To spice up your runs, you can add any of the following mods to your minecraft/mods folder for their recipes and config files to be automatically altered for compatibility with CABIN. If there is a mod that you think could fit on this list, look at this and feel free to make a PR.
Key |
Info |
|---|---|
SC |
Has explicit scripted compatability |
| NSC | Does not have scripted compatability, but the default recipes lets it fit in the progression line |
* |
Special case, read notes |
Mod |
Status |
Notes |
|---|---|---|
SC |
Create: Enchantment Industry is a mod that adds ways to automate enchanting into Create. It adds blocks that can automatically enchant and disenchant items using liquid experience. |
|
SC |
Powerloader adds machines that can chunkload areas in area up to 5x5 with Stress Units. |
|
*SC |
Remove Yung's Better Strongholds if you're using this mod. The Integrated Strongholds mod overhauls strongholds into a massive dungeon that makes use of blocks from Create, Supplementaries, and Quark. We've decided against including this mod in the base pack because its heavy focus on puzzles and lore, however, if that sounds like something you're interested in, consider giving this mod a try. |
|
SC |
Don't let your mod launcher install Rubidium alongside it, the pack aleady includes Embeddium which is a forked version of Rubidium with more features. Isn't in the base pack currently due to uncertainty around its performance with Create/Flywheel 6. May cause lag with massive factories |