Added mod files
This commit is contained in:
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# Configuration file
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Emission {
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# [range: 0.0 ~ 16.0, default: 0.4]
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S:carbon=0.4
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# [range: 0.0 ~ 16.0, default: 0.0]
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S:dust=0.0
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# [range: 0.0 ~ 16.0, default: 0.04]
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S:sulfur=0.04
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}
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Fuel {
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# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
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# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
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# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
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# Use '*' char or '[]' as meta value to specify all possible values (all block states).
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# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
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# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
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# [default: burningfurnace:burned_food_powder:*]
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S:id=burningfurnace:burned_food_powder:*
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}
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@@ -0,0 +1,26 @@
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# Configuration file
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Emission {
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# [range: 0.0 ~ 16.0, default: 7.62]
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S:carbon=7.62
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# [range: 0.0 ~ 16.0, default: 0.0]
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S:dust=0.0
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# [range: 0.0 ~ 16.0, default: 0.0]
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S:sulfur=0.0
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}
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Fuel {
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# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
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# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
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# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
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# Use '*' char or '[]' as meta value to specify all possible values (all block states).
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# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
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# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
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# [default: #forge:benzene]
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S:id=#forge:benzene
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}
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@@ -0,0 +1,26 @@
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# Configuration file
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Emission {
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# [range: 0.0 ~ 16.0, default: 4.18]
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S:carbon=4.18
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# [range: 0.0 ~ 16.0, default: 0.0]
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S:dust=0.0
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# [range: 0.0 ~ 16.0, default: 0.418]
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S:sulfur=0.418
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}
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Fuel {
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# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
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# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
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# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
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# Use '*' char or '[]' as meta value to specify all possible values (all block states).
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# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
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# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
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# [default: #forge:biodiesel]
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S:id=#forge:biodiesel
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}
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@@ -0,0 +1,26 @@
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# Configuration file
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Emission {
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# [range: 0.0 ~ 16.0, default: 1.52]
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S:carbon=1.52
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# [range: 0.0 ~ 16.0, default: 0.0]
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S:dust=0.0
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# [range: 0.0 ~ 16.0, default: 0.0]
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S:sulfur=0.0
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}
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Fuel {
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# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
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# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
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# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
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# Use '*' char or '[]' as meta value to specify all possible values (all block states).
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# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
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# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
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# [default: #forge:bioethanol]
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S:id=#forge:bioethanol
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}
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@@ -0,0 +1,26 @@
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# Configuration file
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Emission {
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# [range: 0.0 ~ 16.0, default: 1.52]
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S:carbon=1.52
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# [range: 0.0 ~ 16.0, default: 0.0]
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S:dust=0.0
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# [range: 0.0 ~ 16.0, default: 0.0]
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S:sulfur=0.0
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}
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Fuel {
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# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
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# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
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# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
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# Use '*' char or '[]' as meta value to specify all possible values (all block states).
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# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
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# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
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# [default: #forge:biofuel]
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S:id=#forge:biofuel
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}
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@@ -0,0 +1,26 @@
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# Configuration file
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Emission {
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# [range: 0.0 ~ 16.0, default: 2.32]
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S:carbon=2.32
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# [range: 0.0 ~ 16.0, default: 0.0]
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S:dust=0.0
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# [range: 0.0 ~ 16.0, default: 0.232]
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S:sulfur=0.232
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}
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Fuel {
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# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
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# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
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# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
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# Use '*' char or '[]' as meta value to specify all possible values (all block states).
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# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
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# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
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# [default: #forge:biogas]
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S:id=#forge:biogas
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}
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@@ -0,0 +1,26 @@
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# Configuration file
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Emission {
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# [range: 0.0 ~ 16.0, default: 1.52]
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S:carbon=1.52
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# [range: 0.0 ~ 16.0, default: 0.0]
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S:dust=0.0
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# [range: 0.0 ~ 16.0, default: 0.0]
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S:sulfur=0.0
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}
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Fuel {
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# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
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# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
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# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
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# Use '*' char or '[]' as meta value to specify all possible values (all block states).
