Initial commit

This commit is contained in:
Jacob Vinding
2025-12-27 06:09:19 +01:00
commit 79dfa3a57a
1315 changed files with 139645 additions and 0 deletions

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[
{
"names": [
"toughasnails:jelled_slime_helmet",
"toughasnails:jelled_slime_chestplate",
"toughasnails:jelled_slime_leggings",
"toughasnails:jelled_slime_boots"
],
"modifier": -1
},
{
"names": [
"toughasnails:wool_helmet",
"toughasnails:wool_chestplate",
"toughasnails:wool_leggings",
"toughasnails:wool_boots"
],
"modifier": 1
}
]

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[
{
"state": {
"block": "toughasnails:campfire",
"properties": {
"burning": "true"
}
},
"temperature": 5.0
},
{
"state": {
"block": "minecraft:lit_furnace",
"properties": {}
},
"temperature": 3.0
},
{
"state": {
"block": "minecraft:lava",
"properties": {}
},
"temperature": 15.0
},
{
"state": {
"block": "minecraft:flowing_lava",
"properties": {}
},
"temperature": 15.0
},
{
"state": {
"block": "minecraft:magma",
"properties": {}
},
"temperature": 12.5
},
{
"state": {
"block": "biomesoplenty:hot_spring_water",
"properties": {}
},
"temperature": 5.0
}
]

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[
{
"item": {
"name": "minecraft:milk_bucket",
"metadata": 0
},
"thirst": 6,
"hydration": 0.7,
"poisonChance": 0.0
}
]

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# Configuration file
"main settings" {
# Players are affected by temperature [default: true]
B:"Enable Body Temperature"=true
# The effects of the mod will work on Peaceful difficulty. [default: false]
B:"Enable Peaceful"=false
# Players are affected by thirst. [default: true]
B:"Enable Thirst"=true
# Allows drinking from rain by sneak-rightclick and empty main hand if looking up at raining sky. [default: false]
B:"Enable drinking from rain"=false
# Allows drinking directly from water-source blocks with sneak-rightclick and empty main hand [default: true]
B:"Enable drinking from water blocks"=true
}
"tweak settings" {
# Ice Blocks drop Ice Cubes. [default: true]
B:"Ice Cube Drops"=true
# Loot tables are tweaked for balance. [default: true]
B:"Loot Table Tweaks"=true
# Magma Blocks drop Magma Shards. [default: true]
B:"Magma Shard Drops"=true
}

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{
"fire": 5.0
}

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# Configuration file
"modifier settings" {
# The maximum to increase/decrease temperature by depending on the altitude [range: 0 ~ 2147483647, default: 3]
I:"Altitude Modifier"=3
# The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: 2]
I:"Early Autumn Modifier"=2
# The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: -3]
I:"Early Spring Modifier"=-3
# The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: 3]
I:"Early Summer Modifier"=3
# The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: -7]
I:"Early Winter Modifier"=-7
# Whether the player's temperature should increase closer to the middle of the day [default: false]
B:"Enable Day Time Modifier"=false
# Whether the player's temperature should decrease closer to the middle of the night [default: true]
B:"Enable Night Time Modifier"=true
# Whether surface modifiers should decrease with depth [default: true]
B:"Enable Underground Effect"=true
# The vertical distance between the surface and the level where surface modifiers are totally absorbed [range: 0 ~ 2147483647, default: 30]
I:"Equilibrium Depth"=30
# The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: -3]
I:"Late Autumn Modifier"=-3
# The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: 2]
I:"Late Spring Modifier"=2
# The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: 3]
I:"Late Summer Modifier"=3
# The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: -7]
I:"Late Winter Modifier"=-7
# The maximum to increase/decrease temperature by depending on the biome [range: 0 ~ 2147483647, default: 10]
I:"Max Biome Temperature Modifier"=10
# The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: 0]
I:"Mid Autumn Modifier"=0
# The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: 0]
I:"Mid Spring Modifier"=0
# The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: 5]
I:"Mid Summer Modifier"=5
# The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: -14]
I:"Mid Winter Modifier"=-14
# The amount to decrease the temperature by when snowing [range: -2147483648 ~ 0, default: -10]
I:"Snow Modifier"=-10
# The amount to increase the temperature by when sprinting [range: 0 ~ 2147483647, default: 3]
I:"Sprinting Modifier"=3
# The amount to multiply the temperature increment/decrement by in the middle of the day/night based on how extreme the biome temperature is [range: 0.0 ~ 3.4028235E38, default: 1.25]
S:"Time Extremity Multiplier"=1.25
# The amount to increase/decrease the temperature by in the middle of the day/night [range: 0 ~ 2147483647, default: 9]
I:"Time Modifier"=9
# The amount to decrease the temperature by when wet [range: -2147483648 ~ 0, default: -7]
I:"Wet Modifier"=-7
}
"rate settings" {
# The maximum number of ticks before the temperature changes [range: 20 ~ 2147483647, default: 400]
I:"Base Temperature Change Ticks"=400
# The maximum number of ticks to reduce the base rate by [range: 20 ~ 2147483647, default: 380]
I:"Max Rate Modifier"=380
}