83 lines
2.5 KiB
INI
83 lines
2.5 KiB
INI
# Configuration file
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Item {
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Augment {
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# If TRUE, the recipe for the Experience Accumulator is enabled. [default: true]
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B:AugmentExpAccumulator=true
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# If TRUE, the recipe for the Virtual Farm's Soil Virtualization is enabled. [default: true]
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B:AugmentFarmSoil=true
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# If TRUE, the recipe for the Morb Capture is enabled. [default: true]
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B:AugmentMorbCapture=true
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# If TRUE, the recipe for the Nether Simulator is enabled. [default: true]
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B:AugmentNether=true
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# If TRUE, the recipe for the Perma-Morb Inducer is enabled. [default: true]
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B:AugmentPermamorb=true
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# If TRUE, the recipe for the Industrialized Rancher is enabled. [default: true]
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B:AugmentRancher=true
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}
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}
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Plugins {
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# If TRUE, support for Actually Additions is enabled. [default: true]
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B:"Actually Additions"=true
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# If TRUE, support for Extra Utilities 2 is enabled. [default: true]
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B:"Extra Utilities 2"=true
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}
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Version {
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S:Identifier=1.12.2-1.0.0.2-25
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}
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VirtualMachine {
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Farm {
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# Adjust this value to change the Energy consumption (in RF/t) for a Virtual Farm. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 40]
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I:BasePower=40
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B:Enable=true
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}
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Fishery {
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# Adjust this value to change the Energy consumption (in RF/t) for a Virtual Fishery. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 50]
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I:BasePower=50
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B:Enable=true
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}
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DarkRoom {
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# Adjust this value to change the Energy consumption (in RF/t) for a Virtual Dark Room. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 80]
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I:BasePower=80
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B:Enable=true
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}
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AnimalFarm {
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# Adjust this value to change the Energy consumption (in RF/t) for a Virtual Animal Farm. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 80]
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I:BasePower=80
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B:Enable=true
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}
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MobSpawner {
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# Adjust this value to change the Energy consumption (in RF/t) for a Virtual Mob Spawner. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 80]
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I:BasePower=80
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B:Enable=true
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}
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MobFarm {
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# Adjust this value to change the Energy consumption (in RF/t) for a Virtual Mob Farm. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 200]
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I:BasePower=200
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B:Enable=true
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}
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}
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