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# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
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# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
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# [default: #forge:biomass]
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S:id=#forge:biomass
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}
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@@ -0,0 +1,26 @@
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# Configuration file
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Emission {
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# [range: 0.0 ~ 16.0, default: 5.08]
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S:carbon=5.08
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# [range: 0.0 ~ 16.0, default: 0.0]
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S:dust=0.0
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# [range: 0.0 ~ 16.0, default: 0.0]
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S:sulfur=0.0
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}
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Fuel {
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# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
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# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
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# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
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# Use '*' char or '[]' as meta value to specify all possible values (all block states).
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# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
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# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
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# [default: #forge:butane]
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S:id=#forge:butane
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}
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@@ -0,0 +1,26 @@
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# Configuration file
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Emission {
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# [range: 0.0 ~ 16.0, default: 5.08]
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S:carbon=5.08
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# [range: 0.0 ~ 16.0, default: 0.0]
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S:dust=0.0
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# [range: 0.0 ~ 16.0, default: 0.0]
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S:sulfur=0.0
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}
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Fuel {
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# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
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# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
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# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
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# Use '*' char or '[]' as meta value to specify all possible values (all block states).
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# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
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# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
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# [default: #forge:butene]
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S:id=#forge:butene
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}
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@@ -0,0 +1,26 @@
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# Configuration file
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Emission {
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# [range: 0.0 ~ 16.0, default: 5.1]
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S:carbon=5.1
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# [range: 0.0 ~ 16.0, default: 0.0]
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S:dust=0.0
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# [range: 0.0 ~ 16.0, default: 0.51]
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S:sulfur=0.51
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}
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Fuel {
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# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
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# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
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# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
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# Use '*' char or '[]' as meta value to specify all possible values (all block states).
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# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
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# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
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# [default: #forge:creosote]
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S:id=#forge:creosote
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}
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@@ -0,0 +1,26 @@
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# Configuration file
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Emission {
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# [range: 0.0 ~ 16.0, default: 11.17]
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S:carbon=11.17
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# [range: 0.0 ~ 16.0, default: 0.0]
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S:dust=0.0
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# [range: 0.0 ~ 16.0, default: 4.468]
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S:sulfur=4.468
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}
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Fuel {
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# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
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||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
