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29
overrides/config/dynamictreesphc.cfg
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29
overrides/config/dynamictreesphc.cfg
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# Configuration file
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fruit {
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# The distance a player has to be from a falling fruit for it to fall. Set to -1 to allow fruit to fall at any distance. Set to 0 to disable falling fruits entirely. [range: -1 ~ 256, default: 10]
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S:fallingFruitFallChance=10
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}
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trees {
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# The maximum amount of maple spiles that can be put in a maple tree. [range: 1 ~ 64, default: 4]
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I:mapleSyrupMaxSpiles=4
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# The multiplier for Cinnamon dropped when chopping a Cinnamon tree down. [range: 0.0 ~ 128.0, default: 3.5]
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S:treeCinnamonYieldPerLog=3.5
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# The multiplier for Maple Syrup dropped when chopping a Maple tree down. [range: 0.0 ~ 128.0, default: 0.2]
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S:treeMapleYieldPerLog=0.2
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# The multiplier for Paper dropped when chopping a Paperbark tree down. [range: 0.0 ~ 128.0, default: 2.0]
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S:treePaperbarkYieldPerLog=2.0
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}
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world {
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# The chance of a spawned tree being a fruit tree from this mod. [range: 0.0 ~ 1.0, default: 0.02]
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S:fruitTreeOccurance=0.02
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}
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