Added mod files
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# Configuration file
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Respirator {
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# How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 600]
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I:durability=600
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# The name of the NBT tag that stores info about the active state.
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# Respirator is considered functional only if the returning value is > 0 or true.
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# Set empty string for no checks [default: ]
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S:functionalStateTag=
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# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
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# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
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# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
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# Use '*' char or '[]' as meta value to specify all possible values (all block states).
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# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
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# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
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# [default: mekanism:hazmat_mask:*]
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S:id=mekanism:hazmat_mask:*
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}
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