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||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
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||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
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||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
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# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
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# [default: #forge:crudeoil]
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S:id=#forge:crudeoil
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}
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@@ -0,0 +1,26 @@
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# Configuration file
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Emission {
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||||
# [range: 0.0 ~ 16.0, default: 4.46]
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S:carbon=4.46
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# [range: 0.0 ~ 16.0, default: 0.0]
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S:dust=0.0
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||||
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||||
# [range: 0.0 ~ 16.0, default: 0.223]
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S:sulfur=0.223
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}
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||||
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||||
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Fuel {
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# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:diesel]
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||||
S:id=#forge:diesel
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||||
}
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||||
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@@ -0,0 +1,26 @@
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# Configuration file
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||||
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Emission {
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||||
# [range: 0.0 ~ 16.0, default: 2.54]
|
||||
S:carbon=2.54
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:sulfur=0.0
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:ethane]
|
||||
S:id=#forge:ethane
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
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||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 2.54]
|
||||
S:carbon=2.54
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:sulfur=0.0
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:ethanol]
|
||||
S:id=#forge:ethanol
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 2.54]
|
||||
S:carbon=2.54
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:sulfur=0.0
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:ethylene]
|
||||
S:id=#forge:ethylene
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.4]
|
||||
S:carbon=0.4
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:sulfur=0.0
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:fishoil]
|
||||
S:id=#forge:fishoil
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.06]
|
||||
S:carbon=0.06
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.006]
|
||||
S:sulfur=0.006
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: vehicle:fuelium]
|
||||
S:id=vehicle:fuelium
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 2.32]
|
||||
S:carbon=2.32
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.232]
|
||||
S:sulfur=0.232
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:gas]
|
||||
S:id=#forge:gas
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 4.06]
|
||||
S:carbon=4.06
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.1218]
|
||||
S:sulfur=0.1218
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:gasoline]
|
||||
S:id=#forge:gasoline
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 4.12]
|
||||
S:carbon=4.12
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.412]
|
||||
S:sulfur=0.412
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:kerosene]
|
||||
S:id=#forge:kerosene
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 4.0]
|
||||
S:carbon=4.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.4]
|
||||
S:sulfur=0.4
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #minecraft:lava]
|
||||
S:id=#minecraft:lava
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 1.05]
|
||||
S:carbon=1.05
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:sulfur=0.0
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:lpg]
|
||||
S:id=#forge:lpg
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 1.27]
|
||||
S:carbon=1.27
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:sulfur=0.0
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:methane]
|
||||
S:id=#forge:methane
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 1.27]
|
||||
S:carbon=1.27
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.127]
|
||||
S:sulfur=0.127
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:methanol]
|
||||
S:id=#forge:methanol
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 2.32]
|
||||
S:carbon=2.32
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.232]
|
||||
S:sulfur=0.232
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:naphtha]
|
||||
S:id=#forge:naphtha
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 4.0]
|
||||
S:carbon=4.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.4]
|
||||
S:sulfur=0.4
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:nitan]
|
||||
S:id=#forge:nitan
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 10.16]
|
||||
S:carbon=10.16
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.4064]
|
||||
S:sulfur=0.4064
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:octane]
|
||||
S:id=#forge:octane
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 4.06]
|
||||
S:carbon=4.06
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.1218]
|
||||
S:sulfur=0.1218
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:petrol]
|
||||
S:id=#forge:petrol
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 11.17]
|
||||
S:carbon=11.17
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 4.468]
|
||||
