Files
Technic-Server-1.20.1/overrides/defaultconfigs/solcarrot-server.toml
Jacob Vinding c4ad0f3e2e Added mod files
2025-12-26 21:38:55 +01:00

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TOML

#Compatability config
#There are enough foods in the base pack to earn the first 10 hearts.
#Then next 10 hearts will need addons like the create food addons and farmer's delight addons.
[milestones]
#Number of hearts you start out with.
#Range: 0 ~ 1000
baseHearts = 10
#Number of hearts you gain for reaching a new milestone.
#Range: 0 ~ 1000
heartsPerMilestone = 1
#A list of numbers of unique foods you need to eat to unlock each milestone, in ascending order. Naturally, adding more milestones lets you earn more hearts.
milestones = [15, 30, 45, 60, 75, 95, 115, 135, 155, 175, 200, 220, 240, 260, 280, 300, 320, 340, 360, 380]
[filtering]
#Foods in this list won't affect the player's health nor show up in the food book.
blacklist = [
"create_central_kitchen:incomplete_egg_sandwich", "create_central_kitchen:incomplete_chicken_sandwich",
"create_central_kitchen:incomplete_hamburger", "create_central_kitchen:incomplete_bacon_sandwich",
"create_central_kitchen:incomplete_mutton_wrap", "create_central_kitchen:incomplete_apple_pie",
"create_central_kitchen:incomplete_sweet_berry_cheesecake", "create_central_kitchen:incomplete_pumpkin_pie",
"create_central_kitchen:incomplete_cherry_pie", "create_central_kitchen:incomplete_truffle_pie",
"create_central_kitchen:incomplete_mulberry_pie", "create_central_kitchen:incomplete_chorus_fruit_pie",
"create_central_kitchen:incomplete_chorus_flower_pie"]
#When this list contains anything, the blacklist is ignored and instead only foods from here count.
whitelist = []
#The minimum hunger value foods need to provide in order to count for milestones, in half drumsticks.
#Range: 0 ~ 1000
minimumFoodValue = 1
[miscellaneous]
#Whether or not to reset the food list on death, effectively losing all bonus hearts.
resetOnDeath = false
#If true, eating foods outside of survival mode (e.g. creative/adventure) is not tracked and thus does not contribute towards progression.
limitProgressionToSurvival = false