Added mod files
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15
overrides/config/adpother/Items/aerometer.cfg
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15
overrides/config/adpother/Items/aerometer.cfg
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# Configuration file
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aerometer {
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# Defines durability of the item. [range: 0 ~ 65535, default: 4]
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I:durability=4
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# Defines anvil repair materials.
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# You can define several materials by separating them with commas (e.g.: minecraft:leather, #wool) [default: #forge:glass_panes]
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S:repair=#forge:glass_panes
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# If true, repair cost will grow for this item after each repair using an anvil. [default: false]
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B:repairCostGrow=false
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}
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41
overrides/config/adpother/Items/respirator.cfg
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41
overrides/config/adpother/Items/respirator.cfg
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# Configuration file
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diamond_respirator {
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# Defines durability of the item. [range: 0 ~ 65535, default: 144]
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I:durability=144
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# Defines anvil repair materials.
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# You can define several materials by separating them with commas (e.g.: minecraft:leather, #wool) [default: #forge:leather]
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S:repair=#forge:leather
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# If true, repair cost will grow for this item after each repair using an anvil. [default: false]
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B:repairCostGrow=false
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}
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gold_respirator {
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# Defines durability of the item. [range: 0 ~ 65535, default: 72]
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I:durability=72
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# Defines anvil repair materials.
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# You can define several materials by separating them with commas (e.g.: minecraft:leather, #wool) [default: #forge:leather]
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S:repair=#forge:leather
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# If true, repair cost will grow for this item after each repair using an anvil. [default: false]
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B:repairCostGrow=false
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}
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iron_respirator {
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# Defines durability of the item. [range: 0 ~ 65535, default: 60]
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I:durability=60
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# Defines anvil repair materials.
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# You can define several materials by separating them with commas (e.g.: minecraft:leather, #wool) [default: #forge:leather]
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S:repair=#forge:leather
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# If true, repair cost will grow for this item after each repair using an anvil. [default: false]
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B:repairCostGrow=false
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}
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50
overrides/config/adpother/Items/vacuum_bag.cfg
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50
overrides/config/adpother/Items/vacuum_bag.cfg
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# Configuration file
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diamond_vacuum_bag {
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# Defines the maximum capacity of the bag. [range: 0 ~ 2147483647, default: 512]
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I:capacity=512
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# Defines durability of the item. [range: 0 ~ 65535, default: 64]
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I:durability=64
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# Defines anvil repair materials.
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# You can define several materials by separating them with commas (e.g.: minecraft:leather, #wool) [default: #forge:leather]
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S:repair=#forge:leather
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# If true, repair cost will grow for this item after each repair using an anvil. [default: false]
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B:repairCostGrow=false
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}
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gold_vacuum_bag {
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# Defines the maximum capacity of the bag. [range: 0 ~ 2147483647, default: 256]
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I:capacity=256
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# Defines durability of the item. [range: 0 ~ 65535, default: 64]
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I:durability=64
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# Defines anvil repair materials.
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# You can define several materials by separating them with commas (e.g.: minecraft:leather, #wool) [default: #forge:leather]
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S:repair=#forge:leather
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# If true, repair cost will grow for this item after each repair using an anvil. [default: false]
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B:repairCostGrow=false
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}
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iron_vacuum_bag {
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# Defines the maximum capacity of the bag. [range: 0 ~ 2147483647, default: 128]
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I:capacity=128
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# Defines durability of the item. [range: 0 ~ 65535, default: 64]
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I:durability=64
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# Defines anvil repair materials.
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# You can define several materials by separating them with commas (e.g.: minecraft:leather, #wool) [default: #forge:leather]
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S:repair=#forge:leather
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# If true, repair cost will grow for this item after each repair using an anvil. [default: false]
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B:repairCostGrow=false
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}
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59
overrides/config/adpother/Items/vacuum_tube.cfg
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59
overrides/config/adpother/Items/vacuum_tube.cfg
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# Configuration file
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diamond_vacuum_tube {
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# Defines the ability to suck pollution into a player's inventory [default: false]
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B:canSuckIntoInventory=false
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# Defines durability of the item. [range: 0 ~ 65535, default: 144]
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I:durability=144
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# Defines anvil repair materials.
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# You can define several materials by separating them with commas (e.g.: minecraft:leather, #wool) [default: #forge:gems/diamond]
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S:repair=#forge:gems/diamond
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# If true, repair cost will grow for this item after each repair using an anvil. [default: false]
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B:repairCostGrow=false
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# Defines operating speed for the vacuum cleaner. [range: 0.0 ~ 1.0, default: 0.8]
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S:speed=0.8
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}
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gold_vacuum_tube {
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# Defines the ability to suck pollution into a player's inventory [default: false]
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B:canSuckIntoInventory=false
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# Defines durability of the item. [range: 0 ~ 65535, default: 72]
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I:durability=72
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# Defines anvil repair materials.
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# You can define several materials by separating them with commas (e.g.: minecraft:leather, #wool) [default: #forge:ingots/gold]
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S:repair=#forge:ingots/gold
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# If true, repair cost will grow for this item after each repair using an anvil. [default: false]
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B:repairCostGrow=false
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# Defines operating speed for the vacuum cleaner. [range: 0.0 ~ 1.0, default: 0.4]
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S:speed=0.4
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}
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iron_vacuum_tube {
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# Defines the ability to suck pollution into a player's inventory [default: false]
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B:canSuckIntoInventory=false
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# Defines durability of the item. [range: 0 ~ 65535, default: 60]
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I:durability=60
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# Defines anvil repair materials.
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# You can define several materials by separating them with commas (e.g.: minecraft:leather, #wool) [default: #forge:ingots/iron]
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S:repair=#forge:ingots/iron
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# If true, repair cost will grow for this item after each repair using an anvil. [default: false]
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B:repairCostGrow=false
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# Defines operating speed for the vacuum cleaner. [range: 0.0 ~ 1.0, default: 0.2]
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S:speed=0.2
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}
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