S:sulfur=4.468
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:petrolium]
|
||||
S:id=#forge:petrolium
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 7.62]
|
||||
S:carbon=7.62
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:sulfur=0.0
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:phenol]
|
||||
S:id=#forge:phenol
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.4]
|
||||
S:carbon=0.4
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:sulfur=0.0
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:plantoil]
|
||||
S:id=#forge:plantoil
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 3.81]
|
||||
S:carbon=3.81
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:sulfur=0.0
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:propane]
|
||||
S:id=#forge:propane
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.0625]
|
||||
S:carbon=0.0625
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.00625]
|
||||
S:sulfur=0.00625
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #minecraft:arrows]
|
||||
S:id=#minecraft:arrows
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.1875]
|
||||
S:carbon=0.1875
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.01875]
|
||||
S:sulfur=0.01875
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #minecraft:banners]
|
||||
S:id=#minecraft:banners
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.75]
|
||||
S:carbon=0.75
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.075]
|
||||
S:sulfur=0.075
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #minecraft:beds]
|
||||
S:id=#minecraft:beds
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.0625]
|
||||
S:carbon=0.0625
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:sulfur=0.0
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:fuels/bio]
|
||||
S:id=#forge:fuels/bio
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 1.2]
|
||||
S:carbon=1.2
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.6]
|
||||
S:sulfur=0.6
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:rods/blaze]
|
||||
S:id=#forge:rods/blaze
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.75]
|
||||
S:carbon=0.75
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.075]
|
||||
S:sulfur=0.075
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #minecraft:boats]
|
||||
S:id=#minecraft:boats
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.1875]
|
||||
S:carbon=0.1875
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.01875]
|
||||
S:sulfur=0.01875
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:bookshelves]
|
||||
S:id=#forge:bookshelves
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.335]
|
||||
S:carbon=0.335
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0335]
|
||||
S:sulfur=0.0335
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #minecraft:carpets]
|
||||
S:id=#minecraft:carpets
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.0625]
|
||||
S:carbon=0.0625
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.00625]
|
||||
S:sulfur=0.00625
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:crops/carrot]
|
||||
S:id=#forge:crops/carrot
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 1.0]
|
||||
S:carbon=1.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.1]
|
||||
S:sulfur=0.1
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:charcoal]
|
||||
S:id=#forge:charcoal
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 9.0]
|
||||
S:carbon=9.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.9]
|
||||
S:sulfur=0.9
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:storage_blocks/charcoal]
|
||||
S:id=#forge:storage_blocks/charcoal
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.8]
|
||||
S:carbon=0.8
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.08]
|
||||
S:sulfur=0.08
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:dusts/charcoal]
|
||||
S:id=#forge:dusts/charcoal
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 9.0]
|
||||
S:carbon=9.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.9]
|
||||
S:sulfur=0.9
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:storage_blocks/coal]
|
||||
S:id=#forge:storage_blocks/coal
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 2.0]
|
||||
S:carbon=2.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.2]
|
||||
S:sulfur=0.2
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:coal_coke]
|
||||
S:id=#forge:coal_coke
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 18.0]
|
||||
S:carbon=18.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 1.8]
|
||||
S:sulfur=1.8
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:storage_blocks/coal_coke]
|
||||
S:id=#forge:storage_blocks/coal_coke
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 1.6]
|
||||
S:carbon=1.6
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.16]
|
||||
S:sulfur=0.16
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:dusts/coal_coke]
|
||||
S:id=#forge:dusts/coal_coke
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.0625]
|
||||
S:carbon=0.0625
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.00625]
|
||||
S:sulfur=0.00625
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:feathers]
|
||||
S:id=#forge:feathers
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.125]
|
||||
S:carbon=0.125
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0125]
|
||||
S:sulfur=0.0125
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #minecraft:fishes]
|
||||
S:id=#minecraft:fishes
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.8]
|
||||
S:carbon=0.8
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.4]
|
||||
S:sulfur=0.4
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:gunpowder]
|
||||
S:id=#forge:gunpowder
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.1875]
|
||||
S:carbon=0.1875
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.01875]
|
||||
S:sulfur=0.01875
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #minecraft:leaves]
|
||||
S:id=#minecraft:leaves
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.55]
|
||||
S:carbon=0.55
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.055]
|
||||
S:sulfur=0.055
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #minecraft:lectern_books]
|
||||
S:id=#minecraft:lectern_books
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.1875]
|
||||
S:carbon=0.1875
