165 lines
7.2 KiB
JavaScript
165 lines
7.2 KiB
JavaScript
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// Ponder.registry((event) => {
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// event.create("kubejs:alchemical_laser")
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// .scene("alchemy_setup", "The Thermal Alchemy Setup", "laser_alchemy", (scene, util) => {
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// scene.configureBasePlate(0, 0, 5);
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// scene.showBasePlate();
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// scene.idle(10)
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// let largeCog = util.select.position(5, 0, 2)
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// let deployerSingle = util.select.position(4, 1, 3)
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// let smallCog = util.select.position(4, 1, 2)
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// let lamp = util.select.fromTo(4, 1, 4, 4, 2, 4)
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// let deployer = util.select.fromTo(4, 1, 2, 4, 2, 4)
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// let machine = util.select.position(2, 1, 3)
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// let light = util.select.position(2, 1, 2)
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// scene.world.showSection(machine, Facing.down)
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// scene.idle(15)
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// scene.overlay.showText(50)
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// .text("Start with an Invar Machine")
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// .pointAt(util.vector.topOf(2, 1, 3))
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// .colored(PonderPalette.WHITE)
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// .placeNearTarget()
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// scene.idle(60)
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// scene.world.showSection(light, Facing.east)
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// scene.overlay.showText(40)
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// .text("Attach a Cage Lamp of any colour")
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// .pointAt(util.vector.centerOf(2, 1, 2))
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// .colored(PonderPalette.WHITE)
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// .placeNearTarget()
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// scene.idle(60)
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// scene.overlay.showText(40)
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// .text("Toggle it on with a wrench")
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// .colored(PonderPalette.GREEN)
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// .pointAt(util.vector.centerOf(2, 1, 2))
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// .placeNearTarget()
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// scene.idle(20)
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// scene.overlay.showControls(new PonderInput(util.vector.blockSurface(util.vector.centerOf(2.5, 1, 2), Facing.west), PonderPointing.RIGHT)
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// .rightClick().withWrench(),
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// 50)
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// scene.idle(10)
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// scene.world.setBlock(util.grid.at(2, 1, 2), util.getDefaultState("kubejs:ponder_laser_lamp_on"), false)
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// scene.idle(15)
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// scene.idle(50)
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// scene.world.setKineticSpeed(deployer, 0)
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// scene.world.showSection(deployerSingle, Facing.down)
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// scene.idle(15)
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// scene.overlay.showText(60)
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// .text("Place a Deployer targeting the Invar Machine")
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// .pointAt(util.vector.topOf(4, 1, 3))
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// .colored(PonderPalette.WHITE)
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// .placeNearTarget()
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// scene.idle(70)
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// scene.overlay.showControls(new PonderInput(util.vector.blockSurface(util.grid.at(4, 1, 3), Facing.west), PonderPointing.RIGHT)
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// .rightClick().withWrench(),
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// 50)
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// scene.idle(8)
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// scene.world.modifyTileNBT(deployerSingle, (nbt) => {nbt.Mode = { Mode: "PUNCH"}});
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// scene.overlay.showText(50)
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// .text("Set it to Punch mode using a Wrench")
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// .colored(PonderPalette.GREEN)
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// .pointAt(util.vector.topOf(4, 1, 3))
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// .placeNearTarget()
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// scene.idle(20)
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// scene.world.showSection(largeCog, Facing.up)
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// scene.world.showSection(smallCog, Facing.down)
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// scene.idle(5)
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// scene.world.showSection(lamp, Facing.down)
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// scene.idle(5)
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// scene.world.setKineticSpeed(deployer, 64)
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// scene.idle(60)
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// scene.overlay.showText(50)
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// .attachKeyFrame()
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// .text("Whenever the Deployer activates...")
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// .pointAt(util.vector.topOf(4, 1, 3))
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// .colored(PonderPalette.WHITE)
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// .placeNearTarget()
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// scene.idle(30)
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// scene.world.toggleRedstonePower(lamp)
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// scene.idle(3)
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// scene.world.moveDeployer(util.grid.at(4, 1, 3), 1, 25);
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// scene.idle(15)
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// scene.idle(10)
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// scene.effects.indicateSuccess(util.grid.at(2, 1, 2))
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// scene.effects.indicateSuccess(util.grid.at(2, 1, 1))
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// scene.effects.indicateSuccess(util.grid.at(2, 1, 0))
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// scene.effects.indicateSuccess(util.grid.at(2, 1, -1))
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// scene.idle(3)
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// scene.world.moveDeployer(util.grid.at(4, 1, 3), -1, 25);
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// scene.idle(10)
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// scene.world.toggleRedstonePower(lamp)
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// // scene.effects.indicateRedstone(util.grid.at(4, 2, 4))
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// scene.overlay.showText(50)
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// .text("...the Laser Lamp will emit a High-Energy Beam")
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// .colored(PonderPalette.GREEN)
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// .pointAt(util.vector.centerOf(2, 1, 2))
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// .placeNearTarget()
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// scene.idle(60)
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// scene.world.showSection(util.select.fromTo(1, 1, 0, 3, 1, 0), Facing.west)
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// scene.idle(5)
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// //let HopperMinecart = Java.loadClass("net.minecraft.entity.item.minecart.HopperMinecartEntity")
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// //let cartHandle =
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// //scene.special.createCart(util.vector.topOf(2, 0, 0), 0, (w, x, y, z) => new HopperMinecart(w, x, y, z))
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// scene.world.createEntity("minecraft:hopper_minecart", [2,1,0]);
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// scene.idle(20)
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// scene.overlay.showText(80)
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// .attachKeyFrame()
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// .text("Hopper Minecarts caught in the Beam will process their contained Items")
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// .pointAt(util.vector.centerOf(2, 1, 0))
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// .colored(PonderPalette.WHITE)
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// .placeNearTarget()
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// scene.idle(70)
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// scene.overlay.showControls(new PonderInput(util.vector.centerOf(2, 1, 0), PonderPointing.DOWN)
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// .withItem("thermal:flux_magnet"),
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// 40)
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// scene.idle(5)
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// scene.overlay.showControls(new PonderInput(util.vector.centerOf(2, 1, 0), PonderPointing.UP)
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// .withItem("minecraft:basalt"),
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// 35)
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// scene.idle(30)
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// scene.world.toggleRedstonePower(lamp)
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// scene.idle(3)
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// scene.world.moveDeployer(util.grid.at(4, 1, 3), 1, 25);
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// scene.idle(15)
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// scene.idle(10)
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// scene.effects.indicateSuccess(util.grid.at(2, 1, 2))
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// scene.effects.indicateSuccess(util.grid.at(2, 1, 1))
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// scene.effects.indicateSuccess(util.grid.at(2, 1, 0))
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// scene.effects.indicateSuccess(util.grid.at(2, 1, -1))
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// scene.idle(3)
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// scene.world.moveDeployer(util.grid.at(4, 1, 3), -1, 25);
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// scene.idle(10)
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// scene.overlay.showControls(new PonderInput(util.vector.centerOf(2, 1, 0), PonderPointing.DOWN)
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// .withItem("thermal:flux_magnet"),
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// 40)
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// scene.idle(5)
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// scene.overlay.showControls(new PonderInput(util.vector.centerOf(2, 1, 0), PonderPointing.UP)
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// .withItem("thermal:basalz_rod"),
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// 35)
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// // scene.effects.indicateRedstone(util.grid.at(4, 2, 4))
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// scene.world.toggleRedstonePower(lamp)
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// })
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// })
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