Added mod files
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overrides/config/adpother/Torches/unlit$jack_o_lantern.cfg
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26
overrides/config/adpother/Torches/unlit$jack_o_lantern.cfg
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# Configuration file
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Emission {
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# [range: 0.0 ~ 16.0, default: 0.1]
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S:carbon=0.1
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# [range: 0.0 ~ 16.0, default: 0.0]
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S:dust=0.0
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# [range: 0.0 ~ 16.0, default: 0.01]
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S:sulfur=0.01
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}
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Torch {
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# Id is a basic unit (block or item) identifier in <modId:unitName:meta> format.
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# ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0.
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# UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore).
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# Use '*' char or '[]' as meta value to specify all possible values (all block states).
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# To define multiple block states, you can use block properties. The format is <modId:blockName:[prop1=value1, prop2=value2]>
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# Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper).
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# [default: unlit:jack_o_lantern:[lit_state=1]]
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S:id=unlit:jack_o_lantern:[lit_state=1]
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}
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