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.01875]
|
||||
S:sulfur=0.01875
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #minecraft:logs]
|
||||
S:id=#minecraft:logs
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.0625]
|
||||
S:carbon=0.0625
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.00625]
|
||||
S:sulfur=0.00625
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:mushrooms]
|
||||
S:id=#forge:mushrooms
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 50.0]
|
||||
S:carbon=50.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 25.0]
|
||||
S:sulfur=25.0
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:nether_stars]
|
||||
S:id=#forge:nether_stars
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.1875]
|
||||
S:carbon=0.1875
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.01875]
|
||||
S:sulfur=0.01875
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #minecraft:planks]
|
||||
S:id=#minecraft:planks
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.0625]
|
||||
S:carbon=0.0625
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.00625]
|
||||
S:sulfur=0.00625
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #minecraft:rails]
|
||||
S:id=#minecraft:rails
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.0625]
|
||||
S:carbon=0.0625
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.00625]
|
||||
S:sulfur=0.00625
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #minecraft:saplings]
|
||||
S:id=#minecraft:saplings
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.0625]
|
||||
S:carbon=0.0625
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.00625]
|
||||
S:sulfur=0.00625
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:seeds]
|
||||
S:id=#forge:seeds
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.35]
|
||||
S:carbon=0.35
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.035]
|
||||
S:sulfur=0.035
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #minecraft:signs]
|
||||
S:id=#minecraft:signs
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.0625]
|
||||
S:carbon=0.0625
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.00625]
|
||||
S:sulfur=0.00625
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #minecraft:small_flowers]
|
||||
S:id=#minecraft:small_flowers
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.08]
|
||||
S:carbon=0.08
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.8]
|
||||
S:sulfur=0.8
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:dusts/sulfur]
|
||||
S:id=#forge:dusts/sulfur
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.125]
|
||||
S:carbon=0.125
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0125]
|
||||
S:sulfur=0.0125
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #minecraft:tall_flowers]
|
||||
S:id=#minecraft:tall_flowers
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.0625]
|
||||
S:carbon=0.0625
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.00625]
|
||||
S:sulfur=0.00625
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:crops/wheat]
|
||||
S:id=#forge:crops/wheat
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.0625]
|
||||
S:carbon=0.0625
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.00625]
|
||||
S:sulfur=0.00625
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #minecraft:wooden_buttons]
|
||||
S:id=#minecraft:wooden_buttons
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.1875]
|
||||
S:carbon=0.1875
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.01875]
|
||||
S:sulfur=0.01875
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:chests/wooden]
|
||||
S:id=#forge:chests/wooden
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.1875]
|
||||
S:carbon=0.1875
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.01875]
|
||||
S:sulfur=0.01875
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #minecraft:wooden_doors]
|
||||
S:id=#minecraft:wooden_doors
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.1875]
|
||||
S:carbon=0.1875
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.01875]
|
||||
S:sulfur=0.01875
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:fence_gates/wooden]
|
||||
S:id=#forge:fence_gates/wooden
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.1875]
|
||||
S:carbon=0.1875
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.01875]
|
||||
S:sulfur=0.01875
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:fences/wooden]
|
||||
S:id=#forge:fences/wooden
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.1875]
|
||||
S:carbon=0.1875
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.01875]
|
||||
S:sulfur=0.01875
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #minecraft:wooden_pressure_plates]
|
||||
S:id=#minecraft:wooden_pressure_plates
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.0625]
|
||||
S:carbon=0.0625
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.00625]
|
||||
S:sulfur=0.00625
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #forge:rods/wooden]
|
||||
S:id=#forge:rods/wooden
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.075]
|
||||
S:carbon=0.075
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0075]
|
||||
S:sulfur=0.0075
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #minecraft:wooden_slabs]
|
||||
S:id=#minecraft:wooden_slabs
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.1875]
|
||||
S:carbon=0.1875
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.01875]
|
||||
S:sulfur=0.01875
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #minecraft:wooden_stairs]
|
||||
S:id=#minecraft:wooden_stairs
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.1875]
|
||||
S:carbon=0.1875
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.01875]
|
||||
S:sulfur=0.01875
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #minecraft:wooden_trapdoors]
|
||||
S:id=#minecraft:wooden_trapdoors
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.0625]
|
||||
S:carbon=0.0625
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.00625]
|
||||
S:sulfur=0.00625
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: #minecraft:wool]
|
||||
S:id=#minecraft:wool
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.0625]
|
||||
S:carbon=0.0625
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.00625]
|
||||
S:sulfur=0.00625
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: apple:*]
|
||||
S:id=apple:*
