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Jacob Vinding 44b79588a3 Initial
2025-12-26 23:36:50 +01:00

217 lines
7.8 KiB
INI

# Configuration file
balancing {
# Allows shards with the same entity type to be combined in an anvil. It is a direct addition and mainly intended for co-op play. [default: true]
B:allowShardCombination=true
# Allows Shards to absorb spawners of the same entity type. [default: true]
B:allowSpawnerAbsorption=true
# Enables a convenience recipe that allows you to reset the stats of a Soul Shard. [default: true]
B:convenienceReset=true
# The cooldown time set in "ShardTiers.json" should use seconds instead of ticks. Allows finer control over tiers.
# 1 second = 20 ticks
# I suggest not changing this unless you have edited the configs. [default: true]
B:cooldownUsesSeconds=true
# Count mobs spawned by a Soul Cage towards Shard kills. [default: true]
B:countCageBornForShard=true
# Allows bosses to be spawned. This is probably the worst thing you can do to your instance. [default: false]
B:enableBosses=false
# Mobs spawned via a Soul Cage will drop experience upon death. [default: true]
B:enableExperienceDrop=true
# Forces Soul Cages to require a Redstone signal in order to spawn entities. [default: false]
B:forceRedstoneRequirement=false
# Requires the player who put the shard into the Soul Cage to be online for it to be active. [default: false]
B:requireOwnerOnline=false
# Amount of souls to add when absorbing a spawner. [range: 0 ~ 1024, default: 200]
I:spawnerAbsorptionBonus=200
}
client {
# Adds a Shard for each enabled mob to the creative tab. [default: false]
B:addShardsForAllMobs=false
# Adds A shards for mobs even if they are blacklisted [default: false]
B:ignoreBlacklistForTab=false
}
compatibility {
# The type of spawning mechanic to use for the Soul Cage.
# Valid values:
# VANILLA - The standard spawning mechanic.
# BLOODMAGIC - Requires 100 LP per mob spawned.
# HARDMODE - Reduces the contained souls of the shard by 1 for each mob spawned. Does not reduce tier. Recommended to disable "countCageBornForShard".
S:compatibilityType=VANILLA
# Adds a Tinkers Construct modifier for Soul Stealer. [default: true]
B:enableSoulStealerModifier=true
# Amount of LP required for each mob spawned.
# If this amount is not contained in the LP network, a nausea effect will be applied to the player and the Soul Cage will stop functioning. [range: 0 ~ 2147483647, default: 250]
I:lpPerMob=250
}
debug {
# If enabled, additional information will be logged to console. Mostly timing information. [default: false]
B:debugLogging=false
# Allows disabled entities to still be spawned by the cage. They are, however, still not obtainable on a shard. [default: false]
B:enableBlacklistedSpawning=false
}
enchantments {
# Amount of bonus kills to provide per enchantment level. [range: 1 ~ 5, default: 1]
I:soulStealerBonus=1
# ID for the Soul Stealer enchantment. If you have Enchantment ID conflicts, change this. [range: 63 ~ 256, default: 70]
I:soulStealerID=70
# Weight of the Soul Stealer enchantment. Higher values make it more common. [range: 1 ~ 10, default: 3]
I:soulStealerWeight=3
}
##########################################################################################################
# entity list
#--------------------------------------------------------------------------------------------------------#
