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Technic-Server-1.20.1/overrides/config/betterdungeons-forge-1_18.toml
Jacob Vinding c4ad0f3e2e Added mod files
2025-12-26 21:38:55 +01:00

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5.1 KiB
TOML

["YUNG's Better Dungeons"]
###########################################################################################################
## General settings.
###########################################################################################################
["YUNG's Better Dungeons".General]
# Whether or not dungeons should be allowed to place skeleton skulls and other mob heads.
# This option may be useful for some modpack creators.
# Default: true
#
"Enable Skulls & Heads" = true
# Whether or not vanilla dungeons should be prevented from spawning in the world.
# It is recommended to disable these, since the Small Dungeons are very similar in design.
# Default: true
#
"Remove Vanilla Dungeons" = true
# Some dungeons can rarely spawn Nether-related blocks such as soul sand, soul campfires, and soul lanterns.
# Note that the blocks will be purely decorative - nothing progression-breaking like Ancient Debris.
# Set this to false to prevent any Nether-related blocks from spawning in dungeons.
# This option may be useful for some modpack creators.
# Default: true
#
"Enable Nether Blocks in Dungeons" = true
###########################################################################################################
## Spider Dungeon settings.
###########################################################################################################
["YUNG's Better Dungeons"."Spider Dungeons"]
# The minimum y-value at which the STARTING POINT of the spider dungeon can spawn.
# Note that this point is the top of the spider dungeon, so the various pieces of the dungeon can extend far below it.
# Any parts that spawn above the surface (according to the heightmap) will not be placed.
# Default: 70
#
"Spider Dungeon Min Start Y" = 70
# The maximum y-value at which the STARTING POINT of the spider dungeon can spawn.
# Note that this point is the top of the spider dungeon, so the various pieces of the dungeon can extend far below it.
# Any parts that spawn above the surface (according to the heightmap) will not be placed.
# Default: 71
#
"Spider Dungeon Max Start Y" = 71
###########################################################################################################
## Skeleton Dungeon settings.
###########################################################################################################
["YUNG's Better Dungeons"."Skeleton Dungeons"]
# The minimum y-value at which the STARTING POINT of the skeleton dungeon can spawn.
# Note that this point is the bottom of the skeleton dungeon, so the various pieces of the dungeon can extend above it.
# Default: -50
#
"Skeleton Dungeon Min Start Y" = -50
# The maximum y-value at which the STARTING POINT of the skeleton dungeon can spawn.
# Note that this point is the bottom of the skeleton dungeon, so the various pieces of the dungeon can extend above it.
# Default: -30
#
"Skeleton Dungeon Max Start Y" = -30
###########################################################################################################
## Zombie Dungeon settings.
###########################################################################################################
["YUNG's Better Dungeons"."Zombie Dungeons"]
# The minimum y-value at which the STARTING POINT of the zombie dungeon can spawn.
# Note that this point is the bottom of the zombie dungeon, so the various pieces of the dungeon can extend below it.
# Default: 50
#
"Zombie Dungeon Min Start Y" = 50
# The maximum y-value at which the STARTING POINT of the zombie dungeon can spawn.
# Note that this point is the bottom of the zombie dungeon, so the various pieces of the dungeon can extend below it.
# Default: 51
#
"Zombie Dungeon Max Start Y" = 51
# The longest distance that can be checked when attempting to generate a surface entrance staircase.
# Making this too large may cause problems.
# Default: 20
#
"Zombie Dungeon Surface Entrance Staircase Max Length" = 20
###########################################################################################################
## Small Dungeon settings.
###########################################################################################################
["YUNG's Better Dungeons"."Small Dungeons"]
# The minimum y-value at which small dungeons can spawn.
# Default: -50
"Small Dungeon Min Y" = -50
# The maximum y-value at which small dungeons can spawn.
# Default: 50
"Small Dungeon Max Start Y" = 50
# The maximum number of banners that can spawn in a single small dungeon.
# Default: 2
#Range: 0 ~ 8
"Small Dungeon Max Banner Count" = 2
# The minimum number of chests that are guaranteed to spawn in a single small dungeon.
# Default: 1
"Small Dungeon Min Chest Count" = 1
# The maximum number of chests that can spawn in a single small dungeon.
# Default: 2
"Small Dungeon Max Chest Count" = 2
# Whether or not Small Dungeons can rarely place ore blocks in the corners of the dungeon.
# If this is set to false, any ore blocks that spawn as part of a corner prop will instead be replaced with air.
# Default: true
#
"Allow Ore Blocks in Corners" = true