Files
Jacob Vinding 44b79588a3 Initial
2025-12-26 23:36:50 +01:00

65 lines
1.7 KiB
INI

# Configuration file
general {
# Config for auto restart on World Load. Do not change unless you have to!
B:AutoStart=false
# Disables the Pregenerator when a certain playercount is reached. -1 disables it. [range: -1 ~ 2147483647, default: -1]
I:PlayerLimit=-1
# Sets if the pregenerator should have the priority
B:PregenPriority=false
# Enables that the Pregenerator does a bit of live profiling. Its not the best but it does things that others don't do
B:ServerTracking=false
# NEVER CHANGE THIS! Its a Marker for the SkipChunkCommand
I:SkippingMarker=-1
# Storage for the TimePerTickCommand if needs to be changed outside of the game [range: 10 ~ 2147483647, default: 40]
I:TimePerTick=40
# Auto Stops the game when the memory gets to low on average,
B:autoRestart=false
# Automatically removes mineshaft command references during pregeneration. This fixes a memory leak. No worldgen effect
B:autocleanMineshafts=true
# How much free memory should be left until the stop kicks in
I:restartMemory=1024
}
info {
B:CPU-Usage=false
B:CurrentPosition=true
B:ExpectedTime=false
B:Generation-Speed=true
B:Loaded-Chunks=false
B:Loaded-Files=false
B:RamUsage=true
B:TaskList=true
}
minimap {
B:updateSupporters=false
}
preview {
# Sets the order of the Preview Guis Dimension loading. Format: 0:1:-1
S:"Dimension Order"=0:-1:1
# Instead of Collecting all of the Dimensions the Preview Gui will only allow the dimensions provided by 'Dimension Order'
B:OrderOnly=false
}
retrogen {
# List of Currently active WorldGenerators
S:activeworldgenerators=
}