Files
Astroblock/overrides/config/justenoughdimensions.cfg
Jacob Vinding 1c991e905d Initial
2025-12-27 00:06:47 +01:00

38 lines
2.0 KiB
INI

# Configuration file
generic {
# Enables switching players' gamemode when they enter a dimension which has the ForceGamemode option set to true
B:enableForcedGamemodes=false
# Enables overriding the initial spawning dimension to something other than dim 0 (overworld).
B:enableInitialSpawnDimensionOverride=false
# Enables a bunch of extra logging on the INFO level for registrations etc.
B:enableLoggingInfo=false
# If enabled, then a '"biome": "registrynameofbiome"' value in the dimensions.json config will override the
# BiomeProvider of that dimension with BiomeProviderSingle, using the biome given as the value.
# This means that the entire dimension will use only that one biome set in the config.
# To get the registry names of biomes, you can use the TellMe mod (the command '/tellme dump biomes').
B:enableOverrideBiomeProvider=false
# If enabled, then an 'override: true' boolean value for the dimension in the dimensions.json config can be used to override an existing dimension.
B:enableReplacingRegisteredDimensions=false
# If enabled, adds custom WorldBorder syncing and removes default linking from other dimensions to the overworld border.
B:enableSeparateWorldBorders=false
# If enabled, all dimensions that exist in dimensions.json and have either a "worldinfo" or a "worldinfo_onetime" value present
# (an empty object is enough), will use separate WorldInfo instances (separate time, weather, world border, gamerules etc.).
# This works even if the dimension in question isn't registered by this mod (so vanilla, or other mod dimensions can have it too).
B:enableSeparateWorldInfo=true
# If enabled, then an 'unregister: true' boolean value for the dimension in the dimensions.json config can be used to unregister existing dimension.
B:enableUnregisteringDimensions=false
# If enabled with the enableInitialSpawnDimensionOverride option, this will be used as the initial spawn dimension ID
I:initialSpawnDimensionId=0
}