.6, then + there is a 0.4 chance of the defaultBlock being selected. + +Here's an example block selector: +"entries": { + "minecraft:cobblestone": 0.25, + "minecraft:air": 0.2, + "minecraft:stone_bricks": 0.1 +}, +"defaultBlock": "minecraft:oak_planks" + +For each block, this selector has a 25% chance of returning cobblestone, 20% chance of choosing air, +10% chance of choosing stone bricks, and a 100 - (25 + 20 + 10) = 45% chance of choosing oak planks (since it's the default block). + +###################################### +# ItemSetSelectors # +###################################### + +Describes a set of items and the probability of each item being chosen. +Works the same as BlockSetSelectors, but with items instead of blockstates. diff --git a/overrides/config/betterstrongholds/forge-1_18_2/armorstands.json b/overrides/config/betterstrongholds/forge-1_18_2/armorstands.json new file mode 100644 index 0000000..0059b68 --- /dev/null +++ b/overrides/config/betterstrongholds/forge-1_18_2/armorstands.json @@ -0,0 +1,60 @@ +{ + "commonHelmets": { + "entries": { + "leather_helmet": 0.1, + "carved_pumpkin": 0.01, + "iron_helmet": 0.3, + "chainmail_helmet": 0.3 + }, + "defaultItem": "air" + }, + "rareHelmets": { + "entries": { + "carved_pumpkin": 0.2, + "diamond_helmet": 0.3 + }, + "defaultItem": "air" + }, + "commonChestplates": { + "entries": { + "iron_chestplate": 0.3, + "chainmail_chestplate": 0.3, + "leather_chestplate": 0.1 + }, + "defaultItem": "air" + }, + "rareChestplates": { + "entries": { + "diamond_chestplate": 0.3 + }, + "defaultItem": "air" + }, + "commonLeggings": { + "entries": { + "chainmail_leggings": 0.3, + "leather_leggings": 0.1, + "iron_leggings": 0.3 + }, + "defaultItem": "air" + }, + "rareLeggings": { + "entries": { + "diamond_leggings": 0.3 + }, + "defaultItem": "air" + }, + "commonBoots": { + "entries": { + "chainmail_boots": 0.3, + "iron_boots": 0.3, + "leather_boots": 0.1 + }, + "defaultItem": "air" + }, + "rareBoots": { + "entries": { + "diamond_boots": 0.3 + }, + "defaultItem": "air" + } +} \ No newline at end of file diff --git a/overrides/config/betterstrongholds/forge-1_18_2/itemframes.json b/overrides/config/betterstrongholds/forge-1_18_2/itemframes.json new file mode 100644 index 0000000..5d8cc23 --- /dev/null +++ b/overrides/config/betterstrongholds/forge-1_18_2/itemframes.json @@ -0,0 +1,34 @@ +{ + "armouryItems": { + "entries": { + "name_tag": 0.05, + "stone_axe": 0.05, + "shield": 0.1, + "bow": 0.1, + "golden_axe": 0.05, + "arrow": 0.05, + "stone_sword": 0.05, + "iron_axe": 0.1, + "iron_sword": 0.1, + "golden_sword": 0.05 + }, + "defaultItem": "air" + }, + "storageItems": { + "entries": { + "paper": 0.25, + "lead": 0.05, + "flint": 0.05, + "cake": 0.05, + "wheat_seeds": 0.025, + "rabbit_foot": 0.01, + "pumpkin_seeds": 0.025, + "compass": 0.05, + "map": 0.25, + "melon_seeds": 0.025, + "slime_ball": 0.05, + "beetroot_seeds": 0.025 + }, + "defaultItem": "air" + } +} \ No newline at end of file diff --git a/overrides/config/betterstrongholds/forge-1_18_2/ores.json b/overrides/config/betterstrongholds/forge-1_18_2/ores.json new file mode 100644 index 0000000..9dd6245 --- /dev/null +++ b/overrides/config/betterstrongholds/forge-1_18_2/ores.json @@ -0,0 +1,14 @@ +{ + "oreChances": { + "entries": { + "minecraft:coal_ore": 0.2, + "minecraft:gold_ore": 0.2, + "minecraft:diamond_ore": 0.05, + "minecraft:iron_ore": 0.2, + "minecraft:redstone_ore[lit=false]": 0.15, + "minecraft:lapis_ore": 0.15, + "minecraft:emerald_ore": 0.05 + }, + "defaultBlock": "minecraft:coal_ore" + } +} \ No newline at end of file diff --git a/overrides/config/betterstrongholds/forge-1_18_2/rareblocks.json b/overrides/config/betterstrongholds/forge-1_18_2/rareblocks.json new file mode 100644 index 0000000..e342d61 --- /dev/null +++ b/overrides/config/betterstrongholds/forge-1_18_2/rareblocks.json @@ -0,0 +1,11 @@ +{ + "blockChances": { + "entries": { + "minecraft:iron_block": 0.3, + "minecraft:gold_block": 0.3, + "minecraft:diamond_block": 0.1, + "minecraft:quartz_block": 0.3 + }, + "defaultBlock": "minecraft:iron_block" + } +} \ No newline at end of file diff --git a/overrides/config/betterstrongholds/forge-1_20/README.txt b/overrides/config/betterstrongholds/forge-1_20/README.txt new file mode 100644 index 0000000..a5be7fe --- /dev/null +++ b/overrides/config/betterstrongholds/forge-1_20/README.txt @@ -0,0 +1,62 @@ +###################################### +# ores.json # +###################################### + + This file contains a BlockSetSelector (see below) describing the probability of a given ore being chosen. +These probabilities are used in treasure rooms in the stronghold, in which +piles of ore have a chance of spawning. +For information on BlockSetSelectors, see the bottom of this README. + +###################################### +# rareblocks.json # +###################################### + + This file contains a BlockSetSelector describing the probability of a given block being chosen. +These probabilities are used in grand libraries, in which +two rare blocks will spawn. +For information on BlockSetSelectors, see the bottom of this README. + +###################################### +# armorstands.json # +###################################### + + This file contains ItemSetSelectors describing the probability distribution of armor on armor stands. +Common armor stands spawn in Armoury rooms, while Rare ones are only available in the rare Commander rooms. +For information on ItemSetSelectors, see the bottom of this README. + +###################################### +# itemframes.json # +###################################### + + This file contains ItemSetSelectors describing the probability distribution of items in item frames. +Item frames only spawn in storage rooms and armoury rooms. +For information on ItemSetSelectors, see the bottom of this README. + +###################################### +# BlockSetSelectors # +###################################### + +Describes a set of blockstates and the probability of each blockstate being chosen. + - entries: An object where each entry's key is a blockstate, and each value is that blockstate's probability of being chosen. + The total sum of all probabilities SHOULD NOT exceed 1.0! + - defaultBlock: The blockstate used for any leftover probability ranges. + For example, if the total sum of all the probabilities of the entries is 0.6, then + there is a 0.4 chance of the defaultBlock being selected. + +Here's an example block selector: +"entries": { + "minecraft:cobblestone": 0.25, + "minecraft:air": 0.2, + "minecraft:stone_bricks": 0.1 +}, +"defaultBlock": "minecraft:oak_planks" + +For each block, this selector has a 25% chance of returning cobblestone, 20% chance of choosing air, +10% chance of choosing stone bricks, and a 100 - (25 + 20 + 10) = 45% chance of choosing oak planks (since it's the default block). + +###################################### +# ItemSetSelectors # +###################################### + +Describes a set of items and the probability of each item being chosen. +Works the same as BlockSetSelectors, but with items instead of blockstates. diff --git a/overrides/config/betterstrongholds/forge-1_20/armorstands.json b/overrides/config/betterstrongholds/forge-1_20/armorstands.json new file mode 100644 index 0000000..b4e1e8a --- /dev/null +++ b/overrides/config/betterstrongholds/forge-1_20/armorstands.json @@ -0,0 +1,60 @@ +{ + "commonHelmets": { + "entries": { + "chainmail_helmet": 0.3, + "leather_helmet": 0.1, + "iron_helmet": 0.3, + "carved_pumpkin": 0.01 + }, + "defaultItem": "air" + }, + "rareHelmets": { + "entries": { + "carved_pumpkin": 0.2, + "diamond_helmet": 0.3 + }, + "defaultItem": "air" + }, + "commonChestplates": { + "entries": { + "chainmail_chestplate": 0.3, + "iron_chestplate": 0.3, + "leather_chestplate": 0.1 + }, + "defaultItem": "air" + }, + "rareChestplates": { + "entries": { + "diamond_chestplate": 0.3 + }, + "defaultItem": "air" + }, + "commonLeggings": { + "entries": { + "iron_leggings": 0.3, + "chainmail_leggings": 0.3, + "leather_leggings": 0.1 + }, + "defaultItem": "air" + }, + "rareLeggings": { + "entries": { + "diamond_leggings": 0.3 + }, + "defaultItem": "air" + }, + "commonBoots": { + "entries": { + "leather_boots": 0.1, + "iron_boots": 0.3, + "chainmail_boots": 0.3 + }, + "defaultItem": "air" + }, + "rareBoots": { + "entries": { + "diamond_boots": 0.3 + }, + "defaultItem": "air" + } +} \ No newline at end of file diff --git a/overrides/config/betterstrongholds/forge-1_20/itemframes.json b/overrides/config/betterstrongholds/forge-1_20/itemframes.json new file mode 100644 index 0000000..de3fd69 --- /dev/null +++ b/overrides/config/betterstrongholds/forge-1_20/itemframes.json @@ -0,0 +1,34 @@ +{ + "armouryItems": { + "entries": { + "iron_axe": 0.1, + "golden_sword": 0.05, + "stone_axe": 0.05, + "bow": 0.1, + "golden_axe": 0.05, + "arrow": 0.05, + "shield": 0.1, + "stone_sword": 0.05, + "iron_sword": 0.1, + "name_tag": 0.05 + }, + "defaultItem": "air" + }, + "storageItems": { + "entries": { + "lead": 0.05, + "cake": 0.05, + "map": 0.25, + "slime_ball": 0.05, + "paper": 0.25, + "melon_seeds": 0.025, + "beetroot_seeds": 0.025, + "compass": 0.05, + "wheat_seeds": 0.025, + "rabbit_foot": 0.01, + "flint": 0.05, + "pumpkin_seeds": 0.025 + }, + "defaultItem": "air" + } +} \ No newline at end of file diff --git a/overrides/config/betterstrongholds/forge-1_20/ores.json b/overrides/config/betterstrongholds/forge-1_20/ores.json new file mode 100644 index 0000000..1e6c417 --- /dev/null +++ b/overrides/config/betterstrongholds/forge-1_20/ores.json @@ -0,0 +1,14 @@ +{ + "oreChances": { + "entries": { + "minecraft:gold_ore": 0.2, + "minecraft:lapis_ore": 0.15, + "minecraft:emerald_ore": 0.05, + "minecraft:coal_ore": 0.2, + "minecraft:iron_ore": 0.2, + "minecraft:diamond_ore": 0.05, + "minecraft:redstone_ore[lit=false]": 0.15 + }, + "defaultBlock": "minecraft:coal_ore" + } +} \ No newline at end of file diff --git a/overrides/config/betterstrongholds/forge-1_20/rareblocks.json b/overrides/config/betterstrongholds/forge-1_20/rareblocks.json new file mode 100644 index 0000000..04a9d75 --- /dev/null +++ b/overrides/config/betterstrongholds/forge-1_20/rareblocks.json @@ -0,0 +1,11 @@ +{ + "blockChances": { + "entries": { + "minecraft:diamond_block": 0.1, + "minecraft:quartz_block": 0.3, + "minecraft:iron_block": 0.3, + "minecraft:gold_block": 0.3 + }, + "defaultBlock": "minecraft:iron_block" + } +} \ No newline at end of file diff --git a/overrides/config/betterwitchhuts-forge-1_18_2.toml b/overrides/config/betterwitchhuts-forge-1_18_2.toml new file mode 100644 index 0000000..7180a60 --- /dev/null +++ b/overrides/config/betterwitchhuts-forge-1_18_2.toml @@ -0,0 +1,12 @@ + +["YUNG's Better Witch Huts"] + + ########################################################################################################### + ## General settings. + ########################################################################################################### + ["YUNG's Better Witch Huts".General] + # Whether or not vanilla witch huts should be disabled. + # Default: true + # + "Disable Vanilla Witch Huts" = true + diff --git a/overrides/config/betterwitchhuts-forge-1_20.toml b/overrides/config/betterwitchhuts-forge-1_20.toml new file mode 100644 index 0000000..7180a60 --- /dev/null +++ b/overrides/config/betterwitchhuts-forge-1_20.toml @@ -0,0 +1,12 @@ + +["YUNG's Better Witch Huts"] + + ########################################################################################################### + ## General settings. + ########################################################################################################### + ["YUNG's Better Witch Huts".General] + # Whether or not vanilla witch huts should be disabled. + # Default: true + # + "Disable Vanilla Witch Huts" = true + diff --git a/overrides/config/biomesoplenty/biome_toggles.json b/overrides/config/biomesoplenty/biome_toggles.json new file mode 100644 index 0000000..3d08fd5 --- /dev/null +++ b/overrides/config/biomesoplenty/biome_toggles.json @@ -0,0 +1,77 @@ +{ + "aspen_glade_enabled": true, + "auroral_garden_enabled": true, + "bamboo_grove_enabled": true, + "bayou_enabled": true, + "bog_enabled": true, + "boreal_forest_enabled": true, + "cherry_blossom_grove_enabled": true, + "clover_patch_enabled": true, + "cold_desert_enabled": true, + "coniferous_forest_enabled": true, + "crag_enabled": true, + "crystalline_chasm_enabled": true, + "dead_forest_enabled": true, + "dryland_enabled": true, + "dune_beach_enabled": true, + "erupting_inferno_enabled": true, + "field_enabled": true, + "fir_clearing_enabled": true, + "floodplain_enabled": true, + "forested_field_enabled": true, + "fungal_jungle_enabled": true, + "glowing_grotto_enabled": true, + "grassland_enabled": true, + "gravel_beach_enabled": true, + "highland_enabled": true, + "highland_moor_enabled": true, + "hot_springs_enabled": true, + "jacaranda_glade_enabled": true, + "jade_cliffs_enabled": true, + "lavender_field_enabled": true, + "lavender_forest_enabled": true, + "lush_desert_enabled": true, + "lush_savanna_enabled": true, + "maple_woods_enabled": true, + "marsh_enabled": true, + "mediterranean_forest_enabled": true, + "moor_enabled": true, + "muskeg_enabled": true, + "mystic_grove_enabled": true, + "old_growth_dead_forest_enabled": true, + "old_growth_woodland_enabled": true, + "ominous_woods_enabled": true, + "orchard_enabled": true, + "origin_valley_enabled": true, + "overgrown_greens_enabled": true, + "pasture_enabled": true, + "prairie_enabled": true, + "pumpkin_patch_enabled": true, + "rainbow_hills_enabled": true, + "rainforest_enabled": true, + "redwood_forest_enabled": true, + "rocky_rainforest_enabled": true, + "rocky_shrubland_enabled": true, + "scrubland_enabled": true, + "seasonal_forest_enabled": true, + "shrubland_enabled": true, + "snowblossom_grove_enabled": true, + "snowy_coniferous_forest_enabled": true, + "snowy_fir_clearing_enabled": true, + "snowy_maple_woods_enabled": true, + "spider_nest_enabled": true, + "tropics_enabled": true, + "tundra_enabled": true, + "undergrowth_enabled": true, + "visceral_heap_enabled": true, + "volcanic_plains_enabled": true, + "volcano_enabled": true, + "wasteland_enabled": true, + "wasteland_steppe_enabled": true, + "wetland_enabled": true, + "wintry_origin_valley_enabled": true, + "withered_abyss_enabled": true, + "wooded_scrubland_enabled": true, + "wooded_wasteland_enabled": true, + "woodland_enabled": true +} \ No newline at end of file diff --git a/overrides/config/biomesoplenty/gameplay.toml b/overrides/config/biomesoplenty/gameplay.toml new file mode 100644 index 0000000..69b9292 --- /dev/null +++ b/overrides/config/biomesoplenty/gameplay.toml @@ -0,0 +1,5 @@ + +[general] + #Add various BOP resources to the Wandering Trader trade pool. + wandering_trader_trades = true + diff --git a/overrides/config/biomesoplenty/generation.toml b/overrides/config/biomesoplenty/generation.toml new file mode 100644 index 0000000..60ec92b --- /dev/null +++ b/overrides/config/biomesoplenty/generation.toml @@ -0,0 +1,25 @@ + +[nether] + #The weighting of bop biome regions in the nether. + bop_nether_region_weight = 13 + #The weighting of rare bop biome regions in the nether. + bop_nether_rare_region_weight = 2 + +#World generation related options. +[overworld] + #The weighting of rare bop biome regions in the overworld. + bop_overworld_rare_region_weight = 2 + #The weighting of primary bop biome regions in the overworld. + bop_primary_overworld_region_weight = 10 + #The weighting of bop biome regions in the overworld. + #Range: > 0 + bop_overworld_region_weight = 13 + #The weighting of bop biome regions in the nether. + #Range: > 0 + bop_nether_region_weight = 13 + #The weighting of rare bop biome regions in the nether. + #Range: > 0 + bop_nether_rare_region_weight = 2 + #The weighting of secondary bop biome regions in the overworld. + bop_secondary_overworld_region_weight = 8 + diff --git a/overrides/config/blockswap/block_swap.json5 b/overrides/config/blockswap/block_swap.json5 new file mode 100644 index 0000000..e670725 --- /dev/null +++ b/overrides/config/blockswap/block_swap.json5 @@ -0,0 +1,95 @@ +/* +This file uses the ".json5" file extension which allows for comments like this in a json file! +Your text editor may show this file with invalid/no syntax, if so, we recommend you download: + +VSCode: https://code.visualstudio.com/ +JSON5 plugin(for VSCode): https://marketplace.visualstudio.com/items?itemName=mrmlnc.vscode-json5 + +to make editing this file much easier. +*/ +{ + // Generates all block states for all blocks in the registry. + "generate_all_known_states": false, + // Whether blocks are replaced in existing chunks. + "retro_gen": true, + /* A map of states that specifies what the "old" block state is and what its "new" block state is. + See "known_states" folder("generate_all_known_states" must be set to true in this config) to see all known block states available for all blocks available in the registry. + Example: + "state_swapper": [ + { + "new": { + "Name": "minecraft:birch_log", + // Properties define the state of this block/fluid. + "Properties": { + "axis": "x" + } + }, + "old": { + "Name": "minecraft:oak_log", + // Properties define the state of this block/fluid. + "Properties": { + "axis": "z" + } + } + }, + { + "new": { + "Name": "minecraft:birch_leaves", + // Properties define the state of this block/fluid. + "Properties": { + "distance": "7", + "persistent": "true" + } + }, + "old": { + "Name": "minecraft:acacia_log", + // Properties define the state of this block/fluid. + "Properties": { + "axis": "z" + } + } + }, + { + "new": { + "Name": "minecraft:jungle_log", + // Properties define the state of this block/fluid. + "Properties": { + "axis": "x" + } + }, + "old": { + "Name": "minecraft:birch_log", + // Properties define the state of this block/fluid. + "Properties": { + "axis": "z" + } + } + }, + { + "new": { + "Name": "minecraft:jungle_planks", + }, + "old": { + "Name": "minecraft:acacia_planks", + } + } + } + ] + */ + "state_swapper": [], + /* A map of blocks that specifies what the "old" block is and what its "new" block is. + Example: + "swapper": { + "minecraft:coarse_dirt": "minecraft:dirt", + "minecraft:diamond_block": "minecraft:emerald_block" + } + */ + "swapper": { + "minecraft:redstone_ore": "thermal:cinnabar_ore" + "minecraft:deepslate_redstone_ore": "thermal:deepslate_cinnabar_ore", + "ae2:flawless_budding_quartz": "ae2:quartz_block", + "ae2:flawed_budding_quartz": "ae2:quartz_block", + "ae2:chipped_budding_quartz": "ae2:quartz_block", + "ae2:damaged_budding_quartz": "ae2:quartz_block" + } +} \ No newline at end of file diff --git a/overrides/config/blockswap/known_states/minecraft/deepslate_redstone_ore.json5 b/overrides/config/blockswap/known_states/minecraft/deepslate_redstone_ore.json5 new file mode 100644 index 0000000..1f89646 --- /dev/null +++ b/overrides/config/blockswap/known_states/minecraft/deepslate_redstone_ore.json5 @@ -0,0 +1,21 @@ +/* +This file uses the ".json5" file extension which allows for comments like this in a json file! +Your text editor may show this file with invalid/no syntax, if so, we recommend you download: + +VSCode: https://code.visualstudio.com/ +JSON5 plugin(for VSCode): https://marketplace.visualstudio.com/items?itemName=mrmlnc.vscode-json5 + +to make editing this file much easier. +*/ +[ + { + // Properties define the state of this block/fluid. + "Properties": { + "lit": "true" + }, + "Name": "minecraft:deepslate_redstone_ore" + }, + { + "Name": "minecraft:deepslate_redstone_ore" + } +] \ No newline at end of file diff --git a/overrides/config/blockswap/known_states/minecraft/redstone_ore.json5 b/overrides/config/blockswap/known_states/minecraft/redstone_ore.json5 new file mode 100644 index 0000000..8dcfec1 --- /dev/null +++ b/overrides/config/blockswap/known_states/minecraft/redstone_ore.json5 @@ -0,0 +1,21 @@ +/* +This file uses the ".json5" file extension which allows for comments like this in a json file! +Your text editor may show this file with invalid/no syntax, if so, we recommend you download: + +VSCode: https://code.visualstudio.com/ +JSON5 plugin(for VSCode): https://marketplace.visualstudio.com/items?itemName=mrmlnc.vscode-json5 + +to make editing this file much easier. +*/ +[ + { + // Properties define the state of this block/fluid. + "Properties": { + "lit": "true" + }, + "Name": "minecraft:redstone_ore" + }, + { + "Name": "minecraft:redstone_ore" + } +] \ No newline at end of file diff --git a/overrides/config/blockswap/missing_block_ids.json5 b/overrides/config/blockswap/missing_block_ids.json5 new file mode 100644 index 0000000..74b38a4 --- /dev/null +++ b/overrides/config/blockswap/missing_block_ids.json5 @@ -0,0 +1,20 @@ +/* +This file uses the ".json5" file extension which allows for comments like this in a json file! +Your text editor may show this file with invalid/no syntax, if so, we recommend you download: + +VSCode: https://code.visualstudio.com/ +JSON5 plugin(for VSCode): https://marketplace.visualstudio.com/items?itemName=mrmlnc.vscode-json5 + +to make editing this file much easier. +*/ +{ + /* A map of blocks that specifies what the "old" broken block is and what its "new" functional block is. + Example: + "swapper": { + Broken ID Valid ID + "minecraft:coarse_dirt": "minecraft:dirt", + "minecraft:diamond_block": "minecraft:emerald_block" + } + */ + "id_remapper": { } +} \ No newline at end of file diff --git a/overrides/config/blueprint-client.toml b/overrides/config/blueprint-client.toml new file mode 100644 index 0000000..fb180b0 --- /dev/null +++ b/overrides/config/blueprint-client.toml @@ -0,0 +1,20 @@ +#Scale for screen shake effects +#Range: 0.0 ~ 1.0 +screenShakeScale = 1.0 +#Max amount of sources that can contribute to screen shaking, adjustable for performance and preference reasons. 0 will disable the addition of shake sources +#Range: > 0 +maxScreenShakers = 256 +#Determines if the experimental settings screen should be disabled +disableExperimentalSettingsScreen = true + +#Slabfish patron hat settings. +[slabfishSettings] + #If the slabfish hat should be enabled + enabled = true + #If the slabfish hat's backpack should be enabled + backpackEnabled = true + #If the slabfish hat's sweater should be enabled + sweaterEnabled = true + #If the slabfish hat's custom type should be enabled. If false, the default swamp slabfish appears + typeEnabled = true + diff --git a/overrides/config/blueprint-common.toml b/overrides/config/blueprint-common.toml new file mode 100644 index 0000000..89f768d --- /dev/null +++ b/overrides/config/blueprint-common.toml @@ -0,0 +1,11 @@ + +#The modded biome slice sizes for dimensions +#Blueprint's Modded Biome Slice System allows for datapacks and mods to add new biome areas to any dimension +#Changing the size values will affect the size of all modded biome areas in their respected dimension +#If a slice size isn't a positive integer, it will get ignored and the default slice size will get used instead +[modded_biome_slice_sizes] + #For example, the overworld's slice size would be formatted like this + "minecraft:overworld" = 8 + #If the slice size for a dimension isn't defined, this value will get used for that dimension + default = 8 + diff --git a/overrides/config/bwncr-common.toml b/overrides/config/bwncr-common.toml new file mode 100644 index 0000000..64bdcb3 --- /dev/null +++ b/overrides/config/bwncr-common.toml @@ -0,0 +1,16 @@ + +[General] + #Silence the server-wide Wither spawn and death broadcast sounds. + silenceWither = true + #Silence the wandering trader's ambient sound. + silenceTrader = true + #Silence the server-wide Ender Dragon Death broadcast sound. + silenceDragon = true + #Silence the server-wide Thunder broadcast sound caused by the Lightning event + silenceLightning = true + #A list of sounds to silence, discoverable with the toggle command /listen + #enter one sound event per line with no commas. + silenceUs = [""] + #If enabled the console will load up spam showing what sounds are being received and whether or not they are being canceled + debugMode = false + diff --git a/overrides/config/carbonconfig.cfg b/overrides/config/carbonconfig.cfg new file mode 100644 index 0000000..4498049 --- /dev/null +++ b/overrides/config/carbonconfig.cfg @@ -0,0 +1,14 @@ +[general] + + # Enables that CarbonConfig automatically adds Forge Configs into its own Config Gui System + B:enable-forge-support=true + + # Allows to pick for a Custom Background for Configs that use the default Background + #​ Must be one of [PLANKS, STONE, DIRT, SEA_PRISM, BUBBLE_CORAL, MISSING, NETHERRACK, RED_NETHER_BRICKS, TUFF, CALCITE, AMETHYST, GRANITE, POLISHED_ANDESITE, DEEPSLATE_BRICKS, PURPUR_PILLAR, RED_SAND, PACKED_ICE, CRYING_OBSIDIAN, CYAN_CONCRETE_POWDER, EXPOSED_COPPER, MUD, RAW_GOLD, RAW_IRON, HONEY, HONEY_COMB, HAY] + E:custom-background=PLANKS + + # Allows to force your Selected Background to be used everywhere instead of just default Backgrounds + B:force-custom-background=false + + # Allows to set if the background is always visible or only if you are not in a active world + B:ingame-background=false \ No newline at end of file diff --git a/overrides/config/carryon-client.toml b/overrides/config/carryon-client.toml new file mode 100644 index 0000000..f6f61b1 --- /dev/null +++ b/overrides/config/carryon-client.toml @@ -0,0 +1,7 @@ +#If the front of the Tile Entities should face the player or should face outward +facePlayer = false +#Arms should render on sides when carrying. Set to false if you experience issues with mods that replace the player model (like MoBends, etc) +renderArms = true +#Model Overrides based on NBT or Meta. Advanced users only! Read about the format here: https://github.com/Tschipp/CarryOn/wiki/Model-Override-Config +modelOverrides = ["minecraft:redstone_wire->(item)minecraft:redstone", "minecraft:bamboo_sapling->(block)minecraft:bamboo", "minecraft:candle_cake->(block)minecraft:cake"] + diff --git a/overrides/config/carryon-common.toml b/overrides/config/carryon-common.toml new file mode 100644 index 0000000..b1dbc0d --- /dev/null +++ b/overrides/config/carryon-common.toml @@ -0,0 +1,81 @@ + +[settings] + #General Settings + #Maximum distance from where Blocks and Entities can be picked up + #Range: 0.0 ~ 1.7976931348623157E308 + maxDistance = 2.5 + #Max width of entities that can be picked up in survival mode + #Range: 0.0 ~ 10.0 + maxEntityWidth = 1.5 + #Max height of entities that can be picked up in survival mode + #Range: 0.0 ~ 10.0 + maxEntityHeight = 2.5 + #Slowness multiplier for blocks + #Range: 0.0 ~ 1.7976931348623157E308 + blockSlownessMultiplier = 1.0 + #Slowness multiplier for entities + #Range: 0.0 ~ 1.7976931348623157E308 + entitySlownessMultiplier = 1.0 + #Maximum stack limit for entities + #Range: > 1 + maxEntityStackLimit = 10 + #More complex Tile Entities slow down the player more + heavyTiles = true + #Allow all blocks to be picked up, not just Tile Entites. White/Blacklist will still be respected. + pickupAllBlocks = false + #Whether Blocks and Entities slow the creative player down when carried + slownessInCreative = true + #Whether hostile mobs should be able to picked up in survival mode + pickupHostileMobs = false + #Larger Entities slow down the player more + heavyEntities = true + #Allow babies to be carried even when adult mob is blacklisted (or not whitelisted) + allowBabies = false + #Use Whitelist instead of Blacklist for Blocks + useWhitelistBlocks = false + #Use Whitelist instead of Blacklist for Entities + useWhitelistEntities = false + #Use Whitelist instead of Blacklist for Stacking + useWhitelistStacking = false + #Whether the player can hit blocks and entities while carrying or not + hitWhileCarrying = false + #Whether the player drops the carried object when hit or not + dropCarriedWhenHit = false + #Use custom Pickup Scripts. Having this set to false, will not allow you to run scripts, but will increase your performance + useScripts = false + #Allows entities to be stacked on top of each other + stackableEntities = true + #Whether entities' size matters when stacking or not. This means that larger entities cannot be stacked on smaller ones + entitySizeMattersStacking = true + #Usually all the block state information is retained when placing a block that was picked up. But some information is changed to a modified property, like rotation or orientation. In this list, add additional properties that should NOT be saved and instead be updated when placed. Format: modid:block[propertyname]. Note: You don't need to add an entry for every subtype of a same block. For example, we only add an entry for one type of slab, but the change is applied to all slabs. + placementStateExceptions = ["minecraft:chest[type]", "minecraft:stone_button[face]", "minecraft:vine[north,east,south,west,up]", "minecraft:creeper_head[rotation]", "minecraft:glow_lichen[north,east,south,west,up,down]", "minecraft:oak_sign[rotation]", "minecraft:oak_trapdoor[half]"] + #Whether Players can be picked up. Creative players can't be picked up in Survival Mode + pickupPlayers = true + #Whether players in Survival Mode can pick up unbreakable blocks. Creative players always can. + pickupUnbreakableBlocks = false + +[whitelist] + #Whitelist. Read about the format here: https://github.com/Tschipp/CarryOn/wiki/Black---and-Whitelist-Config + #Entities that CAN be picked up (useWhitelistEntities must be true) + allowedEntities = [] + #Blocks that CAN be picked up (useWhitelistBlocks must be true) + allowedBlocks = [] + #Entities that CAN have other entities stacked on top of them (useWhitelistStacking must be true) + allowedStacking = [] + +[blacklist] + #Blacklist. Read about the format here: https://github.com/Tschipp/CarryOn/wiki/Black---and-Whitelist-Config + #Blocks that cannot be picked up + forbiddenTiles = ["#forge:immovable", "#forge:relocation_not_supported", "minecraft:end_portal", "minecraft:piston_head", "minecraft:end_gateway", "minecraft:tall_grass", "minecraft:large_fern", "minecraft:peony", "minecraft:rose_bush", "minecraft:lilac", "minecraft:sunflower", "minecraft:*_bed", "minecraft:*_door", "minecraft:big_dripleaf_stem", "minecraft:waterlily", "minecraft:cake", "minecraft:nether_portal", "minecraft:tall_seagrass", "animania:block_trough", "animania:block_invisiblock", "colossalchests:*", "ic2:*", "bigreactors:*", "forestry:*", "tconstruct:*", "rustic:*", "botania:*", "astralsorcery:*", "quark:colored_bed_*", "immersiveengineering:*", "embers:block_furnace", "embers:ember_bore", "embers:ember_activator", "embers:mixer", "embers:heat_coil", "embers:large_tank", "embers:crystal_cell", "embers:alchemy_pedestal", "embers:boiler", "embers:combustor", "embers:catalzyer", "embers:field_chart", "embers:inferno_forge", "storagedrawers:framingtable", "skyresources:*", "lootbags:*", "exsartagine:*", "aquamunda:tank", "opencomputers:*", "malisisdoors:*", "industrialforegoing:*", "minecolonies:*", "thaumcraft:pillar*", "thaumcraft:infernal_furnace", "thaumcraft:placeholder*", "thaumcraft:infusion_matrix", "thaumcraft:golem_builder", "thaumcraft:thaumatorium*", "magneticraft:oil_heater", "magneticraft:solar_panel", "magneticraft:steam_engine", "magneticraft:shelving_unit", "magneticraft:grinder", "magneticraft:sieve", "magneticraft:solar_tower", "magneticraft:solar_mirror", "magneticraft:container", "magneticraft:pumpjack", "magneticraft:solar_panel", "magneticraft:refinery", "magneticraft:oil_heater", "magneticraft:hydraulic_press", "magneticraft:multiblock_gap", "refinedstorage:*", "mcmultipart:*", "enderstorage:*", "betterstorage:*", "practicallogistics2:*", "wearablebackpacks:*", "rftools:screen", "rftools:creative_screen", "create:*", "magic_doorknob:*", "iceandfire:*", "ftbquests:*", "waystones:*", "contact:*", "framedblocks:*", "securitycraft:*", "forgemultipartcbe:*", "integrateddynamics:cable", "mekanismgenerators:wind_generator", "cookingforblockheads:cabinet", "cookingforblockheads:corner", "cookingforblockheads:counter", "cookingforblockheads:oven", "cookingforblockheads:toaster", "cookingforblockheads:milk_jar", "cookingforblockheads:cow_jar", "cookingforblockheads:fruit_basket", "cookingforblockheads:cooking_table", "cookingforblockheads:fridge", "cookingforblockheads:sink", "powah:*", "advancementtrophies:trophy", "mekanismgenerators:heat_generator", "mna:filler_block"] + #Entities that cannot be picked up + forbiddenEntities = ["minecraft:end_crystal", "minecraft:ender_dragon", "minecraft:ghast", "minecraft:shulker", "minecraft:leash_knot", "minecraft:armor_stand", "minecraft:item_frame", "minecraft:painting", "minecraft:shulker_bullet", "animania:hamster", "animania:ferret*", "animania:hedgehog*", "animania:cart", "animania:wagon", "mynko:*", "pixelmon:*", "mocreatures:*", "quark:totem", "vehicle:*", "securitycraft:*", "taterzens:npc", "easy_npc:*", "bodiesbodies:dead_body"] + #Entities that cannot have other entities stacked on top of them + forbiddenStacking = ["minecraft:horse"] + +[customPickupConditions] + #Custom Pickup Conditions. Read about the format here: https://github.com/Tschipp/CarryOn/wiki/Custom-Pickup-Condition-Config + #Custom Pickup Conditions for Blocks + customPickupConditionsBlocks = [] + #Custom Pickup Conditions for Entities + customPickupConditionsEntities = [] + diff --git a/overrides/config/ccl.cfg b/overrides/config/ccl.cfg new file mode 100644 index 0000000..62ba13c --- /dev/null +++ b/overrides/config/ccl.cfg @@ -0,0 +1,9 @@ +"client" { + # With this enabled, CCL will catch all exceptions thrown whilst rendering blocks. + # If an exception is caught, the block will not be rendered. + B:"catchBlockRenderExceptions"=true + + # With this enabled, CCL will message the player upon an exception from rendering blocks or items. + # Messages are Rate-Limited to one per 5 seconds in the event that the exception continues. + B:"messagePlayerOnRenderExceptionCaught"=true +} diff --git a/overrides/config/chiselsandbits-client-compat-jei.toml b/overrides/config/chiselsandbits-client-compat-jei.toml