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.3]
|
||||
S:carbon=0.3
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.03]
|
||||
S:sulfur=0.03
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: armor_stand:*]
|
||||
S:id=armor_stand:*
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.125]
|
||||
S:carbon=0.125
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0125]
|
||||
S:sulfur=0.0125
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: beef:*]
|
||||
S:id=beef:*
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.6]
|
||||
S:carbon=0.6
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.3]
|
||||
S:sulfur=0.3
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: blaze_powder:*]
|
||||
S:id=blaze_powder:*
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.5]
|
||||
S:carbon=0.5
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.05]
|
||||
S:sulfur=0.05
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: book:*]
|
||||
S:id=book:*
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.1875]
|
||||
S:carbon=0.1875
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.01875]
|
||||
S:sulfur=0.01875
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: bow:*]
|
||||
S:id=bow:*
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.0625]
|
||||
S:carbon=0.0625
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.00625]
|
||||
S:sulfur=0.00625
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: bowl:*]
|
||||
S:id=bowl:*
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.1875]
|
||||
S:carbon=0.1875
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.01875]
|
||||
S:sulfur=0.01875
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: cactus:*]
|
||||
S:id=cactus:*
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.1875]
|
||||
S:carbon=0.1875
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.01875]
|
||||
S:sulfur=0.01875
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: carrot_on_a_stick:*]
|
||||
S:id=carrot_on_a_stick:*
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 1.0]
|
||||
S:carbon=1.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.1]
|
||||
S:sulfur=0.1
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: charcoal:*]
|
||||
S:id=charcoal:*
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.125]
|
||||
S:carbon=0.125
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0125]
|
||||
S:sulfur=0.0125
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: chicken:*]
|
||||
S:id=chicken:*
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.3]
|
||||
S:carbon=0.3
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.03]
|
||||
S:sulfur=0.03
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: chorus_flower:*]
|
||||
S:id=chorus_flower:*
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.3]
|
||||
S:carbon=0.3
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.03]
|
||||
S:sulfur=0.03
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: chorus_plant:*]
|
||||
S:id=chorus_plant:*
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 1.0]
|
||||
S:carbon=1.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.1]
|
||||
S:sulfur=0.1
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: coal:*]
|
||||
S:id=coal:*
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.125]
|
||||
S:carbon=0.125
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0125]
|
||||
S:sulfur=0.0125
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: cobweb:*]
|
||||
S:id=cobweb:*
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.1875]
|
||||
S:carbon=0.1875
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.01875]
|
||||
S:sulfur=0.01875
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: crafting_table:*]
|
||||
S:id=crafting_table:*
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.1875]
|
||||
S:carbon=0.1875
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.01875]
|
||||
S:sulfur=0.01875
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: crossbow:*]
|
||||
S:id=crossbow:*
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.1875]
|
||||
S:carbon=0.1875
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.01875]
|
||||
S:sulfur=0.01875
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: daylight_detector:*]
|
||||
S:id=daylight_detector:*
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.125]
|
||||
S:carbon=0.125
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0125]
|
||||
S:sulfur=0.0125
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: deadbush:*]
|
||||
S:id=deadbush:*
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 1.05]
|
||||
S:carbon=1.05
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.525]
|
||||
S:sulfur=0.525
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: dragon_breath:*]
|
||||
S:id=dragon_breath:*
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.25]
|
||||
S:carbon=0.25
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.025]
|
||||
S:sulfur=0.025
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: dried_kelp_block:*]
|
||||
S:id=dried_kelp_block:*
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 0.75]
|
||||
S:carbon=0.75
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.325]
|
||||
S:sulfur=0.325
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: fire_charge:*]
|
||||
S:id=fire_charge:*
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 2.55]
|
||||
S:carbon=2.55
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.255]
|
||||
S:sulfur=0.255
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: firework_rocket:*]
|
||||
S:id=firework_rocket:*
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
Emission {
|
||||
# [range: 0.0 ~ 16.0, default: 1.2]
|
||||
S:carbon=1.2
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.0]
|
||||
S:dust=0.0
|
||||
|
||||
# [range: 0.0 ~ 16.0, default: 0.6]
|
||||
S:sulfur=0.6
|
||||
}
|
||||
|
||||
|
||||
Fuel {
|
||||
# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
|
||||
# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
|
||||
# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
|
||||
# Use '*' char or '[]' as meta value to specify all possible values (all block states).
|
||||
# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
|
||||
# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
|
||||
# [default: firework_star:*]
|
||||
S:id=firework_star:*
|
||||
}
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user