Files
Jacob Vinding 44b79588a3 Initial
2025-12-26 23:36:50 +01:00

117 lines
4.6 KiB
INI

# Configuration file
Config {
# If set to False, parameters from this config will not be used. [default: true]
B:enabled=true
}
Deposit {
# Defines the ores and their weights for this deposit.
# Syntax: oreId [, weight]
# For example, the definition:
# #forge:ores/gold, 1
# #forge:ores/iron, 5
# means that gold and iron will be in the proportion 1 to 5. [default: [#forge:ores/ruthenium]]
S:ores <
#forge:ores/ruthenium
>
# Defines the rarity (in chunks) of this deposit.
# Higher values give more rare deposit spawning.
# Example: value of 1000, means that 1 deposit can be spawned per 1000 chunks,
# that gives us 1 / 1000 * 100% = 0.1% chance of spawing per chunk. [range: 1 ~ 256000, default: 1619]
I:rarity=1619
# Defines the blocks that can be replaced with ore. [default: [#forge:stone]]
S:replaceableBlocks <
#forge:stone
>
##########################################################################################################
# Altitude
#--------------------------------------------------------------------------------------------------------#
# Defines the altitude limits which this deposit can be generated at.
##########################################################################################################
Altitude {
# [range: 0 ~ 255, default: 32]
I:max=32
# [range: 0 ~ 255, default: 8]
I:min=8
}
##########################################################################################################
# Size
#--------------------------------------------------------------------------------------------------------#
# Defines the size limits (in blocks) of this deposit.
##########################################################################################################
Size {
# [range: 1 ~ 8000, default: 1000]
I:max=1000
# [range: 1 ~ 8000, default: 500]
I:min=500
}
##########################################################################################################
# Dimensions
#--------------------------------------------------------------------------------------------------------#
# Defines the dimensions which this deposit can be generated in.
# Dimension is specified by its ID [-1 - Nether, 0 - Overworld, 1 - The End, etc.]
# Each ID must be on a separate line without any delimiters.
# If the whitelist is set, the blacklist will be ignored.
##########################################################################################################
Dimensions {
# [default: ]
S:blackList <
>
# [default: ]
S:whiteList <
>
}
##########################################################################################################
# Biomes
#--------------------------------------------------------------------------------------------------------#
# Defines the biomes which this deposit can be generated in.
# Biome is specified by its registry name (case-insensitive)
# Each biome must be on a separate line without any delimiters.
# If the whitelist is set, the blacklist will be ignored.
##########################################################################################################
Biomes {
# [default: ]
S:blackList <
>
# [default: ]
S:whiteList <
>
}
##########################################################################################################
# Indicator
#--------------------------------------------------------------------------------------------------------#
# Defines the above-ground indicator for this deposit (e.g., a rare flower)
##########################################################################################################
Indicator {
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper
# [default: ]
S:id=
}
}