Files
Technic-Server-1.12.2/overrides/config/vehicle.cfg
Jacob Vinding 79dfa3a57a Initial commit
2025-12-27 06:09:19 +01:00

123 lines
5.4 KiB
INI

# Configuration file
general {
##########################################################################################################
# client
#--------------------------------------------------------------------------------------------------------#
# Client-only configs
##########################################################################################################
client {
##########################################################################################################
# debug
#--------------------------------------------------------------------------------------------------------#
# Configuration options for debugging vehicles
##########################################################################################################
debug {
# If true, the raytracer will be reloaded each tick.
B:"Reload Raytracer Each Tick"=false
# If true, the vehicle properties will be reloaded each tick.
B:"Reload Vehicle Properties Each Tick"=false
# If true, renders an outline of all the elements on a vehicle's model. Useful for debugging interactions.
B:"Render Vehicle Outlines"=false
}
##########################################################################################################
# interaction
#--------------------------------------------------------------------------------------------------------#
# Configuration options for vehicle interaction
##########################################################################################################
interaction {
# If true, raytraces will be performed on nearby vehicles when left-clicking the mouse, rather than just right-clicking it. This allows one to be damaged/broken when clicking anywhere on it, rather than just on its bounding box.
B:"Left-Click Enabled"=true
}
##########################################################################################################
# display
#--------------------------------------------------------------------------------------------------------#
# Configuration for display related options
##########################################################################################################
display {
# If true, automatically switches to third person when mounting vehicles
B:"Auto Perspective"=true
# The amount of segments to use to render the hose on a gas pump. The lower the value, the better the performance but renders a less realistically looking hose
# Min: 1
# Max: 100
I:"Hose Segments"=10
# If true, displays a speedometer on the HUD when driving a vehicle
B:"Show Speedometer"=true
# If true, an animation is performed while cycling vehicles in the workstation
B:"Workstation Animation"=true
}
##########################################################################################################
# controller
#--------------------------------------------------------------------------------------------------------#
# Configuration options for controller support (Must have Controllable install)
##########################################################################################################
controller {
# If true, will use the triggers on controller to control the acceleration of the vehicle.
B:"Use Triggers"=false
}
}
##########################################################################################################
# server
#--------------------------------------------------------------------------------------------------------#
# Server-only configs
##########################################################################################################
server {
# Change the amount of fuel vehicles consumes by multiplying the consumption rate by this factor
# Min: 0.0
# Max: 1.7976931348623157E308
D:"Fuel Consumption Factor"=1.0
# If true, vehicles will require fuel for them to be driven.
B:"Fuel Enabled"=true
# The maximum distance before the hose from the gas pump or fluid hose breaks
D:"Max Hose Distance"=6.0
# Allows players to pick up vehicles by crouching and right clicking
B:"Pickup Vehicles"=true
# The amount of fluid a pipe will transfer each tick
# Min: 1
# Max: 2147483647
I:"Pipe Transfer Amount"=50
# The amount of fluid a pump will transfer each tick
# Min: 1
# Max: 2147483647
I:"Pump Transfer Amount"=50
# The distance threshold before the trailer detaches from a vehicle
D:"Trailer Detach Distance"=6.0
# The amount of ticks to wait before syncing trailer inventory to tracking clients. If the value is set to 0 or less, the inventory will not sync and will save on network usage.
I:"Trailer Inventory Sync Cooldown"=20
# The amount of ticks to wait before syncing data to clients about the trailer connection. This is important for smooth trailer movement on client side.
I:"Trailer Sync Cooldown"=100
# If true, vehicles will take damage.
B:"Vehicle Damage"=true
}
}