45 lines
1.5 KiB
INI
45 lines
1.5 KiB
INI
# Configuration file
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coroutil_dynamicdifficulty {
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I:difficulty_BestDPSRadius=4
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I:difficulty_BestVanillaDPS=20
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# Distance from spawn required to hit the max difficulty for this setting
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I:difficulty_DistFromSpawnMax=5000
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B:difficulty_InfernalMobsOverride=false
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# what level of difficulty is required to count as 100% chance
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D:difficulty_Infernal_Elite_Max=5.0
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D:difficulty_Infernal_Elite_ScaleRate=1.0
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# what level of difficulty is required to count as 100% chance
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D:difficulty_Infernal_Infernal_Max=5.0
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D:difficulty_Infernal_Infernal_ScaleRate=1.0
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# what level of difficulty is required to count as 100% chance
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D:difficulty_Infernal_Ultra_Max=5.0
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D:difficulty_Infernal_Ultra_ScaleRate=1.0
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# -1 = dont cap it
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D:difficulty_Max=-1.0
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D:difficulty_MaxDPSLoggable=500.0
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D:difficulty_MaxDPSRatingAllowed=5.0
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# How long it takes to reach max difficulty level for a specific chunk in gameplay ticks (50 hours)
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I:difficulty_MaxTicksInChunk=3600000
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# How long it takes to reach max difficulty level for a specific player in gameplay ticks (50 hours)
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I:difficulty_MaxTicksOnServer=3600000
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# Track chunk bound data required for some difficulty calculations, disable if issues with server stability relating to CoroUtil
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B:trackChunkData=true
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D:weightDPS=1.5
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D:weightDistFromSpawn=1.0
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D:weightHealth=1.0
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D:weightPlayerEquipment=1.5
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D:weightPlayerServerTime=1.0
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D:weightPosOccupy=1.0
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}
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