Files
Jacob Vinding 1c991e905d Initial
2025-12-27 00:06:47 +01:00

83 lines
2.5 KiB
INI

# Configuration file
Item {
Augment {
# If TRUE, the recipe for the Experience Accumulator is enabled. [default: true]
B:AugmentExpAccumulator=true
# If TRUE, the recipe for the Virtual Farm's Soil Virtualization is enabled. [default: true]
B:AugmentFarmSoil=true
# If TRUE, the recipe for the Morb Capture is enabled. [default: true]
B:AugmentMorbCapture=true
# If TRUE, the recipe for the Nether Simulator is enabled. [default: true]
B:AugmentNether=true
# If TRUE, the recipe for the Perma-Morb Inducer is enabled. [default: true]
B:AugmentPermamorb=true
# If TRUE, the recipe for the Industrialized Rancher is enabled. [default: true]
B:AugmentRancher=true
}
}
Plugins {
# If TRUE, support for Actually Additions is enabled. [default: true]
B:"Actually Additions"=true
# If TRUE, support for Extra Utilities 2 is enabled. [default: true]
B:"Extra Utilities 2"=true
}
Version {
S:Identifier=1.12.2-1.0.0.2-25
}
VirtualMachine {
Farm {
# Adjust this value to change the Energy consumption (in RF/t) for a Virtual Farm. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 40]
I:BasePower=40
B:Enable=true
}
Fishery {
# Adjust this value to change the Energy consumption (in RF/t) for a Virtual Fishery. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 50]
I:BasePower=50
B:Enable=true
}
DarkRoom {
# Adjust this value to change the Energy consumption (in RF/t) for a Virtual Dark Room. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 80]
I:BasePower=80
B:Enable=true
}
AnimalFarm {
# Adjust this value to change the Energy consumption (in RF/t) for a Virtual Animal Farm. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 80]
I:BasePower=80
B:Enable=true
}
MobSpawner {
# Adjust this value to change the Energy consumption (in RF/t) for a Virtual Mob Spawner. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 80]
I:BasePower=80
B:Enable=true
}
MobFarm {
# Adjust this value to change the Energy consumption (in RF/t) for a Virtual Mob Farm. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 200]
I:BasePower=200
B:Enable=true
}
}