new file mode 100644 index 0000000..254adee --- /dev/null +++ b/overrides/config/chiselsandbits-client-compat-jei.toml @@ -0,0 +1,7 @@ + +[compat] + + [compat.jei] + #Should C&B inject its bits into JEI? + inject-bits = false + diff --git a/overrides/config/chiselsandbits-client.toml b/overrides/config/chiselsandbits-client.toml new file mode 100644 index 0000000..fc2e8cb --- /dev/null +++ b/overrides/config/chiselsandbits-client.toml @@ -0,0 +1,114 @@ + +[settings] + #mod.scena.config.settings.invert-pick-block-behaviour.comment + invert-pick-block-behaviour = false + + [settings.bit-bag] + #mod.scena.config.settings.bit-bag.invert-durability-bar-indication.comment + invert-durability-bar-indication = false + + [settings.placement] + + [settings.placement.render-mode] + #mod.scena.config.settings.placement.render-mode.success.comment + #Allowed Values: GHOST_BLOCK_MODEL, GHOST_BLOCK_MODEL_SOLID_COLOR, WIREFRAME + success = "GHOST_BLOCK_MODEL" + #mod.scena.config.settings.placement.render-mode.failed.comment + #Allowed Values: GHOST_BLOCK_MODEL, GHOST_BLOCK_MODEL_SOLID_COLOR, WIREFRAME + failed = "GHOST_BLOCK_MODEL_SOLID_COLOR" + + [settings.placement.color] + #mod.scena.config.settings.placement.color.success.comment + success = [0.1882352977991104, 0.47058823704719543, 0.7882353067398071, 0.7058823704719543] + #mod.scena.config.settings.placement.color.not-fitting.comment + not-fitting = [0.7176470756530762, 0.2549019753932953, 0.054901961237192154, 0.7058823704719543] + #mod.scena.config.settings.placement.color.missing-bits-or-space.comment + missing-bits-or-space = [1.0, 0.8588235378265381, 0.3450980484485626, 0.7058823704719543] + + [settings.chiseling-previews] + #mod.scena.config.settings.chiseling-previews.renderer.comment + renderer = "chiselsandbits:default" + + [settings.chiseling-previews.default] + + [settings.chiseling-previews.default.colors] + #mod.scena.config.settings.chiseling-previews.default.colors.chiseling.comment + chiseling = [0.8500000238418579, 0.0, 0.0, 0.6499999761581421] + #mod.scena.config.settings.chiseling-previews.default.colors.placement.comment + placement = [0.0, 0.8500000238418579, 0.0, 0.6499999761581421] + + [settings.chiseling-previews.debug] + #mod.scena.config.settings.chiseling-previews.debug.enabled.comment + enabled = false + + [settings.chiseling-previews.debug.mutator] + + [settings.chiseling-previews.debug.mutator.colors] + #mod.scena.config.settings.chiseling-previews.debug.mutator.colors.chiseling.comment + chiseling = [0.0, 0.0, 0.8500000238418579, 0.6499999761581421] + #mod.scena.config.settings.chiseling-previews.debug.mutator.colors.placement.comment + placement = [0.8500000238418579, 0.8500000238418579, 0.0, 0.6499999761581421] + + [settings.selected-tool-mode-icons] + #mod.scena.config.settings.selected-tool-mode-icons.renderer.comment + renderer = "chiselsandbits:group" + + [settings.clipboard] + #mod.scena.config.settings.clipboard.size.comment + #Range: 0 ~ 64 + size = 64 + #mod.scena.config.settings.clipboard.add-broken-blocks.comment + add-broken-blocks = true + #mod.scena.config.settings.clipboard.add-picked-blocks.comment + add-picked-blocks = true + + [settings.patterns] + #mod.scena.config.settings.patterns.export-path.comment + export-path = "./chiselsandbits/patterns" + + [settings.warnings] + #mod.scena.config.settings.warnings.show-cool-down-error.comment + show-cool-down-error = false + + [settings.interactions] + #mod.scena.config.settings.interactions.scrolling-changes-mode.comment + scrolling-changes-mode = true + +[performance] + + [performance.caches] + + [performance.caches.sizes] + #mod.scena.config.performance.caches.sizes.bit-storage-content-models.comment + #Range: 0 ~ 9223372036854775807 + bit-storage-content-models = 100 + #mod.scena.config.performance.caches.sizes.block-models.comment + #Range: 3500 ~ 20000 + block-models = 3500 + #mod.scena.config.performance.caches.sizes.block-faces.comment + #Range: 350000 ~ 2000000 + block-faces = 1000000 + #mod.scena.config.performance.caches.sizes.cull-testing.comment + #Range: 3500 ~ 200000 + cull-testing = 3500 + #mod.scena.config.performance.caches.sizes.stack-models.comment + #Range: 0 ~ 9223372036854775807 + stack-models = 100 + + [performance.lighting] + #mod.scena.config.performance.lighting.extract-lighting-values-from-faces.comment + extract-lighting-values-from-faces = true + #mod.scena.config.performance.lighting.extract-lighting-values-from-blockstates.comment + extract-lighting-values-from-blockstates = false + + [performance.model-building] + #mod.scena.config.performance.model-building.thread-count.comment + #Range: 1 ~ 12 + thread-count = 6 + +[gui] + + [gui.radial-menu] + #mod.scena.config.gui.radial-menu.display-mouse-indicator.comment + display-mouse-indicator = false + diff --git a/overrides/config/chiselsandbits-common.toml b/overrides/config/chiselsandbits-common.toml new file mode 100644 index 0000000..16955ea --- /dev/null +++ b/overrides/config/chiselsandbits-common.toml @@ -0,0 +1,22 @@ + +[help] + #mod.scena.config.help.enabled-in-tooltips.comment + enabled-in-tooltips = true + +[performance] + + [performance.caches] + + [performance.caches.sizes] + #mod.scena.config.performance.caches.sizes.collision-boxes.comment + #Range: 0 ~ 9223372036854775807 + collision-boxes = 10000 + #mod.scena.config.performance.caches.sizes.class-metadata.comment + #Range: 0 ~ 9223372036854775807 + class-metadata = 10000 + + [performance.saving] + #mod.scena.config.performance.saving.thread-count.comment + #Range: 1 ~ 12 + thread-count = 6 + diff --git a/overrides/config/chunksending.json b/overrides/config/chunksending.json new file mode 100644 index 0000000..8afe89b --- /dev/null +++ b/overrides/config/chunksending.json @@ -0,0 +1,10 @@ +{ + "maxChunksPerTick": { + "desc:": "Maximum amount of chunks sent per tick to a player, increases dynamically with size of the backlog", + "maxChunksPerTick": 5 + }, + "debugLogging": { + "desc:": "Enable debug logging to show the amount of chunks sent/queued", + "debugLogging": false + } +} \ No newline at end of file diff --git a/overrides/config/clickadv.json b/overrides/config/clickadv.json new file mode 100644 index 0000000..7772a47 --- /dev/null +++ b/overrides/config/clickadv.json @@ -0,0 +1,6 @@ +{ + "showAllInLocalChat": { + "desc:": " By default vanilla only displays advancements in chat which get broadcasted to all online players.Enabling this setting allows the non-broadcasted advancements to show up in your personal chat(other players dont see it)Some of these may be lacking text when the advancement itself does not have any, e.g. Categories are advancements too. default: true", + "showAllInLocalChat": true + } +} \ No newline at end of file diff --git a/overrides/config/cobblegenrandomizer-common.toml b/overrides/config/cobblegenrandomizer-common.toml new file mode 100644 index 0000000..b27de11 --- /dev/null +++ b/overrides/config/cobblegenrandomizer-common.toml @@ -0,0 +1,33 @@ + +#General settings +[general] + #Use config instead of datapack + use_config = true + + #List settings + #Syntax: ["modid:block|weight"] + #Example: ["minecraft:stone|2","minecraft:dirt|1"] + #Forge tags are supported + [general.lists] + #Basalt gen + block_list_basalt = ["minecraft:basalt|100"] + #Cobble gen + block_list_cobble = ["minecraft:cobblestone|100"] + #Stone gen + block_list_stone = ["minecraft:stone|100"] + + #Custom settings + [general.lists.custom] + #Custom generators + #Syntax: [gen] + #Gen: [type, block, list] + #Type: cobblestone, stone + #Block: resource location of the block below the generated block + #List: see List settings + #Examples: + #custom_generators = [ + # ["cobblestone", "minecraft:diamond_block", ["minecraft:diamond_block"]], + # ["cobblestone", "minecraft:dirt", ["forge:dirt"]], + # ["cobblestone", "minecraft:white_wool", ["minecraft:wool"]]] + custom_generators = [["cobblestone", "minecraft:bedrock", ["minecraft:andesite|34", "minecraft:diorite|33", "minecraft:granite|33"]], ["stone", "minecraft:bedrock", ["minecraft:andesite|34", "minecraft:granite|33", "minecraft:diorite|33"]], ["stone", "minecraft:magma_block", ["minecraft:deepslate|100"]]] + diff --git a/overrides/config/cofh_core-client.toml b/overrides/config/cofh_core-client.toml new file mode 100644 index 0000000..37f8619 --- /dev/null +++ b/overrides/config/cofh_core-client.toml @@ -0,0 +1,17 @@ + +[Tooltips] + #If TRUE, Enchantment descriptions will be added to the tooltip for Enchanted Books containing only a single enchantment. + "Show Enchantment Descriptions" = true + #If TRUE, Items will be associated with various keywords which assist with searching in various menus such as JEI. + "Show Item Descriptions" = true + #If TRUE and Advanced Tooltips are enabled (F3+H), Tags will be will be added to item tooltips if possible. + "Show Item Tags" = true + #If TRUE, CoFH Items will always show full details (charge state, etc.) and will not require Shift to be held down. + "Always Show Item Details" = false + #If TRUE, CoFH Items will display a message prompting to hold Shift to see full details (charge state, etc.). This does not change the behavior, only if the informational message should display. + "Show 'Hold Shift for Details' Message" = true + #If TRUE, certain CoFH particles will dynamically emit light. + "Dynamically Light Particles" = true + #If TRUE, certain particles will use a stylized graphics pipeline on Fabulous graphics. + "Stylized Graphics" = true + diff --git a/overrides/config/cofh_core-common.toml b/overrides/config/cofh_core-common.toml new file mode 100644 index 0000000..4193f07 --- /dev/null +++ b/overrides/config/cofh_core-common.toml @@ -0,0 +1,19 @@ + +[Gameplay] + #If TRUE, dismantled blocks will be placed in the dismantling player's inventory if possible. + "Return Dismantle Drops" = false + + [Gameplay.Fishing] + #If TRUE, Fishing will cause exhaustion. + "Fishing Exhaustion" = false + #This option sets the amount of exhaustion caused by fishing, if enabled. + #Range: 0.0 ~ 10.0 + "Fishing Exhaustion Amount" = 0.125 + + [Gameplay.World] + #If TRUE, Sapling growth will be slowed by a configurable factor. + "Sapling Growth Reduction" = false + #This option sets the growth factor for saplings - they will only grow 1 in N times. + #Range: > 1 + "Sapling Growth Reduction Factor" = 4 + diff --git a/overrides/config/computercraft-client.toml b/overrides/config/computercraft-client.toml new file mode 100644 index 0000000..0251dff --- /dev/null +++ b/overrides/config/computercraft-client.toml @@ -0,0 +1,13 @@ +#The renderer to use for monitors. Generally this should be kept at "best" - if +#monitors have performance issues, you may wish to experiment with alternative +#renderers. +#Allowed Values: BEST, TBO, VBO +monitor_renderer = "BEST" +#The maximum distance monitors will render at. This defaults to the standard tile +#entity limit, but may be extended if you wish to build larger monitors. +#Range: 16 ~ 1024 +monitor_distance = 64 +#The delay in seconds after which we'll notify about unhandled imports. Set to 0 to disable. +#Range: 0 ~ 60 +upload_nag_delay = 5 + diff --git a/overrides/config/connectivity.json b/overrides/config/connectivity.json new file mode 100644 index 0000000..f3f4ca8 --- /dev/null +++ b/overrides/config/connectivity.json @@ -0,0 +1,34 @@ +{ + "disableLoginLimits": { + "desc:": "Should login packet size limits be disabled? Error:(IOException(\"Payload may not be larger than 1048576 bytes\")) default:true", + "disableLoginLimits": true + }, + "disablePacketLimits": { + "desc:": "Should play packet size limits be disabled? Error:(Badly compressed packet) default:true", + "disablePacketLimits": true + }, + "disableChatVerificationDisconnect": { + "desc:": "(Clientside) Disables players disconnecting on chat message verification problems,(enable debugPrintMessages to see the message causing issues). default:true", + "disableChatVerificationDisconnect": true + }, + "debugPrintMessages": { + "desc:": "Enable addition debug logging for networking errors. default:false", + "debugPrintMessages": false + }, + "logintimeout": { + "desc:": "Set the max login timeout in seconds. default = 120", + "logintimeout": 120 + }, + "disconnectTimeout": { + "desc:": "Set the ingame disconnect timeout for disconnecting players. Default = 60sec", + "disconnectTimeout": 60 + }, + "packetHistoryMinutes": { + "desc:": "Set the amount of minutes for which network packet history data is saved. Default = 5 minutes", + "packetHistoryMinutes": 5 + }, + "showFullResourceLocationException": { + "desc:": "Enable to see the full log output for all resource location exceptions. Default = false", + "showFullResourceLocationException": false + } +} \ No newline at end of file diff --git a/overrides/config/constructionwand-client.toml b/overrides/config/constructionwand-client.toml new file mode 100644 index 0000000..db85848 --- /dev/null +++ b/overrides/config/constructionwand-client.toml @@ -0,0 +1,16 @@ + +#This is the Client config for ConstructionWand. +#If you're not familiar with Forge's new split client/server config, let me explain: +#Client config is stored in the /config folder and only contains client specific settings like graphics and keybinds. +#Mod behavior is configured in the Server config, which is world-specific and thus located +#in the /saves/myworld/serverconfig folder. If you want to change the serverconfig for all +#new worlds, copy the config files in the /defaultconfigs folder. +[keys] + #Key code of OPTKEY (Default: Left Control). Look up key codes under https://www.glfw.org/docs/3.3/group__keys.html + #Range: 0 ~ 350 + OptKey = 341 + #Press SNEAK+OPTKEY instead of SNEAK for changing wand mode/direction lock + ShiftOpt = false + #Press SNEAK+OPTKEY instead of SNEAK for opening wand GUI + ShiftOptGUI = true + diff --git a/overrides/config/copycats-client.toml b/overrides/config/copycats-client.toml new file mode 100644 index 0000000..7aa1fb9 --- /dev/null +++ b/overrides/config/copycats-client.toml @@ -0,0 +1,10 @@ +#. +#Use more complex copycat models to improve appearance with certain materials. +useEnhancedModels = true +#. +#Disable warnings about graphics settings that may cause issues with the mod. +disableGraphicsWarnings = false +#. +#Colorize different parts of multi-state copycats to distinguish them visually. +colorizeMultiStates = false + diff --git a/overrides/config/copycats-common.toml b/overrides/config/copycats-common.toml new file mode 100644 index 0000000..51b41ea --- /dev/null +++ b/overrides/config/copycats-common.toml @@ -0,0 +1,75 @@ +#. +#Disables the migration of placed copycats from old versions to new ones. Setting this to true may cause copycats to lose their textures when you upgrade this mod. Restart the game to apply changes. +disableMigration = false + +#. +#Enable/disable features. Values on server override clients +[features] + #. + copycat_stacked_half_layer = true + copycat_vertical_stairs = true + copycat_byte = true + copycat_vertical_slice = true + copycat_wooden_pressure_plate = true + copycat_block = true + copycat_shaft = true + copycat_large_cogwheel = true + copycat_fence = true + copycat_wall = true + copycat_cogwheel = true + copycat_vertical_step = true + copycat_sliding_door = true + copycat_folding_door = true + copycat_slope_layer = true + copycat_light_weighted_pressure_plate = true + copycat_stairs = true + copycat_fence_gate = true + copycat_slab = true + copycat_board = true + copycat_wooden_button = true + copycat_trapdoor = true + copycat_stone_pressure_plate = true + copycat_pane = true + copycat_half_panel = true + copycat_slice = true + copycat_beam = true + copycat_door = true + copycat_iron_door = true + copycat_byte_panel = true + copycat_corner_slice = true + copycat_flat_pane = true + copycat_ghost_block = true + copycat_fluid_pipe = true + copycat_heavy_weighted_pressure_plate = true + copycat_iron_trapdoor = true + copycat_half_layer = true + copycat_stone_button = true + copycat_ladder = true + copycat_layer = true + copycat_slope = true + copycat_vertical_slope = true + copycat_vertical_half_layer = true + +#. +#Enable/disable categories of features. Disabling a category hides all related features. Values on server override clients +[feature_categories] + #. + #. + #All copycats with a sloped surface + slopes = true + #. + #All copycats that support multiple materials in a single block + multistates = true + #. + #All copycats that can be resized by putting in more of the same copycat + stackables = true + #. + #All copycats that can emit a redstone signal + redstone = true + #. + #All copycats with extra functions/interactions + functional = true + #. + #All copycats mimicking blocks from Create + create = true + diff --git a/overrides/config/cosmeticarmorreworked-client.toml b/overrides/config/cosmeticarmorreworked-client.toml new file mode 100644 index 0000000..45b57c6 --- /dev/null +++ b/overrides/config/cosmeticarmorreworked-client.toml @@ -0,0 +1,28 @@ + +#These settings only affects client +[Client] + #Whether or not to hide the button for opening CosmeticArmorInventory + CosArmorGuiButton_Hidden = false + #The horizontal pixel distance from the origin point of player inventory gui + #Range: > -2147483648 + CosArmorGuiButton_Left = 65 + #The vertical pixel distance from the origin point of player inventoy gui + #Range: > -2147483648 + CosArmorGuiButton_Top = 67 + #Whether or not to hide the button for toggling the mod temporarily on client side + CosArmorToggleButton_Hidden = false + #The horizontal pixel distance from the origin point of player inventory gui + #Range: > -2147483648 + CosArmorToggleButton_Left = 59 + #The vertical pixel distance from the origin point of player inventory gui + #Range: > -2147483648 + CosArmorToggleButton_Top = 72 + #Whether or not to hide the button for opening CosmeticArmorInventory in CreativeInventory + CosArmorCreativeGuiButton_Hidden = false + #The horizontal pixel distance from the origin point of creative inventory gui + #Range: > -2147483648 + CosArmorCreativeGuiButton_Left = 95 + #The vertical pixel distance from the origin point of creative inventoy gui + #Range: > -2147483648 + CosArmorCreativeGuiButton_Top = 38 + diff --git a/overrides/config/cosmeticarmorreworked-common.toml b/overrides/config/cosmeticarmorreworked-common.toml new file mode 100644 index 0000000..4b46e36 --- /dev/null +++ b/overrides/config/cosmeticarmorreworked-common.toml @@ -0,0 +1,10 @@ + +#These settings affects both server and client +[Common] + #Whether or not to keep items in cosmetic armor slots in the event of player death + CosArmorKeepThroughDeath = false + #Whether or not to disable the RecipeBook in the CosmeticArmorInventory + CosArmorDisableRecipeBook = false + #Whether or not to disable the coshat command + CosArmorDisableCosHatCommand = false + diff --git a/overrides/config/craftingtweaks-common.toml b/overrides/config/craftingtweaks-common.toml new file mode 100644 index 0000000..461b1c4 --- /dev/null +++ b/overrides/config/craftingtweaks-common.toml @@ -0,0 +1,18 @@ + +[common] + #Set this to false if you want the (de)compress feature to work outside of crafting GUIs (only works if installed on server while in the player inventory) + compressRequiresCraftingGrid = true + #A list of modid:name entries that will not be crafted by the compress key. + compressDenylist = ["minecraft:sandstone", "minecraft:iron_trapdoor"] + +[client] + #If set to true, right-clicking the result slot in a crafting table will craft a full stack. + rightClickCraftsStack = true + #We both know JEI is much better. This option hides Vanilla's crafting book button instead of moving it. + hideVanillaCraftingGuide = false + #Set to 'DEFAULT' to enable both buttons and hotkeys. Set to 'BUTTONS' to enable buttons only. Set to 'HOTKEYS' to enable hotkeys only. Set to 'DISABLED' to disable completely. + #Allowed Values: DEFAULT, BUTTONS, HOTKEYS, DISABLED + mode = "DEFAULT" + #Add mod ids here of mods that you wish to disable Crafting Tweaks support for. + disabledAddons = [] + diff --git a/overrides/config/create-client.toml b/overrides/config/create-client.toml new file mode 100644 index 0000000..bc980e7 --- /dev/null +++ b/overrides/config/create-client.toml @@ -0,0 +1,133 @@ + +#. +#Client-only settings - If you're looking for general settings, look inside your worlds serverconfig folder! +[client] + #. + #Show item descriptions on Shift and controls on Ctrl. + enableTooltips = true + #. + #Display a tooltip when looking at overstressed components. + enableOverstressedTooltip = true + #. + #Log a stack-trace when rendering issues happen within a moving contraption. + explainRenderErrors = false + #. + #Higher density means more spawned particles. + #Range: 0.0 ~ 1.0 + fanParticleDensity = 0.5 + #. + #[in Blocks] + #Maximum Distance to the player at which items in Blocks' filter slots will be displayed + #Range: 1.0 ~ 3.4028234663852886E38 + filterItemRenderDistance = 10.0 + #. + #Choose the menu row that the Create config button appears on in the main menu + #Set to 0 to disable the button altogether + #Range: 0 ~ 4 + mainMenuConfigButtonRow = 2 + #. + #Offset the Create config button in the main menu by this many pixels on the X axis + #The sign (-/+) of this value determines what side of the row the button appears on (left/right) + #Range: > -2147483648 + mainMenuConfigButtonOffsetX = -4 + #. + #Choose the menu row that the Create config button appears on in the in-game menu + #Set to 0 to disable the button altogether + #Range: 0 ~ 5 + ingameMenuConfigButtonRow = 3 + #. + #Offset the Create config button in the in-game menu by this many pixels on the X axis + #The sign (-/+) of this value determines what side of the row the button appears on (left/right) + #Range: > -2147483648 + ingameMenuConfigButtonOffsetX = -4 + #. + #Setting this to true will prevent Create from sending you a warning when playing with Fabulous graphics enabled + ignoreFabulousWarning = false + #. + #Disable to prevent being rotated while seated on a Moving Contraption + rotateWhenSeated = true + + #. + #Configure your vision range when submerged in Create's custom fluids + [client.fluidFogSettings] + #. + #The vision range through honey will be multiplied by this factor + #Range: 0.125 ~ 256.0 + honey = 1.0 + #. + #The vision range though chocolate will be multiplied by this factor + #Range: 0.125 ~ 256.0 + chocolate = 1.0 + + #. + #Settings for the Goggle Overlay + [client.goggleOverlay] + #. + #Offset the overlay from goggle- and hover- information by this many pixels on the respective axis; Use /create overlay + #Range: > -2147483648 + overlayOffsetX = 20 + #. + #Offset the overlay from goggle- and hover- information by this many pixels on the respective axis; Use /create overlay + #Range: > -2147483648 + overlayOffsetY = 0 + #. + #Enable this to use your custom colors for the Goggle- and Hover- Overlay + customColorsOverlay = false + #. + #The custom background color to use for the Goggle- and Hover- Overlays, if enabled + #[in Hex: #AaRrGgBb] + #[@cui:IntDisplay:#] + #Range: > -2147483648 + customBackgroundOverlay = -267386864 + #. + #The custom top color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled + #[in Hex: #AaRrGgBb] + #[@cui:IntDisplay:#] + #Range: > -2147483648 + customBorderTopOverlay = 1347420415 + #. + #The custom bot color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled + #[in Hex: #AaRrGgBb] + #[@cui:IntDisplay:#] + #Range: > -2147483648 + customBorderBotOverlay = 1344798847 + + #. + #Sound settings + [client.sound] + #. + #Make cogs rumble and machines clatter. + enableAmbientSounds = true + #. + #Maximum volume modifier of Ambient noise + #Range: 0.0 ~ 1.0 + ambientVolumeCap = 0.10000000149011612 + + #. + #Railway related settings + [client.trains] + #. + #How far away the Camera should zoom when seated on a train + #Range: 0.0 ~ 3.4028234663852886E38 + mountedZoomMultiplier = 3.0 + #. + #Display nodes and edges of a Railway Network while f3 debug mode is active + showTrackGraphOnF3 = false + #. + #Additionally display materials of a Rail Network while f3 debug mode is active + showExtendedTrackGraphOnF3 = false + #. + #Display Track Networks and Trains on supported map mods + showTrainMapOverlay = true + #. + #Track Network Color on maps + #Allowed Values: RED, GREY, WHITE + trainMapColorTheme = "RED" + + #. + #Mod Integration and JEI + [client.jeiIntegration] + #. + #Whether to auto-update the JEI search when searching in the stock keeper UI + syncJeiSearch = true + diff --git a/overrides/config/create-common.toml b/overrides/config/create-common.toml new file mode 100644 index 0000000..ab1174e --- /dev/null +++ b/overrides/config/create-common.toml @@ -0,0 +1,9 @@ + +#. +#Modify Create's impact on your terrain +[worldgen] + #. + #. + #Prevents all worldgen added by Create from taking effect + disableWorldGen = false + diff --git a/overrides/config/create_central_kitchen-common.toml b/overrides/config/create_central_kitchen-common.toml new file mode 100644 index 0000000..8ce4fc2 --- /dev/null +++ b/overrides/config/create_central_kitchen-common.toml @@ -0,0 +1,37 @@ + +#. +#Config for Automation related components +[automation] + #. + #. + #Whether allowing Deployers to perform Cutting Board Recipes + enableCuttingBoardDeploying = true + #. + #List of Block Entities that can be boosted when placed on Blaze Stove + boostingCookerList = ["farmersdelight:cooking_pot", "farmersdelight:skillet"] + +#. +#Config for Integration with other mods +[integration] + #. + #. + #Whether replacing vanilla and modded pies into Farmer's Delight style + #[@cui:RequiresReload:both] + enablePieOverhaul = true + #. + #Pie items in this list will not be included in pie overhaul + #[@cui:RequiresReload:both] + pieOverhaulBlackList = [] + #. + #For harvester to function properly, turning on this support will cause the collision shape of the overweight crop block to disappear. + #[@cui:RequiresReload:server] + enableHarvesterSupportForOverweightFarming = true + #. + #Basket of Farmers Delight has a 8 ticks transfer cooldown. Disable the cooldown for better automation. + #[@cui:RequiresReload:server] + disableTransferCooldownForFarmersDelightBasket = true + #. + #For harvester to function properly, turning on this support will cause the collision shape of Coffee Bush and Tea Bush block to disappear. + #[@cui:RequiresReload:server] + enableHarvesterSupportForFarmersRespite = true + diff --git a/overrides/config/create_connected-common.toml b/overrides/config/create_connected-common.toml new file mode 100644 index 0000000..aa3c8c8 --- /dev/null +++ b/overrides/config/create_connected-common.toml @@ -0,0 +1,65 @@ +#. +#Migrate copycats to Create: Copycats+ when they receive a block update +migrateCopycatsOnBlockUpdate = true +#. +#Migrate copycats to Create: Copycats+ when their block entities are initialized +migrateCopycatsOnInitialize = true + +#. +#Enable/disable features. Values on server override clients +[features] + #. + kinetic_bridge = true + fluid_vessel = true + cross_connector = true + item_silo = true + inverted_clutch = true + empty_fan_catalyst = true + parallel_gearbox = true + redstone_link_wildcard = true + kinetic_battery = true + inventory_access_port = true + centrifugal_clutch = true + copycat_slab = true + overstress_clutch = true + brake = true + copycat_block = true + copycat_fence_gate = true + copycat_stairs = true + large_crank_wheel = true + brass_gearbox = true + copycat_vertical_step = true + copycat_wall = true + six_way_gearbox = true + crank_wheel = true + encased_chain_cogwheel = true + sequenced_pulse_generator = true + freewheel_clutch = true + shear_pin = true + inverted_gearshift = true + linked_transmitter = true + copycat_beam = true + copycat_board = true + inventory_bridge = true + copycat_fence = true + +#. +#Enable/disable categories of features. Disabling a category hides all related features. Values on server override clients +[feature_categories] + #. + #. + #All kinetic components, such as gearboxes and crank wheels + kinetic = true + #. + #All redstone components, such as linked transmitter and sequenced pulse generator + redstone = true + #. + #All components related to item and fluid transport + logistics = true + #. + #All copycats (Install Create: Copycats+ to upgrade) + copycats = true + #. + #All building palette blocks + palette = true + diff --git a/overrides/config/create_jetpack-client.toml b/overrides/config/create_jetpack-client.toml new file mode 100644 index 0000000..a6d98bd --- /dev/null +++ b/overrides/config/create_jetpack-client.toml @@ -0,0 +1,16 @@ + +[overlay] + enabled = true + #Range: 0.0 ~ 1.7976931348623157E308 + scale = 1.0 + + [overlay.position] + #Use negative values to position relative to the right/bottom of the screen + #Range: > -2147483648 + x = 6 + #Range: > -2147483648 + y = 6 + +[effects] + seasonal = true + diff --git a/overrides/config/create_jetpack-common.toml b/overrides/config/create_jetpack-common.toml new file mode 100644 index 0000000..bc0ae79 --- /dev/null +++ b/overrides/config/create_jetpack-common.toml @@ -0,0 +1,27 @@ + +[air] + #Range: > 1 + uses_per_tank = 2048 + #Range: > 1 + uses_per_tank_hover = 20480 + +[speed] + #Range: 0.01 ~ 100.0 + horizontal = 0.02 + #Range: 0.01 ~ 100.0 + vertical = 0.4 + #Range: 0.01 ~ 100.0 + acceleration = 0.6 + #Range: -100.0 ~ 0.0 + hover_descend = -0.03 + #Range: 0.0 ~ 100.0 + swim_modifier = 1.8 + +[features] + #Range: 1.0 ~ 100.0 + elytra_boost = 1.25 + +[enchantments] + list = [] + is_blacklist = true + diff --git a/overrides/config/createaddition-common.toml b/overrides/config/createaddition-common.toml new file mode 100644 index 0000000..e4eccce --- /dev/null +++ b/overrides/config/createaddition-common.toml @@ -0,0 +1,150 @@ + +#Make sure config changes are duplicated on both Clients and the Server when running a dedicated Server, +# as the config isnt synced between Clients and Server. +#General Settings +[general] + #Forge Energy conversion rate (in FE/t at 256 RPM, value is the FE/t generated and consumed is at 256rpm). + #Range: > 0 + fe_at_max_rpm = 480 + #Max stress for the Alternator and Electric Motor (in SU at 256 RPM). + #Range: > 0 + max_stress = 16384 + #If audio should be enabled or not. + audio_enabled = true + +#Electric Motor +[electric_motor] + #Electric Motor min/max RPM. + #Range: > 1 + motor_rpm_range = 256 + #Electric Motor minimum required energy consumption in FE/t. + #Range: > 0 + motor_min_consumption = 8 + #Electric Motor max input in FE (Energy transfer not consumption). + #Range: > 0 + motor_max_input = 4000 + #Electric Motor internal capacity in FE. + #Range: > 0 + motor_capacity = 16000 + +#Alternator +[alternator] + #Alternator max input in FE (Energy transfer, not generation). + #Range: > 0 + generator_max_output = 4000 + #Alternator internal capacity in FE. + #Range: > 0 + generator_capacity = 16000 + #Alternator efficiency relative to base conversion rate. + #Range: 0.01 ~ 1.0 + generator_efficiency = 0.75 + +#Rolling Mill +[rolling_mill] + #Rolling Mill duration in ticks. + #Range: > 0 + rolling_mill_processing_duration = 100 + #Rolling Mill base stress impact. + #Range: 0 ~ 1024 + rolling_mill_stress = 16 + +#Wires +[wires] + #Small Connector max input in FE/t (Energy transfer). + #Range: > 0 + small_connector_max_input = 1024 + #Small Connector max output in FE/t (Energy transfer). + #Range: > 0 + small_connector_max_output = 1024 + #Small Connector max wire length in blocks. + #Range: 0 ~ 256 + small_connector_wire_length = 16 + #Large Connector max input in FE/t (Energy transfer). + #Range: > 0 + large_connector_max_input = 4096 + #Large Connector max output in FE/t (Energy transfer). + #Range: > 0 + large_connector_max_output = 4096 + #Large Connector max wire length in blocks. + #Range: 0 ~ 256 + large_connector_wire_length = 32 + #Ignore checking if block face can support connector. + connector_ignore_face_check = true + #Allows blocks attached to a connector to freely pass energy to and from the connector network. + connector_allow_passive_io = true + #Small Connector With Light energy consumption in FE/t. + #Range: > 0 + small_light_connector_consumption = 1 + +#Accumulator +[accumulator] + #Accumulator max input in FE/t (Energy transfer). + #Range: > 0 + accumulator_max_input = 16000 + #Accumulator max output in FE/t (Energy transfer). + #Range: > 0 + accumulator_max_output = 16000 + #Accumulator internal capacity per block in FE. + #Range: > 0 + accumulator_capacity = 4000000 + #Accumulator max multiblock height. + #Range: 1 ~ 8 + accumulator_max_height = 5 + #Accumulator max multiblock width. + #Range: 1 ~ 8 + accumulator_max_width = 3 + +#Portable Energy Interface +[portable_energy_interface] + #PEI max input in FE/t (Energy transfer). + #Range: > 0 + pei_max_input = 16000 + #PEI max output in FE/t (Energy transfer). + #Range: > 0 + pei_max_output = 16000 + +#Tesla Coil +[tesla_coil] + #Tesla Coil max input in FE/t (Energy transfer). + #Range: > 0 + tesla_coil_max_input = 10000 + #Tesla Coil charge rate in FE/t. + #Range: > 0 + tesla_coil_charge_rate = 5000 + #Tesla Coil charge rate in FE/t for recipes. + #Range: > 0 + tesla_coil_recipe_charge_rate = 2000 + #Tesla Coil internal capacity in FE. + #Range: > 0 + tesla_coil_capacity = 40000 + #Energy consumed when Tesla Coil is fired (in FE). + #Range: > 0 + tesla_coil_hurt_energy_required = 1000 + #Hurt range (in blocks/meters). + #Range: > 0 + tesla_coil_hurt_range = 3 + #Damaged dealt to mobs when Tesla Coil is fired (in half hearts). + #Range: > 0 + tesla_coil_hurt_mob = 3 + #The duration of the Shocked effect for mobs (in ticks). + #Range: > 0 + tesla_coil_effect_time_mob = 20 + #Damaged dealt to players when Tesla Coil is fired (in half hearts). + #Range: > 0 + tesla_coil_hurt_player = 2 + #The duration of the Shocked effect for players (in ticks). + #Range: > 0 + tesla_coil_effect_time_player = 20 + #Tesla Coil fire interval (in ticks). + #Range: > 0 + tesla_coil_fire_cooldown = 20 + +#Misc +[misc] + #Diamond Grit Sandpaper durability (number of uses). + #Range: > 3 + diamond_grit_sandpaper_uses = 1024 + #Barbed Wire Damage. + #Range: 0.0 ~ 3.4028234663852886E38 + barbed_wire_damage = 2.0 + diff --git a/overrides/config/createbigcannons-client.toml b/overrides/config/createbigcannons-client.toml new file mode 100644 index 0000000..20bac25 --- /dev/null +++ b/overrides/config/createbigcannons-client.toml @@ -0,0 +1,157 @@ + +#. +#Client-side config for Create Big Cannons. +[client] + #. + showAutocannonPlumes = true + #. + showDropMortarPlumes = true + #. + showMortarStoneClouds = true + #. + #How many particles are in a Fluid Blob of any size. + #Range: 0 ~ 1000 + fluidBlobParticleCount = 20 + #. + #How many digits are after the angle decimal point on a block armor info tooltip. + #Range: 0 ~ 4 + blockArmorInfoPrecision = 2 + #. + #If true, some graphics will be changed to support shaders, such as those loaded with Iris/Oculus. + #NOTE: This may entail some visual downgrades. Affected graphics include: + #- Cannon smoke + #- Adaptive debris particles (splinters, leaves, glass shards) + useShaderCompatibleGraphics = false + #. + #[in Meters per Second] + #Range: 0.0 ~ 1000.0 + blastEffectDelaySpeed = 320.0 + #. + highlightFuzeInputOnShellBlocks = true + + #. + #Projectile Flyby Sounds + [client.projectileFlybySounds] + #. + enableBigCannonProjectileFlybySounds = true + #. + enableAutocannonProjectileFlybySounds = true + + #. + #Cannon Mount Goggle Tooltip + [client.cannonMountGoggleTooltip] + #. + #How many digits are after the angle decimal point on a cannon mount goggle tooltip. + #Range: 0 ~ 4 + anglePrecision = 2 + #. + #If true, the yaw angle on goggles ranges from +180 to -180º. If false, it ranges from 0 to +360º. + use180_180RangeForYaw = false + + #. + #Screen Shake + [client.screenShake] + #. + #Range: 0.0 ~ 2.0 + cannonScreenShakeIntensity = 1.2999999523162842 + #. + #Range: 0.009999999776482582 ~ 2.0 + cannonScreenShakeSpringiness = 0.07999999821186066 + #. + #Range: 0.009999999776482582 ~ 2.0 + cannonScreenShakeDecay = 0.30000001192092896 + + #. + #Big Cannon Blast + [client.bigCannonBlast] + #. + showBigCannonPlumes = true + #. + showExtraSmoke = true + #. + showExtraFlames = true + #. + #Range: 0.0 ~ 3.4028234663852886E38 + screenShakePowerMultiplier = 6.0 + #. + #[in Degrees] + #Range: 0.0 ~ 90.0 + screenShakePowerLimit = 45.0 + + #. + #Flak Clouds + [client.flakClouds] + #. + showFlakClouds = true + #. + showExtraFlames = true + #. + showExtraShockwave = true + #. + showExtraTrails = true + + #. + #Shrapnel Clouds + [client.shrapnelClouds] + #. + showShrapnelClouds = true + #. + showExtraFlames = true + #. + showExtraShockwave = true + + #. + #Fluid Shell Clouds + [client.fluidShellClouds] + #. + showFluidShellClouds = true + #. + showExtraFlames = true + #. + showExtraShockwave = true + + #. + #Projectile Splashes + [client.projectileSplashes] + #. + showProjectileSplashes = true + + #. + #Projectile Impacts + [client.projectileImpacts] + #. + showProjectileImpacts = true + + #. + #Sounds + [client.sounds] + #. + blastSoundAirAbsorption = true + + #. + #Shell Explosions + [client.shellExplosions] + #. + showShellExplosionClouds = true + #. + showExtraTrails = true + #. + #Range: 0.0 ~ 3.4028234663852886E38 + screenShakePowerMultiplier = 6.0 + #. + #[in Degrees] + #Range: 0.0 ~ 90.0 + screenShakePowerLimit = 45.0 + + #. + #Particle Wind Effect + [client.particleWindEffect] + #. + #[in Meters per second] + #Range: 0.0 ~ 10.0 + maximumWindSpeed = 1.25 + #. + #[in Degrees per tick] + #Range: 0.0 ~ 90.0 + maximumWindBearingChangeSpeed = 8.0 + diff --git a/overrides/config/createcasing-common.toml b/overrides/config/createcasing-common.toml new file mode 100644 index 0000000..49e4730 --- /dev/null +++ b/overrides/config/createcasing-common.toml @@ -0,0 +1,455 @@ + +#. +#Modify Create Encased blocks comportements +[kinetics] + #. + #. + #Can swap casing between block (Mixer, Press, Depot, Gearbox, etc...) + casingBlockSwappable = true + #. + #Can swap material between shafts,cogwheels and large cogwheels (includes brass,andesite and glass) + shaftCogwheelsSwappable = true + #. + #Defines if the configurable requires a shaft to add a shaft to a face + configurableGearboxRequiresShaft = true + #. + #Defines if when the face is changed on the configurable gearbox, the opposite face should be also changed. It doesn't consume more shaft ! + configurableGearboxChangeTwoFaces = false + #. + #Should Wooden Shaft break if the speed is too high + shouldWoodenShaftBreak = true + #. + #Should Glass Shaft break if the system is overstressed + shouldGlassShaftBreak = true + #. + #The max speed wooden shafts can endure + #Range: 2 ~ 256 + maxSpeedWoodenShaft = 32 + + [kinetics.stressValues] + + #. + #Fine tune the kinetic stats of individual components + [kinetics.stressValues.v2] + + #. + #. + #[in Stress Units] + #Configure the individual stress impact of mechanical blocks. Note that this cost is doubled for every speed increase it receives. + [kinetics.stressValues.v2.impact] + railway_encased_shaft = 0.0 + weathered_iron_encased_chain_drive = 0.0 + industrial_iron_encased_acacia_cogwheel = 0.0 + brass_encased_mangrove_cogwheel = 0.0 + industrial_iron_encased_shaft = 0.0 + mangrove_cogwheel = 0.0 + railway_adjustable_chain_gearshift = 0.0 + creative_encased_jungle_shaft = 0.0 + copper_encased_crimson_large_cogwheel = 0.0 + refined_radiance_encased_dark_oak_cogwheel = 0.0 + brass_encased_bamboo_shaft = 0.0 + andesite_encased_cherry_shaft = 0.0 + shadow_steel_encased_warped_large_cogwheel = 0.0 + andesite_configurable_gearbox = 0.0 + jungle_cogwheel = 0.0 + refined_radiance_chain_conveyor = 1.0 + copper_gearbox = 0.0 + refined_radiance_encased_warped_shaft = 0.0 + mangrove_large_cogwheel = 0.0 + acacia_large_cogwheel = 0.0 + railway_encased_dark_oak_shaft = 0.0 + cherry_large_cogwheel = 0.0 + brass_encased_jungle_large_cogwheel = 0.0 + copper_encased_acacia_shaft = 0.0 + weathered_iron_press = 8.0 + copper_encased_mangrove_large_cogwheel = 0.0 + refined_radiance_encased_mangrove_large_cogwheel = 0.0 + brass_encased_crimson_shaft = 0.0 + railway_encased_spruce_shaft = 0.0 + railway_mixer = 4.0 + glass_shaft = 0.0 + refined_radiance_mixer = 4.0 + brass_press = 8.0 + brass_encased_birch_shaft = 0.0 + acacia_shaft = 0.0 + weathered_iron_adjustable_chain_gearshift = 0.0 + creative_encased_dark_oak_shaft = 0.0 + refined_radiance_encased_jungle_large_cogwheel = 0.0 + brass_encased_oak_shaft = 0.0 + industrial_iron_encased_mangrove_shaft = 0.0 + railway_encased_bamboo_shaft = 0.0 + weathered_iron_encased_warped_large_cogwheel = 0.0 + railway_encased_cherry_large_cogwheel = 0.0 + brass_encased_spruce_shaft = 0.0 + railway_chain_conveyor = 1.0 + andesite_encased_bamboo_cogwheel = 0.0 + shadow_steel_encased_crimson_shaft = 0.0 + crimson_shaft = 0.0 + railway_encased_jungle_large_cogwheel = 0.0 + creative_encased_acacia_shaft = 0.0 + andesite_encased_warped_shaft = 0.0 + shadow_steel_encased_acacia_large_cogwheel = 0.0 + brass_chain_conveyor = 1.0 + shadow_steel_encased_cherry_shaft = 0.0 + industrial_iron_encased_oak_shaft = 0.0 + refined_radiance_encased_large_cogwheel = 0.0 + industrial_iron_encased_large_cogwheel = 0.0 + creative_encased_dark_oak_cogwheel = 0.0 + shadow_steel_configurable_gearbox = 0.0 + copper_chain_conveyor = 1.0 + railway_encased_dark_oak_large_cogwheel = 0.0 + copper_encased_warped_large_cogwheel = 0.0 + shadow_steel_encased_glass_shaft = 0.0 + creative_encased_warped_cogwheel = 0.0 + andesite_encased_bamboo_large_cogwheel = 0.0 + brass_encased_jungle_shaft = 0.0 + weathered_iron_encased_oak_cogwheel = 0.0 + brass_encased_mangrove_large_cogwheel = 0.0 + shadow_steel_encased_mangrove_shaft = 0.0 + railway_encased_bamboo_cogwheel = 0.0 + copper_encased_bamboo_large_cogwheel = 0.0 + brass_mixer = 4.0 + creative_encased_spruce_shaft = 0.0 + refined_radiance_encased_crimson_shaft = 0.0 + warped_large_cogwheel = 0.0 + shadow_steel_encased_oak_cogwheel = 0.0 + brass_encased_birch_large_cogwheel = 0.0 + mldeg_shaft = 0.0 + andesite_encased_dark_oak_shaft = 0.0 + weathered_iron_encased_shaft = 0.0 + industrial_iron_encased_warped_cogwheel = 0.0 + weathered_iron_encased_birch_large_cogwheel = 0.0 + refined_radiance_encased_bamboo_cogwheel = 0.0 + railway_encased_jungle_shaft = 0.0 + copper_encased_mangrove_cogwheel = 0.0 + shadow_steel_adjustable_chain_gearshift = 0.0 + shadow_steel_encased_mangrove_cogwheel = 0.0 + copper_encased_jungle_shaft = 0.0 + weathered_iron_encased_cogwheel = 0.0 + brass_encased_acacia_shaft = 0.0 + railway_encased_crimson_shaft = 0.0 + andesite_encased_glass_shaft = 0.0 + railway_encased_acacia_shaft = 0.0 + railway_encased_oak_shaft = 0.0 + refined_radiance_encased_dark_oak_shaft = 0.0 + industrial_iron_encased_crimson_large_cogwheel = 0.0 + creative_encased_warped_large_cogwheel = 0.0 + cherry_cogwheel = 0.0 + railway_encased_acacia_large_cogwheel = 0.0 + industrial_iron_chain_conveyor = 1.0 + industrial_iron_encased_dark_oak_cogwheel = 0.0 + weathered_iron_encased_mangrove_large_cogwheel = 0.0 + railway_encased_crimson_cogwheel = 0.0 + copper_encased_bamboo_shaft = 0.0 + bamboo_cogwheel = 0.0 + creative_encased_cherry_large_cogwheel = 0.0 + railway_encased_warped_shaft = 0.0 + industrial_iron_mixer = 4.0 + railway_encased_warped_large_cogwheel = 0.0 + railway_encased_birch_shaft = 0.0 + railway_encased_mangrove_cogwheel = 0.0 + creative_encased_mldeg_shaft = 0.0 + refined_radiance_encased_crimson_cogwheel = 0.0 + weathered_iron_encased_dark_oak_shaft = 0.0 + weathered_iron_encased_birch_cogwheel = 0.0 + industrial_iron_encased_glass_shaft = 0.0 + brass_encased_warped_shaft = 0.0 + brass_encased_bamboo_large_cogwheel = 0.0 + shadow_steel_mixer = 4.0 + railway_press = 8.0 + andesite_encased_birch_large_cogwheel = 0.0 + copper_encased_cherry_large_cogwheel = 0.0 + shadow_steel_encased_bamboo_cogwheel = 0.0 + creative_encased_crimson_large_cogwheel = 0.0 + creative_gearbox = 0.0 + shadow_steel_encased_warped_shaft = 0.0 + creative_encased_acacia_cogwheel = 0.0 + weathered_iron_encased_oak_large_cogwheel = 0.0 + industrial_iron_encased_crimson_cogwheel = 0.0 + jungle_large_cogwheel = 0.0 + industrial_iron_encased_mangrove_large_cogwheel = 0.0 + refined_radiance_encased_warped_large_cogwheel = 0.0 + refined_radiance_encased_chain_drive = 0.0 + weathered_iron_encased_bamboo_cogwheel = 0.0 + weathered_iron_encased_cherry_large_cogwheel = 0.0 + shadow_steel_encased_mangrove_large_cogwheel = 0.0 + creative_encased_bamboo_large_cogwheel = 0.0 + railway_encased_birch_large_cogwheel = 0.0 + brass_encased_mldeg_shaft = 0.0 + andesite_encased_dark_oak_cogwheel = 0.0 + railway_encased_cherry_cogwheel = 0.0 + creative_encased_dark_oak_large_cogwheel = 0.0 + weathered_iron_configurable_gearbox = 0.0 + weathered_iron_encased_cherry_shaft = 0.0 + birch_cogwheel = 0.0 + copper_encased_mangrove_shaft = 0.0 + andesite_encased_spruce_shaft = 0.0 + brass_gearbox = 0.0 + brass_encased_warped_cogwheel = 0.0 + copper_encased_bamboo_cogwheel = 0.0 + mangrove_shaft = 0.0 + weathered_iron_encased_acacia_shaft = 0.0 + brass_encased_acacia_large_cogwheel = 0.0 + jungle_shaft = 0.0 + refined_radiance_encased_birch_cogwheel = 0.0 + refined_radiance_encased_cherry_cogwheel = 0.0 + andesite_encased_mangrove_large_cogwheel = 0.0 + andesite_encased_bamboo_shaft = 0.0 + weathered_iron_encased_crimson_cogwheel = 0.0 + andesite_encased_mldeg_shaft = 0.0 + brass_encased_dark_oak_shaft = 0.0 + shadow_steel_encased_shaft = 0.0 + refined_radiance_configurable_gearbox = 0.0 + refined_radiance_encased_oak_shaft = 0.0 + refined_radiance_encased_cherry_shaft = 0.0 + brass_encased_mangrove_shaft = 0.0 + railway_encased_acacia_cogwheel = 0.0 + shadow_steel_encased_jungle_large_cogwheel = 0.0 + industrial_iron_encased_jungle_shaft = 0.0 + creative_encased_mangrove_large_cogwheel = 0.0 + copper_encased_dark_oak_shaft = 0.0 + copper_encased_acacia_cogwheel = 0.0 + industrial_iron_encased_warped_large_cogwheel = 0.0 + shadow_steel_encased_cherry_large_cogwheel = 0.0 + refined_radiance_encased_acacia_cogwheel = 0.0 + weathered_iron_encased_jungle_large_cogwheel = 0.0 + industrial_iron_encased_birch_cogwheel = 0.0 + copper_encased_jungle_cogwheel = 0.0 + copper_encased_birch_shaft = 0.0 + industrial_iron_encased_birch_large_cogwheel = 0.0 + copper_encased_glass_shaft = 0.0 + industrial_iron_gearbox = 0.0 + andesite_encased_jungle_shaft = 0.0 + industrial_iron_encased_warped_shaft = 0.0 + spruce_shaft = 0.0 + weathered_iron_encased_crimson_shaft = 0.0 + refined_radiance_encased_jungle_cogwheel = 0.0 + dark_oak_shaft = 0.0 + refined_radiance_encased_oak_cogwheel = 0.0 + creative_encased_cherry_cogwheel = 0.0 + acacia_cogwheel = 0.0 + andesite_encased_acacia_large_cogwheel = 0.0 + weathered_iron_encased_dark_oak_large_cogwheel = 0.0 + weathered_iron_encased_mldeg_shaft = 0.0 + railway_encased_jungle_cogwheel = 0.0 + copper_encased_large_cogwheel = 0.0 + railway_encased_bamboo_large_cogwheel = 0.0 + refined_radiance_encased_mangrove_cogwheel = 0.0 + shadow_steel_encased_dark_oak_large_cogwheel = 0.0 + copper_encased_birch_large_cogwheel = 0.0 + refined_radiance_gearbox = 0.0 + brass_encased_warped_large_cogwheel = 0.0 + creative_encased_oak_shaft = 0.0 + brass_encased_chain_drive = 0.0 + creative_encased_oak_cogwheel = 0.0 + refined_radiance_encased_acacia_large_cogwheel = 0.0 + industrial_iron_encased_bamboo_large_cogwheel = 0.0 + copper_encased_jungle_large_cogwheel = 0.0 + creative_encased_mangrove_cogwheel = 0.0 + industrial_iron_encased_cogwheel = 0.0 + shadow_steel_press = 8.0 + creative_press = 8.0 + industrial_iron_encased_acacia_large_cogwheel = 0.0 + bamboo_large_cogwheel = 0.0 + industrial_iron_encased_cherry_large_cogwheel = 0.0 + refined_radiance_encased_dark_oak_large_cogwheel = 0.0 + andesite_encased_birch_shaft = 0.0 + shadow_steel_encased_oak_shaft = 0.0 + weathered_iron_encased_spruce_shaft = 0.0 + creative_configurable_gearbox = 0.0 + refined_radiance_encased_mldeg_shaft = 0.0 + copper_encased_warped_shaft = 0.0 + weathered_iron_encased_mangrove_cogwheel = 0.0 + industrial_iron_encased_bamboo_shaft = 0.0 + railway_encased_birch_cogwheel = 0.0 + shadow_steel_encased_bamboo_shaft = 0.0 + railway_encased_glass_shaft = 0.0 + refined_radiance_encased_acacia_shaft = 0.0 + industrial_iron_encased_spruce_shaft = 0.0 + brass_encased_oak_large_cogwheel = 0.0 + creative_encased_crimson_cogwheel = 0.0 + brass_encased_cherry_cogwheel = 0.0 + creative_encased_birch_shaft = 0.0 + creative_encased_jungle_large_cogwheel = 0.0 + refined_radiance_encased_glass_shaft = 0.0 + creative_encased_cherry_shaft = 0.0 + weathered_iron_encased_jungle_cogwheel = 0.0 + railway_encased_mldeg_shaft = 0.0 + creative_encased_crimson_shaft = 0.0 + shadow_steel_encased_birch_large_cogwheel = 0.0 + brass_encased_jungle_cogwheel = 0.0 + shadow_steel_gearbox = 0.0 + andesite_encased_birch_cogwheel = 0.0 + industrial_iron_press = 8.0 + andesite_encased_cherry_large_cogwheel = 0.0 + shadow_steel_encased_jungle_cogwheel = 0.0 + andesite_encased_mangrove_shaft = 0.0 + railway_encased_crimson_large_cogwheel = 0.0 + shadow_steel_encased_cogwheel = 0.0 + weathered_iron_encased_oak_shaft = 0.0 + industrial_iron_encased_bamboo_cogwheel = 0.0 + copper_press = 8.0 + brass_encased_dark_oak_large_cogwheel = 0.0 + creative_encased_chain_drive = 0.0 + industrial_iron_adjustable_chain_gearshift = 0.0 + industrial_iron_encased_birch_shaft = 0.0 + andesite_encased_warped_large_cogwheel = 0.0 + shadow_steel_encased_birch_shaft = 0.0 + copper_encased_dark_oak_large_cogwheel = 0.0 + crimson_cogwheel = 0.0 + creative_encased_birch_large_cogwheel = 0.0 + railway_encased_cherry_shaft = 0.0 + copper_encased_cherry_shaft = 0.0 + brass_encased_cherry_shaft = 0.0 + cherry_shaft = 0.0 + industrial_iron_encased_mangrove_cogwheel = 0.0 + brass_configurable_gearbox = 0.0 + refined_radiance_encased_birch_large_cogwheel = 0.0 + refined_radiance_encased_bamboo_large_cogwheel = 0.0 + shadow_steel_encased_crimson_large_cogwheel = 0.0 + shadow_steel_encased_crimson_cogwheel = 0.0 + copper_encased_birch_cogwheel = 0.0 + refined_radiance_encased_oak_large_cogwheel = 0.0 + creative_encased_large_cogwheel = 0.0 + industrial_iron_encased_dark_oak_shaft = 0.0 + weathered_iron_encased_crimson_large_cogwheel = 0.0 + weathered_iron_encased_jungle_shaft = 0.0 + shadow_steel_encased_warped_cogwheel = 0.0 + brass_encased_oak_cogwheel = 0.0 + copper_configurable_gearbox = 0.0 + shadow_steel_encased_jungle_shaft = 0.0 + andesite_encased_warped_cogwheel = 0.0 + shadow_steel_encased_acacia_cogwheel = 0.0 + refined_radiance_encased_shaft = 0.0 + weathered_iron_chain_conveyor = 1.0 + copper_encased_spruce_shaft = 0.0 + railway_encased_oak_cogwheel = 0.0 + weathered_iron_encased_warped_cogwheel = 0.0 + brass_encased_bamboo_cogwheel = 0.0 + shadow_steel_encased_spruce_shaft = 0.0 + copper_encased_oak_cogwheel = 0.0 + shadow_steel_encased_dark_oak_cogwheel = 0.0 + shadow_steel_encased_chain_drive = 0.0 + creative_encased_mangrove_shaft = 0.0 + copper_encased_dark_oak_cogwheel = 0.0 + creative_chain_conveyor = 1.0 + shadow_steel_encased_large_cogwheel = 0.0 + copper_encased_crimson_shaft = 0.0 + weathered_iron_encased_large_cogwheel = 0.0 + bamboo_shaft = 0.0 + warped_shaft = 0.0 + brass_encased_crimson_cogwheel = 0.0 + birch_shaft = 0.0 + andesite_encased_acacia_cogwheel = 0.0 + railway_configurable_gearbox = 0.0 + copper_encased_cherry_cogwheel = 0.0 + brass_encased_birch_cogwheel = 0.0 + weathered_iron_gearbox = 0.0 + railway_encased_oak_large_cogwheel = 0.0 + industrial_iron_encased_acacia_shaft = 0.0 + andesite_encased_oak_large_cogwheel = 0.0 + weathered_iron_mixer = 4.0 + industrial_iron_encased_dark_oak_large_cogwheel = 0.0 + creative_encased_glass_shaft = 0.0 + brass_encased_cherry_large_cogwheel = 0.0 + weathered_iron_encased_mangrove_shaft = 0.0 + crimson_large_cogwheel = 0.0 + industrial_iron_encased_mldeg_shaft = 0.0 + railway_encased_large_cogwheel = 0.0 + creative_encased_acacia_large_cogwheel = 0.0 + weathered_iron_encased_acacia_cogwheel = 0.0 + weathered_iron_encased_bamboo_large_cogwheel = 0.0 + industrial_iron_encased_crimson_shaft = 0.0 + brass_encased_acacia_cogwheel = 0.0 + creative_encased_bamboo_cogwheel = 0.0 + brass_shaft = 0.0 + andesite_encased_jungle_cogwheel = 0.0 + copper_encased_acacia_large_cogwheel = 0.0 + refined_radiance_encased_bamboo_shaft = 0.0 + copper_encased_shaft = 0.0 + andesite_encased_oak_shaft = 0.0 + industrial_iron_encased_jungle_cogwheel = 0.0 + refined_radiance_adjustable_chain_gearshift = 0.0 + andesite_encased_dark_oak_large_cogwheel = 0.0 + birch_large_cogwheel = 0.0 + andesite_encased_jungle_large_cogwheel = 0.0 + refined_radiance_encased_birch_shaft = 0.0 + creative_encased_shaft = 0.0 + shadow_steel_encased_acacia_shaft = 0.0 + andesite_encased_mangrove_cogwheel = 0.0 + copper_encased_cogwheel = 0.0 + copper_encased_oak_large_cogwheel = 0.0 + oak_cogwheel = 0.0 + copper_encased_mldeg_shaft = 0.0 + creative_encased_warped_shaft = 0.0 + industrial_iron_encased_jungle_large_cogwheel = 0.0 + shadow_steel_encased_dark_oak_shaft = 0.0 + shadow_steel_encased_oak_large_cogwheel = 0.0 + creative_mixer = 4.0 + oak_large_cogwheel = 0.0 + weathered_iron_encased_glass_shaft = 0.0 + refined_radiance_encased_cherry_large_cogwheel = 0.0 + warped_cogwheel = 0.0 + weathered_iron_encased_birch_shaft = 0.0 + brass_encased_dark_oak_cogwheel = 0.0 + industrial_iron_encased_oak_cogwheel = 0.0 + railway_encased_chain_drive = 0.0 + creative_adjustable_chain_gearshift = 0.0 + railway_encased_cogwheel = 0.0 + shadow_steel_encased_mldeg_shaft = 0.0 + refined_radiance_encased_cogwheel = 0.0 + industrial_iron_encased_chain_drive = 0.0 + shadow_steel_encased_cherry_cogwheel = 0.0 + railway_encased_dark_oak_cogwheel = 0.0 + dark_oak_cogwheel = 0.0 + creative_encased_cogwheel = 0.0 + creative_encased_bamboo_shaft = 0.0 + refined_radiance_encased_mangrove_shaft = 0.0 + refined_radiance_encased_jungle_shaft = 0.0 + industrial_iron_configurable_gearbox = 0.0 + weathered_iron_encased_acacia_large_cogwheel = 0.0 + shadow_steel_chain_conveyor = 1.0 + railway_gearbox = 0.0 + refined_radiance_encased_warped_cogwheel = 0.0 + weathered_iron_encased_dark_oak_cogwheel = 0.0 + copper_encased_warped_cogwheel = 0.0 + weathered_iron_encased_warped_shaft = 0.0 + industrial_iron_encased_cherry_shaft = 0.0 + copper_encased_oak_shaft = 0.0 + andesite_encased_crimson_shaft = 0.0 + weathered_iron_encased_bamboo_shaft = 0.0 + andesite_encased_acacia_shaft = 0.0 + shadow_steel_encased_bamboo_large_cogwheel = 0.0 + railway_encased_mangrove_large_cogwheel = 0.0 + industrial_iron_encased_oak_large_cogwheel = 0.0 + andesite_encased_oak_cogwheel = 0.0 + refined_radiance_encased_spruce_shaft = 0.0 + refined_radiance_press = 8.0 + railway_encased_warped_cogwheel = 0.0 + copper_mixer = 4.0 + copper_encased_crimson_cogwheel = 0.0 + creative_encased_birch_cogwheel = 0.0 + shadow_steel_encased_birch_cogwheel = 0.0 + oak_shaft = 0.0 + andesite_encased_cherry_cogwheel = 0.0 + railway_encased_mangrove_shaft = 0.0 + brass_adjustable_chain_gearshift = 0.0 + andesite_encased_crimson_cogwheel = 0.0 + copper_encased_chain_drive = 0.0 + creative_encased_oak_large_cogwheel = 0.0 + andesite_encased_crimson_large_cogwheel = 0.0 + refined_radiance_encased_crimson_large_cogwheel = 0.0 + copper_adjustable_chain_gearshift = 0.0 + dark_oak_large_cogwheel = 0.0 + industrial_iron_encased_cherry_cogwheel = 0.0 + brass_encased_glass_shaft = 0.0 + weathered_iron_encased_cherry_cogwheel = 0.0 + brass_encased_crimson_large_cogwheel = 0.0 + creative_encased_jungle_cogwheel = 0.0 + + #. + #[in Stress Units] + #Configure how much stress a source can accommodate for. + [kinetics.stressValues.v2.capacity] + creative_cogwheel = 16384.0 + diff --git a/overrides/config/createdeco-common.toml b/overrides/config/createdeco-common.toml new file mode 100644 index 0000000..8874522 --- /dev/null +++ b/overrides/config/createdeco-common.toml @@ -0,0 +1,6 @@ + +#General Settings +[general] + #allow coin recipe + can_press_coins = false + diff --git a/overrides/config/createdieselgenerators-client.toml b/overrides/config/createdieselgenerators-client.toml new file mode 100644 index 0000000..43f4d1a --- /dev/null +++ b/overrides/config/createdieselgenerators-client.toml @@ -0,0 +1,9 @@ + +["Client Configs"] + #Fuel type tooltip on Buckets + "Fuel tooltips" = true + #Whenever Diesel Engines display in JEI + "Diesel Engine JEI Config" = true + #Diesel Engines emit sounds on trains + "Diesel Engines emit sounds on trains" = true + diff --git a/overrides/config/createdieselgenerators-common.toml b/overrides/config/createdieselgenerators-common.toml new file mode 100644 index 0000000..74da110 --- /dev/null +++ b/overrides/config/createdieselgenerators-common.toml @@ -0,0 +1,7 @@ + +["Common Config"] + #Capacity of Tools requiring Fluids in mB + "Capacity of Tools requiring Fluids" = 200 + #Tool Capacity Enchantment Capacity Addition in mB + "Capacity Addition of Tools with Capacity Enchantment" = 100 + diff --git a/overrides/config/cristellib/dumped_packs/pack.png b/overrides/config/cristellib/dumped_packs/pack.png new file mode 100644 index 0000000..119dbc8 Binary files /dev/null and b/overrides/config/cristellib/dumped_packs/pack.png differ diff --git a/overrides/config/cristellib/minecraftED.json5 b/overrides/config/cristellib/minecraftED.json5 new file mode 100644 index 0000000..3d86d2c --- /dev/null +++ b/overrides/config/cristellib/minecraftED.json5 @@ -0,0 +1,75 @@ +/* + This config file makes it possible to switch off any Minecraft structure. + To disable a structure, simply set the value of that structure to "false". + To change the rarity of a structure category, use the other file in the folder. +*/ +{ + "igloos": { + "igloo": true + }, + "desert_pyramids": { + "desert_pyramid": true + }, + "end_cities": { + "end_city": true + }, + "ocean_ruins": { + "ocean_ruin_cold": true, + "ocean_ruin_warm": true + }, + "shipwrecks": { + "shipwreck": true, + "shipwreck_beached": true + }, + "woodland_mansions": { + "mansion": true + }, + "ancient_cities": { + "ancient_city": true + }, + "buried_treasures": { + "buried_treasure": true + }, + "villages": { + "village_plains": true, + "village_desert": true, + "village_savanna": true, + "village_snowy": true, + "village_taiga": true + }, + "nether_complexes": { + "fortress": true, + "bastion_remnant": true + }, + "ocean_monuments": { + "monument": true + }, + "jungle_temples": { + "jungle_pyramid": true + }, + "nether_fossils": { + "nether_fossil": true + }, + "mineshafts": { + "mineshaft": true, + "mineshaft_mesa": true + }, + "pillager_outposts": { + "pillager_outpost": true + }, + "swamp_huts": { + "swamp_hut": true + }, + "strongholds": { + "stronghold": true + }, + "ruined_portals": { + "ruined_portal": true, + "ruined_portal_desert": true, + "ruined_portal_jungle": true, + "ruined_portal_swamp": true, + "ruined_portal_mountain": true, + "ruined_portal_ocean": true, + "ruined_portal_nether": true + } +} \ No newline at end of file diff --git a/overrides/config/cristellib/minecraftP.json5 b/overrides/config/cristellib/minecraftP.json5 new file mode 100644 index 0000000..3d62c1e --- /dev/null +++ b/overrides/config/cristellib/minecraftP.json5 @@ -0,0 +1,96 @@ +/* +This config file makes it possible to change the spacing, separation, salt (and frequency) of Minecraft's structure sets. + SPACING --- controls how far a structure can be from others of its kind + SEPARATION --- controls how close to each other two structures of the same type can be. +KEEP IN MIND THAT SPACING ALWAYS NEEDS TO BE HIGHER THAN SEPARATION. +*/ +{ + "igloos": { + "spacing": 32, + "separation": 8, + "salt": 14357618 + }, + "desert_pyramids": { + "spacing": 32, + "separation": 8, + "salt": 14357617 + }, + "end_cities": { + "spacing": 20, + "separation": 11, + "salt": 10387313 + }, + "ocean_ruins": { + "spacing": 20, + "separation": 8, + "salt": 14357621 + }, + "shipwrecks": { + "spacing": 24, + "separation": 4, + "salt": 165745295 + }, + "woodland_mansions": { + "spacing": 80, + "separation": 20, + "salt": 10387319 + }, + "ancient_cities": { + "spacing": 24, + "separation": 8, + "salt": 20083232 + }, + "buried_treasures": { + "spacing": 1, + "separation": 0, + "frequency": 0.01, + "salt": 0 + }, + "villages": { + "spacing": 34, + "separation": 8, + "salt": 10387312 + }, + "nether_complexes": { + "spacing": 27, + "separation": 4, + "salt": 30084232 + }, + "ocean_monuments": { + "spacing": 32, + "separation": 5, + "salt": 10387313 + }, + "jungle_temples": { + "spacing": 32, + "separation": 8, + "salt": 14357619 + }, + "nether_fossils": { + "spacing": 2, + "separation": 1, + "salt": 14357921 + }, + "mineshafts": { + "spacing": 1, + "separation": 0, + "frequency": 0.004, + "salt": 0 + }, + "pillager_outposts": { + "spacing": 32, + "separation": 8, + "frequency": 0.2, + "salt": 165745296 + }, + "swamp_huts": { + "spacing": 32, + "separation": 8, + "salt": 14357620 + }, + "ruined_portals": { + "spacing": 40, + "separation": 15, + "salt": 34222645 + } +} \ No newline at end of file diff --git a/overrides/config/ctm.toml b/overrides/config/ctm.toml new file mode 100644 index 0000000..9c7b533 --- /dev/null +++ b/overrides/config/ctm.toml @@ -0,0 +1,5 @@ +#Disable connected textures entirely +disableCTM = false +#Choose whether the inside corner is disconnected on a CTM block - https://imgur.com/eUywLZ4 +connectInsideCTM = false + diff --git a/overrides/config/culinaryconstruct-server.toml b/overrides/config/culinaryconstruct-server.toml new file mode 100644 index 0000000..828a1b4 --- /dev/null +++ b/overrides/config/culinaryconstruct-server.toml @@ -0,0 +1,14 @@ +#Maximum amount of food from eating a single sandwich. +#Range: 1 ~ 100 +maxFoodPerSandwich = 10 +#If greater than -1, players cannot use ingredients with greater saturation than this amount. +#Range: -1.0 ~ 100.0 +maxIngredientSaturation = -1.0 +#If greater than -1, players cannot use ingredients with greater food than this amount. +#Range: -1 ~ 100 +maxIngredientFood = -1 +#Items or tags that cannot be used as ingredients. +ingredientBlacklist = [] +#If enabled, shows food and saturation amounts in the extended tooltip. +showNutritionInfo = false + diff --git a/overrides/config/cull-less-leaves.json b/overrides/config/cull-less-leaves.json new file mode 100644 index 0000000..537fbf6 --- /dev/null +++ b/overrides/config/cull-less-leaves.json @@ -0,0 +1,4 @@ +{ + "enabled": true, + "depth": 2 +} \ No newline at end of file diff --git a/overrides/config/cupboard.json b/overrides/config/cupboard.json new file mode 100644 index 0000000..51d25a0 --- /dev/null +++ b/overrides/config/cupboard.json @@ -0,0 +1,22 @@ +{ + "showCommandExecutionErrors": { + "desc:": "Whether to display errors during command execution: default:true", + "showCommandExecutionErrors": true + }, + "debugChunkloadAttempts": { + "desc:": "Enables debug logging of chunks being forceloaded on serverthread by directly accessing an unloaded chunk, which stalls the server until the chunk finishes loading, incompatible with lithium and its forks: default:false", + "debugChunkloadAttempts": false + }, + "skipErrorOnEntityLoad": { + "desc:": "Prevent crashes on entity loading: default:false", + "skipErrorOnEntityLoad": false + }, + "logOffthreadEntityAdd": { + "desc:": "Entities should only be added on the server thread itself, cupboard fixes the crashes caused by mods violating that, this option enables the logging of those: default:true", + "logOffthreadEntityAdd": true + }, + "forceHeapDumpOnOOM": { + "desc:": "Enables creating a heap dump automatically once the game crashes with an out of memory issue, use with care heapdumps take a lot of space. default:false", + "forceHeapDumpOnOOM": false + } +} \ No newline at end of file diff --git a/overrides/config/curios-client.toml b/overrides/config/curios-client.toml new file mode 100644 index 0000000..1c1d22b --- /dev/null +++ b/overrides/config/curios-client.toml @@ -0,0 +1,23 @@ + +#Client only settings, mostly things related to rendering +[client] + #Set to true to enable rendering curios + renderCurios = true + #Set to true to enable the Curios GUI button + enableButton = true + #The X-Offset for the Curios GUI button + #Range: -100 ~ 100 + buttonXOffset = 0 + #The Y-Offset for the Curios GUI button + #Range: -100 ~ 100 + buttonYOffset = 0 + #The X-Offset for the Creative Curios GUI button + #Range: -100 ~ 100 + creativeButtonXOffset = 0 + #The Y-Offset for the Creative Curios GUI button + #Range: -100 ~ 100 + creativeButtonYOffset = 0 + #The corner for the Curios GUI button + #Allowed Values: TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT + buttonCorner = "TOP_LEFT" + diff --git a/overrides/config/curios-common.toml b/overrides/config/curios-common.toml new file mode 100644 index 0000000..a671ffb --- /dev/null +++ b/overrides/config/curios-common.toml @@ -0,0 +1,5 @@ +#List of slots to create or modify. +#See documentation for syntax: https://docs.illusivesoulworks.com/curios/configuration#slot-configuration +# +slots = [] + diff --git a/overrides/config/custom-micromaterials.cfg b/overrides/config/custom-micromaterials.cfg new file mode 100644 index 0000000..723b2d0 --- /dev/null +++ b/overrides/config/custom-micromaterials.cfg @@ -0,0 +1,1721 @@ +# Configuration file for adding microblock materials for aesthetic blocks added by mods +# The '#' character defines a comment, everything after this character on a given line will be ignored. +# Each line needs to be of the form [property=value,otherProperty=value] +# being the registry name of the block. E.G: 'minecraft:stone' +# This can optionally be followed by Key-Value pairs describing any block state properties. +# If no properties are defined, the default state of the block will be used. +# Examples: +#minecraft:stone +#minecraft:grass_block[snowy=true] + +#Invalid blocks will register as air +#To check for typos, seach "microblock air" in jei and hover where the first item should show up. + +# Applied Energistics 2 +ae2:quartz_block +ae2:quartz_pillar +ae2:chiseled_quartz_block +ae2:quartz_glass +ae2:fluix_block +ae2:sky_stone_block +ae2:smooth_sky_stone_block +ae2:sky_stone_brick +ae2:sky_stone_small_brick + +# Aquaculture +aquaculture:neptunium_block + +# Architect's Palette +architects_palette:abyssaline +architects_palette:abyssaline_bricks +architects_palette:abyssaline_tiles +architects_palette:chiseled_abyssaline_bricks +architects_palette:abyssaline_pillar +architects_palette:abyssaline_lamp +architects_palette:abyssaline_plating +architects_palette:hadaline +architects_palette:hadaline_bricks +architects_palette:hadaline_tiles +architects_palette:chiseled_hadaline_bricks +architects_palette:hadaline_pillar +architects_palette:hadaline_lamp +architects_palette:hadaline_plating +architects_palette:salmon_log +architects_palette:cod_log +architects_palette:salmon_scales +architects_palette:cod_scales +architects_palette:entrails +architects_palette:plating_block +architects_palette:spool +architects_palette:myonite +architects_palette:myonite_bricks +architects_palette:mushy_myonite_bricks +architects_palette:olivestone_bricks +architects_palette:olivestone_tiles +architects_palette:olivestone_pillar +architects_palette:cracked_olivestone_bricks +architects_palette:cracked_olivestone_tiles +architects_palette:chiseled_olivestone +architects_palette:illuminated_olivestone +architects_palette:algal_bricks +architects_palette:cracked_algal_bricks +architects_palette:chiseled_algal_bricks +architects_palette:overgrown_algal_bricks +architects_palette:algal_lamp +architects_palette:coal_ore_bricks +architects_palette:cracked_coal_ore_bricks +architects_palette:chiseled_coal_ore_bricks +architects_palette:lapis_ore_bricks +architects_palette:cracked_lapis_ore_bricks +architects_palette:chiseled_lapis_ore_bricks +architects_palette:redstone_ore_bricks +architects_palette:cracked_redstone_ore_bricks +architects_palette:chiseled_redstone_ore_bricks +architects_palette:iron_ore_bricks +architects_palette:cracked_iron_ore_bricks +architects_palette:chiseled_iron_ore_bricks +architects_palette:gold_ore_bricks +architects_palette:cracked_gold_ore_bricks +architects_palette:chiseled_gold_ore_bricks +architects_palette:emerald_ore_bricks +architects_palette:cracked_emerald_ore_bricks +architects_palette:chiseled_emerald_ore_bricks +architects_palette:diamond_ore_bricks +architects_palette:cracked_diamond_ore_bricks +architects_palette:chiseled_diamond_ore_bricks +architects_palette:flint_block +architects_palette:flint_tiles +architects_palette:flint_pillar +architects_palette:polished_packed_ice +architects_palette:chiseled_packed_ice +architects_palette:packed_ice_pillar +architects_palette:sunmetal_block +architects_palette:chiseled_sunmetal_block +architects_palette:sunmetal_pillar +architects_palette:osseous_bricks +architects_palette:osseous_pillar +architects_palette:osseous_skull +architects_palette:lit_osseous_skull +architects_palette:withered_bone_block +architects_palette:withered_osseous_bricks +architects_palette:withered_osseous_pillar +architects_palette:withered_osseous_skull +architects_palette:lit_withered_osseous_skull +architects_palette:wither_lamp +architects_palette:entwine_block +architects_palette:entwine_pillar +architects_palette:chiseled_entwine +architects_palette:heavy_stone_bricks +architects_palette:heavy_mossy_stone_bricks +architects_palette:heavy_cracked_stone_bricks +architects_palette:polished_glowstone +architects_palette:runic_glowstone +architects_palette:scute_block +architects_palette:rotten_flesh_block +architects_palette:gilded_sandstone +architects_palette:gilded_sandstone_pillar +architects_palette:chiseled_gilded_sandstone +architects_palette:weeping_blackstone +architects_palette:twisting_blackstone +architects_palette:weeping_blackstone_bricks +architects_palette:twisting_blackstone_bricks +architects_palette:choral_end_stone_bricks +architects_palette:cracked_end_stone_bricks +architects_palette:chiseled_end_stone_bricks +architects_palette:warpstone +architects_palette:twisted_planks +architects_palette:stripped_twisted_log +architects_palette:stripped_twisted_wood +architects_palette:twisted_log +architects_palette:twisted_wood +architects_palette:twisted_leaves +architects_palette:basalt_tiles +architects_palette:cracked_basalt_tiles +architects_palette:chiseled_basalt_tiles +architects_palette:sunstone +architects_palette:moonstone +architects_palette:molten_nether_bricks +architects_palette:coarse_snow +architects_palette:heavy_end_stone_bricks +architects_palette:heavy_cracked_end_stone_bricks +#architects_palette:grinning_acacia_totem +#architects_palette:placid_acacia_totem +#architects_palette:shocked_acacia_totem +architects_palette:blank_acacia_totem +architects_palette:ender_pearl_block +architects_palette:oak_boards +architects_palette:birch_boards +architects_palette:spruce_boards +architects_palette:jungle_boards +architects_palette:dark_oak_boards +architects_palette:acacia_boards +architects_palette:crimson_boards +architects_palette:warped_boards +architects_palette:twisted_boards +architects_palette:dripstone_bricks +architects_palette:dripstone_pillar +architects_palette:chiseled_dripstone +architects_palette:heavy_dripstone_bricks +architects_palette:dripstone_lamp +architects_palette:calcite_bricks +architects_palette:calcite_pillar +architects_palette:chiseled_calcite +architects_palette:heavy_calcite_bricks +architects_palette:calcite_lamp +architects_palette:tuff_bricks +architects_palette:tuff_pillar +architects_palette:chiseled_tuff +architects_palette:heavy_tuff_bricks +architects_palette:tuff_lamp +architects_palette:heliodor_rod +architects_palette:ekanite_rod +architects_palette:monazite_rod +architects_palette:unobtanium_block +architects_palette:nether_brass_block +architects_palette:cut_nether_brass +architects_palette:nether_brass_pillar +architects_palette:smooth_nether_brass +architects_palette:esoterrack +architects_palette:esoterrack_bricks +architects_palette:esoterrack_pillar +architects_palette:onyx +architects_palette:onyx_bricks +architects_palette:onyx_pillar +architects_palette:wardstone +architects_palette:chiseled_wardstone +architects_palette:wardstone_bricks +architects_palette:wardstone_pillar +architects_palette:wardstone_lamp +architects_palette:ancient_plating +architects_palette:tread_plate +architects_palette:hazard_block +architects_palette:sheet_metal_block +architects_palette:bread_block +architects_palette:oracle_block +architects_palette:oracle_lamp +architects_palette:oracle_pillar +architects_palette:oracle_bricks +architects_palette:dark_oracle_bricks +architects_palette:oracle_tiles +architects_palette:framed_oracle_block +architects_palette:cerebral_block +architects_palette:cerebral_pillar +architects_palette:cerebral_tiles + +# biomes o plenty blocks +biomesoplenty:white_sand +biomesoplenty:white_sandstone +biomesoplenty:smooth_white_sandstone +biomesoplenty:cut_white_sandstone +biomesoplenty:chiseled_white_sandstone +biomesoplenty:orange_sand +biomesoplenty:orange_sandstone +biomesoplenty:smooth_orange_sandstone +biomesoplenty:cut_orange_sandstone +biomesoplenty:chiseled_orange_sandstone +biomesoplenty:black_sand +biomesoplenty:black_sandstone +biomesoplenty:smooth_black_sandstone +biomesoplenty:cut_black_sandstone +biomesoplenty:chiseled_black_sandstone +biomesoplenty:origin_grass_block +biomesoplenty:dried_salt +biomesoplenty:flesh +biomesoplenty:porous_flesh +biomesoplenty:brimstone +biomesoplenty:rose_quartz_block +biomesoplenty:toadstool_block +biomesoplenty:glowshroom_block +biomesoplenty:glowing_moss_block +#biomesoplenty:spider_egg +biomesoplenty:origin_leaves +biomesoplenty:flowering_oak_leaves +biomesoplenty:rainbow_birch_leaves +biomesoplenty:red_maple_leaves +biomesoplenty:orange_maple_leaves +biomesoplenty:yellow_maple_leaves +biomesoplenty:fir_leaves +biomesoplenty:fir_log +biomesoplenty:fir_wood +biomesoplenty:stripped_fir_log +biomesoplenty:stripped_fir_wood +biomesoplenty:fir_planks +biomesoplenty:redwood_leaves +biomesoplenty:redwood_log +biomesoplenty:redwood_wood +biomesoplenty:stripped_redwood_log +biomesoplenty:stripped_redwood_wood +biomesoplenty:redwood_planks +biomesoplenty:mahogany_leaves +biomesoplenty:mahogany_log +biomesoplenty:mahogany_wood +biomesoplenty:stripped_mahogany_log +biomesoplenty:stripped_mahogany_wood +biomesoplenty:mahogany_planks +biomesoplenty:jacaranda_leaves +biomesoplenty:jacaranda_log +biomesoplenty:jacaranda_wood +biomesoplenty:stripped_jacaranda_log +biomesoplenty:stripped_jacaranda_wood +biomesoplenty:jacaranda_planks +biomesoplenty:palm_leaves +biomesoplenty:palm_log +biomesoplenty:palm_wood +biomesoplenty:stripped_palm_log +biomesoplenty:stripped_palm_wood +biomesoplenty:palm_planks +biomesoplenty:willow_leaves +biomesoplenty:willow_log +biomesoplenty:willow_wood +biomesoplenty:stripped_willow_log +biomesoplenty:stripped_willow_wood +biomesoplenty:willow_planks +biomesoplenty:dead_leaves +biomesoplenty:dead_log +biomesoplenty:dead_wood +biomesoplenty:stripped_dead_log +biomesoplenty:stripped_dead_wood +biomesoplenty:dead_planks +biomesoplenty:magic_leaves +biomesoplenty:magic_log +biomesoplenty:magic_wood +biomesoplenty:stripped_magic_log +biomesoplenty:stripped_magic_wood +biomesoplenty:magic_planks +biomesoplenty:umbran_leaves +biomesoplenty:umbran_log +biomesoplenty:umbran_wood +biomesoplenty:stripped_umbran_log +biomesoplenty:stripped_umbran_wood +biomesoplenty:umbran_planks +biomesoplenty:hellbark_leaves +biomesoplenty:hellbark_log +biomesoplenty:hellbark_wood +biomesoplenty:stripped_hellbark_log +biomesoplenty:stripped_hellbark_wood +biomesoplenty:hellbark_planks + +# Create +create:andesite_casing +create:brass_casing +create:copper_casing +create:shadow_steel_casing +create:refined_radiance_casing +create:railway_casing +create:zinc_ore +create:deepslate_zinc_ore +create:raw_zinc_block +create:zinc_block +create:andesite_alloy_block +create:industrial_iron_block +create:brass_block +create:experience_block +create:rose_quartz_block +create:rose_quartz_tiles +create:small_rose_quartz_tiles +create:copper_shingles +create:exposed_copper_shingles +create:weathered_copper_shingles +create:oxidized_copper_shingles +#create:waxed_copper_shingles +#create:waxed_exposed_copper_shingles +#create:waxed_weathered_copper_shingles +#create:waxed_oxidized_copper_shingles +create:copper_tiles +create:exposed_copper_tiles +create:weathered_copper_tiles +create:oxidized_copper_tiles +#create:waxed_copper_tiles +#create:waxed_exposed_copper_tiles +#create:waxed_weathered_copper_tiles +#create:waxed_oxidized_copper_tiles +create:tiled_glass +create:framed_glass +create:horizontal_framed_glass +create:vertical_framed_glass +create:oak_window +create:spruce_window +create:birch_window +create:jungle_window +create:acacia_window +create:dark_oak_window +create:crimson_window +create:warped_window +create:ornate_iron_window +create:cut_granite +create:polished_cut_granite +create:cut_granite_bricks +create:small_granite_bricks +create:layered_granite +create:granite_pillar +create:cut_diorite +create:polished_cut_diorite +create:cut_diorite_bricks +create:small_diorite_bricks +create:layered_diorite +create:diorite_pillar +create:cut_andesite +create:polished_cut_andesite +create:cut_andesite_bricks +create:small_andesite_bricks +create:layered_andesite +create:andesite_pillar +create:cut_calcite +create:polished_cut_calcite +create:cut_calcite_bricks +create:small_calcite_bricks +create:layered_calcite +create:calcite_pillar +create:cut_dripstone +create:polished_cut_dripstone +create:cut_dripstone_bricks +create:small_dripstone_bricks +create:layered_dripstone +create:dripstone_pillar +create:cut_deepslate +create:polished_cut_deepslate +create:cut_deepslate_bricks +create:small_deepslate_bricks +create:layered_deepslate +create:deepslate_pillar +create:cut_tuff +create:polished_cut_tuff +create:cut_tuff_bricks +create:small_tuff_bricks +create:layered_tuff +create:tuff_pillar +create:asurine +create:cut_asurine +create:polished_cut_asurine +create:cut_asurine_bricks +create:small_asurine_bricks +create:layered_asurine +create:asurine_pillar +create:crimsite +create:cut_crimsite +create:polished_cut_crimsite +create:cut_crimsite_bricks +create:small_crimsite_bricks +create:layered_crimsite +create:crimsite_pillar +create:limestone +create:cut_limestone +create:polished_cut_limestone +create:cut_limestone_bricks +create:small_limestone_bricks +create:layered_limestone +create:limestone_pillar +create:ochrum +create:cut_ochrum +create:polished_cut_ochrum +create:cut_ochrum_bricks +create:small_ochrum_bricks +create:layered_ochrum +create:ochrum_pillar +create:scoria +create:cut_scoria +create:polished_cut_scoria +create:cut_scoria_bricks +create:small_scoria_bricks +create:layered_scoria +create:scoria_pillar +create:scorchia +create:cut_scorchia +create:polished_cut_scorchia +create:cut_scorchia_bricks +create:small_scorchia_bricks +create:layered_scorchia +create:scorchia_pillar +create:veridium +create:cut_veridium +create:polished_cut_veridium +create:cut_veridium_bricks +create:small_veridium_bricks +create:layered_veridium +create:veridium_pillar + +# # Create Deco +# createdeco:worn_bricks +# createdeco:worn_brick_tiles +# createdeco:worn_long_bricks +# createdeco:worn_short_bricks +# createdeco:cracked_worn_bricks +# createdeco:cracked_worn_brick_tiles +# createdeco:cracked_worn_long_bricks +# createdeco:cracked_worn_short_bricks +# createdeco:mossy_worn_bricks +# createdeco:mossy_worn_brick_tiles +# createdeco:mossy_worn_long_bricks +# createdeco:mossy_worn_short_bricks +# createdeco:dusk_bricks +# createdeco:dusk_brick_tiles +# createdeco:dusk_long_bricks +# createdeco:dusk_short_bricks +# createdeco:cracked_dusk_bricks +# createdeco:cracked_dusk_brick_tiles +# createdeco:cracked_dusk_long_bricks +# createdeco:cracked_dusk_short_bricks +# createdeco:mossy_dusk_bricks +# createdeco:mossy_dusk_brick_tiles +# createdeco:mossy_dusk_long_bricks +# createdeco:mossy_dusk_short_bricks +# createdeco:red_brick_tiles +# createdeco:red_long_bricks +# createdeco:red_short_bricks +# createdeco:cracked_red_bricks +# createdeco:cracked_red_brick_tiles +# createdeco:cracked_red_long_bricks +# createdeco:cracked_red_short_bricks +# createdeco:mossy_red_bricks +# createdeco:mossy_red_brick_tiles +# createdeco:mossy_red_long_bricks +# createdeco:mossy_red_short_bricks +# createdeco:pearl_bricks +# createdeco:pearl_brick_tiles +# createdeco:pearl_long_bricks +# createdeco:pearl_short_bricks +# createdeco:cracked_pearl_bricks +# createdeco:cracked_pearl_brick_tiles +# createdeco:cracked_pearl_long_bricks +# createdeco:cracked_pearl_short_bricks +# createdeco:mossy_pearl_bricks +# createdeco:mossy_pearl_brick_tiles +# createdeco:mossy_pearl_long_bricks +# createdeco:mossy_pearl_short_bricks +# createdeco:scarlet_bricks +# createdeco:scarlet_brick_tiles +# createdeco:scarlet_long_bricks +# createdeco:scarlet_short_bricks +# createdeco:cracked_scarlet_bricks +# createdeco:cracked_scarlet_brick_tiles +# createdeco:cracked_scarlet_long_bricks +# createdeco:cracked_scarlet_short_bricks +# createdeco:mossy_scarlet_bricks +# createdeco:mossy_scarlet_brick_tiles +# createdeco:mossy_scarlet_long_bricks +# createdeco:mossy_scarlet_short_bricks +# createdeco:dean_bricks +# createdeco:dean_brick_tiles +# createdeco:dean_long_bricks +# createdeco:dean_short_bricks +# createdeco:cracked_dean_bricks +# createdeco:cracked_dean_brick_tiles +# createdeco:cracked_dean_long_bricks +# createdeco:cracked_dean_short_bricks +# createdeco:mossy_dean_bricks +# createdeco:mossy_dean_brick_tiles +# createdeco:mossy_dean_long_bricks +# createdeco:mossy_dean_short_bricks +# createdeco:blue_bricks +# createdeco:blue_brick_tiles +# createdeco:blue_long_bricks +# createdeco:blue_short_bricks +# createdeco:cracked_blue_bricks +# createdeco:cracked_blue_brick_tiles +# createdeco:cracked_blue_long_bricks +# createdeco:cracked_blue_short_bricks +# createdeco:mossy_blue_bricks +# createdeco:mossy_blue_brick_tiles +# createdeco:mossy_blue_long_bricks +# createdeco:mossy_blue_short_bricks +# createdeco:gold_sheet_metal +# createdeco:netherite_sheet_metal +# createdeco:andesite_sheet_metal +# createdeco:brass_sheet_metal +# createdeco:cast_iron_sheet_metal +# createdeco:iron_sheet_metal +# createdeco:copper_sheet_metal +# createdeco:zinc_sheet_metal + +# Decorative Blocks +decorative_blocks:rocky_dirt +decorative_blocks:oak_beam +decorative_blocks:warped_beam +decorative_blocks:acacia_beam +decorative_blocks:crimson_beam +decorative_blocks:spruce_beam +decorative_blocks:jungle_beam +decorative_blocks:birch_beam +decorative_blocks:dark_oak_beam + +# Every Compat +everycomp:db/architects_palette/twisted_beam +everycomp:db/biomesoplenty/fir_beam +everycomp:db/biomesoplenty/redwood_beam +everycomp:db/biomesoplenty/mahogany_beam +everycomp:db/biomesoplenty/jacaranda_beam +everycomp:db/biomesoplenty/palm_beam +everycomp:db/biomesoplenty/willow_beam +everycomp:db/biomesoplenty/dead_beam +everycomp:db/biomesoplenty/magic_beam +everycomp:db/biomesoplenty/umbran_beam +everycomp:db/biomesoplenty/hellbark_beam +everycomp:db/tconstruct/greenheart_beam +everycomp:db/tconstruct/skyroot_beam +everycomp:db/tconstruct/bloodshroom_beam +everycomp:db/quark/blossom_beam +everycomp:db/quark/azalea_beam +everycomp:ap/biomesoplenty/fir_boards +everycomp:ap/biomesoplenty/redwood_boards +everycomp:ap/biomesoplenty/mahogany_boards +everycomp:ap/biomesoplenty/jacaranda_boards +everycomp:ap/biomesoplenty/palm_boards +everycomp:ap/biomesoplenty/willow_boards +everycomp:ap/biomesoplenty/dead_boards +everycomp:ap/biomesoplenty/magic_boards +everycomp:ap/biomesoplenty/umbran_boards +everycomp:ap/biomesoplenty/hellbark_boards +everycomp:ap/tconstruct/greenheart_boards +everycomp:ap/tconstruct/skyroot_boards +everycomp:ap/tconstruct/bloodshroom_boards +everycomp:ap/quark/blossom_boards +everycomp:ap/quark/azalea_boards +everycomp:c/architects_palette/twisted_window +everycomp:c/biomesoplenty/fir_window +everycomp:c/biomesoplenty/redwood_window +everycomp:c/biomesoplenty/mahogany_window +everycomp:c/biomesoplenty/jacaranda_window +everycomp:c/biomesoplenty/palm_window +everycomp:c/biomesoplenty/willow_window +everycomp:c/biomesoplenty/dead_window +everycomp:c/biomesoplenty/magic_window +everycomp:c/biomesoplenty/umbran_window +everycomp:c/biomesoplenty/hellbark_window +everycomp:c/tconstruct/greenheart_window +everycomp:c/tconstruct/skyroot_window +everycomp:c/tconstruct/bloodshroom_window +everycomp:c/quark/blossom_window +everycomp:c/quark/azalea_window +everycomp:q/architects_palette/twisted_bookshelf +everycomp:q/biomesoplenty/fir_bookshelf +everycomp:q/biomesoplenty/redwood_bookshelf +everycomp:q/biomesoplenty/mahogany_bookshelf +everycomp:q/biomesoplenty/jacaranda_bookshelf +everycomp:q/biomesoplenty/palm_bookshelf +everycomp:q/biomesoplenty/willow_bookshelf +everycomp:q/biomesoplenty/dead_bookshelf +everycomp:q/biomesoplenty/magic_bookshelf +everycomp:q/biomesoplenty/umbran_bookshelf +everycomp:q/biomesoplenty/hellbark_bookshelf +everycomp:q/tconstruct/greenheart_bookshelf +everycomp:q/tconstruct/skyroot_bookshelf +everycomp:q/tconstruct/bloodshroom_bookshelf +everycomp:q/architects_palette/vertical_twisted_planks +everycomp:q/biomesoplenty/vertical_fir_planks +everycomp:q/biomesoplenty/vertical_redwood_planks +everycomp:q/biomesoplenty/vertical_mahogany_planks +everycomp:q/biomesoplenty/vertical_jacaranda_planks +everycomp:q/biomesoplenty/vertical_palm_planks +everycomp:q/biomesoplenty/vertical_willow_planks +everycomp:q/biomesoplenty/vertical_dead_planks +everycomp:q/biomesoplenty/vertical_magic_planks +everycomp:q/biomesoplenty/vertical_umbran_planks +everycomp:q/biomesoplenty/vertical_hellbark_planks +everycomp:q/tconstruct/vertical_greenheart_planks +everycomp:q/tconstruct/vertical_skyroot_planks +everycomp:q/tconstruct/vertical_bloodshroom_planks + +# Farmer's Delight +farmersdelight:carrot_crate +farmersdelight:potato_crate +farmersdelight:beetroot_crate +farmersdelight:cabbage_crate +farmersdelight:tomato_crate +farmersdelight:onion_crate +farmersdelight:rice_bale +farmersdelight:rice_bag +farmersdelight:straw_bale +farmersdelight:organic_compost +farmersdelight:rich_soil + +# Kubejs +kubejs:enderium_casing +kubejs:zinc_casing +kubejs:invar_casing +kubejs:fluix_casing + +# More Minecarts +moreminecarts:silica_steel_block +moreminecarts:chunkrodite_block +moreminecarts:corrugated_silica_steel +moreminecarts:silica_steel_pillar +moreminecarts:organic_glass +moreminecarts:chiseled_organic_glass + +# Occultism +occultism:otherworld_log +occultism:otherworld_leaves +#occultism:silver_ore +#occultism:silver_ore_deepslate +occultism:iesnium_ore +occultism:silver_block +occultism:iesnium_block + +# Quark +quark:blossom_log +quark:blossom_wood +quark:blossom_planks +quark:stripped_blossom_log +quark:stripped_blossom_wood +quark:blossom_bookshelf +quark:vertical_blossom_planks +quark:blue_blossom_leaves +quark:lavender_blossom_leaves +quark:orange_blossom_leaves +quark:yellow_blossom_leaves +quark:red_blossom_leaves +quark:midori_block +quark:midori_pillar +#quark:dirty_glass +quark:azalea_log +quark:azalea_wood +quark:azalea_planks +quark:stripped_azalea_log +quark:stripped_azalea_wood +quark:azalea_bookshelf +quark:vertical_azalea_planks +quark:stone_lamp +quark:stone_brick_lamp +quark:polished_calcite +quark:polished_dripstone +quark:polished_tuff +quark:granite_bricks +quark:chiseled_granite_bricks +quark:granite_pillar +quark:diorite_bricks +quark:chiseled_diorite_bricks +quark:diorite_pillar +quark:andesite_bricks +quark:chiseled_andesite_bricks +quark:andesite_pillar +quark:calcite_bricks +quark:chiseled_calcite_bricks +quark:calcite_pillar +quark:dripstone_bricks +quark:chiseled_dripstone_bricks +quark:dripstone_pillar +quark:tuff_bricks +quark:chiseled_tuff_bricks +quark:tuff_pillar +quark:limestone_bricks +quark:chiseled_limestone_bricks +quark:limestone_pillar +quark:jasper_bricks +quark:chiseled_jasper_bricks +quark:jasper_pillar +quark:shale_bricks +quark:chiseled_shale_bricks +quark:shale_pillar +quark:myalite_bricks +quark:chiseled_myalite_bricks +quark:myalite_pillar +#quark:gravisand +quark:duskbound_block +quark:duskbound_lantern +#quark:bonded_ravager_hide +quark:vertical_oak_planks +quark:vertical_spruce_planks +quark:vertical_birch_planks +quark:vertical_jungle_planks +quark:vertical_acacia_planks +quark:vertical_dark_oak_planks +quark:vertical_crimson_planks +quark:vertical_warped_planks +quark:glow_shroom_block +quark:glow_shroom_stem +quark:permafrost +quark:permafrost_bricks +quark:iron_plate +quark:rusty_iron_plate +quark:iron_pillar +quark:thatch +#quark:dusky_myalite +#quark:myalite_crystal +quark:framed_glass +quark:white_framed_glass +quark:orange_framed_glass +quark:magenta_framed_glass +quark:light_blue_framed_glass +quark:yellow_framed_glass +quark:lime_framed_glass +quark:pink_framed_glass +quark:gray_framed_glass +quark:light_gray_framed_glass +quark:cyan_framed_glass +quark:purple_framed_glass +quark:blue_framed_glass +quark:brown_framed_glass +quark:green_framed_glass +quark:red_framed_glass +quark:black_framed_glass +quark:charcoal_block +quark:sugar_cane_block +quark:cactus_block +quark:chorus_fruit_block +quark:stick_block +quark:golden_apple_crate +quark:apple_crate +quark:potato_crate +quark:carrot_crate +quark:beetroot_crate +quark:cocoa_beans_sack +quark:nether_wart_sack +quark:gunpowder_sack +quark:berry_sack +quark:glowberry_sack +quark:blaze_lantern +quark:bonded_leather +quark:bonded_rabbit_hide +quark:limestone +quark:polished_limestone +quark:jasper +quark:polished_jasper +quark:shale +quark:polished_shale +quark:myalite +quark:polished_myalite +#quark:red_corundum +#quark:waxed_red_corundum +##quark:red_corundum_cluster +#quark:orange_corundum +#quark:waxed_orange_corundum +##quark:orange_corundum_cluster +#quark:yellow_corundum +#quark:waxed_yellow_corundum +##quark:yellow_corundum_cluster +#quark:green_corundum +#quark:waxed_green_corundum +##quark:green_corundum_cluster +#quark:blue_corundum +#quark:waxed_blue_corundum +##quark:blue_corundum_cluster +#quark:indigo_corundum +#quark:waxed_indigo_corundum +##quark:indigo_corundum_cluster +#quark:violet_corundum +#quark:waxed_violet_corundum +##quark:violet_corundum_cluster +#quark:white_corundum +#quark:waxed_white_corundum +##quark:white_corundum_cluster +#quark:black_corundum +#quark:waxed_black_corundum +##quark:black_corundum_cluster +quark:blue_nether_bricks +quark:sandstone_bricks +quark:red_sandstone_bricks +quark:soul_sandstone_bricks +quark:cobblestone_bricks +quark:mossy_cobblestone_bricks +quark:blackstone_bricks +quark:dirt_bricks +quark:netherrack_bricks +quark:sturdy_stone +quark:bamboo_mat +quark:soul_sandstone +quark:chiseled_soul_sandstone +quark:cut_soul_sandstone +quark:smooth_soul_sandstone +quark:spruce_bookshelf +quark:birch_bookshelf +quark:jungle_bookshelf +quark:acacia_bookshelf +quark:dark_oak_bookshelf +quark:crimson_bookshelf +quark:warped_bookshelf +quark:shingles +quark:white_shingles +quark:orange_shingles +quark:magenta_shingles +quark:light_blue_shingles +quark:yellow_shingles +quark:lime_shingles +quark:pink_shingles +quark:gray_shingles +quark:light_gray_shingles +quark:cyan_shingles +quark:purple_shingles +quark:blue_shingles +quark:brown_shingles +quark:green_shingles +quark:red_shingles +quark:black_shingles + +# Rechiseled +rechiseled:amethyst_block_beams +rechiseled:amethyst_block_bordered_diagonal_tiles +rechiseled:amethyst_block_bricks +rechiseled:amethyst_block_cut +rechiseled:amethyst_block_diagonal_tiles +rechiseled:amethyst_block_edged +rechiseled:amethyst_block_jewel +rechiseled:amethyst_block_pillar +rechiseled:amethyst_block_polished +rechiseled:amethyst_block_shiny +rechiseled:amethyst_block_smooth +rechiseled:amethyst_block_tiles +rechiseled:acacia_planks_beams +rechiseled:acacia_planks_brick_pattern +rechiseled:acacia_planks_brick_paving +rechiseled:acacia_planks_bricks +rechiseled:acacia_planks_crate +rechiseled:acacia_planks_diagonal_stripes +rechiseled:acacia_planks_diagonal_tiles +rechiseled:acacia_planks_dotted +rechiseled:acacia_planks_flooring +rechiseled:acacia_planks_large_tiles +rechiseled:acacia_planks_mosaic +rechiseled:acacia_planks_pattern +rechiseled:acacia_planks_rotated_bricks +rechiseled:acacia_planks_small_bricks +rechiseled:acacia_planks_small_tiles +rechiseled:acacia_planks_squares +rechiseled:acacia_planks_tiles +rechiseled:acacia_planks_wavy +rechiseled:acacia_planks_woven +rechiseled:andesite_brick_pattern +rechiseled:andesite_brick_paving +rechiseled:andesite_bricks +rechiseled:andesite_diagonal_bricks +rechiseled:andesite_dotted +rechiseled:andesite_paving +rechiseled:andesite_rotated_bricks +rechiseled:andesite_squares +rechiseled:andesite_tiles +rechiseled:andesite_wavy +rechiseled:basalt_beams +rechiseled:basalt_bordered +rechiseled:basalt_bordered_polished +rechiseled:basalt_bricks 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+rechiseled:redstone_block_polished +rechiseled:redstone_block_scales +rechiseled:redstone_block_small_tiles +rechiseled:redstone_block_smooth +rechiseled:sandstone_brick_pattern +rechiseled:sandstone_brick_paving +rechiseled:sandstone_bricks +rechiseled:sandstone_diagonal_bricks +rechiseled:sandstone_large_tiles +rechiseled:sandstone_polished +rechiseled:sandstone_rotated_bricks +rechiseled:sandstone_tiles +rechiseled:spruce_planks_beams +rechiseled:spruce_planks_brick_pattern +rechiseled:spruce_planks_brick_paving +rechiseled:spruce_planks_bricks +rechiseled:spruce_planks_crate +rechiseled:spruce_planks_diagonal_stripes +rechiseled:spruce_planks_diagonal_tiles +rechiseled:spruce_planks_dotted +rechiseled:spruce_planks_flooring +rechiseled:spruce_planks_large_tiles +rechiseled:spruce_planks_mosaic +rechiseled:spruce_planks_pattern +rechiseled:spruce_planks_rotated_bricks +rechiseled:spruce_planks_small_bricks +rechiseled:spruce_planks_small_tiles +rechiseled:spruce_planks_squares +rechiseled:spruce_planks_tiles +rechiseled:spruce_planks_wavy +rechiseled:spruce_planks_woven +rechiseled:stone_big_tiles +rechiseled:stone_bordered +rechiseled:stone_brick_pattern +rechiseled:stone_brick_paving +rechiseled:stone_cobbled +rechiseled:stone_crushed +rechiseled:stone_diagonal_bricks +rechiseled:stone_path +rechiseled:stone_rotated_bricks +rechiseled:stone_slated +rechiseled:stone_small_bricks +rechiseled:stone_small_tiles +rechiseled:stone_smooth_brick_paving +rechiseled:stone_smooth_large_tiles +rechiseled:stone_smooth_rotated_bricks +rechiseled:stone_smooth_tiles +rechiseled:stone_squares +rechiseled:stone_tiles +rechiseled:stone_waves +rechiseled:warped_planks_beams +rechiseled:warped_planks_brick_pattern +rechiseled:warped_planks_brick_paving +rechiseled:warped_planks_bricks +rechiseled:warped_planks_crate +rechiseled:warped_planks_diagonal_stripes +rechiseled:warped_planks_diagonal_tiles +rechiseled:warped_planks_dotted +rechiseled:warped_planks_flooring +rechiseled:warped_planks_large_tiles +rechiseled:warped_planks_mosaic +rechiseled:warped_planks_pattern +rechiseled:warped_planks_rotated_bricks +rechiseled:warped_planks_small_bricks +rechiseled:warped_planks_small_tiles +rechiseled:warped_planks_squares +rechiseled:warped_planks_tiles +rechiseled:warped_planks_wavy +rechiseled:warped_planks_woven + +# # rechiseled create +# rechiseledcreate:acacia_window_covered +# rechiseledcreate:acacia_window_diagonal +# rechiseledcreate:acacia_window_large +# rechiseledcreate:acacia_window_panes +# rechiseledcreate:acacia_window_slim +# rechiseledcreate:acacia_window_swirling +# rechiseledcreate:acacia_window_tiles +# rechiseledcreate:birch_window_bars +# rechiseledcreate:birch_window_diagonal +# rechiseledcreate:birch_window_large +# rechiseledcreate:birch_window_panes +# rechiseledcreate:birch_window_slim +# rechiseledcreate:birch_window_swirling +# rechiseledcreate:birch_window_tiles +# rechiseledcreate:crimson_window_bars +# rechiseledcreate:crimson_window_covered +# rechiseledcreate:crimson_window_large +# rechiseledcreate:crimson_window_panes +# rechiseledcreate:crimson_window_slim +# rechiseledcreate:crimson_window_swirling +# rechiseledcreate:crimson_window_tiles +# rechiseledcreate:dark_oak_window_bars +# rechiseledcreate:dark_oak_window_covered +# rechiseledcreate:dark_oak_window_diagonal +# rechiseledcreate:dark_oak_window_panes +# rechiseledcreate:dark_oak_window_slim +# rechiseledcreate:dark_oak_window_swirling +# rechiseledcreate:dark_oak_window_tiles +# rechiseledcreate:jungle_window_bars +# rechiseledcreate:jungle_window_covered +# rechiseledcreate:jungle_window_diagonal +# rechiseledcreate:jungle_window_large +# rechiseledcreate:jungle_window_panes +# rechiseledcreate:jungle_window_swirling +# rechiseledcreate:jungle_window_tiles +# rechiseledcreate:oak_window_bars +# rechiseledcreate:oak_window_covered +# rechiseledcreate:oak_window_diagonal +# rechiseledcreate:oak_window_large +# rechiseledcreate:oak_window_slim +# rechiseledcreate:oak_window_swirling +# rechiseledcreate:oak_window_tiles +# rechiseledcreate:rose_quartz_bricks +# rechiseledcreate:rose_quartz_chiseled +# rechiseledcreate:rose_quartz_crushed +# rechiseledcreate:rose_quartz_polished_block +# rechiseledcreate:rose_quartz_squares +# rechiseledcreate:spruce_window_bars +# rechiseledcreate:spruce_window_covered +# rechiseledcreate:spruce_window_diagonal +# rechiseledcreate:spruce_window_large +# rechiseledcreate:spruce_window_panes +# rechiseledcreate:spruce_window_slim +# rechiseledcreate:spruce_window_swirling +# rechiseledcreate:spruce_window_tiles +# rechiseledcreate:warped_window_bars +# rechiseledcreate:warped_window_covered +# rechiseledcreate:warped_window_diagonal +# rechiseledcreate:warped_window_large +# rechiseledcreate:warped_window_panes +# rechiseledcreate:warped_window_slim +# rechiseledcreate:warped_window_tiles + +# Supplementaries +supplementaries:checker_block +supplementaries:fodder +supplementaries:flax_block +supplementaries:daub +supplementaries:daub_frame +supplementaries:daub_brace +supplementaries:daub_cross_brace +supplementaries:lapis_bricks +supplementaries:ash_bricks +supplementaries:stone_tile +supplementaries:blackstone_tile +supplementaries:stone_lamp +supplementaries:blackstone_lamp +supplementaries:deepslate_lamp +supplementaries:end_stone_lamp +supplementaries:feather_block +supplementaries:flint_block +supplementaries:sugar_cube +supplementaries:soap_block +#supplementaries:bubble_block #Cool looking block but isn't obtainable in item form + +# Thermal +thermal:charcoal_block +thermal:gunpowder_block +thermal:sugar_cane_block +thermal:apple_block +thermal:carrot_block +thermal:potato_block +thermal:beetroot_block +thermal:apatite_ore +thermal:deepslate_apatite_ore +thermal:cinnabar_ore +thermal:deepslate_cinnabar_ore +thermal:niter_ore +thermal:deepslate_niter_ore +thermal:sulfur_ore +thermal:deepslate_sulfur_ore +#thermal:tin_ore +#thermal:deepslate_tin_ore +thermal:lead_ore +thermal:deepslate_lead_ore +#thermal:silver_ore +#thermal:deepslate_silver_ore +thermal:nickel_ore +thermal:deepslate_nickel_ore +thermal:ruby_ore +thermal:deepslate_ruby_ore +thermal:sapphire_ore +thermal:deepslate_sapphire_ore +thermal:oil_sand +thermal:oil_red_sand +thermal:apatite_block +thermal:cinnabar_block +thermal:niter_block +thermal:sulfur_block +#thermal:raw_tin_block +thermal:raw_lead_block +thermal:raw_silver_block +thermal:raw_nickel_block +#thermal:tin_block +thermal:lead_block +thermal:silver_block +thermal:nickel_block +thermal:bronze_block +thermal:electrum_block +thermal:invar_block +thermal:constantan_block +thermal:signalum_block +thermal:lumium_block +thermal:enderium_block +thermal:ruby_block +thermal:sapphire_block +thermal:sawdust_block +thermal:coal_coke_block +thermal:bitumen_block +thermal:tar_block +thermal:rosin_block +thermal:rubber_block +thermal:cured_rubber_block +thermal:slag_block +thermal:rich_slag_block +#thermal:machine_frame +#thermal:energy_cell_frame +#thermal:fluid_cell_frame +thermal:obsidian_glass +thermal:signalum_glass +thermal:lumium_glass +thermal:enderium_glass +thermal:white_rockwool +thermal:orange_rockwool +thermal:magenta_rockwool +thermal:light_blue_rockwool +thermal:yellow_rockwool +thermal:lime_rockwool +thermal:pink_rockwool +thermal:gray_rockwool +thermal:light_gray_rockwool +thermal:cyan_rockwool +thermal:purple_rockwool +thermal:blue_rockwool +thermal:brown_rockwool +thermal:green_rockwool +thermal:red_rockwool +thermal:black_rockwool +thermal:polished_slag +thermal:chiseled_slag +thermal:slag_bricks +thermal:cracked_slag_bricks +thermal:polished_rich_slag +thermal:chiseled_rich_slag +thermal:rich_slag_bricks +thermal:cracked_rich_slag_bricks +thermal:fire_tnt +thermal:ice_tnt +thermal:lightning_tnt +thermal:earth_tnt +thermal:ender_tnt +thermal:glowstone_tnt +thermal:redstone_tnt +thermal:slime_tnt +thermal:phyto_tnt +thermal:nuke_tnt + +# Tinker's construct +tconstruct:clear_glass +tconstruct:clear_tinted_glass +tconstruct:clear_glass_pane +tconstruct:white_clear_stained_glass +tconstruct:orange_clear_stained_glass +tconstruct:magenta_clear_stained_glass +tconstruct:light_blue_clear_stained_glass +tconstruct:yellow_clear_stained_glass +tconstruct:lime_clear_stained_glass +tconstruct:pink_clear_stained_glass +tconstruct:gray_clear_stained_glass +tconstruct:light_gray_clear_stained_glass +tconstruct:cyan_clear_stained_glass +tconstruct:purple_clear_stained_glass +tconstruct:blue_clear_stained_glass +tconstruct:brown_clear_stained_glass +tconstruct:green_clear_stained_glass +tconstruct:red_clear_stained_glass +tconstruct:black_clear_stained_glass +tconstruct:soul_glass +tconstruct:blazewood +tconstruct:cobalt_block +tconstruct:slimesteel_block +tconstruct:amethyst_bronze_block +tconstruct:rose_gold_block +tconstruct:pig_iron_block +tconstruct:queens_slime_block +tconstruct:manyullyn_block +tconstruct:hepatizon_block +tconstruct:soulsteel_block +tconstruct:knightslime_block +tconstruct:nahuatl +tconstruct:cobalt_ore +tconstruct:raw_cobalt_block +tconstruct:sky_slime +tconstruct:ichor_slime +tconstruct:ender_slime +tconstruct:earth_congealed_slime +tconstruct:sky_congealed_slime +tconstruct:ichor_congealed_slime +tconstruct:ender_congealed_slime +tconstruct:earth_slime_dirt +tconstruct:sky_slime_dirt +tconstruct:ender_slime_dirt +tconstruct:ichor_slime_dirt +tconstruct:earth_vanilla_slime_grass +tconstruct:sky_vanilla_slime_grass +tconstruct:ichor_vanilla_slime_grass +tconstruct:ender_vanilla_slime_grass +tconstruct:blood_vanilla_slime_grass +tconstruct:earth_earth_slime_grass +tconstruct:sky_earth_slime_grass +tconstruct:ichor_earth_slime_grass +tconstruct:ender_earth_slime_grass +tconstruct:blood_earth_slime_grass +tconstruct:earth_sky_slime_grass +tconstruct:sky_sky_slime_grass +tconstruct:ichor_sky_slime_grass +tconstruct:ender_sky_slime_grass +tconstruct:blood_sky_slime_grass +tconstruct:earth_ender_slime_grass +tconstruct:sky_ender_slime_grass +tconstruct:ichor_ender_slime_grass +tconstruct:ender_ender_slime_grass +tconstruct:blood_ender_slime_grass +tconstruct:earth_ichor_slime_grass +tconstruct:sky_ichor_slime_grass +tconstruct:ichor_ichor_slime_grass +tconstruct:ender_ichor_slime_grass +tconstruct:blood_ichor_slime_grass +tconstruct:greenheart_planks +tconstruct:stripped_greenheart_log +tconstruct:stripped_greenheart_wood +tconstruct:greenheart_log +tconstruct:greenheart_wood +tconstruct:skyroot_planks +tconstruct:stripped_skyroot_log +tconstruct:stripped_skyroot_wood +tconstruct:skyroot_log +tconstruct:skyroot_wood +tconstruct:bloodshroom_planks +tconstruct:stripped_bloodshroom_log +tconstruct:stripped_bloodshroom_wood +tconstruct:bloodshroom_log +tconstruct:bloodshroom_wood +tconstruct:earth_slime_leaves +tconstruct:sky_slime_leaves +tconstruct:ichor_slime_leaves +tconstruct:ender_slime_leaves +tconstruct:blood_slime_leaves +tconstruct:earth_slime_crystal_block +#tconstruct:budding_earth_slime_crystal +tconstruct:sky_slime_crystal_block +#tconstruct:budding_sky_slime_crystal +tconstruct:ichor_slime_crystal_block +#tconstruct:budding_ichor_slime_crystal +tconstruct:ender_slime_crystal_block +#tconstruct:budding_ender_slime_crystal +tconstruct:silky_jewel_block +tconstruct:grout +tconstruct:nether_grout +tconstruct:seared_stone +tconstruct:seared_cobble +tconstruct:seared_paver +tconstruct:seared_bricks +tconstruct:seared_cracked_bricks +tconstruct:seared_fancy_bricks +tconstruct:seared_triangle_bricks +tconstruct:seared_glass +tconstruct:scorched_stone +tconstruct:polished_scorched_stone +tconstruct:scorched_bricks +tconstruct:scorched_road +tconstruct:chiseled_scorched_bricks +tconstruct:scorched_glass \ No newline at end of file diff --git a/overrides/config/darkmodeeverywhere-client.toml b/overrides/config/darkmodeeverywhere-client.toml new file mode 100644 index 0000000..b8e026d --- /dev/null +++ b/overrides/config/darkmodeeverywhere-client.toml @@ -0,0 +1,27 @@ +#A list of class:method strings (render methods) that the dark shader will not be applied to. +#Each string consists of the class and the method (or any substring) to block the dark shader. +#For example, 'renderHunger' is sufficient to block 'net.minecraftforge.client.gui.overlay.ForgeGui:renderFood' (either will work). +METHOD_SHADER_BLACKLIST = ["mezz.jei.common.render.FluidTankRenderer:drawTextureWithMasking", "mezz.jei.library.render.FluidTankRenderer:drawTextureWithMasking", "renderCrosshair", "m_93080_", "renderSky", "m_202423_", "renderHotbar", "m_93009_", "m_193837_", "setupOverlayRenderState", "net.minecraftforge.client.gui.overlay.ForgeGui", "renderFood", "renderExperienceBar", "m_93071_", "renderLogo", "m_280037_", "m_280118_", "net.minecraft.client.gui.Gui", "net.minecraft.src.C_3431_", "renderDirtBackground", "m_280039_", "configured.client.screen.ListMenuScreen", "OnlineServerEntry:drawIcon", "OnlineServerEntry:m_99889_", "WorldSelectionList$WorldListEntry:render", "WorldSelectionList$WorldListEntry:m_6311_", "CubeMap:render", "CubeMap:m_108849_", "squeek.appleskin.client.HUDOverlayHandler", "shadows.packmenu.ExtendedMenuScreen", "renderCustomBackgroundFancyMenu", "renderKeepAspectRatio", "renderLabelOrIcon", "ImageElement:m_88315_", "TitleScreen:m_88315_", "ExternalTextureSlideshowRenderer:renderPrevious", "ExternalTextureSlideshowRenderer:renderCurrent", "journeymap.client.render.RenderWrapper", "org.embeddedt.embeddium.gui.frame.tab.TabHeaderWidget:m_88315_", "org.embeddedt.embeddium.gui.EmbeddiumVideoOptionsScreen:m_280273_", "net.irisshaders.iris.gui.GuiUtil:drawButton", "net.minecraft.client.gui.screens.packs.TransferableSelectionList$PackEntry:m_6311_", "net.minecraft.client.gui.components.AbstractSelectionList:m_88315_", "net.minecraft.client.gui.components.LogoRenderer:m_280118_", "net.minecraftforge.client.extensions.IForgeGuiGraphics:blitInscribed", "journeymap.client.render.RenderWrapper:setShader", "com.mrcrayfish.configured.client.screen.ModConfigSelectionScreen$FileItem:m_6311_", "net.minecraft.client.gui.screens.inventory.CartographyTableScreen:m_280549_", "com.enderio.machines.client.gui.widget.ioconfig.IOConfigButton:m_87963_", "com.enderio.core.client.gui.widgets.CheckBox:m_87963_", "com.enderio.core.client.gui.screen.IEnderScreen:renderIcon", "com.enderio.core.client.gui.widgets.ToggleImageButton:m_87963_", "com.enderio.machines.client.gui.widget.CapacitorEnergyWidget:renderCapacitor", "com.enderio.machines.client.gui.widget.ExperienceCraftingWidget:m_87963_", "com.enderio.machines.client.gui.widget.ExperienceWidget:m_87963_", "net.minecraft.client.gui.screens.inventory.BeaconScreen$BeaconPowerButton:m_6805_", "io.ejekta.bountiful.kambrik.gui.KSpriteGrid$Sprite:draw", "com.anthonyhilyard.iceberg.util.GuiHelper:innerBlit", "ironfurnaces.util.gui.FurnaceGuiButton:render", "ironfurnaces.gui.furnaces.BlockIronFurnaceScreenBase:blitIO", "com.direwolf20.buildinggadgets2.client.screen.widgets.GuiIconActionable:m_88315_", "com.direwolf20.buildinggadgets2.client.screen.ModeRadialMenu:m_88315_", "xfacthd.framedblocks.client.screen.PoweredFramingSawScreen:drawEnergyBar", "com.lowdragmc.lowdraglib.gui.modular.ModularUIGuiContainer:m_88315_", "com.direwolf20.laserio.client.screens.widgets.ToggleButton:m_88315_", "net.minecraft.client.gui.components.AbstractWidget:m_280322_", "earth.terrarium.chipped.client.screens.WorkbenchScreen:m_7286_", "earth.terrarium.chipped.client.screens.SlotWidget:m_87963_", "net.p3pp3rf1y.sophisticatedcore.client.gui.utils.GuiHelper:renderControlBackground", "dev.shadowsoffire.hostilenetworks.gui.DeepLearnerScreen:m_7286_", "dev.shadowsoffire.hostilenetworks.gui.LootFabScreen:m_7286_", "dev.shadowsoffire.hostilenetworks.gui.SimChamberScreen:m_7286_", "net.blay09.mods.waystones.client.gui.widget.RemoveWaystoneButton:m_87963_", "net.blay09.mods.waystones.client.gui.widget.SortWaystoneButton:m_87963_", "nl.requios.effortlessbuilding.AllIcons:render", "net.minecraft.client.gui.screens.multiplayer.ServerSelectionList$OnlineServerEntry:m_280396_"] +#Enabling this config will (every 5 seconds) dump which methods were used to render GUIs that the dark shader was applied to +#The dump will consist of a list of class:method strings, e.g. 'net.minecraftforge.client.gui.overlay.ForgeGui:renderFood' +#Use this feature to help find the render method strings of GUIs you would like to blacklist. +METHOD_SHADER_DUMP = false + +["Inventory Button"] + #Pixels away from the left of the GUI in the x axis + #Range: > 0 + X = 32 + #Pixels away from the bottom of the GUI in the y axis + #Range: > 0 + Y = 2 + +["Main Menu Button"] + #Enabled + SHOW = true + #Pixels away from the left of the GUI in the x axis + #Range: > 0 + MAIN_X = 4 + #Pixels away from the bottom of the GUI in the y axis + #Range: > 0 + MAIN_Y = 40 + diff --git a/overrides/config/darkmodeeverywhereshaders.json b/overrides/config/darkmodeeverywhereshaders.json new file mode 100644 index 0000000..1eadf4d --- /dev/null +++ b/overrides/config/darkmodeeverywhereshaders.json @@ -0,0 +1,52 @@ +{ + "shaders": [ + null, + { + "texShaderLocation": { + "f_135804_": "darkmodeeverywhere", + "f_135805_": "dark_position_tex" + }, + "texColorShaderLocation": { + "f_135804_": "darkmodeeverywhere", + "f_135805_": "dark_position_tex_color" + }, + "displayName": { + "translate": "gui.darkmodeeverywhere.perfect_dark" + }, + "divideFactor": 5.5, + "darkColorReplacement": 16777215 + }, + { + "texShaderLocation": { + "f_135804_": "darkmodeeverywhere", + "f_135805_": "dark_position_tex" + }, + "texColorShaderLocation": { + "f_135804_": "darkmodeeverywhere", + "f_135805_": "dark_position_tex_color" + }, + "displayName": { + "translate": "gui.darkmodeeverywhere.less_perfect_dark" + }, + "divideFactor": 3.5, + "darkColorReplacement": 16777215 + }, + { + "texShaderLocation": { + "f_135804_": "darkmodeeverywhere", + "f_135805_": "dark_position_tex" + }, + "texColorShaderLocation": { + "f_135804_": "darkmodeeverywhere", + "f_135805_": "dark_position_tex_color" + }, + "displayName": { + "translate": "gui.darkmodeeverywhere.toasted_light" + }, + "divideFactor": 2.0, + "darkColorReplacement": 16777215 + } + ], + "version": 2, + "selectedShaderIndex": 0 +} \ No newline at end of file diff --git a/overrides/config/decorative_blocks-common.toml b/overrides/config/decorative_blocks-common.toml new file mode 100644 index 0000000..2ae0b55 --- /dev/null +++ b/overrides/config/decorative_blocks-common.toml @@ -0,0 +1,8 @@ + +#Decorative Blocks Configs +[general] + #Bonfire Activator (define a resource location + "bonfire activator" = "minecraft:blaze_powder" + #Disable thatch creation on shearing hay bale + "thatch enabled" = true + diff --git a/overrides/config/dice-common.toml b/overrides/config/dice-common.toml new file mode 100644 index 0000000..8cb1cc6 --- /dev/null +++ b/overrides/config/dice-common.toml @@ -0,0 +1,6 @@ + +[dice] + #How many seconds should the dice last before exploding + #Range: 1 ~ 60 + "dice expire time" = 10 + diff --git a/overrides/config/drippyloadingscreen/options.txt b/overrides/config/drippyloadingscreen/options.txt new file mode 100644 index 0000000..65c3a59 --- /dev/null +++ b/overrides/config/drippyloadingscreen/options.txt @@ -0,0 +1,6 @@ +##[general] + +B:early_fade_out_elements = 'true'; +B:fade_out_loading_screen = 'true'; +B:allow_universal_layouts = 'false'; +B:wait_for_textures_in_loading = 'true'; \ No newline at end of file diff --git a/overrides/config/dungeon_crawl.toml b/overrides/config/dungeon_crawl.toml new file mode 100644 index 0000000..720a010 --- /dev/null +++ b/overrides/config/dungeon_crawl.toml @@ -0,0 +1,58 @@ + +["Miscellaneous Settings"] + #----------------------------------------------------------------------------------------------------+ + # Enables the dungeon crawl developer tools. Do not use this for normal gameplay. + # + enable_tools = false + #----------------------------------------------------------------------------------------------------+ + # Enables extended debug logging to help detecting errors. Enabled by default. + # + extended_debug = true + +["World Generation"] + #----------------------------------------------------------------------------------------------------+ + # When enabled, the dungeons will ignore caves instead of trying to adjust to them (by not generating specific blocks). + # + solid = false + #----------------------------------------------------------------------------------------------------+ + # Whether falling blocks like sand or gravel should drop down after being placed during dungeon generation. + # + tick_falling_blocks = true + +["Dungeon Settings"] + #----------------------------------------------------------------------------------------------------+ + # Whether the dungeons should have secret rooms or not. + # + secret_rooms = true + #----------------------------------------------------------------------------------------------------+ + # + #Whether the dungeons should generate at a fixed height or not. Enable this if the dungeons are generating too high. + fixed_generation_height = false + #----------------------------------------------------------------------------------------------------+ + # Whether loot tables of certain spawner entities should be overwritten. + # For example, wither skeletons from dungeon spawners will never drop skulls if this is enabled. + # + overwrite_entity_loot_tables = true + #----------------------------------------------------------------------------------------------------+ + # Whether the hell stage should be built with blocks from the overworld instead from the nether. + # + no_nether_blocks = false + #----------------------------------------------------------------------------------------------------+ + # The activation range for the spawners in the dungeons. + # + #Range: 1 ~ 64 + spawner_activation_range = 12 + #----------------------------------------------------------------------------------------------------+ + # The number of different entities per spawner. Increasing the number increases the diversity of the monster equipment. + # + #Range: 1 ~ 128 + spawner_entities = 6 + #----------------------------------------------------------------------------------------------------+ + # Whether custom mob spawners with equipment, etc.. should be used. + # + custom_spawners = true + #----------------------------------------------------------------------------------------------------+ + # Whether mobs from spawners should despawn naturally or not. + # + natural_despawn = true + diff --git a/overrides/config/dustrial_decor-common.toml b/overrides/config/dustrial_decor-common.toml new file mode 100644 index 0000000..b80380e --- /dev/null +++ b/overrides/config/dustrial_decor-common.toml @@ -0,0 +1,9 @@ + +[General] + #Should mobs spawn with cardboard armor? + cardboard_armor_spawns = false + #Should a few houses using this mod's blocks be added to the village pools? + village_houses = false + #Add this mod's items to loot tables? (such as dungeon chests) + loot_table_modification = false + diff --git a/overrides/config/embeddium-fingerprint.json b/overrides/config/embeddium-fingerprint.json new file mode 100644 index 0000000..6873bc5 --- /dev/null +++ b/overrides/config/embeddium-fingerprint.json @@ -0,0 +1 @@ +{"v":1,"s":"427b9d950faa339db1063925310b8dd11b9f530bddd9690d4a03cf201de1a73e3adecb5022aa2852ffb188faeb77bfc70a69d13b807d4f5ff15403128e390c14","u":"cdfe2f752d429bec1fae26ad2ab5c34f0a52c47658985ea7f7d83fc8b1fcf37a678325be32b88b4b95cbbbddb3e16599998efc42485afec5c6993e45142d55bb","p":"03dfd450a68191daa6769c003e5ed4deee156916dd5b6ed973b8f1c2f105dbe12481302800daeec4d618ee48ee79d92a09c662f7c4b47d8b0c96fabf22ce88f4","t":1751469508} \ No newline at end of file diff --git a/overrides/config/embeddium-mixins.properties b/overrides/config/embeddium-mixins.properties new file mode 100644 index 0000000..4e10829 --- /dev/null +++ b/overrides/config/embeddium-mixins.properties @@ -0,0 +1,6 @@ +# This is the configuration file for Embeddium. +# +# You can find information on editing this file and all the available options here: +# https://github.com/jellysquid3/sodium-fabric/wiki/Configuration-File +# +# By default, this file will be empty except for this notice. diff --git a/overrides/config/embeddium-options.json b/overrides/config/embeddium-options.json new file mode 100644 index 0000000..5e9f492 --- /dev/null +++ b/overrides/config/embeddium-options.json @@ -0,0 +1,30 @@ +{ + "quality": { + "weather_quality": "DEFAULT", + "leaves_quality": "DEFAULT", + "enable_vignette": true, + "use_quad_normals_for_shading": false + }, + "advanced": { + "enable_memory_tracing": false, + "use_advanced_staging_buffers": true, + "disable_incompatible_mod_warnings": false, + "cpu_render_ahead_limit": 3 + }, + "performance": { + "chunk_builder_threads": 0, + "always_defer_chunk_updates_v2": true, + "animate_only_visible_textures": true, + "use_entity_culling": true, + "use_fog_occlusion": true, + "use_block_face_culling": true, + "use_compact_vertex_format": true, + "use_translucent_face_sorting_v2": true, + "use_no_error_g_l_context": true + }, + "notifications": { + "force_disable_donation_prompts": false, + "has_cleared_donation_button": false, + "has_seen_donation_prompt": true + } +} \ No newline at end of file diff --git a/overrides/config/emi.css b/overrides/config/emi.css new file mode 100644 index 0000000..8310ed6 --- /dev/null +++ b/overrides/config/emi.css @@ -0,0 +1,490 @@ +/** EMI Config */ + +#general { + /** + * Whether EMI is enabled and visible. + */ + enabled: true; + + /** + * Whether cheating in items is enabled. + */ + cheat-mode: false; + + /** + * How much EMI should use tooltips and popups to show controls and information. + */ + help-level: normal; + + /** + * Where EMI should pull stacks from to populate the index. + */ + index-source: creative; + + /** + * Which sidebar should be searched using the search bar. + */ + search-sidebar: right; + + /** + * Whether normal search queries should include the tooltip. + */ + search-tooltip-by-default: true; + + /** + * Whether normal search queries should include the mod name. + */ + search-mod-name-by-default: false; + + /** + * Whether normal search queries should include the stack's tags. + */ + search-tags-by-default: false; +} + +#ui { + /** + * Which action should be performed when clicking the recipe book. + */ + recipe-book-action: toggle-craftables; + + /** + * Where to display status effects in the inventory. + */ + effect-location: top; + + /** + * Whether to display a gray overlay when hovering over a stack. + */ + show-hover-overlay: true; + + /** + * Whether to add mod name to tooltips + */ + append-mod-id: true; + + /** + * Whether to add mod name to item tooltips, in case another mod provides behavior + */ + append-item-mod-id: true; + + /** + * Prevents recipes being quick crafted from shifting around under the cursor. + */ + miscraft-prevention: true; + + /** + * The unit to display fluids as. + */ + fluid-unit: millibuckets; + + /** + * Whether to use the batched render system. Batching is faster, but may have + * incompatibilities with shaders or other mods. + */ + use-batched-renderer: true; + + /** + * Whether to have the search bar in the center of the screen, instead of to the + * side. + */ + center-search-bar: true; + + /** + * Which sidebar type to switch to when searching. + */ + search-sidebar-focus: index; + + /** + * Which sidebar type to focus when the search is empty. + */ + empty-search-sidebar-focus: none; + + /** + * Whether the EMI config button should be visible. + */ + emi-config-button-visibility: shown; + + /** + * Whether the recipe tree button should be visible. + */ + recipe-tree-button-visibility: auto; + + /** + * The maximum height the recipe screen will grow to be if space is available in + * pixels. + */ + maximum-recipe-screen-height: 256; + + /** + * The minimum width of the recipe screen in pixels. Controls how many tabs there + * can be, and where the page switching buttons go. The default is 176, the width + * of most screens. + */ + minimum-recipe-screen-width: 176; + + /** + * The amount of vertical margin to give in the recipe screen. + */ + vertical-margin: 20; + + /** + * Where to show workstations in the recipe screen + */ + workstation-location: bottom; + + /** + * Display cost per batch when hovering a recipe output + */ + show-cost-per-batch: true; + + /** + * Whether recipes should have a button to set as default. + */ + recipe-default-button: true; + + /** + * Whether recipes should have a button to show the recipe tree. + */ + recipe-tree-button: true; + + /** + * Whether recipes should have a button to fill the ingredients in a handler. + */ + recipe-fill-button: true; + + /** + * Whether recipes should have a button to take a screenshot of the recipe. + */ + recipe-screenshot-button: false; + + /** + * The GUI scale at which recipe screenshots are saved. Use 0 to use the current + * GUI scale. + */ + recipe-screenshot-scale: 0; + + /** + * The pages in the left sidebar + */ + left-sidebar-pages: favorites; + + /** + * The subpanels in the left sidebar + */ + left-sidebar-subpanels: none; + + /** + * How many columns and rows of ingredients to limit the left sidebar to + */ + left-sidebar-size: 12, 100; + + /** + * How much space to maintain between the left sidebar and obstructions, in pixels + */ + left-sidebar-margins: 2, 2, 2, 2; + + /** + * Where to position the left sidebar + */ + left-sidebar-align: left, top; + + /** + * Whether to render the header buttons and page count for the left sidebar + */ + left-sidebar-header: visible; + + /** + * Which theme to use for the left sidebar + */ + left-sidebar-theme: transparent; + + /** + * The pages in the right sidebar + */ + right-sidebar-pages: index, craftables; + + /** + * The subpanels in the right sidebar + */ + right-sidebar-subpanels: none; + + /** + * How many columns and rows of ingredients to limit the right sidebar to + */ + right-sidebar-size: 12, 100; + + /** + * How much space to maintain between the right sidebar and obstructions, in pixels + */ + right-sidebar-margins: 2, 2, 2, 2; + + /** + * Where to position the right sidebar + */ + right-sidebar-align: right, top; + + /** + * Whether to render the header buttons and page count for the right sidebar + */ + right-sidebar-header: visible; + + /** + * Which theme to use for the right sidebar + */ + right-sidebar-theme: transparent; + + /** + * The pages in the top sidebar + */ + top-sidebar-pages: none; + + /** + * The subpanels in the top sidebar + */ + top-sidebar-subpanels: none; + + /** + * How many columns and rows of ingredients to limit the top sidebar to + */ + top-sidebar-size: 9, 9; + + /** + * How much space to maintain between the top sidebar and obstructions, in pixels + */ + top-sidebar-margins: 2, 2, 2, 2; + + /** + * Where to position the top sidebar + */ + top-sidebar-align: center, center; + + /** + * Whether to render the header buttons and page count for the top sidebar + */ + top-sidebar-header: visible; + + /** + * Which theme to use for the top sidebar + */ + top-sidebar-theme: transparent; + + /** + * The pages in the bottom sidebar + */ + bottom-sidebar-pages: none; + + /** + * The subpanels in the bottom sidebar + */ + bottom-sidebar-subpanels: none; + + /** + * How many columns and rows of ingredients to limit the bottom sidebar to + */ + bottom-sidebar-size: 9, 9; + + /** + * How much space to maintain between the bottom sidebar and obstructions, in + * pixels + */ + bottom-sidebar-margins: 2, 2, 2, 2; + + /** + * Where to position the bottom sidebar + */ + bottom-sidebar-align: center, center; + + /** + * Whether to render the header buttons and page count for the bottom sidebar + */ + bottom-sidebar-header: visible; + + /** + * Which theme to use for the bottom sidebar + */ + bottom-sidebar-theme: transparent; +} + +#binds { + /** + * Toggle the visibility of EMI. + */ + toggle-visibility: "ctrl key.keyboard.o"; + + /** + * Focuses the search bar. + */ + focus-search: "ctrl key.keyboard.f"; + + /** + * Clears the search bar. + */ + clear-search: "key.keyboard.unknown"; + + /** + * Display the recipes for creating a stack. + */ + view-recipes: "key.keyboard.r"; + view-recipes: "key.mouse.left"; + + /** + * Display the recipes that can be created using a stack. + */ + view-uses: "key.keyboard.u"; + view-uses: "key.mouse.right"; + + /** + * Favorite the item to display on the side of the screen opposite of recipies for + * quick access. + */ + favorite: "key.keyboard.a"; + + /** + * Set the default recipe for a given stack in the output of a recipe to that + * recipe. + */ + default-stack: "ctrl key.mouse.left"; + + /** + * Display the recipe tree for a given stack. + */ + view-stack-tree: "key.keyboard.unknown"; + + /** + * Display the recipe tree. + */ + view-tree: "key.keyboard.unknown"; + + /** + * Return to the previous page in EMI. + */ + back: "key.keyboard.backspace"; + + /** + * Return to the next page in EMI after going back. + */ + forward: "key.keyboard.unknown"; + + /** + * When on a stack with an associated recipe: + * Move ingredients for a single result. + */ + craft-one: "key.mouse.left"; + + /** + * When on a stack with an associated recipe: + * Move ingredients for as many results as possible. + */ + craft-all: "shift key.mouse.left"; + + /** + * When on a stack with an associated recipe: + * Move ingredients for a single result and put in inventory if possible. + */ + craft-one-to-inventory: "key.keyboard.unknown"; + + /** + * When on a stack with an associated recipe: + * Move ingredients for as many results as possible and put in inventory if + * possible. + */ + craft-all-to-inventory: "key.keyboard.unknown"; + + /** + * When on a stack with an associated recipe: + * Move ingredients for a single result and put in cursor if possible. + */ + craft-one-to-cursor: "ctrl key.mouse.left"; + + /** + * Display the recipe that will be used to craft on a stack with no recipe context. + */ + show-craft: "key.keyboard.left.shift"; + + /** + * Cheat in one of an item into the inventory. + */ + cheat-one-to-inventory: "ctrl key.mouse.right"; + + /** + * Cheat in a stack of an item into the inventory. + */ + cheat-stack-to-inventory: "ctrl key.mouse.left"; + + /** + * Cheat in one of an item into the cursor. + */ + cheat-one-to-cursor: "ctrl key.mouse.middle"; + + /** + * Cheat in a stack of an item into the cursor. + */ + cheat-stack-to-cursor: "key.keyboard.unknown"; + + /** + * Delete the stack in the cursor when hovering the index + */ + delete-cursor-stack: "key.mouse.left"; + + /** + * Copies the hovered recipe's ID to the clipboard + */ + copy-recipe-id: "key.keyboard.unknown"; + + /** + * In edit mode, hide the hovered stack + */ + hide-stack: "ctrl key.mouse.left"; + + /** + * In edit mode, hide stacks with the hovered stack's id + */ + hide-stack-by-id: "ctrl shift key.mouse.left"; +} + +#dev { + /** + * Whether development functions should be enabled. Not recommended for general + * play. + */ + dev-mode: false; + + /** + * Whether editing the index is enabled + */ + edit-mode: false; + + /** + * Whether to log untranslated tags as warnings. + */ + log-untranslated-tags: false; + + /** + * Whether to log ingredients that don't have a representative tag as warnings. + */ + log-non-tag-ingredients: false; + + /** + * Whether hovering the output of a recipe should show the recipe's EMI ID. + */ + show-recipe-ids: false; + + /** + * Whether to display additional widgets added to recipes from other mods. + * These are typically developer facing and compatibility related, and not useful + * for players. + */ + show-recipe-decorators: false; + + /** + * Whether stacks in the index should display a highlight if they have a recipe + * default. + */ + highlight-defaulted: false; + + /** + * Whether to display exclusion areas + */ + highlight-exclusion-areas: false; +} diff --git a/overrides/config/emi_loot_config.toml b/overrides/config/emi_loot_config.toml new file mode 100644 index 0000000..b0bb57d --- /dev/null +++ b/overrides/config/emi_loot_config.toml @@ -0,0 +1,38 @@ +# Don't change this! Version used to track needed updates. +version = 1 +debugMode = false +parseChestLoot = true +parseBlockLoot = false +parseMobLoot = true +parseGameplayLoot = true +parseArchaeologyLoot = true +skippedKeys = [ + "emi_loot.function.set_count_add", + "emi_loot.function.fill_player_head", + "emi_loot.function.set_count_set", + "emi_loot.no_conditions", + "emi_loot.function.limit_count" +] +chestLootAlwaysStackSame = false +mobLootIncludeDirectDrops = true +chanceDecimalPlaces = 1 +conditionStyle = "default" + +[debugModes] +block = false +chest = false +mob = false +gameplay = false +archaeology = false + +[compactLoot] +block = true +chest = true +mob = true +gameplay = true +archaeology = true + +[logUnstranslatedTables] +chest = false +gameplay = false +archaeology = false \ No newline at end of file diff --git a/overrides/config/emi_ores-client.json b/overrides/config/emi_ores-client.json new file mode 100644 index 0000000..d75292f --- /dev/null +++ b/overrides/config/emi_ores-client.json @@ -0,0 +1,3 @@ +{ + "add_biomes_to_index": true +} \ No newline at end of file diff --git a/overrides/config/engineersdecor-common.toml b/overrides/config/engineersdecor-common.toml new file mode 100644 index 0000000..80e9038 --- /dev/null +++ b/overrides/config/engineersdecor-common.toml @@ -0,0 +1,20 @@ + +#Settings affecting the logical server side. +[server] + + #Opt-out settings + [server.optout] + #Opt-out any block by its registry name ('*' wildcard matching, comma separated list, whitespaces ignored. You must match the whole name, means maybe add '*' also at the begin and end. Example: '*wood*,*steel*' excludes everything that has 'wood' or 'steel' in the registry name. The matching result is also traced in the log file. + pattern_excludes = "" + #Prevent blocks from being opt'ed by registry name ('*' wildcard matching, comma separated list, whitespaces ignored. Evaluated before all other opt-out checks. You must match the whole name, means maybe add '*' also at the begin and end. Example: '*wood*,*steel*' includes everything that has 'wood' or 'steel' in the registry name.The matching result is also traced in the log file. + pattern_includes = "" + + #Miscellaneous settings + [server.miscellaneous] + #Enables experimental features. Use at own risk. + with_experimental = false + #Enable that devices are dropped as item also in creative mode, allowing to relocate them with contents and settings. + with_creative_mode_device_drops = false + #Enable debug log messages for trouble shooting. Don't activate if not really needed, this can spam the log file. + with_debug_logging = false + diff --git a/overrides/config/entity_texture_features.json b/overrides/config/entity_texture_features.json new file mode 100644 index 0000000..dd74532 --- /dev/null +++ b/overrides/config/entity_texture_features.json @@ -0,0 +1,40 @@ +{ + "optifine_limitRandomVariantGapsBy10": true, + "optifine_allowWeirdSkipsInTrueRandom": true, + "optifine_preventBaseTextureInOptifineDirectory": true, + "illegalPathSupportMode": "None", + "enableCustomTextures": true, + "enableCustomBlockEntities": true, + "textureUpdateFrequency_V2": "Fast", + "enableEmissiveTextures": true, + "enableEnchantedTextures": true, + "enableEmissiveBlockEntities": true, + "emissiveRenderMode": "DULL", + "alwaysCheckVanillaEmissiveSuffix": true, + "enableArmorAndTrims": true, + "skinFeaturesEnabled": true, + "skinTransparencyMode": "ETF_SKINS_ONLY", + "skinTransparencyInExtraPixels": true, + "skinFeaturesEnableTransparency": true, + "skinFeaturesEnableFullTransparency": false, + "tryETFTransparencyForAllSkins": false, + "enableEnemyTeamPlayersSkinFeatures": true, + "enableBlinking": true, + "blinkFrequency": 150, + "blinkLength": 1, + "advanced_IncreaseCacheSizeModifier": 1.0, + "debugLoggingMode": "None", + "logTextureDataInitialization": false, + "hideConfigButton": false, + "configButtonLoc": "BOTTOM_RIGHT", + "disableVanillaDirectoryVariantTextures": false, + "use3DSkinLayerPatch": true, + "enableFullBodyWardenTextures": true, + "entityEmissiveOverrides": {}, + "propertiesDisabled": [], + "propertyInvertUpdatingOverrides": [], + "entityRandomOverrides": {}, + "entityEmissiveBrightOverrides": {}, + "entityRenderLayerOverrides": {}, + "entityLightOverrides": {} +} \ No newline at end of file diff --git a/overrides/config/entityculling.json b/overrides/config/entityculling.json new file mode 100644 index 0000000..4ed2e3b --- /dev/null +++ b/overrides/config/entityculling.json @@ -0,0 +1,62 @@ +{ + "configVersion": 7, + "renderNametagsThroughWalls": true, + "blockEntityWhitelist": [ + "create:rope_pulley", + "botania:flame_ring", + "minecraft:beacon", + "create:hose_pulley", + "betterend:eternal_pedestal", + "botania:magic_missile", + "botania:falling_star" + ], + "entityWhitelist": [ + "botania:mana_burst", + "drg_flares:drg_flares" + ], + "tracingDistance": 128, + "debugMode": false, + "sleepDelay": 10, + "hitboxLimit": 50, + "skipMarkerArmorStands": true, + "tickCulling": true, + "tickCullingWhitelist": [ + "alexscaves:gum_worm", + "minecraft:jungle_boat", + "minecraft:spruce_boat", + "mts:builder_rendering", + "drg_flares:drg_flares", + "minecraft:mangrove_boat", + "mts:builder_existing", + "minecraft:acacia_boat", + "minecraft:birch_chest_boat", + "create:contraption", + "drg_flares:drg_flare", + "minecraft:birch_boat", + "minecraft:boat", + "mts:builder_seat", + "minecraft:cherry_boat", + "minecraft:spruce_chest_boat", + "alexscaves:gum_worm_segment", + "minecraft:dark_oak_boat", + "minecraft:oak_chest_boat", + "avm_staff:campfire_flame", + "minecraft:dark_oak_chest_boat", + "create:gantry_contraption", + "minecraft:oak_boat", + "minecraft:pale_oak_boat", + "minecraft:acacia_chest_boat", + "minecraft:cherry_chest_boat", + "create:stationary_contraption", + "minecraft:bamboo_raft", + "minecraft:firework_rocket", + "minecraft:jungle_chest_boat", + "create:carriage_contraption", + "minecraft:pale_oak_chest_boat", + "minecraft:bamboo_chest_raft", + "minecraft:mangrove_chest_boat" + ], + "disableF3": false, + "skipEntityCulling": false, + "skipBlockEntityCulling": false +} \ No newline at end of file diff --git a/overrides/config/everycomp-client.toml b/overrides/config/everycomp-client.toml new file mode 100644 index 0000000..e6ac40a --- /dev/null +++ b/overrides/config/everycomp-client.toml @@ -0,0 +1,5 @@ + +[general] + #Enables the generation of dynamic assets. This is required for the mod to work properly. Turn off if you chose to add all the generated assets via datapack manually. This can speedup boot times for modpacks. Note that the generated assets will depend on loaded datapacks + generate_dynamic_assets = true + diff --git a/overrides/config/everycomp-common.toml b/overrides/config/everycomp-common.toml new file mode 100644 index 0000000..a45fa9f --- /dev/null +++ b/overrides/config/everycomp-common.toml @@ -0,0 +1,23 @@ + +[general] + #Puts all the added items into a new Every Compat tab instead of their own mod tabs. Be warned that if disabled it could cause some issue with some mods that have custom tabs + creative_tab = true + #Makes dynamic assets that are generated depend on loaded resource packs. Turn off to make them