{ "kubejs.ponder.alchemy_setup.header": "The Alchemical Laser", "kubejs.ponder.alchemy_setup.text_1": "Start with an Invar Machine", "kubejs.ponder.alchemy_setup.text_2": "Attach an Industrial Lamp of any colour", "kubejs.ponder.alchemy_setup.text_3": "Place a Deployer targeting the Invar Machine", "kubejs.ponder.alchemy_setup.text_4": "Set it to Punch mode using a Wrench", "kubejs.ponder.alchemy_setup.text_5": "Whenever the Deployer activates...", "kubejs.ponder.alchemy_setup.text_6": "...the Laser Lamp will emit a High-Energy Beam", "kubejs.ponder.alchemy_setup.text_7": "Hopper Minecarts caught in the Beam will process their contained Items", "cabin.ponder.tag.ponders": "CABIN", "cabin.ponder.tag.ponders.description": "Components which are distinctive to A\u0026B and CABIN" }