Added mod files

This commit is contained in:
Jacob Vinding
2025-12-26 21:38:55 +01:00
parent 64c4d60c47
commit c4ad0f3e2e
5039 changed files with 894558 additions and 0 deletions

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# Configuration file
aerometer {
# Defines durability of the item. [range: 0 ~ 65535, default: 4]
I:durability=4
# Defines anvil repair materials.
# You can define several materials by separating them with commas (e.g.: minecraft:leather, #wool) [default: #forge:glass_panes]
S:repair=#forge:glass_panes
# If true, repair cost will grow for this item after each repair using an anvil. [default: false]
B:repairCostGrow=false
}

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# Configuration file
diamond_respirator {
# Defines durability of the item. [range: 0 ~ 65535, default: 144]
I:durability=144
# Defines anvil repair materials.
# You can define several materials by separating them with commas (e.g.: minecraft:leather, #wool) [default: #forge:leather]
S:repair=#forge:leather
# If true, repair cost will grow for this item after each repair using an anvil. [default: false]
B:repairCostGrow=false
}
gold_respirator {
# Defines durability of the item. [range: 0 ~ 65535, default: 72]
I:durability=72
# Defines anvil repair materials.
# You can define several materials by separating them with commas (e.g.: minecraft:leather, #wool) [default: #forge:leather]
S:repair=#forge:leather
# If true, repair cost will grow for this item after each repair using an anvil. [default: false]
B:repairCostGrow=false
}
iron_respirator {
# Defines durability of the item. [range: 0 ~ 65535, default: 60]
I:durability=60
# Defines anvil repair materials.
# You can define several materials by separating them with commas (e.g.: minecraft:leather, #wool) [default: #forge:leather]
S:repair=#forge:leather
# If true, repair cost will grow for this item after each repair using an anvil. [default: false]
B:repairCostGrow=false
}

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# Configuration file
diamond_vacuum_bag {
# Defines the maximum capacity of the bag. [range: 0 ~ 2147483647, default: 512]
I:capacity=512
# Defines durability of the item. [range: 0 ~ 65535, default: 64]
I:durability=64
# Defines anvil repair materials.
# You can define several materials by separating them with commas (e.g.: minecraft:leather, #wool) [default: #forge:leather]
S:repair=#forge:leather
# If true, repair cost will grow for this item after each repair using an anvil. [default: false]
B:repairCostGrow=false
}
gold_vacuum_bag {
# Defines the maximum capacity of the bag. [range: 0 ~ 2147483647, default: 256]
I:capacity=256
# Defines durability of the item. [range: 0 ~ 65535, default: 64]
I:durability=64
# Defines anvil repair materials.
# You can define several materials by separating them with commas (e.g.: minecraft:leather, #wool) [default: #forge:leather]
S:repair=#forge:leather
# If true, repair cost will grow for this item after each repair using an anvil. [default: false]
B:repairCostGrow=false
}
iron_vacuum_bag {
# Defines the maximum capacity of the bag. [range: 0 ~ 2147483647, default: 128]
I:capacity=128
# Defines durability of the item. [range: 0 ~ 65535, default: 64]
I:durability=64
# Defines anvil repair materials.
# You can define several materials by separating them with commas (e.g.: minecraft:leather, #wool) [default: #forge:leather]
S:repair=#forge:leather
# If true, repair cost will grow for this item after each repair using an anvil. [default: false]
B:repairCostGrow=false
}

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# Configuration file
diamond_vacuum_tube {
# Defines the ability to suck pollution into a player's inventory [default: false]
B:canSuckIntoInventory=false
# Defines durability of the item. [range: 0 ~ 65535, default: 144]
I:durability=144
# Defines anvil repair materials.
# You can define several materials by separating them with commas (e.g.: minecraft:leather, #wool) [default: #forge:gems/diamond]
S:repair=#forge:gems/diamond
# If true, repair cost will grow for this item after each repair using an anvil. [default: false]
B:repairCostGrow=false
# Defines operating speed for the vacuum cleaner. [range: 0.0 ~ 1.0, default: 0.8]
S:speed=0.8
}
gold_vacuum_tube {
# Defines the ability to suck pollution into a player's inventory [default: false]
B:canSuckIntoInventory=false
# Defines durability of the item. [range: 0 ~ 65535, default: 72]
I:durability=72
# Defines anvil repair materials.
# You can define several materials by separating them with commas (e.g.: minecraft:leather, #wool) [default: #forge:ingots/gold]
S:repair=#forge:ingots/gold
# If true, repair cost will grow for this item after each repair using an anvil. [default: false]
B:repairCostGrow=false
# Defines operating speed for the vacuum cleaner. [range: 0.0 ~ 1.0, default: 0.4]
S:speed=0.4
}
iron_vacuum_tube {
# Defines the ability to suck pollution into a player's inventory [default: false]
B:canSuckIntoInventory=false
# Defines durability of the item. [range: 0 ~ 65535, default: 60]
I:durability=60
# Defines anvil repair materials.
# You can define several materials by separating them with commas (e.g.: minecraft:leather, #wool) [default: #forge:ingots/iron]
S:repair=#forge:ingots/iron
# If true, repair cost will grow for this item after each repair using an anvil. [default: false]
B:repairCostGrow=false
# Defines operating speed for the vacuum cleaner. [range: 0.0 ~ 1.0, default: 0.2]
S:speed=0.2
}