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216
overrides/config/sstow/SoulShards.cfg
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216
overrides/config/sstow/SoulShards.cfg
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# Configuration file
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balancing {
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# Allows shards with the same entity type to be combined in an anvil. It is a direct addition and mainly intended for co-op play. [default: true]
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B:allowShardCombination=true
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# Allows Shards to absorb spawners of the same entity type. [default: true]
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B:allowSpawnerAbsorption=true
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# Enables a convenience recipe that allows you to reset the stats of a Soul Shard. [default: true]
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B:convenienceReset=true
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# The cooldown time set in "ShardTiers.json" should use seconds instead of ticks. Allows finer control over tiers.
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# 1 second = 20 ticks
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# I suggest not changing this unless you have edited the configs. [default: true]
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B:cooldownUsesSeconds=true
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# Count mobs spawned by a Soul Cage towards Shard kills. [default: true]
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B:countCageBornForShard=true
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# Allows bosses to be spawned. This is probably the worst thing you can do to your instance. [default: false]
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B:enableBosses=false
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# Mobs spawned via a Soul Cage will drop experience upon death. [default: true]
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B:enableExperienceDrop=true
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# Forces Soul Cages to require a Redstone signal in order to spawn entities. [default: false]
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B:forceRedstoneRequirement=false
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# Requires the player who put the shard into the Soul Cage to be online for it to be active. [default: false]
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B:requireOwnerOnline=false
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# Amount of souls to add when absorbing a spawner. [range: 0 ~ 1024, default: 200]
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I:spawnerAbsorptionBonus=200
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}
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client {
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# Adds a Shard for each enabled mob to the creative tab. [default: false]
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B:addShardsForAllMobs=false
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# Adds A shards for mobs even if they are blacklisted [default: false]
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B:ignoreBlacklistForTab=false
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}
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compatibility {
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# The type of spawning mechanic to use for the Soul Cage.
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# Valid values:
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# VANILLA - The standard spawning mechanic.
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# BLOODMAGIC - Requires 100 LP per mob spawned.
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# HARDMODE - Reduces the contained souls of the shard by 1 for each mob spawned. Does not reduce tier. Recommended to disable "countCageBornForShard".
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S:compatibilityType=VANILLA
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# Adds a Tinkers Construct modifier for Soul Stealer. [default: true]
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B:enableSoulStealerModifier=true
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# Amount of LP required for each mob spawned.
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# If this amount is not contained in the LP network, a nausea effect will be applied to the player and the Soul Cage will stop functioning. [range: 0 ~ 2147483647, default: 250]
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I:lpPerMob=250
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}
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debug {
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# If enabled, additional information will be logged to console. Mostly timing information. [default: false]
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B:debugLogging=false
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# Allows disabled entities to still be spawned by the cage. They are, however, still not obtainable on a shard. [default: false]
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B:enableBlacklistedSpawning=false
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}
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enchantments {
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# Amount of bonus kills to provide per enchantment level. [range: 1 ~ 5, default: 1]
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I:soulStealerBonus=1
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# ID for the Soul Stealer enchantment. If you have Enchantment ID conflicts, change this. [range: 63 ~ 256, default: 70]
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I:soulStealerID=70
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# Weight of the Soul Stealer enchantment. Higher values make it more common. [range: 1 ~ 10, default: 3]
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I:soulStealerWeight=3
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}
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##########################################################################################################
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# entity list
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#--------------------------------------------------------------------------------------------------------#
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# Set an entity to false to disable it's ability to be spawned.
