Added mod files
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19
overrides/config/magicfeather-common.toml
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19
overrides/config/magicfeather-common.toml
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#When losing the ability to fly, should the player receive a slow fall effect or simply negate the fall damage?
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#Allowed Values: SLOW_FALL, NEGATE_FALL_DAMAGE
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too_close_to_the_sun_behavior = "NEGATE_FALL_DAMAGE"
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[range_computation]
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#How many blocks are added to the range per level?
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#Range: > -2147483648
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range_step = 10
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#What is the beacon base range?
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#Range: > -2147483648
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base_range = 10
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#How the beacon range is calculated vertically. Java = Vanilla Java Behavior. Bedrock = Vanilla Bedrock behavior. FullHeight = expand vertical range to maximum
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#Allowed Values: Java, FullHeight
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vertical_range_type = "FullHeight"
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[item]
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#If curios is installed, the magic feather will need to be installed in its charm slot to function.
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requires_curios = true
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