#Spawn chance on mobs #Range: 0.0 ~ 1.0 EntitySpawnChance = 0.02 #Drop chance when mob is killed #Range: 0.0 ~ 1.0 DropChance = 1.0 #Loot added to Vanilla chests ChestLootEnabled = true ["Spawns on this mob"] Zombies = true Skeletons = true