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##########################################################################################################
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"entity list" {
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B:"biomesoplenty:wasp"=true
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B:"minecraft:bat"=true
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B:"minecraft:blaze"=true
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B:"minecraft:cave_spider"=true
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B:"minecraft:chicken"=true
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B:"minecraft:cow"=true
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B:"minecraft:creeper"=true
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B:"minecraft:donkey"=true
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B:"minecraft:elder_guardian"=true
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B:"minecraft:ender_dragon"=true
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B:"minecraft:enderman"=true
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B:"minecraft:endermite"=true
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B:"minecraft:evocation_illager"=true
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B:"minecraft:ghast"=true
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B:"minecraft:giant"=true
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B:"minecraft:guardian"=true
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B:"minecraft:horse"=true
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B:"minecraft:husk"=true
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B:"minecraft:illusion_illager"=true
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B:"minecraft:llama"=true
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B:"minecraft:magma_cube"=true
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B:"minecraft:mooshroom"=true
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B:"minecraft:mule"=true
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B:"minecraft:ocelot"=true
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B:"minecraft:parrot"=true
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B:"minecraft:pig"=true
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B:"minecraft:polar_bear"=true
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B:"minecraft:rabbit"=true
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B:"minecraft:sheep"=true
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B:"minecraft:shulker"=true
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B:"minecraft:silverfish"=true
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B:"minecraft:skeleton"=true
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B:"minecraft:skeleton_horse"=true
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B:"minecraft:slime"=true
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B:"minecraft:snowman"=true
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B:"minecraft:spider"=true
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B:"minecraft:squid"=true
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B:"minecraft:stray"=true
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B:"minecraft:vex"=true
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B:"minecraft:villager"=true
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B:"minecraft:villager_golem"=true
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B:"minecraft:vindication_illager"=true
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B:"minecraft:witch"=true
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B:"minecraft:wither"=true
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B:"minecraft:wither_skeleton"=true
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B:"minecraft:wolf"=true
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B:"minecraft:zombie"=true
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B:"minecraft:zombie_horse"=true
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B:"minecraft:zombie_pigman"=true
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B:"minecraft:zombie_villager"=true
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B:"tconstruct:blueslime"=true
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B:"twilightforest:adherent"=true
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B:"twilightforest:armored_giant"=true
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B:"twilightforest:bighorn_sheep"=true
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B:"twilightforest:blockchain_goblin"=true
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B:"twilightforest:boggard"=true
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B:"twilightforest:bunny"=true
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B:"twilightforest:castle_guardian"=true
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B:"twilightforest:death_tome"=true
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B:"twilightforest:deer"=true
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B:"twilightforest:fire_beetle"=true
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B:"twilightforest:firefly"=true
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B:"twilightforest:giant_miner"=true
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B:"twilightforest:goblin_knight_lower"=true
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B:"twilightforest:goblin_knight_upper"=true
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B:"twilightforest:harbinger_cube"=true
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B:"twilightforest:hedge_spider"=true
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B:"twilightforest:helmet_crab"=true
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B:"twilightforest:hostile_wolf"=true
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B:"twilightforest:hydra"=true
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B:"twilightforest:hydra_head"=true
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B:"twilightforest:ice_crystal"=true
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B:"twilightforest:king_spider"=true
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B:"twilightforest:knight_phantom"=true
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B:"twilightforest:kobold"=true
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B:"twilightforest:lich"=true
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B:"twilightforest:lich_minion"=true
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B:"twilightforest:loyal_zombie"=true
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B:"twilightforest:maze_slime"=true
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B:"twilightforest:mini_ghast"=true
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B:"twilightforest:minoshroom"=true
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B:"twilightforest:minotaur"=true
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B:"twilightforest:mist_wolf"=true
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B:"twilightforest:mosquito_swarm"=true
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B:"twilightforest:naga"=true
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B:"twilightforest:penguin"=true
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B:"twilightforest:pinch_beetle"=true
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B:"twilightforest:quest_ram"=true
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B:"twilightforest:raven"=true
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B:"twilightforest:redcap"=true
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B:"twilightforest:redcap_sapper"=true
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B:"twilightforest:rising_zombie"=true
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B:"twilightforest:roving_cube"=true
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B:"twilightforest:skeleton_druid"=true
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B:"twilightforest:slime_beetle"=true
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B:"twilightforest:snow_guardian"=true
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B:"twilightforest:snow_queen"=true
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B:"twilightforest:squirrel"=true
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B:"twilightforest:stable_ice_core"=true
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B:"twilightforest:swarm_spider"=true
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B:"twilightforest:tiny_bird"=true
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B:"twilightforest:tower_broodling"=true
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B:"twilightforest:tower_ghast"=true
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B:"twilightforest:tower_golem"=true
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B:"twilightforest:tower_termite"=true
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B:"twilightforest:troll"=true
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B:"twilightforest:unstable_ice_core"=true
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B:"twilightforest:ur_ghast"=true
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B:"twilightforest:wild_boar"=true
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B:"twilightforest:winter_wolf"=true
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B:"twilightforest:wraith"=true
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B:"twilightforest:yeti"=true
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B:"twilightforest:yeti_alpha"=true
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}
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general {
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# Displays a durability bar on the shard as an indicator on how close to maxed it is [default: true]
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B:displayDurabilityBar=true
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# Max amount of mobs spawned by a given spawner in a 16 block radius. [range: 0 ~ 256, default: 30]
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I:spawnCap=30
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}
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