just use vanilla assets + assets_depend_on_loaded_packs = true + #Creates a debug folder inside your instance directory where all the dynamically generated resources will be saved + save_debug_resources = false + #Sends a packet to verify all dependencies mod versions are the same on connect. DIsable if it causes issues + mod_version_check_packet = true + #Don't touch unless you are told to + debug_packet = false + #Enables the generation of dynamic assets. This is required for the mod to work properly. Turn off if you chose to add all the generated assets via datapack manually. This can speedup boot times for modpacks. Note that the generated assets will depend on loaded datapacks + generate_dynamic_assets = true + + [general.tooltips] + #Enabled tooltips showing which mod an EC item is from + mod_origin_enabled = true + #Enabled tooltips showing which block type an EC item is made from + block_type_enabled = true + #Only show on advanced settings + show_on_advanced_tooltips = false + diff --git a/overrides/config/everycomp-entries.toml b/overrides/config/everycomp-entries.toml new file mode 100644 index 0000000..58d8df9 --- /dev/null +++ b/overrides/config/everycomp-entries.toml @@ -0,0 +1,354 @@ + +#Disables certain types. Note that all these configs, like in any other mod, only hide stuff from tabs and disable their recipes +[types] + + [types.wood_type] + + [types.wood_type.quark] + azalea = true + ancient = true + blossom = true + + [types.wood_type.architects_palette] + twisted = true + + [types.wood_type.biomesoplenty] + fir = true + pine = true + maple = true + redwood = true + mahogany = true + jacaranda = true + palm = true + willow = true + dead = true + magic = true + umbran = true + hellbark = true + empyreal = true + + [types.wood_type.thermal] + rubberwood = true + + [types.wood_type.tconstruct] + greenheart = true + skyroot = true + bloodshroom = true + enderbark = true + + [types.wood_type.ad_astra] + aeronos = true + strophar = true + glacian = true + + [types.wood_type.createdieselgenerators] + chip_wood = true + + [types.leaves_type] + + [types.leaves_type.biomesoplenty] + origin = true + flowering_oak = true + red_maple = true + orange_maple = true + yellow_maple = true + rainbow_birch = true + snowblossom = true + null = true + cypress = true + fir = true + pine = true + redwood = true + mahogany = true + jacaranda = true + palm = true + willow = true + dead = true + magic = true + umbran = true + hellbark = true + empyreal = true + + [types.leaves_type.architects_palette] + twisted = true + + [types.leaves_type.thermal] + rubberwood = true + + [types.leaves_type.tconstruct] + earth_slime = true + sky_slime = true + ender_slime = true + + [types.leaves_type.quark] + ancient = true + blue_blossom = true + lavender_blossom = true + orange_blossom = true + yellow_blossom = true + red_blossom = true + + [types.leaves_type.occultism] + otherworld = true + + [types.leaves_type.ad_astra] + glacian = true + + [types.leaves_type.chipped] + apple_acacia = true + cherry_acacia = true + dead_acacia = true + frosted_acacia = true + golden_acacia = true + golden_cherry_acacia = true + magenta_flower_acacia = true + orange_acacia = true + red_acacia = true + white_flower_acacia = true + apple_birch = true + cherry_birch = true + dead_birch = true + frosted_birch = true + golden_birch = true + golden_cherry_birch = true + magenta_flower_birch = true + orange_birch = true + red_birch = true + white_flower_birch = true + apple_dark_oak = true + cherry_dark_oak = true + dead_dark_oak = true + frosted_dark_oak = true + golden_dark_oak = true + golden_cherry_dark_oak = true + magenta_flower_dark_oak = true + orange_dark_oak = true + red_dark_oak = true + white_flower_dark_oak = true + apple_jungle = true + cherry_jungle = true + dead_jungle = true + frosted_jungle = true + golden_jungle = true + golden_cherry_jungle = true + magenta_flower_jungle = true + orange_jungle = true + red_jungle = true + white_flower_jungle = true + apple_oak = true + cherry_oak = true + dead_oak = true + frosted_oak = true + golden_oak = true + golden_cherry_oak = true + magenta_flower_oak = true + orange_oak = true + red_oak = true + white_flower_oak = true + apple_spruce = true + cherry_spruce = true + dead_spruce = true + frosted_spruce = true + golden_spruce = true + golden_cherry_spruce = true + magenta_flower_spruce = true + orange_spruce = true + red_spruce = true + white_flower_spruce = true + golden_apple_acacia = true + golden_apple_birch = true + golden_apple_dark_oak = true + golden_apple_jungle = true + golden_apple_oak = true + golden_apple_spruce = true + + [types.cake] + + [types.cake.createaddition] + chocolate_cake = true + honey_cake = true + +#Disables specific entries +[entries] + + [entries.wood_type] + + [entries.wood_type.architects_palette] + board_stairs = true + railing = true + board_slab = true + boards = true + board_wall = true + + [entries.wood_type.decorative_blocks] + beam = true + support = true + seat = true + palisade = true + + [entries.wood_type.create] + window = true + window_pane = true + + [entries.wood_type.farmersdelight] + cabinet = true + + [entries.wood_type.quark] + hollow_log = true + vertical_planks = true + post = true + trapped_chest = true + bookshelf = true + chest = true + stripped_post = true + ladder = true + vertical_slab = true + + [entries.wood_type.functionalstorage] + 1 = true + 4 = true + 2 = true + + [entries.wood_type.chipped] + fine_planks = true + checkered_trapdoor = true + overgrown_trapdoor = true + overgrown_door = true + windowed_door = true + tiled_door = true + classic_trapdoor = true + circle_glass = true + center_cut_log = true + pegged_planks = true + torch = true + secret_door = true + smooth_planks = true + screen_door = true + bared_glass = true + ornate_bared_glass = true + hewn_planks = true + crossed_planks = true + edged_stripped_log = true + beach_door = true + fine_vertical_planks = true + cross_laced_planks = true + diamond_bordered_glass = true + railed_planks = true + planks_mosaic = true + distorted_trapdoor = true + iron_barred_trapdoor = true + firewood_log = true + circle_glass_pane = true + f_sign_stripped_log = true + versailles_planks = true + wise_stripped_log = true + layered_stripped_log = true + whirlwind_planks = true + large_diamond_glass_pane = true + planked_log = true + mixed_log = true + framed_planks = true + square_glass = true + vined_trapdoor = true + barrel = true + woven_glass = true + detailed_planks = true + woven_trapdoor = true + cobweb_trapdoor = true + gated_door = true + supported_door = true + barred_trapdoor = true + line_bared_glass_pane = true + horizontal_lined_glass_pane = true + airy_trapdoor = true + lumpy_stripped_log = true + line_bared_glass = true + slanted_planks = true + edge_cut_log = true + barred_door = true + suspicious_trapdoor = true + chipped_stripped_log = true + patient_stripped_log = true + herringbone_planks = true + pressed_door = true + planks_panel = true + vertically_railed_planks = true + bared_glass_pane = true + diamond_bordered_glass_pane = true + solid_trapdoor = true + tiled_planks = true + boarded_door = true + dual_paneled_door = true + square_glass_pane = true + meshed_trapdoor = true + overgrown_log = true + thin_planks = true + fancy_trapdoor = true + paper_door = true + warted_trapdoor = true + basket_woven_planks = true + enclosed_planks = true + flowering_log = true + k_sign_stripped_log = true + double_herringbone_planks = true + sign_stripped_log = true + crated_planks = true + horizontal_lined_glass = true + knotted_stripped_log = true + l_sign_stripped_log = true + reinforced_log = true + natural_planks = true + classic_windowed_trapdoor = true + brick_bond_planks = true + wickered_planks = true + bordered_glass_pane = true + sliding_door = true + heavy_trapdoor = true + bordered_glass = true + laced_planks = true + boxed_planks = true + reinforced_crate = true + large_diamond_glass = true + snowflake_glass_pane = true + bricky_planks = true + reinforced_stripped_log = true + slotted_trapdoor = true + shack_door = true + bundled_log = true + polished_planks = true + ornate_bared_glass_pane = true + stern_stripped_log = true + diagonal_planks = true + wall_torch = true + crate = true + nailed_planks = true + cornered_planks = true + shifted_planks = true + vertical_planks = true + glass_door = true + fortified_door = true + paneled_door = true + carved_stripped_log = true + leafy_trapdoor = true + snowflake_glass = true + heavy_door = true + pointless_trapdoor = true + stacked_planks = true + planks_shavings = true + twisted_trapdoor = true + i_sign_stripped_log = true + d_sign_stripped_log = true + diamond_planks = true + woven_glass_pane = true + windowed_trapdoor = true + tile_windowed_door = true + damaged_log = true + golden_barred_trapdoor = true + nailed_log = true + + [entries.leaves_type] + + [entries.leaves_type.quark] + hedge = true + leaf_carpet = true + diff --git a/overrides/config/everycomp-hazardous.properties b/overrides/config/everycomp-hazardous.properties new file mode 100644 index 0000000..a8b92e8 --- /dev/null +++ b/overrides/config/everycomp-hazardous.properties @@ -0,0 +1,11 @@ +#Hard disable entire modules. Use at your own risk and don't ask for support if you use this. Write modid = false to disable modules +#Thu Jul 03 14:53:43 CEST 2025 +farmersdelight=true +a=false +architects_palette=true +decorative_blocks=true +create=true +quark=true +functionalstorage=true +chipped=true +storagedrawers=true diff --git a/overrides/config/exchangers-common.toml b/overrides/config/exchangers-common.toml new file mode 100644 index 0000000..b2ac429 --- /dev/null +++ b/overrides/config/exchangers-common.toml @@ -0,0 +1,523 @@ + +#Exchangers Config +[modules] + #If true, enables Vanilla-based exchangers. + vanillaModule = true + #If true, enables Thermal Series-based exchangers (Requires Thermal Foundation and Thermal Innovation to be installed). + thermalModule = true + #If true, enables Mekanism-based exchangers (Requires Mekanism to be installed). + mekanismModule = true + #If true, enables Immersive Engineering-based exchangers (Requires Immersive Engineering to be installed). + immersiveEngineeringModule = true + #If true, enables special exchangers (e.g. Tuberous Exchanger). + specialModule = true + #If true, enables Ender IO-based exchangers (Requires Ender IO to be installed). + enderIOModule = true + #If true, enables Ender IO Endergy-based exchangers (Requires Ender IO Endergy to be installed). + enderIOEndergyModule = true + +[vanilla_tweaks] + #Set the max harvest level for Wooden Exchanger + #Valid Vanilla values are: minecraft:wood, minecraft:stone, minecraft:iron, minecraft:diamond, minecraft:netherite + #For modded values, please check the tool tiers for the mod that you want to use + #Entering an incorrect value will result in the Exchanger using the default value to prevent crashes + woodenExchangerMaxHarvestLevel = "minecraft:wood" + #Set the max range for Wooden Exchanger + #Range: 0 ~ 12 + woodenExchangerMaxRange = 0 + #Set the max harvest level for Stone Exchanger + #Valid Vanilla values are: minecraft:wood, minecraft:stone, minecraft:iron, minecraft:diamond, minecraft:netherite + #For modded values, please check the tool tiers for the mod that you want to use + #Entering an incorrect value will result in the Exchanger using the default value to prevent crashes + stoneExchangerMaxHarvestLevel = "minecraft:stone" + #Set the max range for Stone Exchanger + #Range: 0 ~ 12 + stoneExchangerMaxRange = 1 + #Set the max harvest level for Golden Exchanger + #Valid Vanilla values are: minecraft:wood, minecraft:stone, minecraft:iron, minecraft:diamond, minecraft:netherite + #For modded values, please check the tool tiers for the mod that you want to use + #Entering an incorrect value will result in the Exchanger using the default value to prevent crashes + goldenExchangerMaxHarvestLevel = "minecraft:stone" + #Set the max range for Golden Exchanger + #Range: 0 ~ 12 + goldenExchangerMaxRange = 2 + #Set the max harvest level for Iron Exchanger + #Valid Vanilla values are: minecraft:wood, minecraft:stone, minecraft:iron, minecraft:diamond, minecraft:netherite + #For modded values, please check the tool tiers for the mod that you want to use + #Entering an incorrect value will result in the Exchanger using the default value to prevent crashes + ironExchangerMaxHarvestLevel = "minecraft:iron" + #Set the max range for Iron Exchanger + #Range: 0 ~ 12 + ironExchangerMaxRange = 3 + #Set the max harvest level for Copper Exchanger + #Valid Vanilla values are: minecraft:wood, minecraft:stone, minecraft:iron, minecraft:diamond, minecraft:netherite + #For modded values, please check the tool tiers for the mod that you want to use + #Entering an incorrect value will result in the Exchanger using the default value to prevent crashes + copperExchangerMaxHarvestLevel = "minecraft:iron" + #Set the max range for Copper Exchanger + #Range: 0 ~ 12 + copperExchangerMaxRange = 3 + #Set the max harvest level for Diamond Exchanger + #Valid Vanilla values are: minecraft:wood, minecraft:stone, minecraft:iron, minecraft:diamond, minecraft:netherite + #For modded values, please check the tool tiers for the mod that you want to use + #Entering an incorrect value will result in the Exchanger using the default value to prevent crashes + diamondExchangerMaxHarvestLevel = "minecraft:diamond" + #Set the max range for Diamond Exchanger + #Range: 0 ~ 12 + diamondExchangerMaxRange = 4 + #Set the max harvest level for Emerald Exchanger + #Valid Vanilla values are: minecraft:wood, minecraft:stone, minecraft:iron, minecraft:diamond, minecraft:netherite + #For modded values, please check the tool tiers for the mod that you want to use + #Entering an incorrect value will result in the Exchanger using the default value to prevent crashes + emeraldExchangerMaxHarvestLevel = "minecraft:diamond" + #Set the max range for Emerald Exchanger + #Range: 0 ~ 12 + emeraldExchangerMaxRange = 5 + #Set the max harvest level for Obsidian Exchanger + #Valid Vanilla values are: minecraft:wood, minecraft:stone, minecraft:iron, minecraft:diamond, minecraft:netherite + #For modded values, please check the tool tiers for the mod that you want to use + #Entering an incorrect value will result in the Exchanger using the default value to prevent crashes + obsidianExchangerMaxHarvestLevel = "minecraft:diamond" + #Set the max range for Obsidian Exchanger + #Range: 0 ~ 12 + obsidianExchangerMaxRange = 6 + #Set the max harvest level for Amethyst Exchanger + #Valid Vanilla values are: minecraft:wood, minecraft:stone, minecraft:iron, minecraft:diamond, minecraft:netherite + #For modded values, please check the tool tiers for the mod that you want to use + #Entering an incorrect value will result in the Exchanger using the default value to prevent crashes + amethystExchangerMaxHarvestLevel = "minecraft:diamond" + #Set the max range for Amethyst Exchanger + #Range: 0 ~ 12 + amethystExchangerMaxRange = 6 + #Set the max harvest level for Netherite Exchanger + #Valid Vanilla values are: minecraft:wood, minecraft:stone, minecraft:iron, minecraft:diamond, minecraft:netherite + #For modded values, please check the tool tiers for the mod that you want to use + #Entering an incorrect value will result in the Exchanger using the default value to prevent crashes + netheriteExchangerMaxHarvestLevel = "minecraft:netherite" + #Set the max range for Netherite Exchanger + #Range: 0 ~ 12 + netheriteExchangerMaxRange = 7 + #Set the max harvest level for End Exchanger + #Valid Vanilla values are: minecraft:wood, minecraft:stone, minecraft:iron, minecraft:diamond, minecraft:netherite + #For modded values, please check the tool tiers for the mod that you want to use + #Entering an incorrect value will result in the Exchanger using the default value to prevent crashes + endExchangerMaxHarvestLevel = "minecraft:netherite" + #Set the max range for End Exchanger + #Range: 0 ~ 12 + endExchangerMaxRange = 7 + +[thermal_tweaks] + #Set the energy capacity for Leadstone Exchanger + #Range: > 1000 + leadstoneExchangerMaxEnergy = 100000 + #Set the energy consumption per block for Leadstone Exchanger + #Range: > 1 + leadstoneExchangerPerBlockUse = 50 + #Set the max harvest level for Leadstone Exchanger + #Valid Vanilla values are: minecraft:wood, minecraft:stone, minecraft:iron, minecraft:diamond, minecraft:netherite + #For modded values, please check the tool tiers for the mod that you want to use + #Entering an incorrect value will result in the Exchanger using the default value to prevent crashes + leadstoneExchangerMaxHarvestLevel = "minecraft:stone" + #Set the max range for Leadstone Exchanger + #Range: 0 ~ 12 + leadstoneExchangerMaxRange = 1 + #Set the energy capacity for Hardened Exchanger + #Range: > 1000 + hardenedExchangerMaxEnergy = 500000 + #Set the energy consumption per block for Hardened Exchanger + #Range: > 1 + hardenedExchangerPerBlockUse = 150 + #Set the max harvest level for Hardened Exchanger + #Valid Vanilla values are: minecraft:wood, minecraft:stone, minecraft:iron, minecraft:diamond, minecraft:netherite + #For modded values, please check the tool tiers for the mod that you want to use + #Entering an incorrect value will result in the Exchanger using the default value to prevent crashes + hardenedExchangerMaxHarvestLevel = "minecraft:iron" + #Set the max range for Hardened Exchanger + #Range: 0 ~ 12 + hardenedExchangerMaxRange = 3 + #Set the energy capacity for Reinforced Exchanger + #Range: > 1000 + reinforcedExchangerMaxEnergy = 1000000 + #Set the energy consumption per block for Reinforced Exchanger + #Range: > 1 + reinforcedExchangerPerBlockUse = 250 + #Set the max harvest level for Reinforced Exchanger + #Valid Vanilla values are: minecraft:wood, minecraft:stone, minecraft:iron, minecraft:diamond, minecraft:netherite + #For modded values, please check the tool tiers for the mod that you want to use + #Entering an incorrect value will result in the Exchanger using the default value to prevent crashes + reinforcedExchangerMaxHarvestLevel = "minecraft:diamond" + #Set the max range for Reinforced Exchanger + #Range: 0 ~ 12 + reinforcedExchangerMaxRange = 5 + #Set the energy capacity for Signalum Exchanger + #Range: > 1000 + signalumExchangerMaxEnergy = 10000000 + #Set the energy consumption per block for Signalum Exchanger + #Range: > 1 + signalumExchangerPerBlockUse = 500 + #Set the max harvest level for Signalum Exchanger + #Valid Vanilla values are: minecraft:wood, minecraft:stone, minecraft:iron, minecraft:diamond, minecraft:netherite + #For modded values, please check the tool tiers for the mod that you want to use + #Entering an incorrect value will result in the Exchanger using the default value to prevent crashes + signalumExchangerMaxHarvestLevel = "minecraft:netherite" + #Set the max range for Signalum Exchanger + #Range: 0 ~ 12 + signalumExchangerMaxRange = 6 + #Set the energy capacity for Resonant Exchanger + #Range: > 1000 + resonantExchangerMaxEnergy = 25000000 + #Set the energy consumption per block for Resonant Exchanger + #Range: > 1 + resonantExchangerPerBlockUse = 1500 + #Set the max harvest level for Resonant Exchanger + #Valid Vanilla values are: minecraft:wood, minecraft:stone, minecraft:iron, minecraft:diamond, minecraft:netherite + #For modded values, please check the tool tiers for the mod that you want to use + #Entering an incorrect value will result in the Exchanger using the default value to prevent crashes + resonantExchangerMaxHarvestLevel = "minecraft:netherite" + #Set the max range for Resonant Exchanger + #Range: 0 ~ 12 + resonantExchangerMaxRange = 7 + +[mekanism_tweaks] + #Set the energy capacity for Basic Exchanger + #Range: > 1000 + basicExchangerMaxEnergy = 250000 + #Set the energy consumption per block for Basic Exchanger + #Range: > 1 + basicExchangerPerBlockUse = 50 + #Set the max harvest level for Basic Exchanger + #Valid Vanilla values are: minecraft:wood, minecraft:stone, minecraft:iron, minecraft:diamond, minecraft:netherite + #For modded values, please check the tool tiers for the mod that you want to use + #Entering an incorrect value will result in the Exchanger using the default value to prevent crashes + basicExchangerMaxHarvestLevel = "minecraft:stone" + #Set the max range for Basic Exchanger + #Range: 0 ~ 12 + basicExchangerMaxRange = 3 + #Set the energy capacity for Advanced Exchanger + #Range: > 1000 + advancedExchangerMaxEnergy = 1000000 + #Set the energy consumption per block for Advanced Exchanger + #Range: > 1 + advancedExchangerPerBlockUse = 150 + #Set the max harvest level for Advanced Exchanger + #Valid Vanilla values are: minecraft:wood, minecraft:stone, minecraft:iron, minecraft:diamond, minecraft:netherite + #For modded values, please check the tool tiers for the mod that you want to use + #Entering an incorrect value will result in the Exchanger using the default value to prevent crashes + advancedExchangerMaxHarvestLevel = "minecraft:iron" + #Set the max range for Advanced Exchanger + #Range: 0 ~ 12 + advancedExchangerMaxRange = 5 + #Set the energy capacity for Elite Exchanger + #Range: > 1000 + eliteExchangerMaxEnergy = 5000000 + #Set the energy consumption per block for Elite Exchanger + #Range: > 1 + eliteExchangerPerBlockUse = 500 + #Set the max harvest level for Elite Exchanger + #Valid Vanilla values are: minecraft:wood, minecraft:stone, minecraft:iron, minecraft:diamond, minecraft:netherite + #For modded values, please check the tool tiers for the mod that you want to use + #Entering an incorrect value will result in the Exchanger using the default value to prevent crashes + eliteExchangerMaxHarvestLevel = "minecraft:diamond" + #Set the max range for Elite Exchanger + #Range: 0 ~ 12 + eliteExchangerMaxRange = 6 + #Set the energy capacity for Ultimate Exchanger + #Range: > 1000 + ultimateExchangerMaxEnergy = 10000000 + #Set the energy consumption per block for Ultimate Exchanger + #Range: > 1 + ultimateExchangerPerBlockUse = 1000 + #Set the max harvest level for Ultimate Exchanger + #Valid Vanilla values are: minecraft:wood, minecraft:stone, minecraft:iron, minecraft:diamond, minecraft:netherite + #For modded values, please check the tool tiers for the mod that you want to use + #Entering an incorrect value will result in the Exchanger using the default value to prevent crashes + ultimateExchangerMaxHarvestLevel = "minecraft:netherite" + #Set the max range for Ultimate Exchanger + #Range: 0 ~ 12 + ultimateExchangerMaxRange = 7 + +[immersive_engineering_tweaks] + #Set the energy capacity for LV Exchanger + #Range: > 1000 + lvExchangerMaxEnergy = 100000 + #Set the energy consumption per block for LV Exchanger + #Range: > 1 + lvExchangerPerBlockUse = 50 + #Set the max harvest level for LV Exchanger + #Valid Vanilla values are: minecraft:wood, minecraft:stone, minecraft:iron, minecraft:diamond, minecraft:netherite + #For modded values, please check the tool tiers for the mod that you want to use + #Entering an incorrect value will result in the Exchanger using the default value to prevent crashes + lvExchangerMaxHarvestLevel = "minecraft:iron" + #Set the max range for LV Exchanger + #Range: 0 ~ 12 + lvExchangerMaxRange = 3 + #Set the energy capacity for MV Exchanger + #Range: > 1000 + mvExchangerMaxEnergy = 500000 + #Set the energy consumption per block for MV Exchanger + #Range: > 1 + mvExchangerPerBlockUse = 250 + #Set the max harvest level for MV Exchanger + #Valid Vanilla values are: minecraft:wood, minecraft:stone, minecraft:iron, minecraft:diamond, minecraft:netherite + #For modded values, please check the tool tiers for the mod that you want to use + #Entering an incorrect value will result in the Exchanger using the default value to prevent crashes + mvExchangerMaxHarvestLevel = "minecraft:diamond" + #Set the max range for MV Exchanger + #Range: 0 ~ 12 + mvExchangerMaxRange = 5 + #Set the energy capacity for HV Exchanger + #Range: > 1000 + hvExchangerMaxEnergy = 2500000 + #Set the energy consumption per block for HV Exchanger + #Range: > 1 + hvExchangerPerBlockUse = 500 + #Set the max harvest level for HV Exchanger + #Valid Vanilla values are: minecraft:wood, minecraft:stone, minecraft:iron, minecraft:diamond, minecraft:netherite + #For modded values, please check the tool tiers for the mod that you want to use + #Entering an incorrect value will result in the Exchanger using the default value to prevent crashes + hvExchangerMaxHarvestLevel = "minecraft:netherite" + #Set the max range for HV Exchanger + #Range: 0 ~ 12 + hvExchangerMaxRange = 7 + +[recipe_tweaks] + #Set the recipes type for Vanilla-based exchangers: + #'easy' Easy recipes, non-progressive, lowest recipe costs. + #'normal' Normal recipes, progressive, moderate recipe costs. + #'hard' Hard recipes, progressive, expensive recipe costs. + vanillaRecipesType = "normal" + #Set the recipes type for Thermal Series-based exchangers: + #'easy' Easy recipes, non-progressive, lowest recipe costs. + #'normal' Normal recipes, progressive, moderate recipe costs. + #'hard' Hard recipes, progressive, expensive recipe costs. + thermalRecipesType = "normal" + #Set the recipes type for Mekanism-based exchangers: + #'easy' Easy recipes, non-progressive, lowest recipe costs. + #'normal' Normal recipes, progressive, moderate recipe costs. + #'hard' Hard recipes, progressive, expensive recipe costs. + mekanismRecipesType = "normal" + #Set the recipes type for Immersive Engineering-based exchangers: + #'easy' Easy recipes, non-progressive, lowest recipe costs. + #'normal' Normal recipes, progressive, moderate recipe costs. + #'hard' Hard recipes, progressive, expensive recipe costs. + immersiveEngineeringRecipesType = "normal" + #Set the recipes type for Ender IO-based exchangers: + #'easy' Easy recipes, non-progressive, lowest recipe costs. + #'normal' Normal recipes, progressive, moderate recipe costs. + #'hard' Hard recipes, progressive, expensive recipe costs. + enderIORecipesType = "normal" + #Set the recipes type for Ender IO Endergy-based exchangers: + #'easy' Easy recipes, non-progressive, lowest recipe costs. + #'normal' Normal recipes, progressive, moderate recipe costs. + #'hard' Hard recipes, progressive, expensive recipe costs. + enderIOEndergyRecipesType = "normal" + +[misc] + #Certain blocks might be blacklisted by Exchangers if they're Tile Entities. + #Put a list of block registry names that you wish to be whitelisted from Exchangers. + #Separate each entry with semicolon. + #(e.g. "tconstruct:seared;thermal:energy_cell;minecraft:conduit") + blocksWhitelist = "tconstruct:seared" + #Put a list of block registry names that you wish to be blacklisted from Exchangers. + #Note: Blacklisting a block will prevent it from being selected or being exchanged. + #Separate each entry with semicolon. + #(e.g. "minecraft:grass;minecraft:cake;minecraft:dragon_egg") + blocksBlacklist = "" + #If true, allows the Holding Enchantment from CoFH Core to be used on Powered Exchangers + #Calculation formula: Base Energy + (Base Energy * Enchantment Level / 2) + holdingEnchantment = true + #If true, allows Unbreaking Enchantment to affect Powered Exchangers + unbreakingPoweredExchangers = true + #If true, enables Silk Touch (gets the blocks itself rather than drops) on all Exchangers + doExchangersSilkTouch = true + #Set the energy unit shown on Powered Exchangers: + #'FE' Forge Energy + #'RF' Redstone Flux + energyUnit = "FE" + +[ender_io_tweaks] + #Set the energy capacity for Copper Alloy Exchanger + #Range: > 1000 + copperAlloyExchangerMaxEnergy = 50000 + #Set the energy consumption per block for Copper Alloy Exchanger + #Range: > 1 + copperAlloyExchangerPerBlockUse = 50 + #Set the max harvest level for Copper Alloy Exchanger + #Valid Vanilla values are: minecraft:wood, minecraft:stone, minecraft:iron, minecraft:diamond, minecraft:netherite + #For modded values, please check the tool tiers for the mod that you want to use + #Entering an incorrect value will result in the Exchanger using the default value to prevent crashes + copperAlloyExchangerMaxHarvestLevel = "minecraft:stone" + #Set the max range for Copper Alloy Exchanger + #Range: 0 ~ 12 + copperAlloyExchangerMaxRange = 1 + #Set the energy capacity for Conductive Exchanger + #Range: > 1000 + conductiveExchangerMaxEnergy = 250000 + #Set the energy consumption per block for Conductive Exchanger + #Range: > 1 + conductiveExchangerPerBlockUse = 100 + #Set the max harvest level for Conductive Exchanger + #Valid Vanilla values are: minecraft:wood, minecraft:stone, minecraft:iron, minecraft:diamond, minecraft:netherite + #For modded values, please check the tool tiers for the mod that you want to use + #Entering an incorrect value will result in the Exchanger using the default value to prevent crashes + conductiveExchangerMaxHarvestLevel = "minecraft:iron" + #Set the max range for Conductive Exchanger + #Range: 0 ~ 12 + conductiveExchangerMaxRange = 2 + #Set the energy capacity for Pulsating Exchanger + #Range: > 1000 + pulsatingExchangerMaxEnergy = 1000000 + #Set the energy consumption per block for Pulsating Exchanger + #Range: > 1 + pulsatingExchangerPerBlockUse = 500 + #Set the max harvest level for Pulsating Exchanger + #Valid Vanilla values are: minecraft:wood, minecraft:stone, minecraft:iron, minecraft:diamond, minecraft:netherite + #For modded values, please check the tool tiers for the mod that you want to use + #Entering an incorrect value will result in the Exchanger using the default value to prevent crashes + pulsatingExchangerMaxHarvestLevel = "minecraft:diamond" + #Set the max range for Pulsating Exchanger + #Range: 0 ~ 12 + pulsatingExchangerMaxRange = 4 + #Set the energy capacity for Energetic Exchanger + #Range: > 1000 + energeticExchangerMaxEnergy = 5000000 + #Set the energy consumption per block for Energetic Exchanger + #Range: > 1 + energeticExchangerPerBlockUse = 1000 + #Set the max harvest level for Energetic Exchanger + #Valid Vanilla values are: minecraft:wood, minecraft:stone, minecraft:iron, minecraft:diamond, minecraft:netherite + #For modded values, please check the tool tiers for the mod that you want to use + #Entering an incorrect value will result in the Exchanger using the default value to prevent crashes + energeticExchangerMaxHarvestLevel = "minecraft:diamond" + #Set the max range for Energetic Exchanger + #Range: 0 ~ 12 + energeticExchangerMaxRange = 5 + #Set the energy capacity for Dark Steel Exchanger + #Range: > 1000 + darkSteelExchangerMaxEnergy = 10000000 + #Set the energy consumption per block for Dark Steel Exchanger + #Range: > 1 + darkSteelExchangerPerBlockUse = 1500 + #Set the max harvest level for Dark Steel Exchanger + #Valid Vanilla values are: minecraft:wood, minecraft:stone, minecraft:iron, minecraft:diamond, minecraft:netherite + #For modded values, please check the tool tiers for the mod that you want to use + #Entering an incorrect value will result in the Exchanger using the default value to prevent crashes + darkSteelExchangerMaxHarvestLevel = "minecraft:netherite" + #Set the max range for Dark Steel Exchanger + #Range: 0 ~ 12 + darkSteelExchangerMaxRange = 6 + #Set the energy capacity for Vibrant Exchanger + #Range: > 1000 + vibrantExchangerMaxEnergy = 25000000 + #Set the energy consumption per block for Vibrant Exchanger + #Range: > 1 + vibrantExchangerPerBlockUse = 2500 + #Set the max harvest level for Vibrant Exchanger + #Valid Vanilla values are: minecraft:wood, minecraft:stone, minecraft:iron, minecraft:diamond, minecraft:netherite + #For modded values, please check the tool tiers for the mod that you want to use + #Entering an incorrect value will result in the Exchanger using the default value to prevent crashes + vibrantExchangerMaxHarvestLevel = "minecraft:netherite" + #Set the max range for Vibrant Exchanger + #Range: 0 ~ 12 + vibrantExchangerMaxRange = 7 + #Set the energy capacity for End Steel Exchanger + #Range: > 1000 + endSteelExchangerMaxEnergy = 50000000 + #Set the energy consumption per block for End Steel Exchanger + #Range: > 1 + endSteelExchangerPerBlockUse = 5000 + #Set the max harvest level for End Steel Exchanger + #Valid Vanilla values are: minecraft:wood, minecraft:stone, minecraft:iron, minecraft:diamond, minecraft:netherite + #For modded values, please check the tool tiers for the mod that you want to use + #Entering an incorrect value will result in the Exchanger using the default value to prevent crashes + endSteelExchangerMaxHarvestLevel = "minecraft:netherite" + #Set the max range for End Steel Exchanger + #Range: 0 ~ 12 + endSteelExchangerMaxRange = 7 + +[ender_io_endergy_tweaks] + #Set the energy capacity for Crude Steel Exchanger + #Range: > 1000 + crudeSteelExchangerMaxEnergy = 50000 + #Set the energy consumption per block for Crude Steel Exchanger + #Range: > 1 + crudeSteelExchangerPerBlockUse = 50 + #Set the max harvest level for Crude Steel Exchanger + #Valid Vanilla values are: minecraft:wood, minecraft:stone, minecraft:iron, minecraft:diamond, minecraft:netherite + #For modded values, please check the tool tiers for the mod that you want to use + #Entering an incorrect value will result in the Exchanger using the default value to prevent crashes + crudeSteelExchangerMaxHarvestLevel = "minecraft:stone" + #Set the max range for Crude Steel Exchanger + #Range: 0 ~ 12 + crudeSteelExchangerMaxRange = 1 + #Set the energy capacity for Energetic Silver Exchanger + #Range: > 1000 + energeticSilverExchangerMaxEnergy = 250000 + #Set the energy consumption per block for Energetic Silver Exchanger + #Range: > 1 + energeticSilverExchangerPerBlockUse = 100 + #Set the max harvest level for Energetic Silver Exchanger + #Valid Vanilla values are: minecraft:wood, minecraft:stone, minecraft:iron, minecraft:diamond, minecraft:netherite + #For modded values, please check the tool tiers for the mod that you want to use + #Entering an incorrect value will result in the Exchanger using the default value to prevent crashes + energeticSilverExchangerMaxHarvestLevel = "minecraft:iron" + #Set the max