# Set an entity to false to disable it's ability to be spawned.
##########################################################################################################
"entity list" {
B:"biomesoplenty:wasp"=true
B:"minecraft:bat"=true
B:"minecraft:blaze"=true
B:"minecraft:cave_spider"=true
B:"minecraft:chicken"=true
B:"minecraft:cow"=true
B:"minecraft:creeper"=true
B:"minecraft:donkey"=true
B:"minecraft:elder_guardian"=true
B:"minecraft:ender_dragon"=true
B:"minecraft:enderman"=true
B:"minecraft:endermite"=true
B:"minecraft:evocation_illager"=true
B:"minecraft:ghast"=true
B:"minecraft:giant"=true
B:"minecraft:guardian"=true
B:"minecraft:horse"=true
B:"minecraft:husk"=true
B:"minecraft:illusion_illager"=true
B:"minecraft:llama"=true
B:"minecraft:magma_cube"=true
B:"minecraft:mooshroom"=true
B:"minecraft:mule"=true
B:"minecraft:ocelot"=true
B:"minecraft:parrot"=true
B:"minecraft:pig"=true
B:"minecraft:polar_bear"=true
B:"minecraft:rabbit"=true
B:"minecraft:sheep"=true
B:"minecraft:shulker"=true
B:"minecraft:silverfish"=true
B:"minecraft:skeleton"=true
B:"minecraft:skeleton_horse"=true
B:"minecraft:slime"=true
B:"minecraft:snowman"=true
B:"minecraft:spider"=true
B:"minecraft:squid"=true
B:"minecraft:stray"=true
B:"minecraft:vex"=true
B:"minecraft:villager"=true
B:"minecraft:villager_golem"=true
B:"minecraft:vindication_illager"=true
B:"minecraft:witch"=true
B:"minecraft:wither"=true
B:"minecraft:wither_skeleton"=true
B:"minecraft:wolf"=true
B:"minecraft:zombie"=true
B:"minecraft:zombie_horse"=true
B:"minecraft:zombie_pigman"=true
B:"minecraft:zombie_villager"=true
B:"tconstruct:blueslime"=true
B:"twilightforest:adherent"=true
B:"twilightforest:armored_giant"=true
B:"twilightforest:bighorn_sheep"=true
B:"twilightforest:blockchain_goblin"=true
B:"twilightforest:boggard"=true
B:"twilightforest:bunny"=true
B:"twilightforest:castle_guardian"=true
B:"twilightforest:death_tome"=true
B:"twilightforest:deer"=true
B:"twilightforest:fire_beetle"=true
B:"twilightforest:firefly"=true
B:"twilightforest:giant_miner"=true
B:"twilightforest:goblin_knight_lower"=true
B:"twilightforest:goblin_knight_upper"=true
B:"twilightforest:harbinger_cube"=true
B:"twilightforest:hedge_spider"=true
B:"twilightforest:helmet_crab"=true
B:"twilightforest:hostile_wolf"=true
B:"twilightforest:hydra"=true
B:"twilightforest:hydra_head"=true
B:"twilightforest:ice_crystal"=true
B:"twilightforest:king_spider"=true
B:"twilightforest:knight_phantom"=true
B:"twilightforest:kobold"=true
B:"twilightforest:lich"=true
B:"twilightforest:lich_minion"=true
B:"twilightforest:loyal_zombie"=true
B:"twilightforest:maze_slime"=true
B:"twilightforest:mini_ghast"=true
B:"twilightforest:minoshroom"=true
B:"twilightforest:minotaur"=true
B:"twilightforest:mist_wolf"=true
B:"twilightforest:mosquito_swarm"=true
B:"twilightforest:naga"=true
B:"twilightforest:penguin"=true
B:"twilightforest:pinch_beetle"=true
B:"twilightforest:quest_ram"=true
B:"twilightforest:raven"=true
B:"twilightforest:redcap"=true
B:"twilightforest:redcap_sapper"=true
B:"twilightforest:rising_zombie"=true
B:"twilightforest:roving_cube"=true
B:"twilightforest:skeleton_druid"=true
B:"twilightforest:slime_beetle"=true
B:"twilightforest:snow_guardian"=true
B:"twilightforest:snow_queen"=true
B:"twilightforest:squirrel"=true
B:"twilightforest:stable_ice_core"=true
B:"twilightforest:swarm_spider"=true
B:"twilightforest:tiny_bird"=true
B:"twilightforest:tower_broodling"=true
B:"twilightforest:tower_ghast"=true
B:"twilightforest:tower_golem"=true
B:"twilightforest:tower_termite"=true
B:"twilightforest:troll"=true
B:"twilightforest:unstable_ice_core"=true
B:"twilightforest:ur_ghast"=true
B:"twilightforest:wild_boar"=true
B:"twilightforest:winter_wolf"=true
B:"twilightforest:wraith"=true
B:"twilightforest:yeti"=true
B:"twilightforest:yeti_alpha"=true
}
general {
# Displays a durability bar on the shard as an indicator on how close to maxed it is [default: true]
B:displayDurabilityBar=true
# Max amount of mobs spawned by a given spawner in a 16 block radius. [range: 0 ~ 256, default: 30]
I:spawnCap=30
}