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overrides/config/adlods/Deposits/rodium.cfg
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116
overrides/config/adlods/Deposits/rodium.cfg
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# Configuration file
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Config {
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# If set to False, parameters from this config will not be used. [default: true]
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B:enabled=true
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}
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Deposit {
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# Defines the ores and their weights for this deposit.
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# Syntax: oreId [, weight]
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# For example, the definition:
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# #forge:ores/gold, 1
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# #forge:ores/iron, 5
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# means that gold and iron will be in the proportion 1 to 5. [default: [#forge:ores/rodium]]
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S:ores <
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#forge:ores/rodium
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>
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# Defines the rarity (in chunks) of this deposit.
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# Higher values give more rare deposit spawning.
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# Example: value of 1000, means that 1 deposit can be spawned per 1000 chunks,
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# that gives us 1 / 1000 * 100% = 0.1% chance of spawing per chunk. [range: 1 ~ 256000, default: 6287]
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I:rarity=6287
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# Defines the blocks that can be replaced with ore. [default: [#forge:stone]]
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S:replaceableBlocks <
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#forge:stone
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>
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##########################################################################################################
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# Altitude
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#--------------------------------------------------------------------------------------------------------#
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# Defines the altitude limits which this deposit can be generated at.
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##########################################################################################################
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Altitude {
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# [range: 0 ~ 255, default: 32]
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I:max=32
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# [range: 0 ~ 255, default: 8]
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I:min=8
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}
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##########################################################################################################
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# Size
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#--------------------------------------------------------------------------------------------------------#
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# Defines the size limits (in blocks) of this deposit.
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##########################################################################################################
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Size {
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# [range: 1 ~ 8000, default: 1000]
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I:max=1000
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# [range: 1 ~ 8000, default: 500]
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I:min=500
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}
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##########################################################################################################
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# Dimensions
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#--------------------------------------------------------------------------------------------------------#
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# Defines the dimensions which this deposit can be generated in.
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# Dimension is specified by its ID [-1 - Nether, 0 - Overworld, 1 - The End, etc.]
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# Each ID must be on a separate line without any delimiters.
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# If the whitelist is set, the blacklist will be ignored.
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##########################################################################################################
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Dimensions {
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# [default: ]
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S:blackList <
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>
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# [default: ]
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S:whiteList <
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>
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}
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##########################################################################################################
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# Biomes
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#--------------------------------------------------------------------------------------------------------#
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# Defines the biomes which this deposit can be generated in.
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# Biome is specified by its registry name (case-insensitive)
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# Each biome must be on a separate line without any delimiters.
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# If the whitelist is set, the blacklist will be ignored.
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##########################################################################################################
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Biomes {
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# [default: ]
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S:blackList <
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>
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# [default: ]
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S:whiteList <
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>
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}
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##########################################################################################################
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# Indicator
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#--------------------------------------------------------------------------------------------------------#
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# Defines the above-ground indicator for this deposit (e.g., a rare flower)
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##########################################################################################################
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Indicator {
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# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
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# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
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# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
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# Use '*' char or '[]' as meta value to specify all possible values (all block states).
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# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
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# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper
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# [default: ]
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S:id=
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}
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}
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