range for Energetic Silver Exchanger + #Range: 0 ~ 12 + energeticSilverExchangerMaxRange = 2 + #Set the energy capacity for Vivid Exchanger + #Range: > 1000 + vividExchangerMaxEnergy = 1000000 + #Set the energy consumption per block for Vivid Exchanger + #Range: > 1 + vividExchangerPerBlockUse = 500 + #Set the max harvest level for Vivid Exchanger + #Valid Vanilla values are: minecraft:wood, minecraft:stone, minecraft:iron, minecraft:diamond, minecraft:netherite + #For modded values, please check the tool tiers for the mod that you want to use + #Entering an incorrect value will result in the Exchanger using the default value to prevent crashes + vividExchangerMaxHarvestLevel = "minecraft:diamond" + #Set the max range for Vivid Exchanger + #Range: 0 ~ 12 + vividExchangerMaxRange = 4 + #Set the energy capacity for Crystalline Exchanger + #Range: > 1000 + crystallineExchangerMaxEnergy = 10000000 + #Set the energy consumption per block for Crystalline Exchanger + #Range: > 1 + crystallineExchangerPerBlockUse = 1500 + #Set the max harvest level for Crystalline Exchanger + #Valid Vanilla values are: minecraft:wood, minecraft:stone, minecraft:iron, minecraft:diamond, minecraft:netherite + #For modded values, please check the tool tiers for the mod that you want to use + #Entering an incorrect value will result in the Exchanger using the default value to prevent crashes + crystallineExchangerMaxHarvestLevel = "minecraft:diamond" + #Set the max range for Crystalline Exchanger + #Range: 0 ~ 12 + crystallineExchangerMaxRange = 5 + #Set the energy capacity for Melodic Exchanger + #Range: > 1000 + melodicExchangerMaxEnergy = 50000000 + #Set the energy consumption per block for Melodic Exchanger + #Range: > 1 + melodicExchangerPerBlockUse = 2500 + #Set the max harvest level for Melodic Exchanger + #Valid Vanilla values are: minecraft:wood, minecraft:stone, minecraft:iron, minecraft:diamond, minecraft:netherite + #For modded values, please check the tool tiers for the mod that you want to use + #Entering an incorrect value will result in the Exchanger using the default value to prevent crashes + melodicExchangerMaxHarvestLevel = "minecraft:netherite" + #Set the max range for Melodic Exchanger + #Range: 0 ~ 12 + melodicExchangerMaxRange = 7 + #Set the energy capacity for Stellar Exchanger + #Range: > 1000 + stellarExchangerMaxEnergy = 100000000 + #Set the energy consumption per block for Stellar Exchanger + #Range: > 1 + stellarExchangerPerBlockUse = 5000 + #Set the max harvest level for Stellar Exchanger + #Valid Vanilla values are: minecraft:wood, minecraft:stone, minecraft:iron, minecraft:diamond, minecraft:netherite + #For modded values, please check the tool tiers for the mod that you want to use + #Entering an incorrect value will result in the Exchanger using the default value to prevent crashes + stellarExchangerMaxHarvestLevel = "minecraft:netherite" + #Set the max range for Stellar Exchanger + #Range: 0 ~ 12 + stellarExchangerMaxRange = 9 + diff --git a/overrides/config/explorerscompass-common.toml b/overrides/config/explorerscompass-common.toml new file mode 100644 index 0000000..e21b410 --- /dev/null +++ b/overrides/config/explorerscompass-common.toml @@ -0,0 +1,15 @@ + +[General] + #Allows a player to teleport to a located structure when in creative mode, opped, or in cheat mode. + allowTeleport = true + #Allows players to view the precise coordinates and distance of a located structure on the HUD, rather than relying on the direction the compass is pointing. + displayCoordinates = true + #The maximum radius that will be searched for a structure. Raising this value will increase search accuracy but will potentially make the process more resource intensive. + #Range: 0 ~ 1000000 + maxRadius = 10000 + #A list of structures that the compass will not be able to search for, specified by resource location. The wildcard character * can be used to match any number of characters, and ? can be used to match one character. Ex: ["minecraft:stronghold", "minecraft:endcity", "minecraft:*village*"] + structureBlacklist = [] + #The maximum number of samples to be taken when searching for a structure. + #Range: 0 ~ 100000000 + maxSamples = 100000 + diff --git a/overrides/config/extendedgears-common.toml b/overrides/config/extendedgears-common.toml new file mode 100644 index 0000000..bc0baaa --- /dev/null +++ b/overrides/config/extendedgears-common.toml @@ -0,0 +1,5 @@ +#. +#Disable the Extended Cogwheels datafixer. Only do this if you are certain that no pre 0.2.1 cogwheels are left in the world as they will be destroyed +#[@cui:RequiresReload:both] +disableDatafixer = false + diff --git a/overrides/config/extremesoundmuffler-client.toml b/overrides/config/extremesoundmuffler-client.toml new file mode 100644 index 0000000..bab3a17 --- /dev/null +++ b/overrides/config/extremesoundmuffler-client.toml @@ -0,0 +1,45 @@ + +#General settings +[general] + #Blacklisted Sounds - add the name of the sounds to blacklist, separated with comma + forbiddenSounds = ["ui.", "music.", "ambient."] + #Allow the "ALL" sounds list to include the blacklisted sounds? + lawfulAllList = false + #Volume set when pressed the mute button by default + #Range: 0.0 ~ 0.9 + defaultMuteVolume = 0.0 + #Set to true to move the muffle and play buttons to the left side of the GUI + leftButtons = false + #Show tips in the Muffler screen? + showTip = true + #Whether or not use the dark theme + useDarkTheme = false + +#Inventory button settings +[inventory_button] + #Disable the Muffle button in the player inventory? + disableInventoryButton = false + #Coordinates for the Muffler button in the player inventory. + # You can change this in game by holding the RMB over the button and draging it around + #Range: > -2147483648 + invButtonX = 75 + #Coordinates for the Muffler button in the player inventory. + #You can change this in game by holding the RMB over the button and draging it around + #Range: > -2147483648 + invButtonY = 7 + #Disable the Muffle button in the creative player inventory? + disableCreativeInventoryButton = false + #Coordinates for the Muffler button in the creative player inventory. + # You can change this in game by holding the RMB over the button and draging it around + #Range: > -2147483648 + creativeInvButtonX = 2 + #Coordinates for the Muffler button in the creative player inventory. + #You can change this in game by holding the RMB over the button and draging it around + #Range: > -2147483648 + creativeInvButtonY = 2 + +#Anchor settings +[Anchors] + #Disable the Anchors? + disableAnchors = false + diff --git a/overrides/config/fabric/indigo-renderer.properties b/overrides/config/fabric/indigo-renderer.properties new file mode 100644 index 0000000..ee7e609 --- /dev/null +++ b/overrides/config/fabric/indigo-renderer.properties @@ -0,0 +1,9 @@ +#Indigo properties file +#Thu Jul 03 14:53:39 CEST 2025 +fix-mean-light-calculation=auto +debug-compare-lighting=auto +fix-exterior-vertex-lighting=auto +ambient-occlusion-mode=hybrid +always-tesselate-blocks=auto +fix-smooth-lighting-offset=auto +fix-luminous-block-ambient-occlusion=auto diff --git a/overrides/config/fairylights-client.toml b/overrides/config/fairylights-client.toml new file mode 100644 index 0000000..6a52bd7 --- /dev/null +++ b/overrides/config/fairylights-client.toml @@ -0,0 +1,7 @@ + +[tutorial] + #The hanging lights tutorial progress, once any light item enters the inventory a + # toast appears prompting to craft hanging lights. A finished tutorial progress + # value is 'complete' and an unstarted tutorial is 'none'. + progress = "none" + diff --git a/overrides/config/fairylights-common.toml b/overrides/config/fairylights-common.toml new file mode 100644 index 0000000..09cfa4f --- /dev/null +++ b/overrides/config/fairylights-common.toml @@ -0,0 +1,8 @@ + +[general] + #If true jingles will play during Christmas. + christmas_jingles = true + #The distance that jingles can be heard in blocks. + #Range: > 1 + jingles_amplitude = 40 + diff --git a/overrides/config/fancymenu/assets/acey_loading.gif b/overrides/config/fancymenu/assets/acey_loading.gif new file mode 100644 index 0000000..523b043 Binary files /dev/null and b/overrides/config/fancymenu/assets/acey_loading.gif differ diff --git a/overrides/config/fancymenu/assets/splash.txt b/overrides/config/fancymenu/assets/splash.txt new file mode 100644 index 0000000..4282d57 --- /dev/null +++ b/overrides/config/fancymenu/assets/splash.txt @@ -0,0 +1,45 @@ +The first splash of the list! +Also try Monifactory! +Same Day Shipping! +Blaze Burners can be used as Lava! +Blaze Burners can be used as Campfires! +Train Simulator +Froge +Denser Ores! +Measure once, cut twice! +Measure twice, cut once! +You're telling me I can put whatever I want here? +Read the Quests! +Addon Compatable! +Also try Factorio! +Capitalism! +Good engineers borrow, great engineers steal" - Pansmith +You're telling me a pan smithed this pack? +That was intended +That wasn't intended +Where have I seen these before? +The discord has an art channel! +The frogports remind you that packages will never threaten to stab you and, in fact, cannot speak. +His name is Acey. Remember that. +Get Mad! Make Tea! +Fun with friends! +create jumpscare +/reload +The true contraption generator! +Trickier Trials! +CABIN a good time? +TODO: Write more Splashes +What is that creature? +A Lucid Dreamer +Brewing good ideas! +Above & Beyond! +Orange +I need a hero +The friend inside me +The discord has a screenshot channel! +How many more will fry? +find him +Press W to Ponder! +Ponder that. +Third time's the charm! +Creature Channel \ No newline at end of file diff --git a/overrides/config/fancymenu/config.txt b/overrides/config/fancymenu/config.txt new file mode 100644 index 0000000..5871256 --- /dev/null +++ b/overrides/config/fancymenu/config.txt @@ -0,0 +1,73 @@ +##[general] + +[If menu background sounds added by FancyMenu should be played when a world is loaded.] +B:playbackgroundsoundsinworld = 'false'; +B:forcefullscreen = 'false'; +[If menu background sounds added by FancyMenu should be played or not.] +B:playbackgroundsounds = 'true'; +[A minecraft restart is required after changing this value.] +B:enablehotkeys = 'true'; +B:playmenumusic = 'true'; +S:variables_to_reset_on_launch = ''; +B:showdebugwarnings = 'true'; +[Sets the default GUI scale on first launch. Useful for modpacks. Cache data is saved in '/mods/fancymenu/'.] +I:defaultguiscale = '-1'; + + +##[customization] + +B:advancedmode = 'false'; +B:showcustomizationbuttons = 'false'; + + +##[loading] + +B:allowgameintroskip = 'true'; +B:showanimationloadingstatus = 'true'; +S:gameintroanimation = ''; +B:preloadanimations = 'false'; +S:customgameintroskiptext = ''; + + +##[minecraftwindow] + +[A minecraft restart is required after changing this value.] +S:customwindowtitle = 'CABIN'; +[A minecraft restart is required after changing this value.] +B:customwindowicon = 'true'; + + +##[world_loading_screen] + +B:showloadingscreenanimation = 'true'; +B:showloadingscreenpercent = 'true'; + + +##[multiplayer_screen] + +B:show_server_icons = 'true'; + + +##[singleplayer_screen] + +B:show_world_icons = 'true'; + + +##[layouteditor] + +I:gridsize = '10'; +B:editordeleteconfirmation = 'true'; +B:showgrid = 'false'; +[If the warning when trying to move an vanilla button without an orientation should be displayed or not.] +B:showvanillamovewarning = 'true'; + + +##[ui] + +B:show_unicode_warning = 'true'; +F:uiscale = '1.0'; + + +##[compatibility] + +B:allow_level_registry_interactions = 'true'; \ No newline at end of file diff --git a/overrides/config/fancymenu/custom_gui_screens.txt b/overrides/config/fancymenu/custom_gui_screens.txt new file mode 100644 index 0000000..57f690f --- /dev/null +++ b/overrides/config/fancymenu/custom_gui_screens.txt @@ -0,0 +1,5 @@ +type = custom_gui_screens + +overridden_screens { +} + diff --git a/overrides/config/fancymenu/customizablemenus.txt b/overrides/config/fancymenu/customizablemenus.txt new file mode 100644 index 0000000..7bb659f --- /dev/null +++ b/overrides/config/fancymenu/customizablemenus.txt @@ -0,0 +1,14 @@ +type = customizablemenus + +net.minecraft.client.gui.screens.TitleScreen { +} + +de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen { +} + +net.minecraft.client.gui.screens.inventory.CreativeModeInventoryScreen { +} + +net.minecraft.client.gui.screens.inventory.InventoryScreen { +} + diff --git a/overrides/config/fancymenu/customization/inventory_screen_layout.txt b/overrides/config/fancymenu/customization/inventory_screen_layout.txt new file mode 100644 index 0000000..222a1e8 --- /dev/null +++ b/overrides/config/fancymenu/customization/inventory_screen_layout.txt @@ -0,0 +1,369 @@ +type = fancymenu_layout + +layout-meta { + identifier = inventory_screen + render_custom_elements_behind_vanilla = false + last_edited_time = 1741801716925 + is_enabled = true + randommode = false + randomgroup = 1 + randomonlyfirsttime = false + layout_index = 0 + [loading_requirement_container_meta:70800116-bf14-4f29-8932-ae5ba8f828c7-1741801703141] = [groups:][instances:] +} + +customization { + action = backgroundoptions + keepaspectratio = false +} + +scroll_list_customization { + preserve_scroll_list_header_footer_aspect_ratio = true + render_scroll_list_header_shadow = true + render_scroll_list_footer_shadow = true + show_scroll_list_header_footer_preview_in_editor = false + repeat_scroll_list_header_texture = false + repeat_scroll_list_footer_texture = false + show_screen_background_overlay_on_custom_background = false + apply_vanilla_background_blur = false +} + +layout_action_executable_blocks { +} + +vanilla_button { + button_element_executable_block_identifier = f1627ecc-8e53-47ec-bd07-abc02236588e-1741801703142 + [executable_block:f1627ecc-8e53-47ec-bd07-abc02236588e-1741801703142][type:generic] = [executables:] + restartbackgroundanimations = true + loopbackgroundanimations = true + nine_slice_custom_background = false + nine_slice_border_x = 5 + nine_slice_border_y = 5 + navigatable = true + widget_active_state_requirement_container_identifier = 03b57afa-c506-4a05-aaf3-77b760a6cf94-1741801703142 + [loading_requirement_container_meta:03b57afa-c506-4a05-aaf3-77b760a6cf94-1741801703142] = [groups:][instances:] + element_type = vanilla_button + instance_identifier = 329741 + appearance_delay = no_delay + appearance_delay_seconds = 1.0 + fade_in_v2 = no_fading + fade_in_speed = 1.0 + fade_out = no_fading + fade_out_speed = 1.0 + base_opacity = 1.0 + auto_sizing = false + auto_sizing_base_screen_width = 0 + auto_sizing_base_screen_height = 0 + sticky_anchor = false + anchor_point = vanilla + x = 32 + y = 483 + width = 60 + height = 20 + stretch_x = false + stretch_y = false + stay_on_screen = true + element_loading_requirement_container_identifier = 2dd54255-b041-41ab-9b9c-c9a58ae79361-1741801703142 + [loading_requirement_container_meta:2dd54255-b041-41ab-9b9c-c9a58ae79361-1741801703142] = [groups:][instances:] + enable_parallax = false + parallax_intensity = 0.5 + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + in_editor_color = #FFC800FF + is_hidden = true + automated_button_clicks = 0 + nine_slice_slider_handle = false + nine_slice_slider_handle_border_x = 5 + nine_slice_slider_handle_border_y = 5 +} + +vanilla_button { + button_element_executable_block_identifier = 30546cca-edd0-49f1-9f5e-75bafac95a73-1741801703142 + [executable_block:30546cca-edd0-49f1-9f5e-75bafac95a73-1741801703142][type:generic] = [executables:] + restartbackgroundanimations = true + loopbackgroundanimations = true + nine_slice_custom_background = false + nine_slice_border_x = 5 + nine_slice_border_y = 5 + navigatable = true + widget_active_state_requirement_container_identifier = 0a248bd2-6ad4-446a-bfc7-1953815a1f9b-1741801703142 + [loading_requirement_container_meta:0a248bd2-6ad4-446a-bfc7-1953815a1f9b-1741801703142] = [groups:][instances:] + element_type = vanilla_button + instance_identifier = 471489 + appearance_delay = no_delay + appearance_delay_seconds = 1.0 + fade_in_v2 = no_fading + fade_in_speed = 1.0 + fade_out = no_fading + fade_out_speed = 1.0 + base_opacity = 1.0 + auto_sizing = false + auto_sizing_base_screen_width = 0 + auto_sizing_base_screen_height = 0 + sticky_anchor = false + anchor_point = vanilla + x = 451 + y = 243 + width = 5 + height = 5 + stretch_x = false + stretch_y = false + stay_on_screen = true + element_loading_requirement_container_identifier = 2a10cb0b-f779-40cc-a76d-7cb84937c227-1741801703142 + [loading_requirement_container_meta:2a10cb0b-f779-40cc-a76d-7cb84937c227-1741801703142] = [groups:][instances:] + enable_parallax = false + parallax_intensity = 0.5 + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + in_editor_color = #FFC800FF + is_hidden = false + automated_button_clicks = 0 + nine_slice_slider_handle = false + nine_slice_slider_handle_border_x = 5 + nine_slice_slider_handle_border_y = 5 +} + +vanilla_button { + button_element_executable_block_identifier = a61dae9b-61ce-415b-a169-fb6b789f9781-1741801703142 + [executable_block:a61dae9b-61ce-415b-a169-fb6b789f9781-1741801703142][type:generic] = [executables:] + restartbackgroundanimations = true + loopbackgroundanimations = true + nine_slice_custom_background = false + nine_slice_border_x = 5 + nine_slice_border_y = 5 + navigatable = true + widget_active_state_requirement_container_identifier = 7941b4ae-0593-479d-9031-bba0a0af15d0-1741801703142 + [loading_requirement_container_meta:7941b4ae-0593-479d-9031-bba0a0af15d0-1741801703142] = [groups:][instances:] + element_type = vanilla_button + instance_identifier = 477484 + appearance_delay = no_delay + appearance_delay_seconds = 1.0 + fade_in_v2 = no_fading + fade_in_speed = 1.0 + fade_out = no_fading + fade_out_speed = 1.0 + base_opacity = 1.0 + auto_sizing = false + auto_sizing_base_screen_width = 0 + auto_sizing_base_screen_height = 0 + sticky_anchor = false + anchor_point = vanilla + x = 457 + y = 238 + width = 10 + height = 10 + stretch_x = false + stretch_y = false + stay_on_screen = true + element_loading_requirement_container_identifier = 53a2106e-6b51-47d8-ba37-99761a2d8851-1741801703142 + [loading_requirement_container_meta:53a2106e-6b51-47d8-ba37-99761a2d8851-1741801703142] = [groups:][instances:] + enable_parallax = false + parallax_intensity = 0.5 + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + in_editor_color = #FFC800FF + is_hidden = false + automated_button_clicks = 0 + nine_slice_slider_handle = false + nine_slice_slider_handle_border_x = 5 + nine_slice_slider_handle_border_y = 5 +} + +vanilla_button { + button_element_executable_block_identifier = 1e5017f1-a3be-49ce-91ef-f9b2c520592e-1741801703142 + [executable_block:1e5017f1-a3be-49ce-91ef-f9b2c520592e-1741801703142][type:generic] = [executables:] + restartbackgroundanimations = true + loopbackgroundanimations = true + nine_slice_custom_background = false + nine_slice_border_x = 5 + nine_slice_border_y = 5 + navigatable = true + widget_active_state_requirement_container_identifier = 3b2bb839-4490-4b3e-b9fc-c6429ae32362-1741801703142 + [loading_requirement_container_meta:3b2bb839-4490-4b3e-b9fc-c6429ae32362-1741801703142] = [groups:][instances:] + element_type = vanilla_button + instance_identifier = 0 + appearance_delay = no_delay + appearance_delay_seconds = 1.0 + fade_in_v2 = no_fading + fade_in_speed = 1.0 + fade_out = no_fading + fade_out_speed = 1.0 + base_opacity = 1.0 + auto_sizing = false + auto_sizing_base_screen_width = 0 + auto_sizing_base_screen_height = 0 + sticky_anchor = false + anchor_point = vanilla + x = 0 + y = 0 + width = 0 + height = 0 + stretch_x = false + stretch_y = false + stay_on_screen = true + element_loading_requirement_container_identifier = fd148b10-d0cc-45d6-bab3-d45749434fd1-1741801703142 + [loading_requirement_container_meta:fd148b10-d0cc-45d6-bab3-d45749434fd1-1741801703142] = [groups:][instances:] + enable_parallax = false + parallax_intensity = 0.5 + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + in_editor_color = #FFC800FF + is_hidden = false + automated_button_clicks = 0 + nine_slice_slider_handle = false + nine_slice_slider_handle_border_x = 5 + nine_slice_slider_handle_border_y = 5 +} + +vanilla_button { + button_element_executable_block_identifier = c3286721-f1b1-411d-837d-2ad8d953b085-1741801703142 + [executable_block:c3286721-f1b1-411d-837d-2ad8d953b085-1741801703142][type:generic] = [executables:] + restartbackgroundanimations = true + loopbackgroundanimations = true + nine_slice_custom_background = false + nine_slice_border_x = 5 + nine_slice_border_y = 5 + navigatable = true + widget_active_state_requirement_container_identifier = c56ac259-0aa7-4b17-b6f3-2d7d4c603dda-1741801703142 + [loading_requirement_container_meta:c56ac259-0aa7-4b17-b6f3-2d7d4c603dda-1741801703142] = [groups:][instances:] + element_type = vanilla_button + instance_identifier = 32974 + appearance_delay = no_delay + appearance_delay_seconds = 1.0 + fade_in_v2 = no_fading + fade_in_speed = 1.0 + fade_out = no_fading + fade_out_speed = 1.0 + base_opacity = 1.0 + auto_sizing = false + auto_sizing_base_screen_width = 0 + auto_sizing_base_screen_height = 0 + sticky_anchor = false + anchor_point = vanilla + x = 32 + y = 483 + width = 60 + height = 20 + stretch_x = false + stretch_y = false + stay_on_screen = true + element_loading_requirement_container_identifier = ad1b5166-f8f7-42b4-9897-1cb9eb8cabbd-1741801703142 + [loading_requirement_container_meta:ad1b5166-f8f7-42b4-9897-1cb9eb8cabbd-1741801703142] = [groups:][instances:] + enable_parallax = false + parallax_intensity = 0.5 + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + in_editor_color = #FFC800FF + is_hidden = true + automated_button_clicks = 0 + nine_slice_slider_handle = false + nine_slice_slider_handle_border_x = 5 + nine_slice_slider_handle_border_y = 5 +} + +vanilla_button { + button_element_executable_block_identifier = 85d6ae42-01d7-4701-bb57-676f4f37e7f9-1741801703142 + [executable_block:85d6ae42-01d7-4701-bb57-676f4f37e7f9-1741801703142][type:generic] = [executables:] + restartbackgroundanimations = true + loopbackgroundanimations = true + nine_slice_custom_background = false + nine_slice_border_x = 5 + nine_slice_border_y = 5 + navigatable = true + widget_active_state_requirement_container_identifier = b08eb11a-9e81-40aa-8944-e43383130984-1741801703142 + [loading_requirement_container_meta:b08eb11a-9e81-40aa-8944-e43383130984-1741801703142] = [groups:][instances:] + element_type = vanilla_button + instance_identifier = 570488 + appearance_delay = no_delay + appearance_delay_seconds = 1.0 + fade_in_v2 = no_fading + fade_in_speed = 1.0 + fade_out = no_fading + fade_out_speed = 1.0 + base_opacity = 1.0 + auto_sizing = false + auto_sizing_base_screen_width = 0 + auto_sizing_base_screen_height = 0 + sticky_anchor = false + anchor_point = vanilla + x = 550 + y = 242 + width = 10 + height = 10 + stretch_x = false + stretch_y = false + stay_on_screen = true + element_loading_requirement_container_identifier = a2dca851-1fc4-46c0-a7df-340f882f58d8-1741801703142 + [loading_requirement_container_meta:a2dca851-1fc4-46c0-a7df-340f882f58d8-1741801703142] = [groups:][instances:] + enable_parallax = false + parallax_intensity = 0.5 + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + in_editor_color = #FFC800FF + is_hidden = false + automated_button_clicks = 0 + nine_slice_slider_handle = false + nine_slice_slider_handle_border_x = 5 + nine_slice_slider_handle_border_y = 5 +} + +vanilla_button { + button_element_executable_block_identifier = a38b841f-b17d-4e49-98fe-6e5e92b81a21-1741801703142 + [executable_block:a38b841f-b17d-4e49-98fe-6e5e92b81a21-1741801703142][type:generic] = [executables:] + restartbackgroundanimations = true + loopbackgroundanimations = true + nine_slice_custom_background = false + nine_slice_border_x = 5 + nine_slice_border_y = 5 + navigatable = true + widget_active_state_requirement_container_identifier = 46759acc-d508-400a-b190-913106a801d9-1741801703142 + [loading_requirement_container_meta:46759acc-d508-400a-b190-913106a801d9-1741801703142] = [groups:][instances:] + element_type = vanilla_button + instance_identifier = 438425 + appearance_delay = no_delay + appearance_delay_seconds = 1.0 + fade_in_v2 = no_fading + fade_in_speed = 1.0 + fade_out = no_fading + fade_out_speed = 1.0 + base_opacity = 1.0 + auto_sizing = false + auto_sizing_base_screen_width = 0 + auto_sizing_base_screen_height = 0 + sticky_anchor = false + anchor_point = vanilla + x = 418 + y = 179 + width = 14 + height = 14 + stretch_x = false + stretch_y = false + stay_on_screen = true + element_loading_requirement_container_identifier = bd5fbe65-79b1-44a0-951e-049a94cb6440-1741801703142 + [loading_requirement_container_meta:bd5fbe65-79b1-44a0-951e-049a94cb6440-1741801703142] = [groups:][instances:] + enable_parallax = false + parallax_intensity = 0.5 + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + in_editor_color = #FFC800FF + is_hidden = false + automated_button_clicks = 0 + nine_slice_slider_handle = false + nine_slice_slider_handle_border_x = 5 + nine_slice_slider_handle_border_y = 5 +} + diff --git a/overrides/config/fancymenu/customization/mainmenu.txt b/overrides/config/fancymenu/customization/mainmenu.txt new file mode 100644 index 0000000..bc258ee --- /dev/null +++ b/overrides/config/fancymenu/customization/mainmenu.txt @@ -0,0 +1,944 @@ +type = fancymenu_layout + +layout-meta { + identifier = title_screen + render_custom_elements_behind_vanilla = false + last_edited_time = 1741922193141 + is_enabled = true + randommode = false + randomgroup = 1 + randomonlyfirsttime = false + layout_index = 0 + [loading_requirement_container_meta:73c721ac-ced9-4892-8f6d-3d1a75ff58dd-1741922178805] = [groups:][instances:] +} + +menu_background { + panorama_name = name_of_your_panorama + background_type = panorama +} + +customization { + action = backgroundoptions + keepaspectratio = false +} + +scroll_list_customization { + preserve_scroll_list_header_footer_aspect_ratio = true + render_scroll_list_header_shadow = true + render_scroll_list_footer_shadow = true + show_scroll_list_header_footer_preview_in_editor = false + repeat_scroll_list_header_texture = false + repeat_scroll_list_footer_texture = false + show_screen_background_overlay_on_custom_background = false + apply_vanilla_background_blur = false +} + +layout_action_executable_blocks { +} + +element { + source = [source:local]kubejs/assets/fancymenu/title.png + repeat_texture = false + nine_slice_texture = false + nine_slice_texture_border_x = 5 + nine_slice_texture_border_y = 5 + image_tint = #FFFFFF + element_type = image + instance_identifier = 14c99e50-ac42-4068-b083-8d54615e777b1697387072896 + appearance_delay = first_time + appearance_delay_seconds = 0.0 + fade_in_v2 = first_time + fade_in_speed = 1.0 + fade_out = no_fading + fade_out_speed = 1.0 + base_opacity = 1.0 + auto_sizing = false + auto_sizing_base_screen_width = 1920 + auto_sizing_base_screen_height = 1018 + sticky_anchor = false + anchor_point = mid-centered + x = -132 + y = -124 + width = 264 + height = 98 + stretch_x = false + stretch_y = false + stay_on_screen = false + element_loading_requirement_container_identifier = 8580e03f-73ed-4bda-b32d-deb19def6dac-1738548142565 + [loading_requirement_container_meta:8580e03f-73ed-4bda-b32d-deb19def6dac-1738548142565] = [groups:][instances:] + enable_parallax = false + parallax_intensity = 0.5 + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + in_editor_color = #FFC800FF +} + +element { + button_element_executable_block_identifier = d29e8611-e7b9-4347-8287-c2d8fc8d4b84-1738548142580 + [executable_action_instance:1560a36c-c2f4-45ec-8385-e1d6be63c4a5-1738548142587][action_type:openlink] = https://discord.gg/v9pnS3F9AV + [executable_block:d29e8611-e7b9-4347-8287-c2d8fc8d4b84-1738548142580][type:generic] = [executables:1560a36c-c2f4-45ec-8385-e1d6be63c4a5-1738548142587;] + restartbackgroundanimations = true + loopbackgroundanimations = true + nine_slice_custom_background = false + nine_slice_border_x = 5 + nine_slice_border_y = 5 + label = Discord + navigatable = true + widget_active_state_requirement_container_identifier = e6a6f2d1-5eac-431f-8408-7dc8d5434fa1-1738548142570 + [loading_requirement_container_meta:e6a6f2d1-5eac-431f-8408-7dc8d5434fa1-1738548142570] = [groups:][instances:] + element_type = custom_button + instance_identifier = 09dd0124-d67f-4875-9e96-637563e3e4491697865000187 + appearance_delay = first_time + appearance_delay_seconds = 2.5 + fade_in_v2 = first_time + fade_in_speed = 1.0 + fade_out = no_fading + fade_out_speed = 1.0 + base_opacity = 1.0 + auto_sizing = false + auto_sizing_base_screen_width = 854 + auto_sizing_base_screen_height = 480 + sticky_anchor = false + anchor_point = mid-centered + x = 2 + y = 71 + width = 98 + height = 20 + stretch_x = false + stretch_y = false + stay_on_screen = false + element_loading_requirement_container_identifier = e3f1c0c6-1323-4297-8bdc-c37a2d56f98f-1738548142591 + [loading_requirement_container_meta:e3f1c0c6-1323-4297-8bdc-c37a2d56f98f-1738548142591] = [groups:][instances:] + enable_parallax = false + parallax_intensity = 0.5 + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + in_editor_color = #FFC800FF +} + +element { + source = [source:local]/config/fancymenu/assets/splash.txt + source_mode = text_file + scale = 1.0 + shadow = true + rotation = 0.0 + base_color = #FFAA00 + refresh = false + bouncing = true + element_type = splash_text + instance_identifier = 353d59d0-5f22-4672-9aca-a0ab2d253ff9-1741810934098 + appearance_delay = no_delay + appearance_delay_seconds = 1.0 + fade_in_v2 = no_fading + fade_in_speed = 1.0 + fade_out = no_fading + fade_out_speed = 1.0 + base_opacity = 1.0 + auto_sizing = false + auto_sizing_base_screen_width = 876 + auto_sizing_base_screen_height = 558 + sticky_anchor = false + anchor_point = element + anchor_point_element = 14c99e50-ac42-4068-b083-8d54615e777b1697387072896 + x = 82 + y = 100 + width = 100 + height = 20 + stretch_x = false + stretch_y = false + stay_on_screen = true + element_loading_requirement_container_identifier = 92d7eb7d-7d5a-41fc-9a95-db82c86e0432-1741810934098 + [loading_requirement_container_meta:92d7eb7d-7d5a-41fc-9a95-db82c86e0432-1741810934098] = [groups:][instances:] + enable_parallax = false + parallax_intensity = 0.5 + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + in_editor_color = #FFC800FF +} + +vanilla_button { + button_element_executable_block_identifier = 31e71b9a-9c81-4746-a98b-6698c3bf2e8f-1738548142527 + [executable_block:31e71b9a-9c81-4746-a98b-6698c3bf2e8f-1738548142527][type:generic] = [executables:] + restartbackgroundanimations = true + loopbackgroundanimations = true + nine_slice_custom_background = false + nine_slice_border_x = 5 + nine_slice_border_y = 5 + navigatable = true + widget_active_state_requirement_container_identifier = fd9f651e-cb3c-49a4-b965-37bee6bf2249-1738548142527 + [loading_requirement_container_meta:fd9f651e-cb3c-49a4-b965-37bee6bf2249-1738548142527] = [groups:][instances:] + element_type = vanilla_button + instance_identifier = 376322 + appearance_delay = no_delay + appearance_delay_seconds = 1.0 + fade_in_v2 = no_fading + fade_in_speed = 1.0 + fade_out = no_fading + fade_out_speed = 1.0 + base_opacity = 1.0 + auto_sizing = false + auto_sizing_base_screen_width = 0 + auto_sizing_base_screen_height = 0 + sticky_anchor = false + anchor_point = vanilla + x = 89 + y = 132 + width = 20 + height = 20 + stretch_x = false + stretch_y = false + stay_on_screen = false + element_loading_requirement_container_identifier = 88945d82-4e93-4391-ad49-d94be81ff772-1738548142527 + [loading_requirement_container_meta:88945d82-4e93-4391-ad49-d94be81ff772-1738548142527] = [groups:][instances:] + enable_parallax = false + parallax_intensity = 0.5 + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + in_editor_color = #FFC800FF + is_hidden = true + automated_button_clicks = 0 + nine_slice_slider_handle = false + nine_slice_slider_handle_border_x = 5 + nine_slice_slider_handle_border_y = 5 +} + +vanilla_button { + button_element_executable_block_identifier = 41dc5744-79a1-4d6a-b2db-d2a3ad597e93-1738548142545 + [executable_block:41dc5744-79a1-4d6a-b2db-d2a3ad597e93-1738548142545][type:generic] = [executables:] + restartbackgroundanimations = true + loopbackgroundanimations = true + nine_slice_custom_background = false + nine_slice_border_x = 5 + nine_slice_border_y = 5 + navigatable = true + widget_active_state_requirement_container_identifier = fe966218-c01e-4807-9015-c3f552f6af73-1738548142545 + [loading_requirement_container_meta:fe966218-c01e-4807-9015-c3f552f6af73-1738548142545] = [groups:][instances:] + element_type = vanilla_button + instance_identifier = mc_titlescreen_multiplayer_button + appearance_delay = first_time + appearance_delay_seconds = 1.5 + fade_in_v2 = first_time + fade_in_speed = 1.0 + fade_out = no_fading + fade_out_speed = 1.0 + base_opacity = 1.0 + auto_sizing = false + auto_sizing_base_screen_width = 854 + auto_sizing_base_screen_height = 480 + sticky_anchor = false + anchor_point = mid-centered + x = -100 + y = 24 + width = 200 + height = 20 + stretch_x = false + stretch_y = false + stay_on_screen = false + element_loading_requirement_container_identifier = fa3a2cfd-d261-4a87-8163-547da7007a55-1738548142545 + [loading_requirement_container_meta:fa3a2cfd-d261-4a87-8163-547da7007a55-1738548142545] = [groups:][instances:] + enable_parallax = false + parallax_intensity = 0.5 + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + in_editor_color = #FFC800FF + is_hidden = false + automated_button_clicks = 0 + nine_slice_slider_handle = false + nine_slice_slider_handle_border_x = 5 + nine_slice_slider_handle_border_y = 5 +} + +vanilla_button { + button_element_executable_block_identifier = e5a2dda6-2f84-4bd8-a86e-97b848e38a58-1738548142527 + [executable_block:e5a2dda6-2f84-4bd8-a86e-97b848e38a58-1738548142527][type:generic] = [executables:] + restartbackgroundanimations = true + loopbackgroundanimations = true + nine_slice_custom_background = false + nine_slice_border_x = 5 + nine_slice_border_y = 