Added mod files
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116
overrides/config/adpother/Blocks/filter_frame.cfg
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116
overrides/config/adpother/Blocks/filter_frame.cfg
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# Configuration file
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diamond_filter_frame {
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ForgeEnergy {
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# Maximum amount of energy that can be held [range: 0 ~ 100000, default: 6400]
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I:capacity=6400
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# Amount of energy consumed per operation or second [range: 0 ~ 1000, default: 50]
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I:consumption=50
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# Whether Forge Energy is required or not [default: false]
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B:enabled=false
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}
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AirPurifier {
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# Defines the radius of the area in which the purified air created by this purifier has the maximum effect [range: 0 ~ 32, default: 1]
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I:effectiveRadius=1
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# Defines the maximum radius of the purified air effect.
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# The effect will fade between effectiveRadius and maximumRadius [range: 0 ~ 32, default: 32]
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I:maximumRadius=32
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}
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WaterPurifier {
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# Defines the efficiency of the purifier (in percent).
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# The lower the efficiency, the more filter material will be used up and the longer the cleaning process will take. [range: 0.0 ~ 100.0, default: 48.0]
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S:efficiency=48.0
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# Defines the maximum cleaning radius of the purifier (in blocks). [range: 0 ~ 16, default: 9]
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I:maximumRadius=9
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# Defines the update interval (in seconds).
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# The smaller the interval, the higher the cleaning speed. [range: 1 ~ 120, default: 10]
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I:updateInterval=10
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}
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}
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gold_filter_frame {
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ForgeEnergy {
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# Maximum amount of energy that can be held [range: 0 ~ 100000, default: 3200]
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I:capacity=3200
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# Amount of energy consumed per operation or second [range: 0 ~ 1000, default: 50]
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I:consumption=50
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# Whether Forge Energy is required or not [default: false]
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B:enabled=false
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}
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AirPurifier {
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# Defines the radius of the area in which the purified air created by this purifier has the maximum effect [range: 0 ~ 32, default: 1]
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I:effectiveRadius=1
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# Defines the maximum radius of the purified air effect.
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# The effect will fade between effectiveRadius and maximumRadius [range: 0 ~ 32, default: 16]
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I:maximumRadius=16
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}
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WaterPurifier {
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# Defines the efficiency of the purifier (in percent).
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# The lower the efficiency, the more filter material will be used up and the longer the cleaning process will take. [range: 0.0 ~ 100.0, default: 24.0]
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S:efficiency=24.0
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# Defines the maximum cleaning radius of the purifier (in blocks). [range: 0 ~ 16, default: 5]
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I:maximumRadius=5
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# Defines the update interval (in seconds).
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# The smaller the interval, the higher the cleaning speed. [range: 1 ~ 120, default: 10]
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I:updateInterval=10
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}
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}
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iron_filter_frame {
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ForgeEnergy {
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# Maximum amount of energy that can be held [range: 0 ~ 100000, default: 1600]
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I:capacity=1600
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# Amount of energy consumed per operation or second [range: 0 ~ 1000, default: 50]
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I:consumption=50
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# Whether Forge Energy is required or not [default: false]
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B:enabled=false
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}
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AirPurifier {
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# Defines the radius of the area in which the purified air created by this purifier has the maximum effect [range: 0 ~ 32, default: 1]
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I:effectiveRadius=1
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# Defines the maximum radius of the purified air effect.
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# The effect will fade between effectiveRadius and maximumRadius [range: 0 ~ 32, default: 8]
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I:maximumRadius=8
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}
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WaterPurifier {
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# Defines the efficiency of the purifier (in percent).
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# The lower the efficiency, the more filter material will be used up and the longer the cleaning process will take. [range: 0.0 ~ 100.0, default: 12.0]
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S:efficiency=12.0
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# Defines the maximum cleaning radius of the purifier (in blocks). [range: 0 ~ 16, default: 3]
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I:maximumRadius=3
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# Defines the update interval (in seconds).
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# The smaller the interval, the higher the cleaning speed. [range: 1 ~ 120, default: 10]
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I:updateInterval=10
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}
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}
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