Initial commit
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20
overrides/config/toughasnails/armor_temp_modifiers.json
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20
overrides/config/toughasnails/armor_temp_modifiers.json
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[
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{
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"names": [
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"toughasnails:jelled_slime_helmet",
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"toughasnails:jelled_slime_chestplate",
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"toughasnails:jelled_slime_leggings",
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"toughasnails:jelled_slime_boots"
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],
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"modifier": -1
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},
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{
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"names": [
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"toughasnails:wool_helmet",
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"toughasnails:wool_chestplate",
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"toughasnails:wool_leggings",
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"toughasnails:wool_boots"
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],
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"modifier": 1
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}
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]
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46
overrides/config/toughasnails/block_temperature.json
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overrides/config/toughasnails/block_temperature.json
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[
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{
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"state": {
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"block": "toughasnails:campfire",
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"properties": {
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"burning": "true"
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}
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},
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"temperature": 5.0
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},
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{
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"state": {
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"block": "minecraft:lit_furnace",
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"properties": {}
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},
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"temperature": 3.0
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},
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{
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"state": {
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"block": "minecraft:lava",
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"properties": {}
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},
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"temperature": 15.0
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},
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{
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"state": {
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"block": "minecraft:flowing_lava",
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"properties": {}
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},
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"temperature": 15.0
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},
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{
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"state": {
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"block": "minecraft:magma",
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"properties": {}
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},
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"temperature": 12.5
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},
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{
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"state": {
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"block": "biomesoplenty:hot_spring_water",
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"properties": {}
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},
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"temperature": 5.0
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}
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]
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11
overrides/config/toughasnails/drink_stats.json
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11
overrides/config/toughasnails/drink_stats.json
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[
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{
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"item": {
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"name": "minecraft:milk_bucket",
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"metadata": 0
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},
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"thirst": 6,
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"hydration": 0.7,
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"poisonChance": 0.0
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}
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]
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32
overrides/config/toughasnails/gameplay.cfg
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32
overrides/config/toughasnails/gameplay.cfg
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# Configuration file
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"main settings" {
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# Players are affected by temperature [default: true]
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B:"Enable Body Temperature"=true
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# The effects of the mod will work on Peaceful difficulty. [default: false]
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B:"Enable Peaceful"=false
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# Players are affected by thirst. [default: true]
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B:"Enable Thirst"=true
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# Allows drinking from rain by sneak-rightclick and empty main hand if looking up at raining sky. [default: false]
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B:"Enable drinking from rain"=false
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# Allows drinking directly from water-source blocks with sneak-rightclick and empty main hand [default: true]
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B:"Enable drinking from water blocks"=true
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}
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"tweak settings" {
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# Ice Blocks drop Ice Cubes. [default: true]
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B:"Ice Cube Drops"=true
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# Loot tables are tweaked for balance. [default: true]
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B:"Loot Table Tweaks"=true
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# Magma Blocks drop Magma Shards. [default: true]
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B:"Magma Shard Drops"=true
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}
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3
overrides/config/toughasnails/material_temperature.json
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3
overrides/config/toughasnails/material_temperature.json
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{
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"fire": 5.0
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}
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83
overrides/config/toughasnails/temperature.cfg
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overrides/config/toughasnails/temperature.cfg
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# Configuration file
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"modifier settings" {
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# The maximum to increase/decrease temperature by depending on the altitude [range: 0 ~ 2147483647, default: 3]
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I:"Altitude Modifier"=3
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# The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: 2]
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I:"Early Autumn Modifier"=2
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# The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: -3]
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I:"Early Spring Modifier"=-3
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# The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: 3]
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I:"Early Summer Modifier"=3
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# The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: -7]
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I:"Early Winter Modifier"=-7
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# Whether the player's temperature should increase closer to the middle of the day [default: false]
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B:"Enable Day Time Modifier"=false
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# Whether the player's temperature should decrease closer to the middle of the night [default: true]
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B:"Enable Night Time Modifier"=true
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# Whether surface modifiers should decrease with depth [default: true]
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B:"Enable Underground Effect"=true
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# The vertical distance between the surface and the level where surface modifiers are totally absorbed [range: 0 ~ 2147483647, default: 30]
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I:"Equilibrium Depth"=30
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# The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: -3]
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I:"Late Autumn Modifier"=-3
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# The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: 2]
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I:"Late Spring Modifier"=2
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# The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: 3]
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I:"Late Summer Modifier"=3
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# The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: -7]
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I:"Late Winter Modifier"=-7
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# The maximum to increase/decrease temperature by depending on the biome [range: 0 ~ 2147483647, default: 10]
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I:"Max Biome Temperature Modifier"=10
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# The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: 0]
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I:"Mid Autumn Modifier"=0
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# The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: 0]
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I:"Mid Spring Modifier"=0
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# The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: 5]
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I:"Mid Summer Modifier"=5
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# The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: -14]
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I:"Mid Winter Modifier"=-14
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# The amount to decrease the temperature by when snowing [range: -2147483648 ~ 0, default: -10]
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I:"Snow Modifier"=-10
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# The amount to increase the temperature by when sprinting [range: 0 ~ 2147483647, default: 3]
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I:"Sprinting Modifier"=3
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# The amount to multiply the temperature increment/decrement by in the middle of the day/night based on how extreme the biome temperature is [range: 0.0 ~ 3.4028235E38, default: 1.25]
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S:"Time Extremity Multiplier"=1.25
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# The amount to increase/decrease the temperature by in the middle of the day/night [range: 0 ~ 2147483647, default: 9]
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I:"Time Modifier"=9
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# The amount to decrease the temperature by when wet [range: -2147483648 ~ 0, default: -7]
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I:"Wet Modifier"=-7
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}
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"rate settings" {
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# The maximum number of ticks before the temperature changes [range: 20 ~ 2147483647, default: 400]
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I:"Base Temperature Change Ticks"=400
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# The maximum number of ticks to reduce the base rate by [range: 20 ~ 2147483647, default: 380]
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I:"Max Rate Modifier"=380
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}
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