5 + navigatable = true + widget_active_state_requirement_container_identifier = 0bf75e5d-abc5-4bf3-9109-db7bcc10cc03-1738548142527 + [loading_requirement_container_meta:0bf75e5d-abc5-4bf3-9109-db7bcc10cc03-1738548142527] = [groups:][instances:] + element_type = vanilla_button + instance_identifier = mc_titlescreen_options_button + appearance_delay = first_time + appearance_delay_seconds = 2.0 + fade_in_v2 = first_time + fade_in_speed = 1.0 + fade_out = no_fading + fade_out_speed = 1.0 + base_opacity = 1.0 + auto_sizing = false + auto_sizing_base_screen_width = 854 + auto_sizing_base_screen_height = 480 + sticky_anchor = false + anchor_point = mid-centered + x = 2 + y = 48 + width = 98 + height = 20 + stretch_x = false + stretch_y = false + stay_on_screen = false + element_loading_requirement_container_identifier = be5f131b-5991-43a7-bf90-8fac4763e668-1738548142527 + [loading_requirement_container_meta:be5f131b-5991-43a7-bf90-8fac4763e668-1738548142527] = [groups:][instances:] + enable_parallax = false + parallax_intensity = 0.5 + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + in_editor_color = #FFC800FF + is_hidden = false + automated_button_clicks = 0 + nine_slice_slider_handle = false + nine_slice_slider_handle_border_x = 5 + nine_slice_slider_handle_border_y = 5 +} + +vanilla_button { + button_element_executable_block_identifier = 3a0fcdf4-82d7-4630-adee-6664d1b4fbe8-1738548142544 + [executable_block:3a0fcdf4-82d7-4630-adee-6664d1b4fbe8-1738548142544][type:generic] = [executables:] + restartbackgroundanimations = true + loopbackgroundanimations = true + nine_slice_custom_background = false + nine_slice_border_x = 5 + nine_slice_border_y = 5 + navigatable = true + widget_active_state_requirement_container_identifier = e79d2920-d4d3-4b13-80df-1212aa0df1a4-1738548142544 + [loading_requirement_container_meta:e79d2920-d4d3-4b13-80df-1212aa0df1a4-1738548142544] = [groups:][instances:] + element_type = vanilla_button + instance_identifier = 4936 + appearance_delay = first_time + appearance_delay_seconds = 2.5 + fade_in_v2 = first_time + fade_in_speed = 1.0 + fade_out = no_fading + fade_out_speed = 1.0 + base_opacity = 1.0 + auto_sizing = false + auto_sizing_base_screen_width = 854 + auto_sizing_base_screen_height = 480 + sticky_anchor = false + anchor_point = mid-centered + x = -100 + y = 71 + width = 98 + height = 20 + stretch_x = false + stretch_y = false + stay_on_screen = false + element_loading_requirement_container_identifier = 8d297d38-715c-4143-93a1-12bd52b505b7-1738548142544 + [loading_requirement_container_meta:8d297d38-715c-4143-93a1-12bd52b505b7-1738548142544] = [groups:][instances:] + enable_parallax = false + parallax_intensity = 0.5 + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + in_editor_color = #FFC800FF + is_hidden = false + automated_button_clicks = 0 + nine_slice_slider_handle = false + nine_slice_slider_handle_border_x = 5 + nine_slice_slider_handle_border_y = 5 +} + +vanilla_button { + button_element_executable_block_identifier = eb2ae36a-216d-4675-be5c-7f3c4bff25f8-1738548142545 + [executable_block:eb2ae36a-216d-4675-be5c-7f3c4bff25f8-1738548142545][type:generic] = [executables:] + restartbackgroundanimations = true + loopbackgroundanimations = true + nine_slice_custom_background = false + nine_slice_border_x = 5 + nine_slice_border_y = 5 + navigatable = true + widget_active_state_requirement_container_identifier = ff51f494-1ea5-44d6-9de0-f3dd356d73fb-1738548142545 + [loading_requirement_container_meta:ff51f494-1ea5-44d6-9de0-f3dd356d73fb-1738548142545] = [groups:][instances:] + element_type = vanilla_button + instance_identifier = forge_titlescreen_mods_button + appearance_delay = first_time + appearance_delay_seconds = 2.0 + fade_in_v2 = first_time + fade_in_speed = 1.0 + fade_out = no_fading + fade_out_speed = 1.0 + base_opacity = 1.0 + auto_sizing = false + auto_sizing_base_screen_width = 854 + auto_sizing_base_screen_height = 480 + sticky_anchor = false + anchor_point = mid-centered + x = -100 + y = 48 + width = 98 + height = 20 + stretch_x = false + stretch_y = false + stay_on_screen = false + element_loading_requirement_container_identifier = 57e62735-57fa-4a40-90ae-a0c26b9bdddb-1738548142545 + [loading_requirement_container_meta:57e62735-57fa-4a40-90ae-a0c26b9bdddb-1738548142545] = [groups:][instances:] + enable_parallax = false + parallax_intensity = 0.5 + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + in_editor_color = #FFC800FF + is_hidden = false + automated_button_clicks = 0 + nine_slice_slider_handle = false + nine_slice_slider_handle_border_x = 5 + nine_slice_slider_handle_border_y = 5 +} + +vanilla_button { + button_element_executable_block_identifier = 2412d002-194a-40c8-af4f-5b0594fad2dd-1738548142545 + [executable_block:2412d002-194a-40c8-af4f-5b0594fad2dd-1738548142545][type:generic] = [executables:] + restartbackgroundanimations = true + loopbackgroundanimations = true + nine_slice_custom_background = false + nine_slice_border_x = 5 + nine_slice_border_y = 5 + navigatable = true + widget_active_state_requirement_container_identifier = 970ea46a-d35f-479c-bb27-4f5647559cc6-1738548142545 + [loading_requirement_container_meta:970ea46a-d35f-479c-bb27-4f5647559cc6-1738548142545] = [groups:][instances:] + element_type = vanilla_button + instance_identifier = mc_titlescreen_singleplayer_button + appearance_delay = first_time + appearance_delay_seconds = 1.0 + fade_in_v2 = first_time + fade_in_speed = 1.0 + fade_out = no_fading + fade_out_speed = 1.0 + base_opacity = 1.0 + auto_sizing = false + auto_sizing_base_screen_width = 854 + auto_sizing_base_screen_height = 480 + sticky_anchor = false + anchor_point = mid-centered + x = -100 + y = 0 + width = 200 + height = 20 + stretch_x = false + stretch_y = false + stay_on_screen = false + element_loading_requirement_container_identifier = 4926c26e-1510-4b68-87b6-53e439c14b3b-1738548142545 + [loading_requirement_container_meta:4926c26e-1510-4b68-87b6-53e439c14b3b-1738548142545] = [groups:][instances:] + enable_parallax = false + parallax_intensity = 0.5 + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + in_editor_color = #FFC800FF + is_hidden = false + automated_button_clicks = 0 + nine_slice_slider_handle = false + nine_slice_slider_handle_border_x = 5 + nine_slice_slider_handle_border_y = 5 +} + +vanilla_button { + button_element_executable_block_identifier = bae89a2c-d21a-42ef-b31e-a262c2441a34-1740293250084 + [executable_block:bae89a2c-d21a-42ef-b31e-a262c2441a34-1740293250084][type:generic] = [executables:] + restartbackgroundanimations = true + loopbackgroundanimations = true + nine_slice_custom_background = false + nine_slice_border_x = 5 + nine_slice_border_y = 5 + navigatable = true + widget_active_state_requirement_container_identifier = 693b920c-4cfe-4196-894d-557bdc7df343-1740293250084 + [loading_requirement_container_meta:693b920c-4cfe-4196-894d-557bdc7df343-1740293250084] = [groups:][instances:] + element_type = vanilla_button + instance_identifier = 49361 + appearance_delay = no_delay + appearance_delay_seconds = 1.0 + fade_in_v2 = no_fading + fade_in_speed = 1.0 + fade_out = no_fading + fade_out_speed = 1.0 + base_opacity = 1.0 + auto_sizing = false + auto_sizing_base_screen_width = 0 + auto_sizing_base_screen_height = 0 + sticky_anchor = false + anchor_point = vanilla + x = 4 + y = 176 + width = 60 + height = 20 + stretch_x = false + stretch_y = false + stay_on_screen = true + element_loading_requirement_container_identifier = 825d3498-36ba-4c47-9745-b2a8ce9b5510-1740293250084 + [loading_requirement_container_meta:825d3498-36ba-4c47-9745-b2a8ce9b5510-1740293250084] = [groups:][instances:] + enable_parallax = false + parallax_intensity = 0.5 + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + in_editor_color = #FFC800FF + is_hidden = true + automated_button_clicks = 0 + nine_slice_slider_handle = false + nine_slice_slider_handle_border_x = 5 + nine_slice_slider_handle_border_y = 5 +} + +vanilla_button { + button_element_executable_block_identifier = b7bd214b-2603-439c-946e-d0b745245ba6-1738548142544 + [executable_block:b7bd214b-2603-439c-946e-d0b745245ba6-1738548142544][type:generic] = [executables:] + restartbackgroundanimations = true + loopbackgroundanimations = true + nine_slice_custom_background = false + nine_slice_border_x = 5 + nine_slice_border_y = 5 + navigatable = true + widget_active_state_requirement_container_identifier = 4d4eae9a-119d-40b6-9d6f-e1ead8c893cf-1738548142544 + [loading_requirement_container_meta:4d4eae9a-119d-40b6-9d6f-e1ead8c893cf-1738548142544] = [groups:][instances:] + element_type = vanilla_button + instance_identifier = mc_titlescreen_realms_button + appearance_delay = no_delay + appearance_delay_seconds = 1.0 + fade_in_v2 = no_fading + fade_in_speed = 1.0 + fade_out = no_fading + fade_out_speed = 1.0 + base_opacity = 1.0 + auto_sizing = false + auto_sizing_base_screen_width = 0 + auto_sizing_base_screen_height = 0 + sticky_anchor = false + anchor_point = vanilla + x = 215 + y = 156 + width = 98 + height = 20 + stretch_x = false + stretch_y = false + stay_on_screen = false + element_loading_requirement_container_identifier = e365fc6c-9ed9-47d2-8822-c450c603b003-1738548142544 + [loading_requirement_container_meta:e365fc6c-9ed9-47d2-8822-c450c603b003-1738548142544] = [groups:][instances:] + enable_parallax = false + parallax_intensity = 0.5 + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + in_editor_color = #FFC800FF + is_hidden = true + automated_button_clicks = 0 + nine_slice_slider_handle = false + nine_slice_slider_handle_border_x = 5 + nine_slice_slider_handle_border_y = 5 +} + +vanilla_button { + button_element_executable_block_identifier = 2c63f1b9-ee5e-4080-896d-867a2a57b6b5-1738548142544 + [executable_block:2c63f1b9-ee5e-4080-896d-867a2a57b6b5-1738548142544][type:generic] = [executables:] + restartbackgroundanimations = true + loopbackgroundanimations = true + nine_slice_custom_background = false + nine_slice_border_x = 5 + nine_slice_border_y = 5 + navigatable = true + widget_active_state_requirement_container_identifier = 5e7c8663-58df-4012-8470-030b255e023e-1738548142544 + [loading_requirement_container_meta:5e7c8663-58df-4012-8470-030b255e023e-1738548142544] = [groups:][instances:] + element_type = vanilla_button + instance_identifier = mc_titlescreen_language_button + appearance_delay = no_delay + appearance_delay_seconds = 1.0 + fade_in_v2 = no_fading + fade_in_speed = 1.0 + fade_out = no_fading + fade_out_speed = 1.0 + base_opacity = 1.0 + auto_sizing = false + auto_sizing_base_screen_width = 0 + auto_sizing_base_screen_height = 0 + sticky_anchor = false + anchor_point = vanilla + x = 89 + y = 192 + width = 20 + height = 20 + stretch_x = false + stretch_y = false + stay_on_screen = false + element_loading_requirement_container_identifier = 02620f4f-5d8b-4882-a196-59bc4dfd27b5-1738548142544 + [loading_requirement_container_meta:02620f4f-5d8b-4882-a196-59bc4dfd27b5-1738548142544] = [groups:][instances:] + enable_parallax = false + parallax_intensity = 0.5 + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + in_editor_color = #FFC800FF + is_hidden = true + automated_button_clicks = 0 + nine_slice_slider_handle = false + nine_slice_slider_handle_border_x = 5 + nine_slice_slider_handle_border_y = 5 +} + +vanilla_button { + button_element_executable_block_identifier = 6e0f2e55-235b-407d-b11d-44c291f6c918-1738548142544 + [executable_block:6e0f2e55-235b-407d-b11d-44c291f6c918-1738548142544][type:generic] = [executables:] + restartbackgroundanimations = true + loopbackgroundanimations = true + nine_slice_custom_background = false + nine_slice_border_x = 5 + nine_slice_border_y = 5 + navigatable = true + widget_active_state_requirement_container_identifier = 5cd3b0b3-11c3-4804-93fe-9ba4ec75fe4e-1738548142544 + [loading_requirement_container_meta:5cd3b0b3-11c3-4804-93fe-9ba4ec75fe4e-1738548142544] = [groups:][instances:] + element_type = vanilla_button + instance_identifier = mc_titlescreen_quit_button + appearance_delay = first_time + appearance_delay_seconds = 3.0 + fade_in_v2 = first_time + fade_in_speed = 1.0 + fade_out = no_fading + fade_out_speed = 1.0 + base_opacity = 1.0 + auto_sizing = false + auto_sizing_base_screen_width = 854 + auto_sizing_base_screen_height = 480 + sticky_anchor = false + anchor_point = mid-centered + x = -100 + y = 97 + width = 200 + height = 20 + stretch_x = false + stretch_y = false + stay_on_screen = false + element_loading_requirement_container_identifier = 999be5ff-6551-49f2-95a1-0c6e65fb58f7-1738548142544 + [loading_requirement_container_meta:999be5ff-6551-49f2-95a1-0c6e65fb58f7-1738548142544] = [groups:][instances:] + enable_parallax = false + parallax_intensity = 0.5 + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + in_editor_color = #FFC800FF + is_hidden = false + automated_button_clicks = 0 + nine_slice_slider_handle = false + nine_slice_slider_handle_border_x = 5 + nine_slice_slider_handle_border_y = 5 +} + +vanilla_button { + button_element_executable_block_identifier = 98f099ce-5ed3-4847-b375-abadbfb9f6ce-1738548142527 + [executable_block:98f099ce-5ed3-4847-b375-abadbfb9f6ce-1738548142527][type:generic] = [executables:] + restartbackgroundanimations = true + loopbackgroundanimations = true + nine_slice_custom_background = false + nine_slice_border_x = 5 + nine_slice_border_y = 5 + navigatable = true + widget_active_state_requirement_container_identifier = fcef6c7e-14ec-4037-b7a5-4988dd3c4021-1738548142527 + [loading_requirement_container_meta:fcef6c7e-14ec-4037-b7a5-4988dd3c4021-1738548142527] = [groups:][instances:] + element_type = vanilla_button + instance_identifier = mc_titlescreen_accessibility_button + appearance_delay = no_delay + appearance_delay_seconds = 1.0 + fade_in_v2 = no_fading + fade_in_speed = 1.0 + fade_out = no_fading + fade_out_speed = 1.0 + base_opacity = 1.0 + auto_sizing = false + auto_sizing_base_screen_width = 0 + auto_sizing_base_screen_height = 0 + sticky_anchor = false + anchor_point = vanilla + x = 317 + y = 192 + width = 20 + height = 20 + stretch_x = false + stretch_y = false + stay_on_screen = false + element_loading_requirement_container_identifier = 3bab6d66-06e3-431f-aca6-e30d9367a2de-1738548142527 + [loading_requirement_container_meta:3bab6d66-06e3-431f-aca6-e30d9367a2de-1738548142527] = [groups:][instances:] + enable_parallax = false + parallax_intensity = 0.5 + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + in_editor_color = #FFC800FF + is_hidden = true + automated_button_clicks = 0 + nine_slice_slider_handle = false + nine_slice_slider_handle_border_x = 5 + nine_slice_slider_handle_border_y = 5 +} + +vanilla_button { + button_element_executable_block_identifier = d013ab3b-cc29-474a-be96-2faa71af8e89-1740293250084 + [executable_block:d013ab3b-cc29-474a-be96-2faa71af8e89-1740293250084][type:generic] = [executables:] + restartbackgroundanimations = true + loopbackgroundanimations = true + nine_slice_custom_background = false + nine_slice_border_x = 5 + nine_slice_border_y = 5 + navigatable = true + widget_active_state_requirement_container_identifier = 01837ba4-0bc6-4559-8d40-1984dba02464-1740293250084 + [loading_requirement_container_meta:01837ba4-0bc6-4559-8d40-1984dba02464-1740293250084] = [groups:][instances:] + element_type = vanilla_button + instance_identifier = title_screen_copyright_button + appearance_delay = no_delay + appearance_delay_seconds = 1.0 + fade_in_v2 = no_fading + fade_in_speed = 1.0 + fade_out = no_fading + fade_out_speed = 1.0 + base_opacity = 1.0 + auto_sizing = false + auto_sizing_base_screen_width = 0 + auto_sizing_base_screen_height = 0 + sticky_anchor = false + anchor_point = vanilla + x = 229 + y = 230 + width = 196 + height = 10 + stretch_x = false + stretch_y = false + stay_on_screen = true + element_loading_requirement_container_identifier = b94e4a8c-af6e-4cfe-81bd-bd6bc86090ae-1740293250084 + [loading_requirement_container_meta:b94e4a8c-af6e-4cfe-81bd-bd6bc86090ae-1740293250084] = [groups:][instances:] + enable_parallax = false + parallax_intensity = 0.5 + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + in_editor_color = #FFC800FF + is_hidden = false + automated_button_clicks = 0 + nine_slice_slider_handle = false + nine_slice_slider_handle_border_x = 5 + nine_slice_slider_handle_border_y = 5 +} + +deep_element { + element_type = title_screen_logo + instance_identifier = deep:title_screen_logo + appearance_delay = no_delay + appearance_delay_seconds = 1.0 + fade_in_v2 = no_fading + fade_in_speed = 1.0 + fade_out = no_fading + fade_out_speed = 1.0 + base_opacity = 1.0 + auto_sizing = false + auto_sizing_base_screen_width = 0 + auto_sizing_base_screen_height = 0 + sticky_anchor = false + anchor_point = top-left + x = 343 + y = 30 + width = 274 + height = 52 + stretch_x = false + stretch_y = false + stay_on_screen = false + element_loading_requirement_container_identifier = 4dddfe6a-46e3-4f03-8ceb-dbadb0babd79-1740293250083 + [loading_requirement_container_meta:4dddfe6a-46e3-4f03-8ceb-dbadb0babd79-1740293250083] = [groups:][instances:] + enable_parallax = false + parallax_intensity = 0.5 + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + in_editor_color = #FFC800FF + is_hidden = true +} + +deep_element { + element_type = title_screen_branding + instance_identifier = deep:title_screen_branding + appearance_delay = no_delay + appearance_delay_seconds = 1.0 + fade_in_v2 = no_fading + fade_in_speed = 1.0 + fade_out = no_fading + fade_out_speed = 1.0 + base_opacity = 1.0 + auto_sizing = false + auto_sizing_base_screen_width = 0 + auto_sizing_base_screen_height = 0 + sticky_anchor = false + anchor_point = top-left + x = 2 + y = 457 + width = 122 + height = 50 + stretch_x = false + stretch_y = false + stay_on_screen = false + element_loading_requirement_container_identifier = 376efa76-b286-4cb1-b9de-a65da9adfc2d-1740293250083 + [loading_requirement_container_meta:376efa76-b286-4cb1-b9de-a65da9adfc2d-1740293250083] = [groups:][instances:] + enable_parallax = false + parallax_intensity = 0.5 + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + in_editor_color = #FFC800FF + is_hidden = true +} + +deep_element { + element_type = title_screen_splash + instance_identifier = deep:title_screen_splash + appearance_delay = no_delay + appearance_delay_seconds = 1.0 + fade_in_v2 = no_fading + fade_in_speed = 1.0 + fade_out = no_fading + fade_out_speed = 1.0 + base_opacity = 1.0 + auto_sizing = false + auto_sizing_base_screen_width = 0 + auto_sizing_base_screen_height = 0 + sticky_anchor = false + anchor_point = top-centered + x = 107 + y = 154 + width = 60 + height = 30 + stretch_x = false + stretch_y = false + stay_on_screen = false + element_loading_requirement_container_identifier = ee2234d4-3cb6-4abe-84e6-d042a5f64779-1740293250083 + [loading_requirement_container_meta:ee2234d4-3cb6-4abe-84e6-d042a5f64779-1740293250083] = [groups:][instances:] + enable_parallax = false + parallax_intensity = 0.5 + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + in_editor_color = #FFC800FF + is_hidden = true +} + +deep_element { + element_type = title_screen_realms_notification + instance_identifier = deep:title_screen_realms_notification + appearance_delay = no_delay + appearance_delay_seconds = 1.0 + fade_in_v2 = no_fading + fade_in_speed = 1.0 + fade_out = no_fading + fade_out_speed = 1.0 + base_opacity = 1.0 + auto_sizing = false + auto_sizing_base_screen_width = 0 + auto_sizing_base_screen_height = 0 + sticky_anchor = false + anchor_point = top-left + x = 583 + y = 227 + width = 13 + height = 13 + stretch_x = false + stretch_y = false + stay_on_screen = false + element_loading_requirement_container_identifier = b983746e-c7a4-437e-9762-7a520bc48abb-1740293250083 + [loading_requirement_container_meta:b983746e-c7a4-437e-9762-7a520bc48abb-1740293250083] = [groups:][instances:] + enable_parallax = false + parallax_intensity = 0.5 + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + in_editor_color = #FFC800FF + is_hidden = true +} + +deep_element { + element_type = title_screen_forge_copyright + instance_identifier = deep:title_screen_forge_copyright + appearance_delay = no_delay + appearance_delay_seconds = 1.0 + fade_in_v2 = no_fading + fade_in_speed = 1.0 + fade_out = no_fading + fade_out_speed = 1.0 + base_opacity = 1.0 + auto_sizing = false + auto_sizing_base_screen_width = 0 + auto_sizing_base_screen_height = 0 + sticky_anchor = false + anchor_point = top-left + x = 731 + y = 489 + width = 228 + height = 9 + stretch_x = false + stretch_y = false + stay_on_screen = false + element_loading_requirement_container_identifier = 51866a21-bc22-46c5-a04f-a11b74cf089d-1740293250083 + [loading_requirement_container_meta:51866a21-bc22-46c5-a04f-a11b74cf089d-1740293250083] = [groups:][instances:] + enable_parallax = false + parallax_intensity = 0.5 + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + in_editor_color = #FFC800FF + is_hidden = true +} + +deep_element { + element_type = title_screen_forge_top + instance_identifier = deep:title_screen_forge_top + appearance_delay = no_delay + appearance_delay_seconds = 1.0 + fade_in_v2 = no_fading + fade_in_speed = 1.0 + fade_out = no_fading + fade_out_speed = 1.0 + base_opacity = 1.0 + auto_sizing = false + auto_sizing_base_screen_width = 0 + auto_sizing_base_screen_height = 0 + sticky_anchor = false + anchor_point = top-left + x = 346 + y = 4 + width = 268 + height = 19 + stretch_x = false + stretch_y = false + stay_on_screen = false + element_loading_requirement_container_identifier = dd138194-c26d-4632-9315-4ec95debc40c-1740293250082 + [loading_requirement_container_meta:dd138194-c26d-4632-9315-4ec95debc40c-1740293250082] = [groups:][instances:] + enable_parallax = false + parallax_intensity = 0.5 + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + in_editor_color = #FFC800FF + is_hidden = true +} + diff --git a/overrides/config/fancymenu/customization/startup.txt b/overrides/config/fancymenu/customization/startup.txt new file mode 100644 index 0000000..8b94d71 --- /dev/null +++ b/overrides/config/fancymenu/customization/startup.txt @@ -0,0 +1,216 @@ +type = fancymenu_layout + +layout-meta { + identifier = drippy_loading_overlay + render_custom_elements_behind_vanilla = false + last_edited_time = 1742695822429 + is_enabled = true + randommode = false + randomgroup = 1 + randomonlyfirsttime = false + layout_index = 0 + [loading_requirement_container_meta:d9514ff5-589e-4369-9970-b510e86512bf-1742695326074] = [groups:][instances:] +} + +menu_background { + color = #C46002 + background_type = drippy_color_background +} + +customization { + action = backgroundoptions + keepaspectratio = true +} + +scroll_list_customization { + preserve_scroll_list_header_footer_aspect_ratio = true + render_scroll_list_header_shadow = true + render_scroll_list_footer_shadow = true + show_scroll_list_header_footer_preview_in_editor = false + repeat_scroll_list_header_texture = false + repeat_scroll_list_footer_texture = false + show_screen_background_overlay_on_custom_background = false + apply_vanilla_background_blur = false +} + +layout_action_executable_blocks { +} + +element { + source = [source:local]/kubejs/assets/fancymenu/title.png + repeat_texture = false + nine_slice_texture = false + nine_slice_texture_border_x = 5 + nine_slice_texture_border_y = 5 + image_tint = #FFFFFF + element_type = image + instance_identifier = 892f0677-774a-4943-85a6-50515874464e-1726866740306 + appearance_delay = no_delay + appearance_delay_seconds = 1.0 + fade_in_v2 = no_fading + fade_in_speed = 1.0 + fade_out = no_fading + fade_out_speed = 1.0 + base_opacity = 1.0 + auto_sizing = false + auto_sizing_base_screen_width = 1920 + auto_sizing_base_screen_height = 1018 + sticky_anchor = false + anchor_point = mid-centered + x = -148 + y = -91 + width = 296 + height = 92 + stretch_x = false + stretch_y = false + stay_on_screen = true + element_loading_requirement_container_identifier = d7a4e09b-ecc0-4426-9810-3072856414c7-1726866740306 + [loading_requirement_container_meta:d7a4e09b-ecc0-4426-9810-3072856414c7-1726866740306] = [groups:][instances:] + enable_parallax = false + parallax_intensity = 0.5 + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + in_editor_color = #FFC800FF +} + +element { + source = [source:local]/config/fancymenu/assets/acey_loading.gif + repeat_texture = false + nine_slice_texture = false + nine_slice_texture_border_x = 5 + nine_slice_texture_border_y = 5 + image_tint = #FFFFFF + element_type = image + instance_identifier = 25c3a9ee-b855-4877-a5f8-25a80bfdfb2c-1741724061018 + appearance_delay = no_delay + appearance_delay_seconds = 1.0 + fade_in_v2 = no_fading + fade_in_speed = 1.0 + fade_out = no_fading + fade_out_speed = 1.0 + base_opacity = 1.0 + auto_sizing = false + auto_sizing_base_screen_width = 1110 + auto_sizing_base_screen_height = 694 + sticky_anchor = false + anchor_point = top-centered + advanced_posy = {"placeholder":"calc","values":{"expression":"{"placeholder":"guiheight"}-{"placeholder":"elementheight","values":{"id":"25c3a9ee-b855-4877-a5f8-25a80bfdfb2c-1741724061018"}}","decimal":"false"}} + advanced_height = {"placeholder":"calc","values":{"expression":"{"placeholder":"guiheight"}*0.43","decimal":"false"}} + x = -520 + y = -209 + width = 1083 + height = 50 + stretch_x = true + stretch_y = false + stay_on_screen = false + element_loading_requirement_container_identifier = a9347c39-893c-4b43-a61e-7bca30056593-1741724061018 + [loading_requirement_container_meta:a9347c39-893c-4b43-a61e-7bca30056593-1741724061018] = [groups:][instances:] + enable_parallax = false + parallax_intensity = 0.5 + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + in_editor_color = #FFC800FF +} + +vanilla_button { + button_element_executable_block_identifier = 137e7ba7-1657-4e4f-a202-8927e83b3ac1-1706381387416 + [executable_block:137e7ba7-1657-4e4f-a202-8927e83b3ac1-1706381387416][type:generic] = [executables:] + restartbackgroundanimations = true + loopbackgroundanimations = true + nine_slice_custom_background = false + nine_slice_border_x = 5 + nine_slice_border_y = 5 + hoverlabel = It will be loaded in due time + navigatable = true + widget_active_state_requirement_container_identifier = 8a229976-f7af-4f5e-82e6-4e244016ef25-1740293671551 + [loading_requirement_container_meta:8a229976-f7af-4f5e-82e6-4e244016ef25-1740293671551] = [groups:][instances:] + element_type = vanilla_button + instance_identifier = progress_bar + appearance_delay = no_delay + appearance_delay_seconds = 1.0 + fade_in_v2 = no_fading + fade_in_speed = 1.0 + fade_out = no_fading + fade_out_speed = 1.0 + base_opacity = 1.0 + auto_sizing = false + auto_sizing_base_screen_width = 1246 + auto_sizing_base_screen_height = 694 + sticky_anchor = false + anchor_point = element + anchor_point_element = 892f0677-774a-4943-85a6-50515874464e-1726866740306 + x = 17 + y = 106 + width = 262 + height = 10 + stretch_x = false + stretch_y = false + stay_on_screen = true + element_loading_requirement_container_identifier = 2955d6bb-2dc0-49fc-a403-b7838099bea3-1706381387416 + [loading_requirement_container_meta:2955d6bb-2dc0-49fc-a403-b7838099bea3-1706381387416] = [groups:][instances:] + enable_parallax = false + parallax_intensity = 0.5 + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + in_editor_color = #FFC800FF + is_hidden = false + automated_button_clicks = 0 + nine_slice_slider_handle = false + nine_slice_slider_handle_border_x = 5 + nine_slice_slider_handle_border_y = 5 +} + +vanilla_button { + button_element_executable_block_identifier = 44abb33b-19a2-42b8-b010-a9ca9b706f40-1706381387416 + [executable_block:44abb33b-19a2-42b8-b010-a9ca9b706f40-1706381387416][type:generic] = [executables:] + restartbackgroundanimations = true + loopbackgroundanimations = true + nine_slice_custom_background = false + nine_slice_border_x = 5 + nine_slice_border_y = 5 + navigatable = true + widget_active_state_requirement_container_identifier = df897bb4-0537-4dac-ba68-667c2197c2dd-1740293671551 + [loading_requirement_container_meta:df897bb4-0537-4dac-ba68-667c2197c2dd-1740293671551] = [groups:][instances:] + element_type = vanilla_button + instance_identifier = mojang_logo + appearance_delay = no_delay + appearance_delay_seconds = 1.0 + fade_in_v2 = no_fading + fade_in_speed = 1.0 + fade_out = no_fading + fade_out_speed = 1.0 + base_opacity = 1.0 + auto_sizing = false + auto_sizing_base_screen_width = 0 + auto_sizing_base_screen_height = 0 + sticky_anchor = false + anchor_point = vanilla + x = 104 + y = 130 + width = 346 + height = 86 + stretch_x = false + stretch_y = false + stay_on_screen = true + element_loading_requirement_container_identifier = ec01a7e3-9004-4ec5-b356-688b9604a287-1706381387416 + [loading_requirement_container_meta:ec01a7e3-9004-4ec5-b356-688b9604a287-1706381387416] = [groups:][instances:] + enable_parallax = false + parallax_intensity = 0.5 + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + in_editor_color = #FFC800FF + is_hidden = true + automated_button_clicks = 0 + nine_slice_slider_handle = false + nine_slice_slider_handle_border_x = 5 + nine_slice_slider_handle_border_y = 5 +} + diff --git a/overrides/config/fancymenu/extensions/fmaudio/config.cfg b/overrides/config/fancymenu/extensions/fmaudio/config.cfg new file mode 100644 index 0000000..85f2838 --- /dev/null +++ b/overrides/config/fancymenu/extensions/fmaudio/config.cfg @@ -0,0 +1,4 @@ +##[world] + +B:stop_world_music_in_menu = 'false'; +B:only_play_out_of_world = 'false'; \ No newline at end of file diff --git a/overrides/config/fancymenu/extensions/fmaudio/locals/en_us.local b/overrides/config/fancymenu/extensions/fmaudio/locals/en_us.local new file mode 100644 index 0000000..8a18e22 --- /dev/null +++ b/overrides/config/fancymenu/extensions/fmaudio/locals/en_us.local @@ -0,0 +1,53 @@ + +fancymenu.fmaudio.back = Back +fancymenu.fmaudio.done = Done +fancymenu.fmaudio.cancel = Cancel + +fancymenu.fmaudio.audio.channel = Audio Channel: §6{} +fancymenu.fmaudio.audio.loop.on = Loop: §aOn +fancymenu.fmaudio.audio.loop.off = Loop: §cOff +fancymenu.fmaudio.audio.once_per_session.on = Once Per Session: §aOn +fancymenu.fmaudio.audio.once_per_session.off = Once Per Session: §cOff +fancymenu.fmaudio.audio.once_per_session.desc = If the element should play its%n%audios only once per session. +fancymenu.fmaudio.audio.manage = Manage Audios +fancymenu.fmaudio.audio.manage.desc = Add, edit or remove audios. +fancymenu.fmaudio.audio.choose = Choose Audio +fancymenu.fmaudio.audio.choose.info = §lAudio Info%n%%n%{}%n%Index: §6{}%n%Volume: §6{} +fancymenu.fmaudio.audio.add = Add Audio +fancymenu.fmaudio.audio.remove = Remove Audio +fancymenu.fmaudio.audio.remove.confirm = §c§lAre you sure?%n%%n%Do you really want to §cdelete §rthis audio?%n% %n% %n% %n% +fancymenu.fmaudio.audio.edit = Edit Audio +fancymenu.fmaudio.audio.add_or_edit = Add/Edit Audio +fancymenu.fmaudio.audio.sourcetype.external_local = Source Type: §6Local +fancymenu.fmaudio.audio.sourcetype.external_web = Source Type: §6Web +fancymenu.fmaudio.audio.choosesource = Choose Source +fancymenu.fmaudio.audio.choosesource.file.invalid = §c§lInvalid File!%n%%n%The chosen file is not a valid OGG file!%n% %n% %n% %n% +fancymenu.fmaudio.audio.choosesource.url = Input Audio URL +fancymenu.fmaudio.audio.choosesource.url.invalid = §c§lInvalid URL!%n%%n%This is not a valid URL!%n%Please make sure you have a working internet connection%n%and didn't make any typos.%n% %n% %n% %n% +fancymenu.fmaudio.audio.index = Index +fancymenu.fmaudio.audio.index.desc = The audio index is used to order%n%the audio entries of the element.%n%It can be used to control%n%in what order audios are played.%n%%n%Audios with the same index%n%get §lshuffled§r. +fancymenu.fmaudio.audio.volume = Volume +fancymenu.fmaudio.audio.volume.desc = The volume of this audio. + +fancymenu.fmaudio.item = Audio +fancymenu.fmaudio.item.desc = Add an audio handler to your layout.%n%%n%Can be used to play background sounds.%n%Can hold multiple sounds at once.%n%%n%§cThis element is only visible%n%§cin the editor!%n%§cIt will be invisible in the actual menu. + +fancymenu.fmaudio.buttonaction.togglemute.action.desc = Toggle mute audio elements by its element ID. +fancymenu.fmaudio.buttonaction.togglemute.value.desc = Audio Element ID + +fancymenu.fmaudio.visibilityrequirement.is_muted = Is Audio Element Muted +fancymenu.fmaudio.visibilityrequirement.is_muted.desc = Check if an audio element is muted.%n%%n%You can get the element ID%n%of an element by%n%right-clicking it. +fancymenu.fmaudio.visibilityrequirement.is_muted.value = Audio Element ID + +fancymenu.fmaudio.config = Audio Extension Settings + +fancymenu.fmaudio.config.categories.world = World + +fancymenu.fmaudio.config.stop_world_music_in_menu = Stop Music In MP Menus +fancymenu.fmaudio.config.stop_world_music_in_menu.desc = Only for Multiplayer worlds!%n%%n%If the world music should%n%stop in menus that normally%n%stop it, even if it's a%n%multiplayer world. + +fancymenu.fmaudio.config.only_play_out_of_world = Only Play Out Of World +fancymenu.fmaudio.config.only_play_out_of_world.desc = If audios should only play when%n%you're not in a world or%n%on a server. + + + diff --git a/overrides/config/fancymenu/legacy_checklist.txt b/overrides/config/fancymenu/legacy_checklist.txt new file mode 100644 index 0000000..fd6fe0e --- /dev/null +++ b/overrides/config/fancymenu/legacy_checklist.txt @@ -0,0 +1,3 @@ +##[legacy] + +B:custom_guis_ported = 'true'; \ No newline at end of file diff --git a/overrides/config/fancymenu/locals/de_de.local b/overrides/config/fancymenu/locals/de_de.local new file mode 100644 index 0000000..57b8ad2 --- /dev/null +++ b/overrides/config/fancymenu/locals/de_de.local @@ -0,0 +1,397 @@ +loading.animation.loadingframes = Lade Animationsframes für {} +loading.animation.prerendering = Vorbereiten von Animation {} +loading.animation.done = Fertig! + +helper.button.menuinfo = Menü Info +helper.button.buttoninfo = Button Info +helper.button.reload = Neuladen +helper.button.createlayout = Layout erstellen + +helper.menuinfo.identifier = Menü Identifier + +helper.buttoninfo.idnotfound = +helper.buttoninfo.keynotfound =